Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
PvP keep as a home.
So this is just an idea but I think this home would probably be one of the most purchased homes if made correctly.
I would suggest a home keep with full PvP enabled as a home. Alliance guards (PvP turned on and off, alliance of guards changeable by the owner by a home steward) destroyable walls and doors of course with capture banners inside. the ability to place down working siege. (I don’t think players would mind sacrificing some siege weapons and repair kits in a home) the owner could of course go to the home steward after any encounter and reset the home it’s original setting. This wouldn’t strictly be a home for decorating but of course you would be able to add your own furnishings (non destroyable) to add your own touch to the keep. Just no furnishings on destroyable areas of course. (Simply put barriers on destroyable sections like we have near the entrance of our homes doors)
The reason I say this might become the most purchasable home is there are tons of guilds out there that are 1 afraid of PvP, 2 trying to learn PvP and teach new members and such a home would be a great controlled setting to teach new players without the risk running into much more powerful zergs. I can also see this being used for many guild events. No ap would be given for kills in the home of course but this would be the most thrilling home ever made. Instance of 24 players in a home allows for 2 full groups to enter the home. There are obviously some extra stuff the devs could implement but I bet this home would be a must have for any serious guild.
Edited by ZOS_Icy on 20 October 2023 17:24