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You all complain about fake tanks but....

boi_anachronism_
boi_anachronism_
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There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
Edited by ZOS_Icy on 17 September 2023 18:06
  • AlterBlika
    AlterBlika
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    we don't have tanks because it's exhausting to play them. Pulling, managing buffs and debuufs, taunting everything... Soloing or fake tanking with a taunt is more enjoyable imo. Tanking bosses is okayish, but trashpacks not so much. I'm usually done after a couple of runs as a real tank.
    If tanks had easier (not set-based) aoe pulls and aoe taunts AND more outcoming damage it would be much more satisfying to play them. Just my two coins.

    Apart from that, I never got blamed in random vets. Yeah, I die sometimes, but it's okay the next time if it's only my fault. The group is usually okay with that
  • AvalonRanger
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    new tank is awful. People treat you like garbage.

    Sorry, but 100% disagree. You're wrong.
    Yes, baby tank is garbage. But it's only below the level 50.

    If your main character is actually end game DD, then you may have enough high amount of CP.
    Once you get Lv50, then you already have fundamental tank skill, and your main character already
    have good crafting skill also.
    You just don't have enough knowledge how to act as tank. So people treat you like "useless".

    I'm tank main player, but my new healer character is best healer in 4 men PUG team so far.

    ...Dps dont worry about that.They go pew pew.

    This type of "careless DD" is same as fake DD. Usually go Vet dungeon without decent self defense
    technique, and killed by AoE many times. I don't like those DD as tank main player.
    Please remind this, " Dead DD is zero damage regardless how big damage you can deal".
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
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    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Jack-0
    Jack-0
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    AlterBlika wrote: »
    If tanks had easier (not set-based) aoe pulls and aoe taunts AND more outcoming damage it would be much more satisfying to play them. Just my two coins.

    I completely disagree with you here, aoe taunts would take all the joy and skill out of tanking, reducing it to potato levels of gameplay. There is skill and satisfaction in knowing what to prioritise taunting and what to chain, watering tanks down to 2 button presses would absolutely suck.
  • AlterBlika
    AlterBlika
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    Jack-0 wrote: »
    I completely disagree with you here, aoe taunts would take all the joy and skill out of tanking, reducing it to potato levels of gameplay. There is skill and satisfaction in knowing what to prioritise taunting and what to chain, watering tanks down to 2 button presses would absolutely suck.

    I'm glad you like it. I just hate taunting or pulling everything once a gcd, while doing zero damage. Void Bash is the only reason I play tank sometimes. I just wish it could taunt and I could still deal damage while being a good tank.

    Being a tank is also an issue when you want to solo or just do some questing/exploring/etc... Maybe it's just me, but I hate tanking in this game, and I understand why there are so few tanks, compared to dds
  • Amottica
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    When I am not tanking I never have an issue finding a tank. Most tanks I know refuse to tank a GF group. When I noted in my guild chat my group failed to kill a boss before being overrun with atros they noted the mistake I made was running with a GF group instead of a guild group.

    So there is a big question as to where the root problem is.

    Oh, and I never had a problem with someone pulling agro off me, It was usually low damage and players dying to very obvious telegraphed AoEs. Grabbing and holding mobs has never been an issue unless another player runs ahead and starts the pull. In a case like that, well, that is their problem as they asked for it.


    Edited by Amottica on 17 September 2023 11:57
  • GimpyPorcupine
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    With the Armory system and 2 free slots per character, there's no reason that one can't set up at least one character for tanking and another slot for your primary activity (overland, pvp, whatever). I think I currently have 2 necros, 2 arcanists, and 1 nightblade tank configured.

    And it's not like you even need top-tier gear to do it. My NB is > 40k health with all points into Stam, and is just wearing Knightmare, Undertaker, and Malubeth. Mind you, I'm not running end-game content with him, I just use him for either a random normal for the bonus XP and 10 transmutes, or vet pledges when I need keys.

    And with these Arcanists, tanking has never been easier. Their class taunt is so good it's almost broken, either morph depending on your style.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2600CP
  • Inaya1
    Inaya1
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    Nonsense! You haven't seen the whole picture beyond your field of vision. I am also a high-end player, but the level is only trifecta everywhere.

    The tank is self-sufficient. He doesn't even need a healer in most cases. A tank is both support and control, and partly healing for allies. If DD catches AOE in the face, it's his own fault. If the DD dies first after taunting the boss, that's his problem. I just stand and wait until the next boss punches them in the face without my taunt, or in trial I give a warning - if you continue to do this, they do a disband or restart. That's it, you are the most important in the group. But if you yourself know perfectly well that the content is easy, then you can give a small head start to the DD. What's the point of waiting?

    The whole difficulty of the tank is that the Zos themselves did not implement it for beginners and intermediate players. He is simply simply useless in a low-skill game (Lowskill is the basic level of block damage, taunt targets in time and healimg yourself with hp-scaling ability, wearing defence sets///average level is when you do all the basic things + wear support sets to accelerate damage/buffs to the group, use additional abilities to buff/debuff targets///A high level, when all your sets are support sets, your build is individually well-tuned and you understand positioning, mob pulling, remember the mechanics’ locations, and actively use skills///The high-end level is when you are purposefully trying to uptime your skills and their buffs/debuffs to the maximum value, you know and understand the mechanics, you quickly navigate in space and learn quickly. At the same time, your level of gameplay starts to look like a DD rotation (you generally ignore damage with your passive healing and only block dangerous mechanics/attacks). Since a tank is a powerful support, this style of gameplay only harms the entire group). Therefore, in order to learn a serious game, you need to assemble your own group and all problems will be solved. And all the problems stem from the game itself - a very easy overland/dungeon and the uselessness of the healer (except for trials). The last balance for vanilla and old dungeons dates back to "one Tamriel update", and since that time the DPS has increased at its largest point almost tenfold! To fix this, we need to rebalance content, add a new mythic difficulty for high-end players and adding a major defile when entering the dungeon (What, is it difficult to heal in solo, tank? Maybe you can still invite a healer?). After this you will no longer see players who running or ignoring AoE/mechanics.
    Edited by Inaya1 on 17 September 2023 13:50
  • ArchMikem
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    I never got treated poorly, but being a Tank is usually a thankless job, unless there's that one newer player that needed the run for keys or their first complete and thank you for sticking with them the whole way.

    I actually mostly enjoyed Tanking dungeons during my time, run and grab aggro, position opposite your group and plant your feet, then you get to read the Boss, blocking when you need, waiting for those gaps in their rotation to apply buffs. I found a routine with my StamDk and it's passive that gives Stam back when you apply the floating rock shield, I really enjoyed feeling like I could take whatever hits came, compared to my DD experiences where I'd think yeah, I can block this one, but get one shot anyway.

    I haven't used my character as a Tank in a long time though. I did try making a 1H&S off Tank DD for fun, but I didn't invest any block mitigation, so it just didn't work out even when I tried Normals.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Ardriel
    Ardriel
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    Of all the roles, playing a tank is the most fun for me now. Sure, it wasn't that easy at the beginning. But once you know all the bosses and know what they do and when, it's no longer a problem. If a group is extremely annoying, then I leave. In the few minutes I can do something else and then I have instant invite. Tank is cool. I don't want to miss it anymore. And the last updates have definitely made it easier. There's no need to complain anymore. :)
  • spartaxoxo
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    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
  • karthrag_inak
    karthrag_inak
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    Khajiit totally agrees with this - it is as if you looked in khajiit's mind and told everyone what you saw. Please stop doing that.

    This one has more than a little vet experience as dps from all the way back before Summerset, and wished to start tanking vet trials, so he signed up for vet trial learning sessions with his guild, which up until then had seemed to be full of helpful and positive people. Whooo boy. On the 5th or 6th session, this one off tanked vet SO and had a hard time staying alive in the alcove - learning session, remember, was a challenge completely self-healing and not getting any help while learning dps were trying to destroy the boss - and also made a few mistakes on final boss (accidental dodge rolls - khajiit was nervous!).

    A few of the "helpful" people in khajiit's guild were quite vocal, and insulting, about their displeasure in discord, as if this one were doing this on purpose. As if this one were not sufficiently embarassed already.

    So khajit now refuses to do trials of any substance with anyone of that guild in any role, which is a shame, because khajiit really likes nearly all of them, but frankly, this one has too often discovered that people he thought were really cool are, in reality, smelly turd peanuts, and does not wish to experience that disappointment again.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
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  • svendf
    svendf
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    Khajiit totally agrees with this - it is as if you looked in khajiit's mind and told everyone what you saw. Please stop doing that.

    This one has more than a little vet experience as dps from all the way back before Summerset, and wished to start tanking vet trials, so he signed up for vet trial learning sessions with his guild, which up until then had seemed to be full of helpful and positive people. Whooo boy. On the 5th or 6th session, this one off tanked vet SO and had a hard time staying alive in the alcove - learning session, remember, was a challenge completely self-healing and not getting any help while learning dps were trying to destroy the boss - and also made a few mistakes on final boss (accidental dodge rolls - khajiit was nervous!).

    A few of the "helpful" people in khajiit's guild were quite vocal, and insulting, about their displeasure in discord, as if this one were doing this on purpose. As if this one were not sufficiently embarassed already.

    So khajit now refuses to do trials of any substance with anyone of that guild in any role, which is a shame, because khajiit really likes nearly all of them, but frankly, this one has too often discovered that people he thought were really cool are, in reality, smelly turd peanuts, and does not wish to experience that disappointment again.

    It´s Eighter full of gold or rutten fish. Have been there as a healer, first run on vSS, with five first timers on DD. Guild healer stars to getting at me during Ice-Stage. The run ended in no forced wipe run and it was cleared.

    He was told several times after the run that I have saved them during the Ice-Stage, while he was standing picking his nose, and looking cool.

    I don´t see myself at a over the top healer, but, when things do float they realy do. Some other healer and I ended up saying goodby to the raid lead and best wishes for the future - and left.

    No drama, where I am :) It have put me in a spot, where It can be pretty hard to say yes to those runs, and instead just keep a very lay back attitute.
    Edited by svendf on 17 September 2023 14:46
  • Soarora
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    Rarely ever been treated poorly, and when I do feel disrespected (often by people running ahead/pulling) I just laugh. I have the power to leave and let them be tankless. I actually get many more compliments than complaints (which, I am always thankful for the compliments. They make me giddy with joy). I do think a tank should learn with at least one friend though, as a safety net against pugs. That’s how I did it, though I also solo pugged saying “first time tanking this” or “second time tanking this”, never had trouble that I recall.
    Only trouble I recall is in Icereach someone who would later complain about the other dps’ damage asked if I had tanked Icereach before. Felt a little condescending but I was rusty and well, have tanked it before.

    You also have an advantage as a DPS main in that you can do things as a DPS and look at the tank. No mentor, no problem, pick up on where tanks are standing. I’ve done that as well to learn DPS and Tank coming off of Healer. Even semi-recently… I OT’d vSS Lokke and Yoln for the first time and knew how to just because I’ve seen other OTs do their thing.
    Edited by Soarora on 17 September 2023 14:53
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
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    • Dungeons: 32/32 HMs - 24/26 Tris
    • All Veterans completed!

      View my builds!
  • LittlePinkDot
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    AlterBlika wrote: »
    we don't have tanks because it's exhausting to play them. Pulling, managing buffs and debuufs, taunting everything... Soloing or fake tanking with a taunt is more enjoyable imo. Tanking bosses is okayish, but trashpacks not so much. I'm usually done after a couple of runs as a real tank.
    If tanks had easier (not set-based) aoe pulls and aoe taunts AND more outcoming damage it would be much more satisfying to play them. Just my two coins.

    Apart from that, I never got blamed in random vets. Yeah, I die sometimes, but it's okay the next time if it's only my fault. The group is usually okay with that

    Arcanist tank seems to be the best I'm noticing. Rune of displacement is a skill that pulls trash. You have an immobilize on Rune of still waters. And the class provides enough buffs with class skills that you can afford to wear a damage set or 2.
  • boi_anachronism_
    boi_anachronism_
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    Inaya1 wrote: »
    Nonsense! You haven't seen the whole picture beyond your field of vision. I am also a high-end player, but the level is only trifecta everywhere.

    The tank is self-sufficient. He doesn't even need a healer in most cases. A tank is both support and control, and partly healing for allies. If DD catches AOE in the face, it's his own fault. If the DD dies first after taunting the boss, that's his problem. I just stand and wait until the next boss punches them in the face without my taunt, or in trial I give a warning - if you continue to do this, they do a disband or restart. That's it, you are the most important in the group. But if you yourself know perfectly well that the content is easy, then you can give a small head start to the DD. What's the point of waiting?

    The whole difficulty of the tank is that the Zos themselves did not implement it for beginners and intermediate players. He is simply simply useless in a low-skill game (Lowskill is the basic level of block damage, taunt targets in time and healimg yourself with hp-scaling ability, wearing defence sets///average level is when you do all the basic things + wear support sets to accelerate damage/buffs to the group, use additional abilities to buff/debuff targets///A high level, when all your sets are support sets, your build is individually well-tuned and you understand positioning, mob pulling, remember the mechanics’ locations, and actively use skills///The high-end level is when you are purposefully trying to uptime your skills and their buffs/debuffs to the maximum value, you know and understand the mechanics, you quickly navigate in space and learn quickly. At the same time, your level of gameplay starts to look like a DD rotation (you generally ignore damage with your passive healing and only block dangerous mechanics/attacks). Since a tank is a powerful support, this style of gameplay only harms the entire group). Therefore, in order to learn a serious game, you need to assemble your own group and all problems will be solved. And all the problems stem from the game itself - a very easy overland/dungeon and the uselessness of the healer (except for trials). The last balance for vanilla and old dungeons dates back to "one Tamriel update", and since that time the DPS has increased at its largest point almost tenfold! To fix this, we need to rebalance content, add a new mythic difficulty for high-end players and adding a major defile when entering the dungeon (What, is it difficult to heal in solo, tank? Maybe you can still invite a healer?). After this you will no longer see players who running or ignoring AoE/mechanics.

    Welp you just missed the entire point. Im quite self sufficient. My tank "practice" is 1v1 olms in vas and seeing how long i can last. My point was you are never given the space the learn to play the actual mechanics of any specific dungeon. My pulls are fine, i know how to stack (void bash helps tremendously) i keep up sax, or tt, and druid, and pa relatively well for my level, lay down protection, war horn xyz and can sustain my health usually. so thank you for telling me a load of stuff i already know and put into practice. Its having an opportunity to actually play mechanics that you havent while doing thise things. I can understand a mechs but its like reading a manual on driving and then just doing it lol. Your just wrong. Every single good tank i know, the guys mentoring me and those doing actual hard content who have been doing it ages all say the same thing- its thankless and its always your fault.

    BUT - a whopping thank-you for making my point "you need to assemble your own group and all problems will be solved. ". Derp.

    This is why there arent tanks in gf
    Edited by boi_anachronism_ on 18 September 2023 14:18
  • svendf
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    Not long ago, two weeks or so. I saw a stream, with Xynode as raid lead, taking people into vSS, who have never been there before. The main tank one of them. He have been tanking a few dungeons no worth mention.

    I do not alway´s agree on, what he say or do. Doing that run he did, what have to be done in helping this new tank clearing the content - it took time.

    Many would have kicked this tank and removed him from roster. Instead he learned and have something to build on.
  • boi_anachronism_
    boi_anachronism_
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    new tank is awful. People treat you like garbage.

    Sorry, but 100% disagree. You're wrong.
    Yes, baby tank is garbage. But it's only below the level 50.

    If your main character is actually end game DD, then you may have enough high amount of CP.
    Once you get Lv50, then you already have fundamental tank skill, and your main character already
    have good crafting skill also.
    You just don't have enough knowledge how to act as tank. So people treat you like "useless".

    I'm tank main player, but my new healer character is best healer in 4 men PUG team so far.

    ...Dps dont worry about that.They go pew pew.

    This type of "careless DD" is same as fake DD. Usually go Vet dungeon without decent self defense
    technique, and killed by AoE many times. I don't like those DD as tank main player.
    Please remind this, " Dead DD is zero damage regardless how big damage you can deal".

    You real dude? I been in idk how many hundreds of dungeons as both a healer and a dd where i saw this happen over and over. How tanks were treated was a MAJOR part of the reason i didnt make one for years. Your post basically indicates that you didnt understand my post. Also what fundamental tanks skills do you pick up by lvl 50 lol. What i know about it is from my friends who are good tanks. The game teaches you nothing. What i am saying is that i can "do tank things" but i dont understand how to do them in the content of every dungeon mechanic, because yeah know you gotta learn to do it.
    Edited by boi_anachronism_ on 17 September 2023 16:39
  • boi_anachronism_
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    spartaxoxo wrote: »
    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.

    Loooool and if the dps is poor? In a vet dlc where you get hit hard and dps are already kiting aoes? Bruh. Do vca without a real tank and tell me how it goes. Ive solo dps'd many a vet dlc. It takes ages and the tank typically runs out of resources at some point. You cant kite the boss all over the room. Tanks exist to buff as well. A toon that might hit 45-50k in 4man content will hit dirt numbers if the boss is running a muck especially without buffs.
    Edited by boi_anachronism_ on 17 September 2023 17:39
  • ForzaRammer
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    As a tank main, i get called all sort of names when i complain about fake dd, some of these entitled fake dd are so rude, they go straight to personal attacks after “what kind of dps are you guys even pulling?”

    They know my playbook on kicking, and they will seize every opportunity to minimize our suffering, and make us accept we should not have any expectations for them.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    This thread has been moved to the Combat & Character Mechanics section, as it is better suited there.

    Thank you for your understanding.
    Staff Post
  • spartaxoxo
    spartaxoxo
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    spartaxoxo wrote: »
    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.

    Loooool and if the dps is poor? In a vet dlc where you get hit hard and dps are already kiting aoes? Bruh. Do vca without a real tank and tell me how it goes. Ive solo dps'd many a vet dlc. It takes ages and the tank typically runs out of resources at some point. You cant kite the boss all over the room. Tanks exist to buff as well. A toon that might hit 45-50k in 4man content will hit dirt numbers if the boss is running a muck especially without buffs.

    Vet DLC, fake tanks tend to leave anyway. In base game, yeah, as long as they have a taunt and aren't running all over the place, it's not an issue.
  • AlterBlika
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    spartaxoxo wrote: »
    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.

    in vDLC content you don't just slot a taunt, you should also have something up your sleeve because there are very hard hitting bosses sometimes. I prefer running something like this with sithis+2h master+brp duals (I stand still and never kite) and maybe throw additional defense if necessary. Some fights are hard without pearlescent though, but there you might want to ask your teammates to stay dead.
    Even still, you wouldn't provide any buffs to your group. Only something basic like major and minor breach, and that may not be enough for someone
  • spartaxoxo
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    AlterBlika wrote: »
    spartaxoxo wrote: »
    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.

    in vDLC content you don't just slot a taunt, you should also have something up your sleeve because there are very hard hitting bosses sometimes. I prefer running something like this with sithis+2h master+brp duals (I stand still and never kite) and maybe throw additional defense if necessary. Some fights are hard without pearlescent though, but there you might want to ask your teammates to stay dead.
    Even still, you wouldn't provide any buffs to your group. Only something basic like major and minor breach, and that may not be enough for someone

    I suppose. I don't fake tank vet, but I have played as a dps with fank tanks. Some of them are better to have around than real tanks in base game content. In vet dlc, I'd rather have a real tank generally. But I really don't mind if it's a player like you that can hold the boss still. If I were going for achievements, I'd go into a premade with a real tank, for sure.

    edit
    Personally, if I'm going to try and tank vet content, I'll go in normal at least once to see the animations for various attacks first. But, it's very rare that I try as I don't enjoy it too much.
    Edited by spartaxoxo on 17 September 2023 18:29
  • AlterBlika
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    I wonder how it ended up in combat & character mechanics when OP complained about attitude of other players and not something like that
  • boi_anachronism_
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    AlterBlika wrote: »
    spartaxoxo wrote: »
    All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.

    in vDLC content you don't just slot a taunt, you should also have something up your sleeve because there are very hard hitting bosses sometimes. I prefer running something like this with sithis+2h master+brp duals (I stand still and never kite) and maybe throw additional defense if necessary. Some fights are hard without pearlescent though, but there you might want to ask your teammates to stay dead.
    Even still, you wouldn't provide any buffs to your group. Only something basic like major and minor breach, and that may not be enough for someone

    I do run void bash. I found it to be a must with a ton of adds in boss fights. Usually tt pa void and archdruid. I have buff bb and taunts front bar with shields armor ect
    Edited by boi_anachronism_ on 17 September 2023 19:55
  • AlterBlika
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    I do run void bash. I found it to be a must with a ton of adds in boss fights. Usually tt pa void and archdruid. I have buff bb and taunts front bar with shields armor ect

    I was talking about fake tanking in vdlc, running proper tank sets is not fake tanking imo, so you're fine
  • Jaimeh
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    I don't think anyone treats tanks badly, at least I've never seen that, and I've PUGed extensively and in a variety of content. In fact I've seen quite the opposite: groups being really patient with low CP tanks that kept dying because they couldn't take certain hits, or didn't know the fight well enough, and the group adjusting their whole build to help them. I've seen this happening quite a few times, and also in trials, which is a lot more painful having a newbie tank, but usually everyone is being patient exactly because the game needs more tanks. I main dps, but I have a tank that I sometimes do some vet content with, and it's not as tragic as you portray it; yes you have to learn to do good stacks, and learn the boss' patterns, but if you know mechanics really well as a dps, a lot of things translate over, not to mention that as a dps you should know the boss' patterns too because if the tank dies or loses aggro, you have to know when to dodge when kiting, etc., to survive until the tank is rezzed. Anyway, I think it's awesome you are trying out tanking, keep at it and don't get disappointed if you found some players who were impatient (did they actually treat you like dirt, what did they say exactly? Maybe it was your own anxiety at the new role that made you feel you had to do well?), I can attest that tanks are really appreciated by the playerbase.
  • boi_anachronism_
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    Jaimeh wrote: »
    I don't think anyone treats tanks badly, at least I've never seen that, and I've PUGed extensively and in a variety of content. In fact I've seen quite the opposite: groups being really patient with low CP tanks that kept dying because they couldn't take certain hits, or didn't know the fight well enough, and the group adjusting their whole build to help them. I've seen this happening quite a few times, and also in trials, which is a lot more painful having a newbie tank, but usually everyone is being patient exactly because the game needs more tanks. I main dps, but I have a tank that I sometimes do some vet content with, and it's not as tragic as you portray it; yes you have to learn to do good stacks, and learn the boss' patterns, but if you know mechanics really well as a dps, a lot of things translate over, not to mention that as a dps you should know the boss' patterns too because if the tank dies or loses aggro, you have to know when to dodge when kiting, etc., to survive until the tank is rezzed. Anyway, I think it's awesome you are trying out tanking, keep at it and don't get disappointed if you found some players who were impatient (did they actually treat you like dirt, what did they say exactly? Maybe it was your own anxiety at the new role that made you feel you had to do well?), I can attest that tanks are really appreciated by the playerbase.

    Hmm you must have missed the post where i said that ive seen this across the board both as a dd, healer, and now as a tank. As a dd id actually gotten whispers from other players in dungeons saying things that went well beyond the tank being "bad". Ive seen it at great length might i add. This aint just about me. Its about what ive seen across my years of playing the game. Ive seen players make straight up personal attacks at "bad" tanks. Many times in fact. For me? I die once to a mech, figure it out and clear. After 2 day i was pretty competent, well capable of doing most vet dlcs and holding it down in some hardmodes as well. In times where i have screwed up you would think i had personally insulted someone. So no, its not "anxiety". I said earlier that seeing this so much while functioning in other roles was why i didnt do it for ages....

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on 18 September 2023 18:31
  • DizzyMac
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    Inaya1 wrote: »

    The tank is self-sufficient. He doesn't even need a healer in most cases. A tank is both support and control, and partly healing for allies.

    hmmm.. if i was your Vet Trial tank and that attitude was implemented, you would be looking for a new tank.....
  • Elrond87
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    There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.

    You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.

    also not so many tanks cause dps is snail pace i just leave half the time because of that
    PC|EU
    cp2807
    20 characters
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