boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
AlterBlika wrote: »If tanks had easier (not set-based) aoe pulls and aoe taunts AND more outcoming damage it would be much more satisfying to play them. Just my two coins.
I completely disagree with you here, aoe taunts would take all the joy and skill out of tanking, reducing it to potato levels of gameplay. There is skill and satisfaction in knowing what to prioritise taunting and what to chain, watering tanks down to 2 button presses would absolutely suck.
boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
karthrag_inak wrote: »boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
Khajiit totally agrees with this - it is as if you looked in khajiit's mind and told everyone what you saw. Please stop doing that.
This one has more than a little vet experience as dps from all the way back before Summerset, and wished to start tanking vet trials, so he signed up for vet trial learning sessions with his guild, which up until then had seemed to be full of helpful and positive people. Whooo boy. On the 5th or 6th session, this one off tanked vet SO and had a hard time staying alive in the alcove - learning session, remember, was a challenge completely self-healing and not getting any help while learning dps were trying to destroy the boss - and also made a few mistakes on final boss (accidental dodge rolls - khajiit was nervous!).
A few of the "helpful" people in khajiit's guild were quite vocal, and insulting, about their displeasure in discord, as if this one were doing this on purpose. As if this one were not sufficiently embarassed already.
So khajit now refuses to do trials of any substance with anyone of that guild in any role, which is a shame, because khajiit really likes nearly all of them, but frankly, this one has too often discovered that people he thought were really cool are, in reality, smelly turd peanuts, and does not wish to experience that disappointment again.
AlterBlika wrote: »we don't have tanks because it's exhausting to play them. Pulling, managing buffs and debuufs, taunting everything... Soloing or fake tanking with a taunt is more enjoyable imo. Tanking bosses is okayish, but trashpacks not so much. I'm usually done after a couple of runs as a real tank.
If tanks had easier (not set-based) aoe pulls and aoe taunts AND more outcoming damage it would be much more satisfying to play them. Just my two coins.
Apart from that, I never got blamed in random vets. Yeah, I die sometimes, but it's okay the next time if it's only my fault. The group is usually okay with that
Nonsense! You haven't seen the whole picture beyond your field of vision. I am also a high-end player, but the level is only trifecta everywhere.
The tank is self-sufficient. He doesn't even need a healer in most cases. A tank is both support and control, and partly healing for allies. If DD catches AOE in the face, it's his own fault. If the DD dies first after taunting the boss, that's his problem. I just stand and wait until the next boss punches them in the face without my taunt, or in trial I give a warning - if you continue to do this, they do a disband or restart. That's it, you are the most important in the group. But if you yourself know perfectly well that the content is easy, then you can give a small head start to the DD. What's the point of waiting?
The whole difficulty of the tank is that the Zos themselves did not implement it for beginners and intermediate players. He is simply simply useless in a low-skill game (Lowskill is the basic level of block damage, taunt targets in time and healimg yourself with hp-scaling ability, wearing defence sets///average level is when you do all the basic things + wear support sets to accelerate damage/buffs to the group, use additional abilities to buff/debuff targets///A high level, when all your sets are support sets, your build is individually well-tuned and you understand positioning, mob pulling, remember the mechanics’ locations, and actively use skills///The high-end level is when you are purposefully trying to uptime your skills and their buffs/debuffs to the maximum value, you know and understand the mechanics, you quickly navigate in space and learn quickly. At the same time, your level of gameplay starts to look like a DD rotation (you generally ignore damage with your passive healing and only block dangerous mechanics/attacks). Since a tank is a powerful support, this style of gameplay only harms the entire group). Therefore, in order to learn a serious game, you need to assemble your own group and all problems will be solved. And all the problems stem from the game itself - a very easy overland/dungeon and the uselessness of the healer (except for trials). The last balance for vanilla and old dungeons dates back to "one Tamriel update", and since that time the DPS has increased at its largest point almost tenfold! To fix this, we need to rebalance content, add a new mythic difficulty for high-end players and adding a major defile when entering the dungeon (What, is it difficult to heal in solo, tank? Maybe you can still invite a healer?). After this you will no longer see players who running or ignoring AoE/mechanics.
AvalonRanger wrote: »boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.
new tank is awful. People treat you like garbage.
Sorry, but 100% disagree. You're wrong.
Yes, baby tank is garbage. But it's only below the level 50.
If your main character is actually end game DD, then you may have enough high amount of CP.
Once you get Lv50, then you already have fundamental tank skill, and your main character already
have good crafting skill also.
You just don't have enough knowledge how to act as tank. So people treat you like "useless".
I'm tank main player, but my new healer character is best healer in 4 men PUG team so far.
...Dps dont worry about that.They go pew pew.
This type of "careless DD" is same as fake DD. Usually go Vet dungeon without decent self defense
technique, and killed by AoE many times. I don't like those DD as tank main player.
Please remind this, " Dead DD is zero damage regardless how big damage you can deal".
spartaxoxo wrote: »All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
boi_anachronism_ wrote: »spartaxoxo wrote: »All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
Loooool and if the dps is poor? In a vet dlc where you get hit hard and dps are already kiting aoes? Bruh. Do vca without a real tank and tell me how it goes. Ive solo dps'd many a vet dlc. It takes ages and the tank typically runs out of resources at some point. You cant kite the boss all over the room. Tanks exist to buff as well. A toon that might hit 45-50k in 4man content will hit dirt numbers if the boss is running a muck especially without buffs.
spartaxoxo wrote: »All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
AlterBlika wrote: »spartaxoxo wrote: »All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
in vDLC content you don't just slot a taunt, you should also have something up your sleeve because there are very hard hitting bosses sometimes. I prefer running something like this with sithis+2h master+brp duals (I stand still and never kite) and maybe throw additional defense if necessary. Some fights are hard without pearlescent though, but there you might want to ask your teammates to stay dead.
Even still, you wouldn't provide any buffs to your group. Only something basic like major and minor breach, and that may not be enough for someone
AlterBlika wrote: »spartaxoxo wrote: »All you have to do is slot a taunt and most people won't care. The reason that fake tanks suck is because they force other people to take on their role, while they cut them in line.
in vDLC content you don't just slot a taunt, you should also have something up your sleeve because there are very hard hitting bosses sometimes. I prefer running something like this with sithis+2h master+brp duals (I stand still and never kite) and maybe throw additional defense if necessary. Some fights are hard without pearlescent though, but there you might want to ask your teammates to stay dead.
Even still, you wouldn't provide any buffs to your group. Only something basic like major and minor breach, and that may not be enough for someone
boi_anachronism_ wrote: »I do run void bash. I found it to be a must with a ton of adds in boss fights. Usually tt pa void and archdruid. I have buff bb and taunts front bar with shields armor ect
I don't think anyone treats tanks badly, at least I've never seen that, and I've PUGed extensively and in a variety of content. In fact I've seen quite the opposite: groups being really patient with low CP tanks that kept dying because they couldn't take certain hits, or didn't know the fight well enough, and the group adjusting their whole build to help them. I've seen this happening quite a few times, and also in trials, which is a lot more painful having a newbie tank, but usually everyone is being patient exactly because the game needs more tanks. I main dps, but I have a tank that I sometimes do some vet content with, and it's not as tragic as you portray it; yes you have to learn to do good stacks, and learn the boss' patterns, but if you know mechanics really well as a dps, a lot of things translate over, not to mention that as a dps you should know the boss' patterns too because if the tank dies or loses aggro, you have to know when to dodge when kiting, etc., to survive until the tank is rezzed. Anyway, I think it's awesome you are trying out tanking, keep at it and don't get disappointed if you found some players who were impatient (did they actually treat you like dirt, what did they say exactly? Maybe it was your own anxiety at the new role that made you feel you had to do well?), I can attest that tanks are really appreciated by the playerbase.
boi_anachronism_ wrote: »There arent enough and no one branches out because being a new tank is awful. People treat you like garbage. Tank mechs and dps mechs are not the same. Im dealing with this now. Im an endgame dps. Hm/trifecta level. As a tank in vet dungeons (dlc) i can hold mobs and bosses, keep up buffs ect but i simply dont always know if i have to bring a mob to a particular spot, how a boss might get enraged by x thing, what hits i can take and what i cant. You learn by doing. Dps dont worry about that.They go pew pew. Half the time they are standing behind you or pulling agro or dragging aoes into your face.
You dont have tanks because you treat new tanks like dirt. Do better and you'll have more tanks. That simple.