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What is the best Dragonknight build to clear Trials and dungeons?
i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them
in progress: acquiring mundus stones (currently only have the thief)
DK is the ultimate hybrid. I run a "mag" DK as most of the skill are magicka, but use daggers on the front bar for crit and for sustain due to the whip, and an inferno on the back. Like @Tyrant_Tim said, Whorl + Nirn is a great combo