Dark_Lord_Kuro wrote: »Shepoffire wrote: »They told us in the road map or whatever it's called that q3 is just big fixes and qol stuff. This is actually pretty awesome this year they are really showing strides imo. We shall see how they go from here
Well they also said all in one crafting station and new group finder but those were pushed back to q4. Sad these were the most worthwile addition in this patch
Dark_Lord_Kuro wrote: »Shepoffire wrote: »They told us in the road map or whatever it's called that q3 is just big fixes and qol stuff. This is actually pretty awesome this year they are really showing strides imo. We shall see how they go from here
Well they also said all in one crafting station and new group finder but those were pushed back to q4. Sad these were the most worthwile addition in this patch
Wait these was pushed back? When was that?
If this is all that will come in the Q3 update, then I don't consider this to be a update worthy of an entire Q. Dare I even say this has less effort and content in it then the usual Dungeon DLC we woul have got instead. I was hoping more QoL things would be added over time until release, which we will have to see about, but if it's pushed like this? Not okay.
I had hopes when they said they'd take some time for QoL and bug fixes. It's a step in the right direction, but it needs to be more. Most of these, while I do agree are nice, seem like they are simply just adding an extra line of code here and there to change a thing or two and calling it QoL
Lady_Galadhiel wrote: »I thought I was the only one who expected a bit more but hey we get new 100 Euro houses, this is superb,right? Right?
Gosh am so glad I cancled my sub and didn't buy Necrom, this game isn't worth it for me anymore.
sh4d0wh4z3 wrote: »
I see a lot of complaining on the forums about how buggy the game is. U39 fixes a lot of bugs.
I see a lot of complaining on the forums about how buggy the game is. U39 fixes a lot of bugs.
The bugs filling thread after thread in this forum are mostly being unaddressed in this update. A couple of posts above are some of these numerous annoyances. And there are many more.
Don't get me wrong. I welcome all fixes to broken content and I appreciate the devs finally taking the time to iron theor code. However, U39 will not change the perception of TESO being a buggy mess since major bugs will still be around after this update went live.
Tyrant_Tim wrote: »It was our fault for assuming that due to the lack of any substantial content for Q3 this time around, that those changes would be massive in quantity.
Here we are with no new DLC and patch notes that look and sound like any other update.
SimonThesis wrote: »Trust me they NEED an update dedicated to bug fixes long overdue and way to many buggy dlcs. I do wish they used it to fix more of the bigger bugs but hopefully next time they get fixed.
Many more cyrodiil and specific dungeon bugs could have been fixed rather than just quest bug fixes. The combat bug being the most pressing.
At first I was also underwhelmed with the listed amount of bug fixes. But maybe, just maybe, the next week PTS update and patch notes will contain another set of new bugfixes and the week after even more? Bugfixes can be added in the coming weeks, right?
Regarding QoL updates, there is indeed not that much that feels like a full replacement for not getting two new dungeons.
- More storage! More pack and bank slots, more chests for in homes
- Class change tokens