I'm interested to see what peoples opinions are on this topic. In the context of "good" and "bad" I'm referring to player perception of well-received vs poorly-received, there will be no wrong answers as this is entirely subjective (feedback, if you will).
What are some examples of good antagonists from ESO/TES franchise?
What are some examples of bad antagonists from ESO/TES franchise?
Who would you compare some of these antagonists and story telling strategies to from popular media?
What makes them good or bad?
For reference, here's a start to some of the chapters/zone updates available in the game- feel free to reference a quest from one of these zones to share your idea (many of these are directly linked- this is for inspiration, not a definite list):
Aldmeri Dominion (Auridon, Grahtwood, Greenshade, Khenarthi's Roost, Malabal Tor, Reaper's March)
Daggerfall Covenant (Alik'r Desert, Bangkorai, Betnikh, Glenumbra, Rivenspire, Stormhaven, Stros M'Kai)
Ebonheart Pact (Bal Foyen, Bleakrock, Deshaan, Eastmarch, The Rift, Shadowfen, Stonefalls)
The Vestige storyline (incl. Coldharbour)
Fighter's Guild
Mage's Guild
Various Undaunted Dungeons- (from the Matriarch at Arx Corinium all the way up to Quintus Verres in Volenfell)
Blackwood/The Deadlands (Gates of Oblivion storyline)
Clockwork City
Craglorn
Gold Coast - (Dark Brotherhood story)
Elseweyr
Greymoor
Hew's Bane - Thieves Guild
High Isle/Galen
Imperial City DLC
Murkmire
Necrom (Telvanni Peninsula/Apocrypha)
Northern Elseweyr/Southern Elseweyr
Orsinium
Summerset (+Artaeum, Psijic order)
The Reach - Greymoor/Dark Heart storyline
Vvardenfell (Morrowind release in ESO)
Western Skyrim (+Blackreach)- Greymoor/Dark Heart storyline
Feel free to reference Arena, Daggerfall, Morrowind, Oblivion, and Skyrim- the success of all of these is responsible for the MMO we now enjoy, after all.
Use your discretion to add in spoiler tags.
Edited by ZOS_Icy on 18 June 2023 16:36