DrNukenstein wrote: »No, don't nerf. This is one of the best designed and most useful rewards for the worthy sets ever made. It's already limited in effectiveness by being light armor, magicka biased, having 2 lines of crit chance, and drastically losing value when someone else in your group runs it or when you run it with larger groups.
Instead of crying to nerf it, we should be crying for more PVP sets to be this useful and putting out PSAs to new pvp enthusiasts that they should use this set as a back bar while learning and playing in low MMR.
I mean, can anyone commenting on this thread name another recent PVP set that was as well received by the community as Rallying Cry?
Turtle_Bot wrote: »Those other sets also have no cooldown on their procs unlike RC which has a 15s cooldown.
Turtle_Bot wrote: »yes, that's why I didn't mention the 100% uptime as a unique feature of the other sets since all 3 sets share that ability, its just that those other sets have a guaranteed 100% uptime due to 0 cooldown where as RC has a chance to miss its timing (very, very unlikely, but still possible)
baselesschart wrote: »Turtle_Bot wrote: »yes, that's why I didn't mention the 100% uptime as a unique feature of the other sets since all 3 sets share that ability, its just that those other sets have a guaranteed 100% uptime due to 0 cooldown where as RC has a chance to miss its timing (very, very unlikely, but still possible)
In actual usage you're right you probably wouldn't get 100% uptime consistently but I think you would get very close. Combined with the fact that it takes the best of both PA and Transmutation and actually is way better at providing crit resist than Transmutation, you could make a solid argument for it being overtuned.