Duke_Falcon wrote: »I was able to solo world bosses with the vampire skill line fully equipped using an Oakensoul Ring and the skills to heal myself on a fully Max HP build w/ 5Pc Wretched Vitality, 1pc Trainee, 1pc Druid, 2 pc Magma, 3pc Witch-Knight. 2 Heavy Reinforced, 2 light, and 3 Medium pcs.
For Damage I'd hit Mistform into Sated Fury and then spam Arterial Burst.
Then to heal up I tap Mistform to proc Strike from Shadows, then hit Exhilarating Drain to heal up with and then turn off the Sated Fury to top off my Health.
The DK passives made the whole thing work for me, mostly because of the resource return when I hit the Ultimate.
I took it into pvp, and the heal reduction from being in there made it impossible to play at all.
eternalshockcable wrote: »Just curious as to which vampire movie Zenimax has seen where a vampire couldn't heal? they practically live for thousands of years.
So.. they would have health regen.
Just not in the sun light.
It is good that creative works are allowed to be creative and not bound to what others creative beings have done before them. As such, what has been done in vampire movies is very irrelevant.
Of course, players can disagree with the vampire design in ESO, but that is not what is being asked here.
CameraBeardThePirate wrote: »It's actually very common in many fantasy properties (DnD or Divinity just to name a couple) that undead races cannot heal with normal healing or have some sort of "reverse" healing mechanic. They use the life-force of others to heal. Seems very on brand for ESO's vamps
They borrowed a lot from things like World of Darkness where vampires can't heal without an expenditure of blood. Passive healing is non-existent.
In fact a lot of the things from the rework like Blood Frenzy, Claw Strikes, and running so fast you turn invisible has a lot of parallels to Vampire the Masquerade stuff in World of Darkness. Granted VtM got a lot of it's stuff from folklore to.
One thing is for certain, these are not TES vampires in what we've come to expect.