If team keeps dying the same way over and over and again and again, I always ask, you guys know the mech in here right? If they dont, I just chat them with the mech.
colossalvoids wrote: »Can relate in a way my experience was in this game, it's got a lot better for myself, sanity wise, more sticking with experienced folks rather than pugging or filling in for beginners/"endgame wannabes" who feel the growth but getting their persona too far cause of that. It's much of a better place also because less spreading of misinformation and hate around, though felt like a bubble at times. It's a shame such things happening but it's always a roll of dice with other people.
I played a lot of MMOs but I feel like ESO has probably the most toxic casuals I have ever seen. Even in WOW I was not aware of such a concept.
Idk.... from what I'm reading the trial group beat the trial without a wipe and the crown got so sick of you telling everyone what to do they went to the effort (and risk) of going into the group list at the most dangerous point in the entire trial to kick the healer.
That's a pretty extreme thing to do bit I have to wonder- where you attempting to take over in voice chat? Or text chat?
Because it really doesn't sound like you just kept quiet, did your job and let the crown run things. If you had done I cant imagine they would have felt the need to kick you or send you hate mail.
I'm sorry if I'm wrong. But I've been in plenty of trials where the guy we barely knew that we picked up because we were short a man decided they knew everything better then us and tried to take over.
What are you even talking about? I told people what to do - eventually - because they clearly had no idea what to do. I kept quiet until starfall but could not keep quiet when I saw we were close to wiping because the DDs who weren't dead just kept hitting the boss and left a bunch of people dead on the floor in between starfalls. I don't know where in what I wrote you could infer any of what you did here. I literally said to the group to get resurrections going if they noticed people dead. Shouldn't even have to be said but there we were, two healers sticking out through a bunch of really low damage and general mechs unawareness in an effort to get some people the gear they wanted. And they kicked me during a pivotal moment where they could have used the healing instead of getting salty someone told them about a very basic concept about raiding. We didn't wipe a single time leading up to that and the toxic player who hate whispered to me also made sure to taunt me about how they "cleared so much easier without me" - that's when me and the other healer had already kept that whole fight going up until very close to the end.
And mind you, I should also point out again that the final fight was just initiated on without any ready check or even making sure people were ready -while people were still looting chests around the door - we literally carried this group through this content and I received hate for it because the group went in woefully unprepared - I'm sorry but why are you assuming any of what you're assuming?
VaranisArano wrote: »Idk.... from what I'm reading the trial group beat the trial without a wipe and the crown got so sick of you telling everyone what to do they went to the effort (and risk) of going into the group list at the most dangerous point in the entire trial to kick the healer.
That's a pretty extreme thing to do bit I have to wonder- where you attempting to take over in voice chat? Or text chat?
Because it really doesn't sound like you just kept quiet, did your job and let the crown run things. If you had done I cant imagine they would have felt the need to kick you or send you hate mail.
I'm sorry if I'm wrong. But I've been in plenty of trials where the guy we barely knew that we picked up because we were short a man decided they knew everything better then us and tried to take over.
What are you even talking about? I told people what to do - eventually - because they clearly had no idea what to do. I kept quiet until starfall but could not keep quiet when I saw we were close to wiping because the DDs who weren't dead just kept hitting the boss and left a bunch of people dead on the floor in between starfalls. I don't know where in what I wrote you could infer any of what you did here. I literally said to the group to get resurrections going if they noticed people dead. Shouldn't even have to be said but there we were, two healers sticking out through a bunch of really low damage and general mechs unawareness in an effort to get some people the gear they wanted. And they kicked me during a pivotal moment where they could have used the healing instead of getting salty someone told them about a very basic concept about raiding. We didn't wipe a single time leading up to that and the toxic player who hate whispered to me also made sure to taunt me about how they "cleared so much easier without me" - that's when me and the other healer had already kept that whole fight going up until very close to the end.
And mind you, I should also point out again that the final fight was just initiated on without any ready check or even making sure people were ready -while people were still looting chests around the door - we literally carried this group through this content and I received hate for it because the group went in woefully unprepared - I'm sorry but why are you assuming any of what you're assuming?
I think FluffWit's assumption is a pretty good rendition of what the person who kicked you thought was going on.
"Geez, this player keeps telling me what to do and they can't even keep themself alive!"
Whether or not that perspective is realistic is kind of irrelevant now, since if they'd had your view of the situation they wouldn't have kicked you.
Yeah see dont give up on people just because of one bad apple, take this as a learning experience. Next time another noob asks for help, just make it explicitly clear that your help means following your rules and if they dont follow them to a T you're gone.
Then you'll get called a gatekeeping elitist instead.
spartaxoxo wrote: »I played a lot of MMOs but I feel like ESO has probably the most toxic casuals I have ever seen. Even in WOW I was not aware of such a concept.
I wouldn't say it's quite this, but moreso a very much two-sided tension between casuals and vet players that's more pronounced in this game than others. I think it's because of the unusual way the learning curve is structured. Someone can understand a lot about mechanics, a lot about timing, be a great player when it comes to stuff like situational awareness....and just never get invited to do the more challenging content because their DPS isn't good enough. Some people can get that DPS by practicing a ton, so once they've invested all those hours they don't want things to change too much. And some people can't even if they are practicing a lot, and become frustrated because something that wouldn't be an issue in other MMOs (like it hurting their hands to weave) and allow them to play at a high level is holding them back from taking on content that would fully engaged them. SOME of these people can become quite defensive and blame others, which can result in some of the more toxic crowds. And still others refuse to engage in that stuff at all, and are quite vocal about it. An MMO counterculture type thing to just relax and not care at all about gear or progression or the trappings of accomplishment culture in gaming.
JustAGoodPlayer wrote: »spartaxoxo wrote: »I played a lot of MMOs but I feel like ESO has probably the most toxic casuals I have ever seen. Even in WOW I was not aware of such a concept.
I wouldn't say it's quite this, but moreso a very much two-sided tension between casuals and vet players that's more pronounced in this game than others. I think it's because of the unusual way the learning curve is structured. Someone can understand a lot about mechanics, a lot about timing, be a great player when it comes to stuff like situational awareness....and just never get invited to do the more challenging content because their DPS isn't good enough. Some people can get that DPS by practicing a ton, so once they've invested all those hours they don't want things to change too much. And some people can't even if they are practicing a lot, and become frustrated because something that wouldn't be an issue in other MMOs (like it hurting their hands to weave) and allow them to play at a high level is holding them back from taking on content that would fully engaged them. SOME of these people can become quite defensive and blame others, which can result in some of the more toxic crowds. And still others refuse to engage in that stuff at all, and are quite vocal about it. An MMO counterculture type thing to just relax and not care at all about gear or progression or the trappings of accomplishment culture in gaming.
To make DPS from 0 to standarts takes a normal player about a week.
Good player with exp of other games can do it in 2-3 days.
DPS is higly overrated.
You can learn it fast - but you will not learn fast how to play good.
JustAGoodPlayer wrote: »spartaxoxo wrote: »I played a lot of MMOs but I feel like ESO has probably the most toxic casuals I have ever seen. Even in WOW I was not aware of such a concept.
I wouldn't say it's quite this, but moreso a very much two-sided tension between casuals and vet players that's more pronounced in this game than others. I think it's because of the unusual way the learning curve is structured. Someone can understand a lot about mechanics, a lot about timing, be a great player when it comes to stuff like situational awareness....and just never get invited to do the more challenging content because their DPS isn't good enough. Some people can get that DPS by practicing a ton, so once they've invested all those hours they don't want things to change too much. And some people can't even if they are practicing a lot, and become frustrated because something that wouldn't be an issue in other MMOs (like it hurting their hands to weave) and allow them to play at a high level is holding them back from taking on content that would fully engaged them. SOME of these people can become quite defensive and blame others, which can result in some of the more toxic crowds. And still others refuse to engage in that stuff at all, and are quite vocal about it. An MMO counterculture type thing to just relax and not care at all about gear or progression or the trappings of accomplishment culture in gaming.
To make DPS from 0 to standarts takes a normal player about a week.
Good player with exp of other games can do it in 2-3 days.
DPS is higly overrated.
You can learn it fast - but you will not learn fast how to play good.
JustAGoodPlayer wrote: »I do not say it on empty space. Players we invited from l2/Aion/BNS like games takes about 2-3 days to do normal DPS.
Other problem was that they was not interested in game and leave ... but ... .
If take ESO veteran players with low DPS - about a week was needed (max) - to learn players to do from 20k-23k to 50k dps. (We parse 3kk dummy for our reasons). But such players all live good - avoid aoes and can do mechanicks.
Now just take just as example - it is not "naming and shaming" - Alcast.
It is very respected player hear. And i respect him as a smart player, he has very good data base/site - so i respect him.
But with all my respect - he is always dead player each stream. So it is show clearly - that you can have DPS - you can have knowledje - but with out a special training it - just not help to stay alive.
And if for so long time such respected, smart - player have such problems it is not as simple.
Because if skip basics - you have such problems in future. And you can not learn it with overperforming gear with tons of DPS.
But with all my respect - he is always dead player each stream. So it is show clearly - that you can have DPS - you can have knowledje - but with out a special training it - just not help to stay alive.