I know this is probably something with my hardware configuration, but I wanted to post here anyways, as there doesn't seem to be a bug report forum.
Current configuration:
Geforce 670 SLI (2GB) / Driver Version 337.50 (335.23, latest WHQL version, does not work either)
Nvidia Surround
@ 5760x1920
i7 950 @ 3.07GHZ
12GB DDR3 1600
Windows 7 Pro w/ latest updates
What I am seeing are 3 lines where shading ahead of the character stops working, slowly fades to working, then stops again. The following screenshot shows this (I chopped off the sides from the full resolution before upload):
![DibMEfi.jpg](http://i.imgur.com/DibMEfi.jpg)
These glitches stay at the same distance when you move. And they seem relative to the camera, see screenshot 2 for where I am zoomed out in 3rd person. Even changing the shadow quality to 'low' does not remove these artifacts. The game runs perfectly fine (>20fps all times).
![xDZ5CdW.jpg](http://i.imgur.com/xDZ5CdW.jpg)
Thanks!