Good question!
And good lord changing the dummies right now looks shady.
starkerealm wrote: »Good question!
And good lord changing the dummies right now looks shady.
So does the livestream. We've got them putting GIl front and center (okay, lower right, but still), telling people how this will make the game more accessible to new players... which, it does the exact opposite, and pushes the low DPS players out of the content they're doing entirely.
Consistent 30k + on 3million Dummy with Elemental Susceptibility active (top right corner)
While Elemental Susceptibility is active, Kinras is only able to help me get a consistent 25k+ if I swap out my crit sets (one-piece Slimcraw and Mora's Whispers) for the new Archdruid Devyric monster set, my damage becomes a consistent 26k+ if I change out Kinras for the new set that grants empower after dealing damage with a heavy attack (Rage of the Ursauk) while still wearing the new monster set, and finally I put back on my crit sets while still wearing Ursauk which still got me past the 26k mark. Overall, what felt best was the 3rd setup, since my crit with a spell crit pot active was still around 60% which is where I feel most comfortable at.
starkerealm wrote: »Good question!
And good lord changing the dummies right now looks shady.
So does the livestream. We've got them putting GIl front and center (okay, lower right, but still), telling people how this will make the game more accessible to new players... which, it does the exact opposite, and pushes the low DPS players out of the content they're doing entirely.
Companies do that when they think [snip] enough of them will buy the spin and ultimately just accept and move on. And they are often right. Occasionally wrong.
starkerealm wrote: »Good question!
And good lord changing the dummies right now looks shady.
So does the livestream. We've got them putting GIl front and center (okay, lower right, but still), telling people how this will make the game more accessible to new players... which, it does the exact opposite, and pushes the low DPS players out of the content they're doing entirely.
Suna_Ye_Sunnabe wrote: »starkerealm wrote: »Good question!
And good lord changing the dummies right now looks shady.
So does the livestream. We've got them putting GIl front and center (okay, lower right, but still), telling people how this will make the game more accessible to new players... which, it does the exact opposite, and pushes the low DPS players out of the content they're doing entirely.
Yes, because massive blanket nerfs suddenly make content easy for people who were struggling before, right? 😆
starkerealm wrote: »Suna_Ye_Sunnabe wrote: »starkerealm wrote: »Good question!
And good lord changing the dummies right now looks shady.
So does the livestream. We've got them putting GIl front and center (okay, lower right, but still), telling people how this will make the game more accessible to new players... which, it does the exact opposite, and pushes the low DPS players out of the content they're doing entirely.
Yes, because massive blanket nerfs suddenly make content easy for people who were struggling before, right? 😆
Yeah, because if you can't get to the boss you were struggling on because the group can't clear the DPS checks to get there, then you're no longer struggling on that boss.
(._.)
MudcrabAttack wrote: »My warden had around 20-25% loss on the 3 million dummy, that’s with the new penetration debuff for each pet skill on a bar
Suna_Ye_Sunnabe wrote: »As it was stated in the patch notes, the 21 million health dummies were buffed significantly, now featuring a full 6k Alkosh debuff, minor and major courage, and major slayer. Needless to say, this would incur a notable dps increase. But it also tells me nothing about how impactful the actual nerfs are, as these dummy buffs are masking them heavily. This is very frustrating for me in trying to understand the changes and measure them.
Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.
MEBengalsFan2001 wrote: »I think these changes are the first wave to reduce the gap; I'm sure another wave will come in and further decrease the gap.
MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »As it was stated in the patch notes, the 21 million health dummies were buffed significantly, now featuring a full 6k Alkosh debuff, minor and major courage, and major slayer. Needless to say, this would incur a notable dps increase. But it also tells me nothing about how impactful the actual nerfs are, as these dummy buffs are masking them heavily. This is very frustrating for me in trying to understand the changes and measure them.
Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.
Based on everything I see in the patch notes and the devs explanation I'm guessing a 10% DPS loss on average is what a highly skilled DPS should see. The changes will help decrease the gap between a player that is very good a LA weaving and players who are simply horrible at it. However, there should still be a gap between top end players and the average player.
I think these changes are the first wave to reduce the gap; I'm sure another wave will come in and further decrease the gap.
Suna_Ye_Sunnabe wrote: »MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »As it was stated in the patch notes, the 21 million health dummies were buffed significantly, now featuring a full 6k Alkosh debuff, minor and major courage, and major slayer. Needless to say, this would incur a notable dps increase. But it also tells me nothing about how impactful the actual nerfs are, as these dummy buffs are masking them heavily. This is very frustrating for me in trying to understand the changes and measure them.
Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.
Based on everything I see in the patch notes and the devs explanation I'm guessing a 10% DPS loss on average is what a highly skilled DPS should see. The changes will help decrease the gap between a player that is very good a LA weaving and players who are simply horrible at it. However, there should still be a gap between top end players and the average player.
I think these changes are the first wave to reduce the gap; I'm sure another wave will come in and further decrease the gap.
There won't be a gap at all if no one is completing the content, at this rate.
MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »As it was stated in the patch notes, the 21 million health dummies were buffed significantly, now featuring a full 6k Alkosh debuff, minor and major courage, and major slayer. Needless to say, this would incur a notable dps increase. But it also tells me nothing about how impactful the actual nerfs are, as these dummy buffs are masking them heavily. This is very frustrating for me in trying to understand the changes and measure them.
Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.
Based on everything I see in the patch notes and the devs explanation I'm guessing a 10% DPS loss on average is what a highly skilled DPS should see. The changes will help decrease the gap between a player that is very good a LA weaving and players who are simply horrible at it. However, there should still be a gap between top end players and the average player.
I think these changes are the first wave to reduce the gap; I'm sure another wave will come in and further decrease the gap.
There won't be a gap at all if no one is completing the content, at this rate.
I was told ZYZ content needed ABC DPS check. It didn't need the DPS it simply need players to learn the mechanic that was there all along that most groups simply by pass by doing more damage. This is probably that same type of adjustment that needs to be done.
MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »MEBengalsFan2001 wrote: »Suna_Ye_Sunnabe wrote: »As it was stated in the patch notes, the 21 million health dummies were buffed significantly, now featuring a full 6k Alkosh debuff, minor and major courage, and major slayer. Needless to say, this would incur a notable dps increase. But it also tells me nothing about how impactful the actual nerfs are, as these dummy buffs are masking them heavily. This is very frustrating for me in trying to understand the changes and measure them.
Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.
Based on everything I see in the patch notes and the devs explanation I'm guessing a 10% DPS loss on average is what a highly skilled DPS should see. The changes will help decrease the gap between a player that is very good a LA weaving and players who are simply horrible at it. However, there should still be a gap between top end players and the average player.
I think these changes are the first wave to reduce the gap; I'm sure another wave will come in and further decrease the gap.
There won't be a gap at all if no one is completing the content, at this rate.
I was told ZYZ content needed ABC DPS check. It didn't need the DPS it simply need players to learn the mechanic that was there all along that most groups simply by pass by doing more damage. This is probably that same type of adjustment that needs to be done.
Suna_Ye_Sunnabe wrote: »
MovesLikeJaguar wrote: »Suna_Ye_Sunnabe wrote: »
Yeah that seems like a tactical choice so they can later say the losses aren't so bad while pointing at trial dummy parses. It's pretty gross.
Changing the dummy now (these changes could have been done last patch or next patch) look very fishy to me and comes off like they are trying to hide the real effect of the changes. You already see people trying to post parses and saying - see DPS isn't that much lower.
IMO, no parses mean a thing unless done on the OG target dummies at this point for comparing live and pts.
Suna_Ye_Sunnabe wrote: »Any new 3 mil parses to share? I'm still curious if anyone wants to share theirs.
starkerealm wrote: »Suna_Ye_Sunnabe wrote: »Any new 3 mil parses to share? I'm still curious if anyone wants to share theirs.
Yeah, I'm sorry, I haven't had the stomach to parse on a dummy since Monday evening. I've spent some time with content on the PTS but, it feels terrible.
That's also where my 50-60% damage loss on a DK line is coming from. I did parsing with a StamKnight on the PTS, and... I just can't. End result was ~15.6k On live that character pulls 32k-35k. This was before we realized the dummy had been... I almost just typed, "sabotaged," without thinking about it.
But, like I said, just couldn't bring myself to parse, I've been doing content testing, worrying more about feel than hard numbers since then, and, like I've said many times, I have yet to find a character that feels good on the PTS. My Stamblade main is the least abused, but it's still way less satisfying than on live.
lordspyder wrote: »I'm a lower end player. I parsed 30k on live and 15k on PTS. I didn't screen shot them but I'm too disgusted to go back and do it again...
Suna_Ye_Sunnabe wrote: »starkerealm wrote: »Suna_Ye_Sunnabe wrote: »Any new 3 mil parses to share? I'm still curious if anyone wants to share theirs.
Yeah, I'm sorry, I haven't had the stomach to parse on a dummy since Monday evening. I've spent some time with content on the PTS but, it feels terrible.
That's also where my 50-60% damage loss on a DK line is coming from. I did parsing with a StamKnight on the PTS, and... I just can't. End result was ~15.6k On live that character pulls 32k-35k. This was before we realized the dummy had been... I almost just typed, "sabotaged," without thinking about it.
But, like I said, just couldn't bring myself to parse, I've been doing content testing, worrying more about feel than hard numbers since then, and, like I've said many times, I have yet to find a character that feels good on the PTS. My Stamblade main is the least abused, but it's still way less satisfying than on live.
Thank you for posting, and I feel youWas the 32-35k on the 3 mil dummy then?
I did a breakdown over here. I'm not going to copy paste it, if you want to read it you can head over there and see it.Suna_Ye_Sunnabe wrote: »Has anyone parsed on PTS on the 3 or 6 mil dummies and would be willing to share your findings in differences from live? I would absolutely do so myself, but unfortunately I have no access to PTS. Any help on this would be greatly appreciated.