Maintenance for the week of April 27:
· [COMPLETE] EU megaservers for maintenance – April 27, 2:00 UTC (April 26, 10:00PM EDT) - April 27, 16:00 UTC (12:00PM EDT)
· [COMPLETE] NA megaservers for maintenance – April 27, 3:00AM EDT (7:00 UTC) - 5:00PM EDT (21:00 UTC)

Can you make curated drops optional please?

  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    That's the other ring. Your first ring will be easier because it will give you what you don't have in new dungeons. Since it's new, you won't have the the ring yet.

    Therefore, one ring will be easier.

    The thing is, I already got the ring in the sticker book. Most people do

    I need 18 kinras jewelry pieces

    Yeah if it's an old dungeon it's different. I was speaking about future new dungeons.
    This is going to make it hard to collect two of any rings for any new dungeons in future
    spartaxoxo wrote: »
    Yeah but one of the rings will be really easy to get
    Edited by spartaxoxo on 2 November 2021 05:53
  • Blood_again
    Blood_again
    ✭✭✭✭✭
    Screw this system

    Ugh I'll just go play genshin or something

    Well, if your demands are:
    1) Dev make a drop toggle option
    or
    2) Players send you lots of gold for crafting mats
    or
    3) You go play other game...

    Just take a realistic look at probabilities. You said you have spare 1.5kk of gold you didn't spend yet. You could send it at @Blood_again PCNA when you go play other game. Thank you in advance.
    The Best Faction you might ever choose on the Night Market. Join The Thousand Eyes!
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.

    A toggle isn't a legit solution, but it is a legit downside to the new system.

    This system is intended to make it easier to complete builds, but in the case of rings in particular it makes it harder because you'll always need 2. They could just adjust the rings to always drop in pairs, I suppose.

    Anyway, I think it's a fairly minor issue. And that the real issue is the same issue when it comes to Jewelry crafting in general, which is that getting platings is a bit too much work.
    Edited by spartaxoxo on 2 November 2021 06:10
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Edit:
    If I am not looking at this right mathematically please someone correct me

    You do 100 runs, let's assume I am right about jewelry or weapon being the first roll, and then which of those you get being the next.

    This means out of 100 runs, 50 of them would have jewelry and 50 of them would have weapons.

    Now let's say you're farming a specific set

    50 runs are jewelry, and you have 1 in 3 odds to get jewelry from a set you need (2/6 pieces of jewelry being needed can be reduced to 1 in 3 odds)

    50*(1/3)= 16.66667% odds of getting Jewelry you need.

    And let's say you specifically needed a ring. A ring is 1in6 odds. 50*(1/6)=8.33333% odds of getting specifically the ring you wanted.

    16.66667% chance of getting Jewelry you wanted would align with most people's perceptions they get jewelry nearly 20% of the time. Since they are probably noticing specifically the jewelry they wanted.

    Now for weapons

    To get a specific type of weapon (but not from a particular set) would be

    50*(1/13) =3.846% chance of getting say a staff.

    And it would be 50*(1/39)=1.28% chance of getting the weapon they wanted.

    Is this wrong?

    Therefore in 16.66667% of your runs you get jewelry from the set you're looking for (or 8.3333% for a specific piece of jewelry) and in 1.28% of your runs you get the weapon you're looking for, which is why most people finish jewelry first.

    Oh yup, this is indeed how it worked.

    https://www.reddit.com/r/elderscrollsonline/comments/kvc57x/understanding_eso_weaponjewelry_drop_chance_in/

    So this is what will happen once you have all the set pieces and how it worked before this last update.
    Edited by spartaxoxo on 2 November 2021 06:28
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    thorwyn wrote: »
    Can someone show me a video on YouTube of someone wearing blue gear?

    Sure! This is Nefas analyzing the trial setup of his Planesbreaker group. Note that the OT is wearing blue jewelry and purple a monster set.
    https://www.youtube.com/watch?v=yBt0N7czHp0&t=186s

    You're welcome.

    Because it's freaking war machine on a tank, not 99.999% of other situations
    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    OP is clearly a perfectionist trying to argue their way out of an illogical argument. Why do I say this? Based upon them refusing to spend gold or farm mats to improve a ring to purple.

    Even with infused or bloodthirsty the difference is negligible with just one ring blue. Esp considering that Jorvauld is a healer set and doesn’t contribute to more damage on its own.

    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.

    Where did I say I want to undo the whole system? Read the op please, I want a freaking toggle.

    I need way more than 3 jewelries btw, not just 1 ring.

    And you do know

    that a plating worth 65k gold right?

    Vet overland hm is what ZOS should be doing btw.
    Edited by hcbigdogdoghc on 2 November 2021 06:35
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.

    A toggle isn't a legit solution, but it is a legit downside to the new system.

    This system is intended to make it easier to complete builds, but in the case of rings in particular it makes it harder because you'll always need 2. They could just adjust the rings to always drop in pairs, I suppose.

    Anyway, I think it's a fairly minor issue. And that the real issue is the same issue when it comes to Jewelry crafting in general, which is that getting platings is a bit too much work.

    If player gets the ring then the odds will ever increase in favor of getting a missing set piece. It never hits 100% cumulatively and their chances of getting a ring are still strong. The downside doesn’t mean that they will run a dungeon 60 times before getting a ring. If they did wouldn’t it make sense that one of the 120 chests they open along the way would have the ring they need? Or that another player would get it?

    OPs problem is a ridiculous hypothetical that in real play will never ever factor in. They’re now complaining that their drop levels for just a ring will be like getting an infused Maelstrom Inferno back in the day before there was trait changes.

    3 purple platings. Isn’t like it’s difficult to farm for or buy. OP is being cheap and is begging for a system change because they don’t want to pay for mats.

    This is all frankly nonsensical and ridiculous. ZOS isn’t making this a toggle. If OP wants to disable it then they can fill out their item set collection. And even if they do that they just reset all of the item RNGs to normal.

    How the system works was detailed pretty well when it was unveiled. Either OP doesn’t understand the explanation that was given or they do understand it, refuse to accept it, and wants the system to completely change despite it literally being better for EVERY player and their time.
  • Kwoung
    Kwoung
    ✭✭✭✭✭
    ✭✭
    thorwyn wrote: »
    Can someone show me a video on YouTube of someone wearing blue gear?

    Sure! This is Nefas analyzing the trial setup of his Planesbreaker group. Note that the OT is wearing blue jewelry and purple a monster set.
    https://www.youtube.com/watch?v=yBt0N7czHp0&t=186s

    You're welcome.

    Because it's freaking war machine on a tank, not 99.999% of other situations
    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    OP is clearly a perfectionist trying to argue their way out of an illogical argument. Why do I say this? Based upon them refusing to spend gold or farm mats to improve a ring to purple.

    Even with infused or bloodthirsty the difference is negligible with just one ring blue. Esp considering that Jorvauld is a healer set and doesn’t contribute to more damage on its own.

    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.

    Where did I say I want to undo the whole system? Read the op please, I want a freaking toggle.

    I need way more than 3 jewelries btw, not just 1 ring.

    And you do know

    that a plating worth 65k gold right?

    Vet overland hm is what ZOS should be doing btw.

    I have to ask, why are purple platings such an issue? I am literally swimming in them generally from simply playing the game. If you were talking about gold jewelry platings, you would probably get a lot more folks agreeing, as that is a pain and can actually be expensive if you have to buy them (which you shouldn't).

    Also, vet overland hard mode? If you are doing vet content currently, purple platings should not be something you are worried about, so that bit really confused me.
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Kwoung wrote: »
    thorwyn wrote: »
    Can someone show me a video on YouTube of someone wearing blue gear?

    Sure! This is Nefas analyzing the trial setup of his Planesbreaker group. Note that the OT is wearing blue jewelry and purple a monster set.
    https://www.youtube.com/watch?v=yBt0N7czHp0&t=186s

    You're welcome.

    Because it's freaking war machine on a tank, not 99.999% of other situations
    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    OP is clearly a perfectionist trying to argue their way out of an illogical argument. Why do I say this? Based upon them refusing to spend gold or farm mats to improve a ring to purple.

    Even with infused or bloodthirsty the difference is negligible with just one ring blue. Esp considering that Jorvauld is a healer set and doesn’t contribute to more damage on its own.

    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.

    Where did I say I want to undo the whole system? Read the op please, I want a freaking toggle.

    I need way more than 3 jewelries btw, not just 1 ring.

    And you do know

    that a plating worth 65k gold right?

    Vet overland hm is what ZOS should be doing btw.

    I have to ask, why are purple platings such an issue? I am literally swimming in them generally from simply playing the game. If you were talking about gold jewelry platings, you would probably get a lot more folks agreeing, as that is a pain and can actually be expensive if you have to buy them (which you shouldn't).

    Also, vet overland hard mode? If you are doing vet content currently, purple platings should not be something you are worried about, so that bit really confused me.

    Maybe you are swimming in them but I don't

    They are literally 65k+ a piece
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.


    This system is intended to make it easier to complete builds, but in the case of rings in particular it makes it harder because you'll always need 2.

    You can use only one set ring and a mythic ring, or ring from your another set.

    But yes, I generally prefer to farm both purple rings, as opposed to spending transmutes and platings.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    If player gets the ring then the odds will ever increase in favor of getting a missing set piece.

    Yes. Which conversely means the odds of getting a duplicate go down, as the OP wants to farm duplicates, this means that the odds are worse now.

    The OP isn't asking for anything to be removed, they want this feature to be togglable.

    They are in the one scenario that is indeed worse under the new system: purposefully farming a duplicate when the book isn't filled. And their situation actually WILL be common, because most people will want 2 rings. Other pieces of gear being dropped only once isn't as a big deal because either the upgrade materials are cheap (weapons) OR you only would need one anyway (gear).

    Personally I think overtime this will work itself out as all OP needs to do to end this is to fill their stickerbook. And they still have a chance of getting the ring in the meantime.

    But I could see the argument of Zenimax refining the system to address rings in particular, which are in a unique position of being worse to farm in the new system because you'll pretty much always need a duplicate of them, and they are not cheap to upgrade.
    Edited by spartaxoxo on 2 November 2021 07:45
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    One stupid thing I can see for new dungeons is to not bind ring and farm dungeon for two hours until it is auto bound...
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭

    I did about 20 dungeons today, with group loot I can confirm that in all 20 runs, none of the 4 people got a jewelry piece on final boss, only weapons.

    Purple plating prices will skyrocket...mark my words...
    Edited by hcbigdogdoghc on 2 November 2021 07:58
  • Xebov
    Xebov
    ✭✭✭✭✭
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.
    Edited by Xebov on 2 November 2021 08:09
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Grinding out the rings is earning his rings.
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Dude I have no eso+, my bank's literally at 237/240, and my chest are packed
  • DovahkiinHeart
    DovahkiinHeart
    ✭✭✭
    Not trying to add fuel to the fire but if I had 6 copies of each set for each of my healers my bank and coffer spaces would be overflowing even with eso plus. I can kind of understand the reasoning for wanting a toggle, but I don't understand the logic behind not using an add on like alpha gear, wizards wardrobe, dressing room, etc, to swap sets between your toons if they are the same role. It's not like you have two bodies and you're playing on two of your toons at once (that's not even possible). Those add-ons are used by pretty much any player who is at least half serious about raiding so it's not as if they are difficult to learn how to use.

    Even if you don't have the money to upgrade the rings, it doesn't mean you have to keep beating your head against a self-perceived wall as there are other methods that can help save you time, mats, and gold if you have the flexibility, patience, and determination to apply those methods to your routine. Work smarter, not harder, etc all that. You clearly have 2 of the 3 virtues I just listed if you're willing to keep farming run after run for a duplicate ring. However if you choose to be set in your rigid ways and refuse to take small steps that can save you headaches in the long run, then there's nothing else anyone on here can do for you besides tell you things you don't want to hear.

    Obviously the devs may or may not add a toggle system in the future but it was already an undertaking just to implement this curated set change and so far almost everyone I've seen talk in guild chat, on forums, on other social sites and even streams, regardless if they are a pvper or pver for once can see eye to eye that this change was a very welcome one.
    Edited by DovahkiinHeart on 2 November 2021 10:02
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    Xebov wrote: »
    OP does not want to share sets between his characters


    Oh I tried that with training gear when I decided to level 4 new toons at the same time... this was so unbelievably annoying, that I ended up crafting same sets for each toon instead.
    Edited by EF321 on 2 November 2021 08:36
  • Ode2Order
    Ode2Order
    ✭✭✭✭
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected
    Edited by Ode2Order on 2 November 2021 08:59
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. So yes, I have 5 sets of yolnahkriin for each of my tanks. Only 3 bank space? Seems like you have never played without ESO+, ridiculous.

    And where did I mentioned that "I don't use addons", don't put words in my mouth please.

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for the best way to fix it, a toggle.

    Stop acting like I want to remove curated drop all together.
    Edited by hcbigdogdoghc on 2 November 2021 11:37
  • Ode2Order
    Ode2Order
    ✭✭✭✭
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. Seems like you have never played without ESO+

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for a toggle.

    Stop acting like I want to remove curated drop all together.

    Cool! Seems like you CAN afford to farm/upgrade jewellery for multiple toons then, you just don't want to do it for your dps. I literally never said I disagreed nor that you wanted to remove curated drop altogether. I said a toggle (like you proposed) would be cool, but it won't be there for at least a little while, and that the solutions offered by other players would help until then.
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Ode2Order wrote: »
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. Seems like you have never played without ESO+

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for a toggle.

    Stop acting like I want to remove curated drop all together.

    Cool! Seems like you CAN afford to farm/upgrade jewellery for multiple toons then, you just don't want to do it for your dps. I literally never said I disagreed nor that you wanted to remove curated drop altogether. I said a toggle (like you proposed) would be cool, but it won't be there for at least a little while, and that the solutions offered by other players would help until then.

    Nope I can't afford it, can you send me gold? All the sets and characters combined it's more than 100 jewelry pieces that I'll need thanks to the huge meta shift this patch.

    And the new system has made that near impossible for the next few months at the very least.

    I predict that purple plating prices will jump to at least 100k within the next 2 months.

    You will see
    Edited by hcbigdogdoghc on 2 November 2021 09:14
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ode2Order wrote: »
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. Seems like you have never played without ESO+

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for a toggle.

    Stop acting like I want to remove curated drop all together.

    Cool! Seems like you CAN afford to farm/upgrade jewellery for multiple toons then, you just don't want to do it for your dps. I literally never said I disagreed nor that you wanted to remove curated drop altogether. I said a toggle (like you proposed) would be cool, but it won't be there for at least a little while, and that the solutions offered by other players would help until then.

    Nope I can't afford it, can you send me gold? All the sets and characters combined it's more than 100 jewelry pieces that I'll need thanks to the huge meta shift this patch.

    And the new system has made that near impossible for the next few months at the very least.

    I predict that purple plating prices will jump to at least 100k within the next 2 months.

    It shouldn't take months to finish your sticker book.
  • Xebov
    Xebov
    ✭✭✭✭✭
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Dude I have no eso+, my bank's literally at 237/240, and my chest are packed

    Maybe you should clean up then. My chests are nearly empty and my bank has a similar filling, but contains 10 sets for my tank. The more i read about your situation the more i get the impression that you try to force your way through the game following the meta without doing any tasks that could make your life alot easier.
    Edited by Xebov on 2 November 2021 09:17
  • Hurbster
    Hurbster
    ✭✭✭✭✭
    ✭✭
    I tend to go grind dolmens if I want mats for jewelry. I'm not 'swimming' in purple plates at all, but I have enough to upgrade a couple of pieces if I need to. I'm happy to have most of my drops in blue though, I find the difference to be negligible to purple items. Saying that, if I see a nice piece on the Golden I am so there.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Ode2Order wrote: »
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. Seems like you have never played without ESO+

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for a toggle.

    Stop acting like I want to remove curated drop all together.

    Cool! Seems like you CAN afford to farm/upgrade jewellery for multiple toons then, you just don't want to do it for your dps. I literally never said I disagreed nor that you wanted to remove curated drop altogether. I said a toggle (like you proposed) would be cool, but it won't be there for at least a little while, and that the solutions offered by other players would help until then.

    Nope I can't afford it, can you send me gold? All the sets and characters combined it's more than 100 jewelry pieces that I'll need thanks to the huge meta shift this patch.

    And the new system has made that near impossible for the next few months at the very least.

    I predict that purple plating prices will jump to at least 100k within the next 2 months.

    It shouldn't take months to finish your sticker book.

    You need to run a dungeon about 35 times? To complete the weapon collection,

    How many dungeons are there?

    And how many (competent) people queue for dungeons when it's not the pledge?

    It's no different compare to you running arx 50 times for that staff, which y'all hate.

    You guys are literally telling me the equivalent of "curated drops are not necessary, just run arx 100 times in the next month n'wah"
  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Xebov wrote: »
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Dude I have no eso+, my bank's literally at 237/240, and my chest are packed

    Maybe you should clean up then. My chests are nearly empty and my bank has a similar filling, but contains 10 sets for my tank. The more i read about your situation the more i get the impression that you try to force your way through the game following the meta without doing any tasks that could make your life alot easier.

    Maybe you have fun porting to your house, get gear, equip gear, unequipped gear, store gear in chest. EVERYTIME you switch character

    But well, other people don't
    Edited by hcbigdogdoghc on 2 November 2021 09:19
  • Xebov
    Xebov
    ✭✭✭✭✭
    Xebov wrote: »
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Dude I have no eso+, my bank's literally at 237/240, and my chest are packed

    Maybe you should clean up then. My chests are nearly empty and my bank has a similar filling, but contains 10 sets for my tank. The more i read about your situation the more i get the impression that you try to force your way through the game following the meta without doing any tasks that could make your life alot easier.

    Maybe you have fun porting to your house, get gear, equip gear, unequipped gear, store gear in chest. EVERYTIME you switch character

    But well, other people don't

    How you play is entirely up to you. I just post suggestions. If you think you have to follow the meta on all of your characters without sharing any gear or opening up ways to earn the resources or money thats up to you. This drop change just made the gernal problem your playstyle has more visible, but it existed way before that.
    You need to run a dungeon about 35 times? To complete the weapon collection

    Since the stickerbook was added i was running more or less frequently 3 daily dungeons a day. For all the vanilla dungeons iam missing 2-8 items from the dungeons (all weapons) and for the DLC ones iam missing 5-15 weapons per dungeon. I would need a total of ~400 dungeon runs to complete my entire sticker book and thats just from running dungeons randomly over time
    If you have endless amounts of holes it would mean that you never cared that you might need some sets sooner or later or that you never did any dungeons to begin with.

  • hcbigdogdoghc
    hcbigdogdoghc
    ✭✭✭✭✭
    Xebov wrote: »
    Xebov wrote: »
    Xebov wrote: »
    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    Upgrading jewelry is expansive, no doubt about that, but thats not OPs issue. If you look at OPs explanations he wants the same 3 purple jewelry sets for each of his 6 mag DDs thats 18 sets (54 pieces). Even if platings would be 25% of their price this could be considered expansive. OP does not want to share sets between his characters, which would be easy since he is on PC with addons. OP also doesnt want to use ways to earn money to support this playstyle.

    Dude I have no eso+, my bank's literally at 237/240, and my chest are packed

    Maybe you should clean up then. My chests are nearly empty and my bank has a similar filling, but contains 10 sets for my tank. The more i read about your situation the more i get the impression that you try to force your way through the game following the meta without doing any tasks that could make your life alot easier.

    Maybe you have fun porting to your house, get gear, equip gear, unequipped gear, store gear in chest. EVERYTIME you switch character

    But well, other people don't

    How you play is entirely up to you. I just post suggestions. If you think you have to follow the meta on all of your characters without sharing any gear or opening up ways to earn the resources or money thats up to you. This drop change just made the gernal problem your playstyle has more visible, but it existed way before that.
    You need to run a dungeon about 35 times? To complete the weapon collection

    Since the stickerbook was added i was running more or less frequently 3 daily dungeons a day. For all the vanilla dungeons iam missing 2-8 items from the dungeons (all weapons) and for the DLC ones iam missing 5-15 weapons per dungeon. I would need a total of ~400 dungeon runs to complete my entire sticker book and thats just from running dungeons randomly over time
    If you have endless amounts of holes it would mean that you never cared that you might need some sets sooner or later or that you never did any dungeons to begin with.

    And you can tell the guy that complains that they dont have a medusa staff all you fetching want:

    "Just craft julianos and use barbed trap bro, change your playstyle"

    "If u don't have medusa staff you dont run enough dungeon to begin with"

    Didn't change the fact that it's a flaw of the system
    Edited by hcbigdogdoghc on 2 November 2021 09:42
  • Bucky_13
    Bucky_13
    ✭✭✭✭✭
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    What amazes me is that it's actually a valid point that I can understand. Could actually see myself in this predicament sometime in the future, as I prefer to not reconstruct jewelry as well for the same reason as OP. For the other 99% of cases, I really like the curated drops however. But this is probably why the OP said optional and not "revert changes". A reasonable approach that I don't think is worthy of that much scorn. Options are good and useful for many reasons, this is just one of them.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Ode2Order wrote: »
    Ode2Order wrote: »
    Honestly OP just wants to feel sorry for themselves. Multiple players have proposed solutions which they have all rejected.

    >do chest runs "everyone rushes to final boss" *ignoring pre-made grouping*
    >farm until sticker book full & then normal rng "no that takes too long"
    >reconstruct "no that's too expensive for every character"
    >swap gear between characters "no that's too much effort & my banking space" (btw it's literally 3 pieces a set, I'm sure they can find a way to fit 3 jewellery in their bank)
    >use addons to make gear swapping easier "I don't use addons"

    It's very clear they have never played healer or tank as we tend to swap our sets of gear around between characters through the bank, and don't make separate sets of gear for every healer or tank toon. Or at least, I have yet to come across a player who has. This thread should honestly be locked as it is not constructive.

    Sure a toggle would be cool. Like someone else pointed out, the earliest that would come out is in February or March. Earlier solutions would help until then, if they really want to have every set on every character.

    Edit: made a mistake in a sentence, corrected

    Dude, I'm literally a tank main, each toon have their own sets of gear. Seems like you have never played without ESO+

    Just because you disagree (for some bizarre reason), didn't mean it's "not constructive"

    I pointed out a obvious flaw of the new system, and ask for a toggle.

    Stop acting like I want to remove curated drop all together.

    Cool! Seems like you CAN afford to farm/upgrade jewellery for multiple toons then, you just don't want to do it for your dps. I literally never said I disagreed nor that you wanted to remove curated drop altogether. I said a toggle (like you proposed) would be cool, but it won't be there for at least a little while, and that the solutions offered by other players would help until then.

    Nope I can't afford it, can you send me gold? All the sets and characters combined it's more than 100 jewelry pieces that I'll need thanks to the huge meta shift this patch.

    And the new system has made that near impossible for the next few months at the very least.

    I predict that purple plating prices will jump to at least 100k within the next 2 months.

    It shouldn't take months to finish your sticker book.

    You need to run a dungeon about 35 times? To complete the weapon collection,

    How many dungeons are there?

    And how many (competent) people queue for dungeons when it's not the pledge?

    It's no different compare to you running arx 50 times for that staff, which y'all hate.

    You guys are literally telling me the equivalent of "curated drops are not necessary, just run arx 100 times in the next month n'wah"

    But you want the singular dungeon, and you already have some of the drops.
This discussion has been closed.