What sets are frost wardens using?
What sets are frost wardens using?
Frostbite, and then also the usual suspects really (MS, Siro, Medusa, Bashesei's) , including DV which is still good on wardens. Also a trend toward Masters + MA staves with Harpooners and a three piece with minor slayer.
And I'll say frost shalks and then wait for @ESO_Nightingale to appear

Okay, thank you.
I took a look at sets that do something with frost and there is barely any alternatives to this one build. One frost option I noted for backbar is Icy Conjuror which one can reliably trigger with fethcers, but that's about all one can do for full frost buildMaster's front seems to be too good now to not have front, but giving up maelstrom and minor slayer is harsh for full frost theme...
The go to trial setup for me has been:
5x Bahsei body
4x Diamonds victory
1x Harpooner’s Kilt
1x Master’s Ice staff
1x Maelstrom Ice or Flame staff
Using 5x Frostbite is a great alternative to 1x Kilt and 4x DV.
Swapped Deep Fissure to Subterranean Assault too. It saves a lot of Magicka and deals more damage.
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Also since builds are becoming more hybrid, I wish the Feral Guardian morphs were more along the lines of:Feral Guardian
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 717 Magic Damage, and sometimes swipes all enemies in front of it, dealing 2875 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Wrath for 75 Ultimate, causing the grizzly to maul an enemy for 3253 Magic Damage. Deals 50% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute.
Wild Guardian
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing 778 Magic Damage, and sometimes swipes all enemies in front of it, dealing 3120 Magic Damage and stunning them for 2 seconds. Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for 3528 Magic Damage. Deals 200% more damage to enemies below 25% Health. The grizzly respawns when killed, once per minute.
Frozen Watcher
Rouse an ice wraith to fight by your side. The wraith launches an ice spear at an enemy, dealing 778 Frost Damage, and sometimes impales all enemies in front of it, dealing 3120 Frost Damage and stunning them for 2 seconds. Once summoned you can activate Winter’s Wrath for 75 Ultimate, causing the ice wraith to deal 3253 Frost Damage over 10 seconds to an enemy, and causing them to receive 10% more damage taken from all Frost Damage attacks for the duration. The ice wraith respawns when killed, once per minute.
More Warden frost stuff would be nice.
phaneub17_ESO wrote: »Frost Bear instead of Physical damage. The Physical Bear is already a damage loss because of Piercing Cold, might as well make one Bear morph do Magic damage and the other Bear do Frost damage. Screaming Cliff Racer or Fetcher Infection could use be changed to Frost damage as well.
It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
Imo Warden should have been a green/animals/nature magic class, and a new class should’ve filled the ice/water magic role.
It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
ESO_Nightingale wrote: »It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
This argument is used so often but it's so easy to counter.
Why does everything in the line deal magic damage? And not fire, physical and other types for the mag morphs? Because it's warden magic. The animals are not real. What is warden's native element? Frost. So why can't they imbue their "storytelling" with frost? Think about it. It makes sense that it can deal frost damage especially given BS other classes can get away with in terms of damage types. And from a gameplay angle it ABSOUTELY should.
Zos is weird with their elements
Why does glacial collosus deal frost damage?
Why does sorc's non shock atro pets deal shock damage?
ESO_Nightingale wrote: »It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
This argument is used so often but it's so easy to counter.
Why does everything in the line deal magic damage? And not fire, physical and other types for the mag morphs? Because it's warden magic. The animals are not real. What is warden's native element? Frost. So why can't they imbue their "storytelling" with frost? Think about it. It makes sense that it can deal frost damage especially given BS other classes can get away with in terms of damage types. And from a gameplay angle it ABSOUTELY should.
Zos is weird with their elements
Why does glacial collosus deal frost damage?
Why does sorc's non shock atro pets deal shock damage?
Eh, not much of a counter. You lost me when you stated a wardens native element is frost. That's what I meant before when I said some players want warden to be mainly frost, and others nature magic. It makes perfect sense for summoned magical animals to deal magic damage... frost damage... no. Unless again it was a themed spell.. like summon polar bear.
I agree some spell elements might not make sense. But 'frost shalks' most certainly wouldn't.
ESO_Nightingale wrote: »It doesn't really make sense for Insects to deal frost damage. Shalks live in the lava heavy areas of morrowind don't they?
The bear ultimate doesn't even fit the theme of a frost mage, but I guess you could make a white bear dealing frost damage and it would at least make sense as like a polar bear.
The issue that has always plagued warden is the split in themes, it's the frost magic class, but its also the nature magic class. Frost players want every spell to deal frost damage even though it wouldn't make any sense.
This argument is used so often but it's so easy to counter.
Why does everything in the line deal magic damage? And not fire, physical and other types for the mag morphs? Because it's warden magic. The animals are not real. What is warden's native element? Frost. So why can't they imbue their "storytelling" with frost? Think about it. It makes sense that it can deal frost damage especially given BS other classes can get away with in terms of damage types. And from a gameplay angle it ABSOUTELY should.
Zos is weird with their elements
Why does glacial collosus deal frost damage?
Why does sorc's non shock atro pets deal shock damage?
Eh, not much of a counter. You lost me when you stated a wardens native element is frost. That's what I meant before when I said some players want warden to be mainly frost, and others nature magic. It makes perfect sense for summoned magical animals to deal magic damage... frost damage... no. Unless again it was a themed spell.. like summon polar bear.
I agree some spell elements might not make sense. But 'frost shalks' most certainly wouldn't.
I think the main issue is the lack of group buff frost damage. You don't see shock builds either, because fire is boosted by 15% from engulfing flames and monster set. Fire is the only element viable right now and that's a big part of it.
Wardens frost magic was always designed as the tank or utility tree, then they doubled down with that in the frost destro staff. I get that a lot of people want to make a proper ice mage but this game doesn't have traditional roles. There's not even a traditional fire mage in the game... just a dragon knight. You have the wardens ice skill tree and the destro staff tree to improve for frost dps before you go changing other skill trees like animal companions in ways that make no sense.