MurderMostFoul wrote: »Is there any rationale against this? ->
-Solo Objective (Daily Bonus Eligible)
-Group Deathmatch
-Solo Deathmatch
Clearly, if you want to queue as a group only for objective modes, this scheme won't help you, but the population that wants to do that must me borderline non-existent.
I think the population could support all three of these options.
-Solo Objective (Daily Bonus Eligible): Filled by the minority of players who prefer objective games and whoever is trying to get their daily bonus in.
-Group Deathmatch - Anyone who likes deathmatch and is trying to join as a group of 2, 3 or 4. (solos can join to if they want)
-Solo Deathmatch - For the deathmatch fans who aren't rolling with a party.
I do mind only getting to play what I want only once in a while when I used to be able to play it whenever I wanted. Like someone else said these obj gamers are so selfish. You're only happy with the current system cuz you get what you want 80% of the time. "So f anyone else, I got mine". We are not asking for anything new. Just reverting to what we used to have. And it's not just DM players btw, some obj gamers have complained about having DMers in their matches considerably in the forums.BalticBlues wrote: »I do not mind playing a DM game once in a while
BalticBlues wrote: »BalticBlues wrote: »I really like how the system works NOW.
Premades can play against other premades - great.
Solo players can play against other solo players - great.
People can play and enjoy ALL modes - great.
Who cannot enjoy all modes and only enjoys Deathmatch - I am sorry for you.
However, please do not insist to limit the game for people who enjoy everything.An extra DM queue would limit the game because it would split the population.@BalticBlues How I limit your game if I am able to queue to DM only and you can queue for all modes?
Probably to a point where waiting times for other modes could become so long that people would not play them anymore.I could agree to this. As I see it, we can either have a premade queue, as it is now, OR an extra DM game mode queue. Because each queue splits the BG population a bit more - so that waiting times will get too long if there are too many queues.As a solo player mostly I enjoyed bgs the most when group queue was removed entirely. Fast matchmaking, game mode choices and fair matches were main reasons i played battlegrounds more than now.
Myself, I will always prefer small waiting times. So even though I prefer the Objetive modes, I do not mind playing a DM game once in a while (even though the most powerful team then just harvests the team having only 3 players in the beginning - a questionable game design which IMHO is braking DM mode). To keep small waiting times, I therefore could support a solo DM queue only if the Premades queue would be removed for this. However, I still think that the Premades groups is more important to enable playing with friends than an extra DM queue would be.
TheEndBringer wrote: »MurderMostFoul wrote: »Is there any rationale against this? ->
-Solo Objective (Daily Bonus Eligible)
-Group Deathmatch
-Solo Deathmatch
Clearly, if you want to queue as a group only for objective modes, this scheme won't help you, but the population that wants to do that must me borderline non-existent.
I think the population could support all three of these options.
-Solo Objective (Daily Bonus Eligible): Filled by the minority of players who prefer objective games and whoever is trying to get their daily bonus in.
-Group Deathmatch - Anyone who likes deathmatch and is trying to join as a group of 2, 3 or 4. (solos can join to if they want)
-Solo Deathmatch - For the deathmatch fans who aren't rolling with a party.
So you basically just hosed over groups that like doing objectives or, dare I say, all game modes.
MurderMostFoul wrote: »TheEndBringer wrote: »MurderMostFoul wrote: »Is there any rationale against this? ->
-Solo Objective (Daily Bonus Eligible)
-Group Deathmatch
-Solo Deathmatch
Clearly, if you want to queue as a group only for objective modes, this scheme won't help you, but the population that wants to do that must me borderline non-existent.
I think the population could support all three of these options.
-Solo Objective (Daily Bonus Eligible): Filled by the minority of players who prefer objective games and whoever is trying to get their daily bonus in.
-Group Deathmatch - Anyone who likes deathmatch and is trying to join as a group of 2, 3 or 4. (solos can join to if they want)
-Solo Deathmatch - For the deathmatch fans who aren't rolling with a party.
So you basically just hosed over groups that like doing objectives or, dare I say, all game modes.
Yes, in an effort to minimize the overall hosing. Pre-made groups can still do death match, objective players can still queue for objective modes, and the small proportion of the population that likes to do objective modes as a pre-made will be out of luck.
And what do we get? The ability to play Deathmatch, the predominantly popular mode, on demand by solo players and group players, and the removal of death match players from objective modes for all players who don't like death match.
I think the balance of hosed players vastly favors the change I recommended over the current system.
BalticBlues wrote: »I really like how the system works NOW.
Premades can play against other premades - great.
Solo players can play against other solo players - great.
People can play and enjoy ALL modes - great.
Who cannot enjoy all modes and only enjoys Deathmatch - I am sorry for you.
However, please do not insist to limit the game for people who enjoy everything.
@BalticBlues How I limit your game if I am able to queue to DM only and you can queue for all modes?
The queue for DM was likely not a separate queue and drew on players who queued for a random BG. As such it would have drawn players into DMs. That means it takes only one person to command a DM match being formed and could be filled with as many as 11 players who requested a random BG.
I would take no issue if Zenimax offered a completely separate DM queue option that did not affect those who chose to join a random queue as we currently have. Based on many comments made in this thread this also seems to be ideal for those interested in a DM option as some have said they do not want to play with those interested in objective-based PvP.
I am pretty sure the person you quoted would agree.
then you can queue only for the objectives modes as I am queueing only for the DM. Again back to the question, how can I limit your game?
BalticBlues wrote: »I really like how the system works NOW.
Premades can play against other premades - great.
Solo players can play against other solo players - great.
People can play and enjoy ALL modes - great.
Who cannot enjoy all modes and only enjoys Deathmatch - I am sorry for you.
However, please do not insist to limit the game for people who enjoy everything.
@BalticBlues How I limit your game if I am able to queue to DM only and you can queue for all modes?
The queue for DM was likely not a separate queue and drew on players who queued for a random BG. As such it would have drawn players into DMs. That means it takes only one person to command a DM match being formed and could be filled with as many as 11 players who requested a random BG.
I would take no issue if Zenimax offered a completely separate DM queue option that did not affect those who chose to join a random queue as we currently have. Based on many comments made in this thread this also seems to be ideal for those interested in a DM option as some have said they do not want to play with those interested in objective-based PvP.
I am pretty sure the person you quoted would agree.
then you can queue only for the objectives modes as I am queueing only for the DM. Again back to the question, how can I limit your game?
Maybe I missed your point. @Bashev , are you suggesting that the DM-specific queue should only be filled by players specifically queueing for DM and not draw from players that queue for random BGs?
Was the original problem with BGs because of a population issue or was it because for several years in a row ZOS couldn’t even get working group queue system online? I remember for years, ZOS couldn’t even get a basic group finder queue system working, so BG population never grew or flourished to begin with.
Was the original problem with BGs because of a population issue or was it because for several years in a row ZOS couldn’t even get working group queue system online? I remember for years, ZOS couldn’t even get a basic group finder queue system working, so BG population never grew or flourished to begin with.
Based on my experience the issue was the bad queue system. After they fixed it they removed the options.
I was in 2 BG guilds and ppl were queued many of us but the queue did not pop at all for 40-50 minutes.