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Streak has to be changed

Katechonn
Katechonn
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Since about 90% of the players in bgs are sorcs, streak spamming is no longer bareable. Its extremely annoying.
Unblockable, gap closer/escape, AOE, stun. Just a bit too much, isnt it?
Get rid of stun (one class stun - rune prison - is enough) or at least make it blockable.
  • Draevik
    Draevik
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    Katechonn wrote: »
    Since about 90% of the players in bgs are sorcs, streak spamming is no longer bareable. Its extremely annoying.
    Unblockable, gap closer/escape, AOE, stun. Just a bit too much, isnt it?
    Get rid of stun (one class stun - rune prison - is enough) or at least make it blockable.

    I play a stamsorc myself and can attest to how much I see people abusing the power of this ability.

    I don't use it because it just feels wrong lol..
    • The stun should be blockable and in PVP should use up twice the amount of magicka after the first cast.

    That is probably all that is needed.
  • Joy_Division
    Joy_Division
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    No it doesn't. Been in the game for 7 years, at times when the game was a lot more fun before people whined for nerfs every patch, and yet every class has at some point been considered meta, top tier, etc. It's fine, we managed, stop ruining the game with nerfs.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • jaws343
    jaws343
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    That would basically destroy Sorcs.

    Streak already costs a lot on consecutive uses. And Rune Cage can be dodged, it's the worst stun in the game atm because it is extremely telegraphed and dodgeable. So you would basically end up with a class that could literally not land a single blow on any enemy outside of maybe Curse, but that can be purged. Everything else can be dodged.

    And really, as a stun, streak is pretty bad as it puts you behind your opponent more often than not. So any finishing combo has to happen before the streak, which means it all can be dodged before the stun.
  • Marcus_Aurelius
    Marcus_Aurelius
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    jaws343 wrote: »
    And really, as a stun, streak is pretty bad as it puts you behind your opponent more often than not..

    It is so bad that just everyone uses it and you cant' go more then 5 secs without being targeted by a streaking sorc
    Imagine if it was good .....
  • Draevik
    Draevik
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    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.
  • jaws343
    jaws343
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    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.
  • AmoralOne
    AmoralOne
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    In my ball group im the CC Bot / Off-Healer / Negate guy

    I guess I am a streak abuser, I spam streak into groups along with Restraining Prison on the stunned enemy since they stack. Sometimes it feels really strong other times it feels like im not doing much.

    Taking the stun away would be pretty bad. Using streak can be punishing enough though since you're streaking away from your group, and or streaking into danger with ramping cost. So I think taking the stun away is a bad idea.
    PC NA - EP's Greatest Support
  • Marcus_Aurelius
    Marcus_Aurelius
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    Draevik wrote: »

    Good players break free from streak before a sorc can even turn around to attack.

    Have you ever been in Cyrolag?

  • Draevik
    Draevik
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    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.
    Edited by Draevik on 17 June 2021 13:57
  • Pepegrillos
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    There should be no unblockable stuns.

    And if there are, they shouldn't be attached to gap closers/escape abilities that can be spammed and also do aoe damage.
  • jaws343
    jaws343
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    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.
  • Marcus_Aurelius
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    jaws343 wrote: »
    and being able to escape is such an irrelevant function of the skill.

    Surely you can't be serious.
    Streak is the better tool to just reset the fights when you see that you are in disadvantage.
    Cyrolag is full of sorc that streak away as soon you hit them with a stick.





  • universal_wrath
    universal_wrath
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    Draevik wrote: »

    Good players break free from streak before a sorc can even turn around to attack.

    Have you ever been in Cyrolag?

    Lag is not an excuse or an argument to nerf or buff skills.
  • Raeyleigh
    Raeyleigh
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    Draevik wrote: »
    I play a stamsorc myself and can attest to how much I see people abusing the power of this ability.
    I don't use it because it just feels wrong lol..
    Draevik wrote: »
    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.
    You might aswell play another class then. That would be both stronger and with more unique gameplay on top. Streak is sorc and sorc is streak.
    jaws343 wrote: »
    and being able to escape is such an irrelevant function of the skill.

    Surely you can't be serious.
    Streak is the better tool to just reset the fights when you see that you are in disadvantage.
    Cyrolag is full of sorc that streak away as soon you hit them with a stick.

    There is a big difference between winning, not losing and not even attempting. 30-50% of cyro are nightblades atm, surely we also need to nerf cloak and shade into the ground then?

    I hope you realize that when you nerf streak the class needs to be compensated for that. That means depending on nerf a lot more built in tankiness, damage or a fat buff to rune cage. You should be careful what you ask for, you might end up getting it.

    Or maybe would you like to have sorc in the gutter for years like certain other classes? Stamsorc just came out of that gutter half a year ago with crystal weapon.

  • Marcus_Aurelius
    Marcus_Aurelius
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    Raeyleigh wrote: »
    .

    Or maybe would you like to have sorc in the gutter for years like certain other classes? Stamsorc just came out of that gutter half a year ago with crystal weapon.

    I just would love to have a counter to fight streaking sorcs, for NBs you have detect pot, aoe and such.
    For a sorc that hit you and then streak away what are you gonna do?
    At least give me a gap closer that don't need a target because those are completely useless in Cyrolag.

  • Draevik
    Draevik
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    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

  • universal_wrath
    universal_wrath
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    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    A skill does not need to be overloaded to be annoying or broken. Tapling charge is 9ne of the most annoying skills to fight against, I would rather streak work like tapling charge. Fast, target based, and provide a meaningful debuff. Magnum shpt is simple stun yet it provide knock back which is worse than regular stun. Surprise attack and dizzy are spammables with built in stuns.

    Biggest pro of streak is its biggest which is using it multie times. Everytime you use it, it ramps up its cost, no skill in the game function like this. Also, it only gets you 15m while gap closers are 21m and range attacks are 28-32m. Also, it could get you too far from your target and ruins your combo. It works best in open areas, close areas are worst use for streak. It does not work well with terrain, if you are ascend a hill, it will only move you a short distance, and if you are decending it will streal you throufh the air and puts you in fall animation which is the worst then could happen to you in PvP. Streak at best very situational and require a could ping to function properly.
  • jaws343
    jaws343
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    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.
  • Draevik
    Draevik
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    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.
  • jaws343
    jaws343
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    ✭✭✭✭✭
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.

    See, 22-0 in BGs is not a streak problem. That is a sorc finishing opponents. Streak doesn't do that. Not to mention other factors that can contribute, like a healer on the team, or just flat out terrible opponents. BGs is a pretty awful measure of any level of class competency. And I am not trying to appeal to anything, there are literally people in this thread saying they don't know how to deal with sorcs. So clearly a user issue, not a sorc issue. Sorcs are easy to take. They melt when you look at them. And sometimes they run away. Stupid people try to chase them. Smart players let them go because if they are running away it means you were beating them and you can then just beat them again if they come back.
  • blktauna
    blktauna
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    ✭✭
    There are so many people in Cyrodil who can string together 4-5 streaks and just run back and forth over you while while endless furying you to death. That's why it needs some form of counter. Or 3 streaks in a row and you cant catch them even with wild hunt. I have no idea how these people string together so many streaks in the first place considering how it escalates in cost. Even with a lot of recovery they are spamming it a crazy amount.

    Its also impossible to break free of anything in no cp cyrodil.
    My Magnum shot doesnt seem to stun anyone and the knockback also is iffy.
    Oh and cloak doesn't work half the time as it is so no nerfing needed there.
    PCNA
    PCEU
  • Draevik
    Draevik
    ✭✭✭
    Okay then if streak is a terrible skill as you all say, I want to see videos of you not using it at all. Come on I am sure it is not necessary for the playstyle.
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.

    See, 22-0 in BGs is not a streak problem. That is a sorc finishing opponents. Streak doesn't do that. Not to mention other factors that can contribute, like a healer on the team, or just flat out terrible opponents. BGs is a pretty awful measure of any level of class competency. And I am not trying to appeal to anything, there are literally people in this thread saying they don't know how to deal with sorcs. So clearly a user issue, not a sorc issue. Sorcs are easy to take. They melt when you look at them. And sometimes they run away. Stupid people try to chase them. Smart players let them go because if they are running away it means you were beating them and you can then just beat them again if they come back.

    I will just stick to my original question I guess since conversation will always be those who use it devalue it publicly to play down the power...

    Show me a PVP video of you using streak and one without it. If it is such a weak skills why does every Sorc use it, I just don't understand.
  • jaws343
    jaws343
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    ✭✭✭✭✭
    Draevik wrote: »
    Okay then if streak is a terrible skill as you all say, I want to see videos of you not using it at all. Come on I am sure it is not necessary for the playstyle.
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.

    See, 22-0 in BGs is not a streak problem. That is a sorc finishing opponents. Streak doesn't do that. Not to mention other factors that can contribute, like a healer on the team, or just flat out terrible opponents. BGs is a pretty awful measure of any level of class competency. And I am not trying to appeal to anything, there are literally people in this thread saying they don't know how to deal with sorcs. So clearly a user issue, not a sorc issue. Sorcs are easy to take. They melt when you look at them. And sometimes they run away. Stupid people try to chase them. Smart players let them go because if they are running away it means you were beating them and you can then just beat them again if they come back.

    I will just stick to my original question I guess since conversation will always be those who use it devalue it publicly to play down the power...

    Show me a PVP video of you using streak and one without it. If it is such a weak skills why does every Sorc use it, I just don't understand.

    Being useful, being weak, and being op are three different things. Sorcs use streak because it is literally the only reliable stun a sorc has. And even then, reliable is a misnomer because it provides terrible positioning for burst combos.

    I guarantee you, most sorcs would prefer to have rune cage be an undodgeable stun again over being forced into melee range to stun an opponent.

    Streak is useful. Not weak. Useful with disadvantages. It costs increasingly more, puts you in melee range of opponents who do more damage to you because of the armor you have to wear, puts you out of position for follow up attacks. It isn't OP just because it is used. It isn't weak just because it has disadvantages. It is useful. And doing anything to it would pretty much ruin it as a skill. And unfortunately, also ruin sorcs ability to do anything but heavy attacks and pets.
  • Dojohoda
    Dojohoda
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    Streak seems to have a narrow path of effect. It can be avoided if you notice the sorc in Cyrodiil. Does anyone know the path's width? (I suppose I could test that myself.) With battlegrounds having more narrow spaces and bottlenecks, I can see that it would be a Streaker's paradise. In other words, BGs have a better layout to utilize the purposes of streak.

    This topic always brings to my memory a Ray Steven's "The Streak".

    Speaking of nightblades' Fear: those who have immoveability up will not be feared.
    Edited by Dojohoda on 17 June 2021 17:29
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Joy_Division
    Joy_Division
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    ✭✭✭✭✭
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.

    Every class can go 22-0 in BGs. Means nothing.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • divnyi
    divnyi
    ✭✭✭✭✭
    Dojohoda wrote: »
    Streak seems to have a narrow path of effect.

    It isn't narrow.
    Raeyleigh wrote: »
    I hope you realize that when you nerf streak the class needs to be compensated for that. That means depending on nerf a lot more built in tankiness, damage or a fat buff to rune cage.

    Or buff endless fury to oneshot ppl below 50%. Or increase damage on frags. Or make negate 2 times wider. Or maybe..

    Maybe we don't need to buff sorc after such a minor nerf? Nobody proposes to remove stun part, ppl propose to make it blockable. Streak is almost instant, you need to guess to block it correctly. Compare it to dswing. Old dswing with stun on it was nerfed to current state, and that's 0.8s of charge. Streak is instant and stuns and moves. Everybody will still use it.
  • Raeyleigh
    Raeyleigh
    ✭✭✭
    Draevik wrote: »
    Okay then if streak is a terrible skill as you all say, I want to see videos of you not using it at all. Come on I am sure it is not necessary for the playstyle.
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    jaws343 wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Changing streak would ruin sorcs??? how exactly because you cannot survive forever by doing cheese streaking away the minute someone does some damage to you.

    I see it ALL the time in BGs, nonstop people streaking away the instant they take damage, coming in and blowing people up, stunning whole groups, streaking back and forth to get a stun.

    It is such a heavily abused ability and is completely broken just like Fossilize.

    It is funny that you can block all these ultimate stuns, yet sorc has 2 stuns that cannot be blocked

    Oh and don't run rune cage, run defensive rune. 90% of people don't roll dodge it because they are too busy trying to kill you.

    Point being no ability should give you so much utility as Streak. If people looked at the game objectively they would realize there are quite a few overtuned abilities, and streak is certainly one of them.

    Any instance of Fear cannot be blocked. So Nightblades, DKs, Necros, all have unblockable stuns. And Werewolfs, and all stam characters. In fact, most of them are also AOE unblockable stuns. And on all of those classes the unblockable stuns can actually be followed up with real attacks without the user needing to reposition themselves to attack.

    Good players break free from streak before a sorc can even turn around to attack. And if a sorc is repeatedly streaking through you, they are burning resources and playing defensive. Offensively, streak is use selectively not repeatedly.

    Ah yes fear, you noticed how I didn't mention it, the only class that can truly utilize it well is NB.

    DKs stun/immobilize - have to be within 7m of you, only use is for CC. But it is also overtuned.
    Necro, nope just move out of the red aoe, takes 2 seconds to tick or just avoid it on the ground. Grants synergy/min prot
    Werewolf, uh I barely see them anymore.
    Turn Evil - High base cost, if you place it while moving it appears behind you. Can be used for min prot and min end. Easily avoided.
    Streak - Very fast action time, unblockable stun, can be used as a charge or a way to flee.

    Don't think I don't know about other classes. I have every single class in the game at max level.

    My favorite class to play and the one I play most is Stamsorc, but sorry Streak is broken.

    You didn't mention fear, but you literally said "You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable." So you clearly weren't thinking of fear, an unblockable undodgeable stun.

    Streak does two things. Stuns and teleports. And at the price of a ramping cost to use. The user is still vulnerable to attack while escaping, and being able to escape is such an irrelevant function of the skill. Nightblades have far greater tools to escape, including a pet that can literally teleport them around corners and up floors, on top of a skill that literally makes them disappear. Every other class is built to brawl and really has no need for escape tools. But sorcs and nightblades are not build that way. And really, complaining about someone running away is ridiculous. So what. Let them run.

    And streak used as a charge. Yeah, nothing safer than moving your ranged class directly to the enemies you are attacking.

    It's not overtuned just because you die to it.

    Are you really serious? Comparing streak to a NB, the most cheese class in the game with cloak? That is bad measuring stick.

    There are outlier skills, more than just streak, but streak needs a change.

    Having an ability that can gap close and stun is not good? Having an ability that stuns your opponent as you try to flee is not good? Having an ability that puts you 15 meters away is not good?

    You can engage and disengage at will, that is the ultimate mobility skill with an attached UNBLOCKABLE stun.

    If it wasn't so powerful every single sorc in the game wouldn't use it. Unless they have some modicum of respect and don't enjoy abusing broken things.

    But hey I guess that is some peoples desired playstyle. Some people play their class so much they become completely blind to its power.

    The difference is I am not trying to nerf Nightblade. I think they are fine. And I have more playtime on non-sorc classes in PVP than sorc. So the bias is all on you and others who somehow, even with procs back again, cannot find a way to beat the easiest and most predictable class to fight against.

    See I love how you keep trying to appeal to my ego, "keep getting beat, "don't know how to beat" etc. You are relying on either a confirmation that I beat them easily or cannot win against them because of the mechanics.

    I would say when you go into bgs and a sorc goes 22-0 or something similar against everyone else there, merely surviving and getting the first hit with streak... I think I call streak the problem in that scenario.

    See, 22-0 in BGs is not a streak problem. That is a sorc finishing opponents. Streak doesn't do that. Not to mention other factors that can contribute, like a healer on the team, or just flat out terrible opponents. BGs is a pretty awful measure of any level of class competency. And I am not trying to appeal to anything, there are literally people in this thread saying they don't know how to deal with sorcs. So clearly a user issue, not a sorc issue. Sorcs are easy to take. They melt when you look at them. And sometimes they run away. Stupid people try to chase them. Smart players let them go because if they are running away it means you were beating them and you can then just beat them again if they come back.

    I will just stick to my original question I guess since conversation will always be those who use it devalue it publicly to play down the power...

    Show me a PVP video of you using streak and one without it. If it is such a weak skills why does every Sorc use it, I just don't understand.

    Because why even play sorc if you don't use streak?
    Stamsorc without streak is just a poverty stamden or stamdk depending on build. Magsorc without streak is as bad as magblade is.

    The skill is strong, sure. But the entire class is dependant on it in pvp. If streak is to be nerfed the class needs some heavy buffs.
    Edited by Raeyleigh on 17 June 2021 17:58
  • relentless_turnip
    relentless_turnip
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    Streak is fine... And actually the best thing stamsorc has. If you want to go after magsorc which I also think are fine, please find another angle.
    Edited by relentless_turnip on 17 June 2021 18:00
  • katorga
    katorga
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    I think all stuns should have a 2s delay like Necromancers. lol.




  • PhoenixGrey
    PhoenixGrey
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    Raeyleigh wrote: »
    .

    Or maybe would you like to have sorc in the gutter for years like certain other classes? Stamsorc just came out of that gutter half a year ago with crystal weapon.

    I just would love to have a counter to fight streaking sorcs, for NBs you have detect pot, aoe and such.
    For a sorc that hit you and then streak away what are you gonna do?
    At least give me a gap closer that don't need a target because those are completely useless in Cyrolag.

    Give cloak stacking cost and then we can nerf streak
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