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Streak has to be changed

  • Greasytengu
    Greasytengu
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    If break free actually worked then streak would not be as overpowered as it currently feels.


    Id rather they just fix break free instead of ruining streak though.
    " I nEeD HeAlInG!!! "
  • Kory
    Kory
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    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.
  • Waffennacht
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    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Kory
    Kory
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    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior

    In what way?
    BoL is commonly used more defensively than Streak with CC immunity and absorbing projectiles. Streak right now is used either way in my experience.
    Edited by Kory on 19 June 2021 00:11
  • Waffennacht
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    Kory wrote: »
    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior

    In what way?
    BoL is commonly used more defensively than Streak with CC immunity and absorbing projectiles. Streak right now is used either way in my experience.

    Because a snare, especially in this meta, would be meaningless offensively and defensively BoL again would be vastly superior - absorbing dmg vs doing nothing to prevent your opponent from continuing to attack you
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Kory
    Kory
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    Kory wrote: »
    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior

    In what way?
    BoL is commonly used more defensively than Streak with CC immunity and absorbing projectiles. Streak right now is used either way in my experience.

    Because a snare, especially in this meta, would be meaningless offensively and defensively BoL again would be vastly superior - absorbing dmg vs doing nothing to prevent your opponent from continuing to attack you

    Snare has been effective from what I've experienced. The Dizzy swing snare is really good, permafrost snare is very effective Ult from the Warden class, and the snare after getting hit by Dragon leap. Quite a few skills have a snare, and not all of them are meaningless.

    A snare also invites counterplay to a skill that probably shouldn't have an unblockable AOE stun coupled with the rest of it's uses. Losing the stun would hurt, because streak is so strong, but if it was in the works to be humbled a little, an AOE snare would be fine.

    Just a suggestion, nothing wrong with counterplay instead of a forced CC.
  • universal_wrath
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    Kory wrote: »
    Kory wrote: »
    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior

    In what way?
    BoL is commonly used more defensively than Streak with CC immunity and absorbing projectiles. Streak right now is used either way in my experience.

    Because a snare, especially in this meta, would be meaningless offensively and defensively BoL again would be vastly superior - absorbing dmg vs doing nothing to prevent your opponent from continuing to attack you

    Snare has been effective from what I've experienced. The Dizzy swing snare is really good, permafrost snare is very effective Ult from the Warden class, and the snare after getting hit by Dragon leap. Quite a few skills have a snare, and not all of them are meaningless.

    A snare also invites counterplay to a skill that probably shouldn't have an unblockable AOE stun coupled with the rest of it's uses. Losing the stun would hurt, because streak is so strong, but if it was in the works to be humbled a little, an AOE snare would be fine.

    Just a suggestion, nothing wrong with counterplay instead of a forced CC.

    I have always said that streak should favor offensive gamplay, therefore it should only work on target rather than nothing. You teleport to your target and stun them and stop at their location, it should leave a trace of lighting or burning ground behind, it should also have the ramping cost removed. If it is used without target, then it deals no damage and no stun effect and have 50% instead of 33% cost increase.
    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    Rune prison was a great stun when it was a hard CC. Zos has missed around with it too many time and mades less appleaing to be used. Its range was reduced from 28 to 22, its cost increased, its stun is delayed and ery telegraphic and indicutive of counter action to you target, it is unblockable but dodgeable which makes it useless, it deals mediocre damage when stun last full duratoon instead when it is ended, and it has no seconday effect like snare or off balance.
  • relentless_turnip
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    BOL is actually way more overpowered, but people only complain about streak because it's used offensively. I don't think there is anything wrong with either and it's such a big part of sorcs identity it should be left alone. Maybe make the stun blockable, but beyond that I'd leave it as it is.
  • Joy_Division
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    Kory wrote: »
    Kory wrote: »
    Kory wrote: »
    Aoe stun, damage, escape, and gap closer all in one skill. Top 3 CC abilities in the game. It is over tuned, I think it should snare instead of stun (so there can be counterplay with snare removal/prevention abilities).
    So you keep the CC and everything else, but you change it so that Streak isn't being abused (with the unblockable stun in which Sorc already has access to...)

    If it was to be nerfed, I think something like that would be fine.

    BoL would become strickly superior

    In what way?
    BoL is commonly used more defensively than Streak with CC immunity and absorbing projectiles. Streak right now is used either way in my experience.

    Because a snare, especially in this meta, would be meaningless offensively and defensively BoL again would be vastly superior - absorbing dmg vs doing nothing to prevent your opponent from continuing to attack you

    Snare has been effective from what I've experienced. The Dizzy swing snare is really good, permafrost snare is very effective Ult from the Warden class, and the snare after getting hit by Dragon leap. Quite a few skills have a snare, and not all of them are meaningless.

    A snare also invites counterplay to a skill that probably shouldn't have an unblockable AOE stun coupled with the rest of it's uses. Losing the stun would hurt, because streak is so strong, but if it was in the works to be humbled a little, an AOE snare would be fine.

    Just a suggestion, nothing wrong with counterplay instead of a forced CC.

    Snares are only good vs. potatoes. Everyone else either has some sort of a snare immunity in their build or is in a group that has someone providing them rapids.

    Counterplay exists. I somehow manage to fill up my kill 20 sorcerer quest rather quickly every night, just as I have for the past 6 years, despite the hyperbolic proclamations about the class.

    In fact the only time I ever had difficulty fulfilling the quest was during the 1.5 patch when the class - which had streak function pretty much exactly as it does now - was considered so weak only the diehards played it.
    Edited by Joy_Division on 19 June 2021 13:49
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • divnyi
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    Vevvev wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Forgot Vampire's unblockable AoE stun. Everyone forgets about it since it requires your target to be looking at you.

    If you are in a fight your target is most likely facing your direction to attack you unless they are running away or fighting someone else. Mesmrize is srill a solid stun in 1vx because they are trying to kill you as you are the only target to fight, meaning they will alway face you.

    It is bad because "facing your direction" is 1/4 of the circle, not 1/2. It can whiff even if opponent was looking at you at some point.
  • Vevvev
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    divnyi wrote: »
    Vevvev wrote: »
    Draevik wrote: »
    You guys act like every other stun in the game cannot be blocked, as far as I can recall only sorcs and DKs stuns are unblockable.

    Forgot Vampire's unblockable AoE stun. Everyone forgets about it since it requires your target to be looking at you.

    If you are in a fight your target is most likely facing your direction to attack you unless they are running away or fighting someone else. Mesmrize is srill a solid stun in 1vx because they are trying to kill you as you are the only target to fight, meaning they will alway face you.

    It is bad because "facing your direction" is 1/4 of the circle, not 1/2. It can whiff even if opponent was looking at you at some point.

    Indeed, I did some testing with it and it seems to be a small 90 degree cone in front of you (basically 45 degrees to either side of where you're directly facing). This makes just even the slightest deviation in direction like side strafing for instance, which happens a lot in PVP, capable of getting out of the "looking at you" portion of the stun. While using Mesmerize you have to move with your opponent and time it just right, which far increases the work load required to stun a target when you could instead say "I stun you" with Fossilize, Streak, or any other stun.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Dojohoda
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    Dojohoda wrote: »
    Streak seems to have a narrow path of effect. It can be avoided if you notice the sorc in Cyrodiil. Does anyone know the path's width? (I suppose I could test that myself.) With battlegrounds having more narrow spaces and bottlenecks, I can see that it would be a Streaker's paradise. In other words, BGs have a better layout to utilize the purposes of streak.

    This topic always brings to my memory a Ray Steven's "The Streak".

    Speaking of nightblades' Fear: those who have immoveability up will not be feared.

    Streak has a weird reverse conal path. It starts out wide with I think 7m and narrows down the further you travel to 1 or 2m. It used to be a straight path then few patches ago during PTS it was changed to conal, then changed to reverse conal 8n the particular PTS. If I remmember correctly, I think it was either during the buffing of dots or proc sets.

    @universal_wrath Thank you! I had attempted some initial tests with dummies set up in a "V" shape to try to gauge the size. Dummies are immune to stun but will display an effect from the damage. (I do not know if the stun area and the damage area matches, but I decided to think that they might.) I was getting some confusing results and the cone shape explains that. I had forgotten that the area was a cone.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Dakkx
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    Wilku1909 wrote: »
    Maybe all players should start playing sorc because thats true that there is no counter for streak. Some of the sorcerers are almost unkillable because of this skill. For example some time ago I was playing against magsorc in BG and he said that he is doing sometimes 100 kills to 0 deaths (ofc not in one BG) and that wasn't the lowest mmr.
    Last time when I was playing BG there was one team against us of 4 sorcerers. They just destroyed everyone, that was too much for me...

    Maybe you all SHOULD start playing sorc [snip] then you’ll realize how this isn’t some magical invincibility/guaranteed kill skill. It’s funny how [snip] about sorc don’t play it and when they do they realize they’re not as op as they once thought.

    [edited for baiting]
    Edited by Dakkx on 22 June 2021 17:19
  • Draevik
    Draevik
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    Dakkx wrote: »
    Wilku1909 wrote: »
    Maybe all players should start playing sorc because thats true that there is no counter for streak. Some of the sorcerers are almost unkillable because of this skill. For example some time ago I was playing against magsorc in BG and he said that he is doing sometimes 100 kills to 0 deaths (ofc not in one BG) and that wasn't the lowest mmr.
    Last time when I was playing BG there was one team against us of 4 sorcerers. They just destroyed everyone, that was too much for me...

    Maybe you all SHOULD start playing sorc [snip] once you realize how this isn’t some magical invincibility/guaranteed kill skill. It’s funny how [snip] about sorc don’t play it and when they do they realize they’re not as op as they once thought.

    I play stamsorc almost exclusively and streak is OP as all get out. The amount of deaths people have prevent and caused from using streak is insane.

    Watch any single sorc PVP video and you will see that it is used both offensively and defensively like nothing else in this game. But keep defending the broken stuff, because I think far too many RELY on this skill.

    I suggest to all of you who think Streak is not op, go try some other CC. Shield Charge, reverberating bash, FG aoe fear, mesmerize etc. But here is the caveat. you all have to post videos of it.

    No one will take that challenge because it will prove my point.
    Edited by ZOS_Lunar on 21 June 2021 13:07
  • Raeyleigh
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    Draevik wrote: »
    I play stamsorc almost exclusively and streak is OP as all get out. The amount of deaths people have prevent and caused from using streak is insane.

    Watch any single sorc PVP video and you will see that it is used both offensively and defensively like nothing else in this game. But keep defending the broken stuff, because I think far too many RELY on this skill.

    I suggest to all of you who think Streak is not op, go try some other CC. Shield Charge, reverberating bash, FG aoe fear, mesmerize etc. But here is the caveat. you all have to post videos of it.

    No one will take that challenge because it will prove my point.

    Many people play with bol and get their stuns elsewhere. Point proven i guess.

    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar. Sorcs are good but not op top tier atm, so in a somehwat good spot balance wise.
    If streak/bol gets gutted, depending on how ZoS will handle it, the class will either be in the gutter or get offensive and defensive buffs to compensate, which might make them op.

    Id much rather leave good enough alone [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on 21 June 2021 13:08
  • Katechonn
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    Dakkx wrote: »
    Wilku1909 wrote: »
    Maybe all players should start playing sorc because thats true that there is no counter for streak. Some of the sorcerers are almost unkillable because of this skill. For example some time ago I was playing against magsorc in BG and he said that he is doing sometimes 100 kills to 0 deaths (ofc not in one BG) and that wasn't the lowest mmr.
    Last time when I was playing BG there was one team against us of 4 sorcerers. They just destroyed everyone, that was too much for me...

    Maybe you all SHOULD start playing sorc [snip] once you realize how this isn’t some magical invincibility/guaranteed kill skill. It’s funny how [snip] about sorc don’t play it and when they do they realize they’re not as op as they once thought.

    Funny thing, always when i play on my sorc i feel very comfortable and can play with one eye closed because of streak. This skill is basically a lazy oh [snip] button, very powerful both defensively and offensively. I dont think any class should rely on one and so powerful ability.
    This is one thing. Another is, with amount of people playing sorcs these days bgs (i dont play cyro) often turn out to be a stunfest. Which is worst kind of pvp you can get in mmo in my opinion. Streak is abused as hell. There are so many advantages of this ability and nearly no drawbacks (lets be serious, that cost increase is a joke, you have to spam like dozen of streaks in a row to feel it, [snip]).
    Im not advocating nerfing skill to the ground. Im asking for some reasonable changes so every class can have good time, not only few ones.

    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Cant really compare spammable ability to streak but ok

    [edited for profanity bypass/baiting]
    Edited by ZOS_Lunar on 21 June 2021 13:09
  • blktauna
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    Fawn4287 wrote: »
    Kaysha wrote: »
    Raeyleigh wrote: »
    .

    Or maybe would you like to have sorc in the gutter for years like certain other classes? Stamsorc just came out of that gutter half a year ago with crystal weapon.

    I just would love to have a counter to fight streaking sorcs, for NBs you have detect pot, aoe and such.
    For a sorc that hit you and then streak away what are you gonna do?
    At least give me a gap closer that don't need a target because those are completely useless in Cyrolag.

    Give cloak stacking cost and then we can nerf streak

    OK, then just make cloak unbreakable and I would call it a deal.

    Make nblades take all damage that was incoming before cloak is activated and take DOT damage while cloaked, not letting it work like a quasi cleanse, working somewhat like the skill is described.

    Well
    incoming damage does hit me after I cloak.
    Dots pull me right out of cloak and hit
    I'm not getting this cleanse you speak of but it sounds nice.
    PCNA
    PCEU
  • divnyi
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    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.

    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
  • Raeyleigh
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    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah
    Katechonn wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Cant really compare spammable ability to streak but ok
    They are different in functionality, but the same in the sense that they serve as the cornerstone of their class.
    Sorc without Streak/Bol works about as good as templar without jabs.
    Edited by Raeyleigh on 20 June 2021 21:38
  • divnyi
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    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    Yeah now, compare backlash with curse, jbeam with fury. Who is the winner?
    Javelin & Charge have their equivalents in weapon skills.
    Compare honor the dead to matriarch heal even, because ceiling for that is higher.
  • Joy_Division
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    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    You're not helping your point by touting Javelin, Eclipse, Backlash, etc., as "cool" skills, let alone effective ones.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Raeyleigh
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    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    You're not helping your point by touting Javelin, Eclipse, Backlash, etc., as "cool" skills, let alone effective ones.

    [snip] After all jabs+burning light does have the same tooltip value as take flight.

    But in all honesty eclipse is ridicliously good. Backlash isnt what it used to be and javelin could have some extra pepper but both are still good skills.

    [edited for baiting]
    Edited by ZOS_Lunar on 21 June 2021 13:03
  • ResidentContrarian
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    divnyi wrote: »
    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    Yeah now, compare backlash with curse, jbeam with fury. Who is the winner?
    Javelin & Charge have their equivalents in weapon skills.
    Compare honor the dead to matriarch heal even, because ceiling for that is higher.

    ZOS: "360 degree heal on Breath of Life is too strong"

    Also ZOS: "Matriarch will now heal 360 degrees (and through obstacles), multitarget"

    Templars: "..."

    Me: [notes inconsistency in balance for the future threads like this]
  • NordSwordnBoard
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    .
    Gap closers nullify streak, and a sorc that gets caught streaking away is likely very low on magic at that point, or even better, they are tapped on stam because of dark conversion use. If you want to kill a sorc, drain their stamina, most don't have a lot.
    .

    [snip] skills does not wok in Cyrolag as the tooltip says.
    Using a gap closer in Cyrolag to pursue a streaking sorc is just impossible.
    All gap closer need a target, before the game understand that you are trying to cast the skill the sorc will be too far away so you can't do anything.


    [snip] I use a gap closer constantly on streaking sorcs and catch them bc I can out run them on stam anyway. It's not very special advice: you run when they streak, gap close when it ends. Or just spam the gap closer lol. Running is more successful in lag than casting skills.

    [snip] it helps prove the point the skill is fine. Experienced players get frustrated at ccs, but mad when cc break fails. I wish they would fix cc break before nerfing anything that causes cc bugs.

    [edited for baiting]
    Edited by ZOS_Lunar on 21 June 2021 13:04
    Fear is the Mindkiller
  • divnyi
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    You're not helping your point by touting Javelin, Eclipse, Backlash, etc., as "cool" skills, let alone effective ones.

    To be fair javelin is effective - it is pre-nerf flame staff clench, and backlash is effective in the best case scenario, which is very linear and more of an opponent error that it happened.

    But overall powerlevel comparison shows that regular templar skills are at most "decent", except jabs, cleanse and focus, while sorc has full arsenal of great skills. Saying that sorc will be bad after streak made blockable is just insane.
  • Draevik
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    divnyi wrote: »
    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    Yeah now, compare backlash with curse, jbeam with fury. Who is the winner?

    To be fair, I get killed way more and with insanely hard hitting Jbeams vs EF spam. In a lot of scenarios Jbeam can decimate people.
  • jaws343
    jaws343
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    Draevik wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    divnyi wrote: »
    Raeyleigh wrote: »
    I will state this again and again. Streak/bol is as bread and butter to sorcs as jabs is to templar.
    Except templar have almost nothing cool except jabs, and sorc has dark deal, fury, both shards morphs, curse, surge, bound weps/armaments and summons, coupled with the best ultimates in the game. Sorc skills are so strong that bar space competition is practically the only downside.
    Except sorc have almost nothing cool except streak, and templar has javelin, toppling charge, both eclipse morphs, backlash, jesus beam, honor the dead, repentance and the best purge in the game, coupled with blah blah blah

    Yeah now, compare backlash with curse, jbeam with fury. Who is the winner?

    To be fair, I get killed way more and with insanely hard hitting Jbeams vs EF spam. In a lot of scenarios Jbeam can decimate people.

    Not to mention it cannot be dodged. My fury misses more than it kills.
  • PhoenixGrey
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    Draevik wrote: »
    Dakkx wrote: »
    Wilku1909 wrote: »
    Maybe all players should start playing sorc because thats true that there is no counter for streak. Some of the sorcerers are almost unkillable because of this skill. For example some time ago I was playing against magsorc in BG and he said that he is doing sometimes 100 kills to 0 deaths (ofc not in one BG) and that wasn't the lowest mmr.
    Last time when I was playing BG there was one team against us of 4 sorcerers. They just destroyed everyone, that was too much for me...

    Maybe you all SHOULD start playing sorc [snip] once you realize how this isn’t some magical invincibility/guaranteed kill skill. It’s funny how [snip] about sorc don’t play it and when they do they realize they’re not as op as they once thought.

    I play stamsorc almost exclusively and streak is OP as all get out. The amount of deaths people have prevent and caused from using streak is insane.

    Watch any single sorc PVP video and you will see that it is used both offensively and defensively like nothing else in this game. But keep defending the broken stuff, because I think far too many RELY on this skill.

    I suggest to all of you who think Streak is not op, go try some other CC. Shield Charge, reverberating bash, FG aoe fear, mesmerize etc. But here is the caveat. you all have to post videos of it.

    No one will take that challenge because it will prove my point.

    If you cannot kill a streaking sorc, it's honestly a L2P issue. There is an animation lag while using the skill which can be easily taken advantage of.

    Most players don't know about this as they are incompetent on their mag sorc.

    Besides sorc using streak is basically paper light as they have zero mitigation to ranged damage.

    I also cannot imagine being a stamina main and struggling against a sorc. Stam sorc is again bottom of the stam food chain. Mag sorc is even worse than that. Struggling to kill a sorc would mean you struggle with pvp in general.
  • Metemsycosis
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    Disagree button
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • Ragnaroek93
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    Streak is literally the balanced morph of the ability :confounded: Ball of lightning is the morph which should be reworked...

    I don't see how sorc balance is a priority when the class is really difficult to play and when every meta hopper plays stamcro/den anyways tbh. Flat out nerfing sorcs right now would make the class unplayable for 90% of the community...
    Edited by Ragnaroek93 on 27 June 2021 21:04
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
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