Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Proc sets re-enabled?

Mr_Gallows
Mr_Gallows
✭✭✭
Has Cyrodiil PvP been destroyed again?

Is there a date for a no proc campaign option. Don't really care to go back to the cheese play... was just so boring and randomly stupid in terms of balance and enjoyment of combat.
  • Tigor
    Tigor
    ✭✭✭
    It is better not to come to Cyrodiil
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Grimlok_S
    Grimlok_S
    ✭✭✭✭✭
    Mr_Gallows wrote: »
    Has Cyrodiil PvP been destroyed again?

    Is there a date for a no proc campaign option. Don't really care to go back to the cheese play... was just so boring and randomly stupid in terms of balance and enjoyment of combat.

    Rumored for Sept.. will have to see how they classify "procs" at that time.
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • RaikaNA
    RaikaNA
    ✭✭✭✭✭
    Tigor wrote: »
    It is better not to come to Cyrodiil

    It has since yesterday.
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Doesn't seem any different to me. But then again, I don't usually look for things to complain about.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • NordSwordnBoard
    NordSwordnBoard
    ✭✭✭✭✭
    ✭✭✭
    Part of the problem imo was sets like Twice Born Star and others that were defined as proc sets due to the nature of the test. For the sake of build diversity in actual gameplay, I hope the future No-Proc Campaign has more than 19 options to pick from.
    Fear is the Mindkiller
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    Honestly; I have not noticed much issues about procs other than there are a couple that add to burst inside a single GCD, and VD is to a point to where it is all over the place now. No longer just a few good bombers, but everyone seems to have made a pseudo bomber.\

    That is to say it is not grossly OP that you have to run procs. Just like anything in PvP; some abilities as well as procs will stand out
    Edited by techyeshic on 7 June 2021 15:23
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?
    PC/NA || CP/Cyro || RIP soft caps
  • Dominion_Nightblade
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!
  • Soul_Demon
    Soul_Demon
    ✭✭✭✭✭
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!

    Not really man......two sides of the same coin. If you do good builds based on stats alone you consider race, class, passives, buff, debuffs and finally develop a rotation. If you use proc sets you do builds considering race, class, passives, buff, debuffs and finally develop a rotation. They are identical in nature and either you select what works well or you dont. To think one is 'skill' and the other is dumb luck is ......shortsighted and likely bias due to having an affinity for one method vs the other.

    Its rather like solo play, ganking, organized groups, 1vx play......they all require the same skillsets to be applied to be successful.....to think or claim one is superior to the other in skills required is just that bias of what you are good at creeping in.
  • Dominion_Nightblade
    Soul_Demon wrote: »
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!

    Not really man......two sides of the same coin. If you do good builds based on stats alone you consider race, class, passives, buff, debuffs and finally develop a rotation. If you use proc sets you do builds considering race, class, passives, buff, debuffs and finally develop a rotation. They are identical in nature and either you select what works well or you dont. To think one is 'skill' and the other is dumb luck is ......shortsighted and likely bias due to having an affinity for one method vs the other.

    Its rather like solo play, ganking, organized groups, 1vx play......they all require the same skillsets to be applied to be successful.....to think or claim one is superior to the other in skills required is just that bias of what you are good at creeping in.

    Lol nani? So you mean to tell me that the old proc meta where is was mega free damage for simply just doing damage, most couldn't be dodged or purged and you can build mega tanky, is the same as wearing really high stat sets and having to do all the damage and healing yourself with your abilities, reflexes, and timing...? That makes absolutely no sense to say the least.
    Edited by Dominion_Nightblade on 8 June 2021 20:00
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    Soul_Demon wrote: »
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!

    Not really man......two sides of the same coin. If you do good builds based on stats alone you consider race, class, passives, buff, debuffs and finally develop a rotation. If you use proc sets you do builds considering race, class, passives, buff, debuffs and finally develop a rotation. They are identical in nature and either you select what works well or you dont. To think one is 'skill' and the other is dumb luck is ......shortsighted and likely bias due to having an affinity for one method vs the other.

    Its rather like solo play, ganking, organized groups, 1vx play......they all require the same skillsets to be applied to be successful.....to think or claim one is superior to the other in skills required is just that bias of what you are good at creeping in.

    Lol nani? So you mean to tell me that the old proc meta where is was mega free damage for simply just doing damage, most couldn't be dodged or purged and you can build mega tanky, is the same as wearing really high stat sets and having to do all the damage and healing yourself with your abilities, reflexes, and timing...? That makes absolutely no sense to say the least.

    Just have to ignore the details in the word "rotation" and it all makes sense. Hide the facts and make it sound good
  • Dominion_Nightblade
    techyeshic wrote: »
    Soul_Demon wrote: »
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!

    Not really man......two sides of the same coin. If you do good builds based on stats alone you consider race, class, passives, buff, debuffs and finally develop a rotation. If you use proc sets you do builds considering race, class, passives, buff, debuffs and finally develop a rotation. They are identical in nature and either you select what works well or you dont. To think one is 'skill' and the other is dumb luck is ......shortsighted and likely bias due to having an affinity for one method vs the other.

    Its rather like solo play, ganking, organized groups, 1vx play......they all require the same skillsets to be applied to be successful.....to think or claim one is superior to the other in skills required is just that bias of what you are good at creeping in.

    Lol nani? So you mean to tell me that the old proc meta where is was mega free damage for simply just doing damage, most couldn't be dodged or purged and you can build mega tanky, is the same as wearing really high stat sets and having to do all the damage and healing yourself with your abilities, reflexes, and timing...? That makes absolutely no sense to say the least.

    Just have to ignore the details in the word "rotation" and it all makes sense. Hide the facts and make it sound good

    LOL WAT?!
    You guys are just trolling me now..lol
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭
    LOL WAT?! You guys are just trolling me now..lol
    Well, have you ever actually played one of these proc builds?
    PC/NA || CP/Cyro || RIP soft caps
  • Dominion_Nightblade
    LOL WAT?! You guys are just trolling me now..lol
    Well, have you ever actually played one of these proc builds?

    You ever play one of those wardens with vVH destro, zaans, pre nerf malacath. You know the ones with the bear ulti for body block and massive damage. Almost unkillable and godly damage. I have, it was cheese. Not so easy to do that anymore now is it?
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    techyeshic wrote: »
    Soul_Demon wrote: »
    I've barely seen damage procs, instead we have a stat burst meta. That's what yall wanted, right?

    That's exactly what I wanted personally. Still requires skill to use those high stats effectively. The old proc meta was skill enhancing sets decided the victor, not the actual skill of said victor. Besides all the bugs and bombers(lol) I really like this patch!

    Not really man......two sides of the same coin. If you do good builds based on stats alone you consider race, class, passives, buff, debuffs and finally develop a rotation. If you use proc sets you do builds considering race, class, passives, buff, debuffs and finally develop a rotation. They are identical in nature and either you select what works well or you dont. To think one is 'skill' and the other is dumb luck is ......shortsighted and likely bias due to having an affinity for one method vs the other.

    Its rather like solo play, ganking, organized groups, 1vx play......they all require the same skillsets to be applied to be successful.....to think or claim one is superior to the other in skills required is just that bias of what you are good at creeping in.

    Lol nani? So you mean to tell me that the old proc meta where is was mega free damage for simply just doing damage, most couldn't be dodged or purged and you can build mega tanky, is the same as wearing really high stat sets and having to do all the damage and healing yourself with your abilities, reflexes, and timing...? That makes absolutely no sense to say the least.

    Just have to ignore the details in the word "rotation" and it all makes sense. Hide the facts and make it sound good

    LOL WAT?!
    You guys are just trolling me now..lol

    That was entirely tongue in cheek.
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭
    You ever play one of those wardens with vVH destro, zaans, pre nerf malacath. You know the ones with the bear ulti for body block and massive damage. Almost unkillable and godly damage.
    Not that exact setup, but I've played with pet cheese and Zaan. Yea it melts the full potatoes that stand in your Zaan, but that's also one of the easiest procs to counter, and the damage was pretty mediocre outside of that (CP Cyro). Those sort of proc builds actually played very similarly to the stat based attrition builds that existed before they nerfed the hell out of dots/bleeds/defiles. It was a much more dynamic meta than the current one shot fest.
    PC/NA || CP/Cyro || RIP soft caps
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    there was nothing wrong with proc sets, they should have never been turned off to start with.

    and no i am not joking and no i am not being sarcastic.


    Edited by Gilvoth on 9 June 2021 14:33
Sign In or Register to comment.