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gamebreaking ( no 'E' to use/open dungeon DOOR) bug for *all* or just one?
Greetings, last night me & my guildmates were running the dungeon on 'Bangkorai' map called 'Unhallowed Dawn' on PC/NA server and somehow the DOOR into the 3rd or 4th regular boss ( aka 'Ondagore the Mad' ) wouldn't allow us to pass, because it didn't have 'E' (use) function for us to OPEN or interact with it. ----> https://i.imgur.com/ST21gmX.jpg
Edited by NeeScrolls on 7 April 2021 22:37
And yes, we tried using the work-a-round method of /reloadui command, but it didn't seem to do anything. We also tried leaving the instance (exiting the dungeon) and re-entering, but that dind't work either. Finally, we even tried 'X' abandon the quest (while still inside) but that didn't help either of course.
Now, i've heard of this type of bug happening in certain 'E' to use/interact situations, whereby players use the common /reloadui method and it fixes itself ...but just in case it might be specific to 'Unhallowed Dawn' sequencing in particular, i figured it couldn't hurt to post here about it.
1 of our group members also filed an in-game CSR report and here's that Ticket # 210407-000457 , in case that helps to check our server-logs @ZOS_Adrikoth ?
Only 1 of us (me) hadn't done this particular dungeon before, and so technically it was "my" quest within. So, it's possible something post-dialog (before this boss fight) didn't get triggered in the code sequence , but i'm not sure how because we moved as a group together (although sometimes they moved ahead of me , thru phase door/pathways ) .
We also did all the *secret* bosses up until that point, as well as clicking & acquiring all those subsequent *bonus buffs*, which ended up running out of timer---> https://i.imgur.com/rlAhY10.jpg
Obviously, it was somewhat of a major letdown since it's such an AMAZING fun dungeon (and long lol ) and then we couldn't proceed anymore to finish what we started. So yeah not much we can do about it other than restart from scratch and hope this same 'door bug' doesn't happen again.
Thanks, regards, @Nee (in-game)