orion_1981usub17_ESO wrote: »Many a time have I turned a fight around even after they got a wombo combo on me as their opener... I'm not saying it's easy, I'm saying:
1. Your not out of the fight tell your out of the fight.
2. Never discount the smallest advantage.
3. Bully the weak.
4. Never be in a position of weakness
That how pvp works and complaining about it only show that these four rules are really hard to enact in practice. But if you adamantly practice at them, you'll become better.
nesakinter wrote: »Nope, that will lead to a DoT meta. Just nerf procs and call it a day.
orion_1981usub17_ESO wrote: »orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
Absolutely, you do not know what will remove that last hitpoint. A player with 1 hit point can kill you, no intelligent person dismisses damage simply because it doesn't have big numbers. That warden will hit flies, sub assualt and dizzy swing to hit you with all three and have wings for 10% extra damage. And if he doesn't kill you, them your free to heal, shield, ect. The damage he's done. This is basic concepts. Pressure is pressure and dot have a role in that but they're not meant to be burst and neither of those are aoe. It's why you have three options in cp to increase damage. Use your skills properly and you won't have any problems.
[snip]
[Edited to remove Baiting]