I think I have come to the conclusion of why proc sets are so popular. It really is the builds that do not have a good class burst or weapon burst that need the proc sets to get kills. I mean seriously try and put together a dot build in the current cyrodiil with one spamable and no burst and see if you get any kills. Class dots are laughable damage and useless if they do not provide some sort of buff or debuff. If they really want to make proc sets go away provide more burst to all the builds or make dots mean something.
Thats just wrong. Most people go Magsorc, Magplar and Stamblade. Magsorc because of the Burst, Magplar because their insane DoT pressure paired with Jesus Beam to counter especially the Stamblades with their insane Surprise Attack hits.
techyeshic wrote: »Thats just wrong. Most people go Magsorc, Magplar and Stamblade. Magsorc because of the Burst, Magplar because their insane DoT pressure paired with Jesus Beam to counter especially the Stamblades with their insane Surprise Attack hits.
What magplar DOT pressure? You do realize jabs/sweeps is not a DOT
@techyeshic Jabs are a DoT they even were buffed previously by Thaumaturge, Flare, Reflective Light/Vampires bane together with Entropy paired with a Jesus beam to finish.
@techyeshic Jabs are a DoT they even were buffed previously by Thaumaturge, Flare, Reflective Light/Vampires bane together with Entropy paired with a Jesus beam to finish.
Joy_Division wrote: »@techyeshic Jabs are a DoT they even were buffed previously by Thaumaturge, Flare, Reflective Light/Vampires bane together with Entropy paired with a Jesus beam to finish.
Not any more. Flare is a gimmicky snipe skill on a spec poorly suited for it, Reflective Light is weak, and Entropy is available to all classes. Don't even get me started on POTL/Backlash which is supposed to be equivalent to Warden Shalks. Magplar kit without procs comes nowhere near Sorcs, Stamblades, or Stamdens.
SshadowSscale wrote: »Title correction: No burst+ nos skill = no kills
If you are struggling to get kills without carry sets then that is a l2p issue
I think I have come to the conclusion of why proc sets are so popular. It really is the builds that do not have a good class burst or weapon burst that need the proc sets to get kills. I mean seriously try and put together a dot build in the current cyrodiil with one spamable and no burst and see if you get any kills. Class dots are laughable damage and useless if they do not provide some sort of buff or debuff. If they really want to make proc sets go away provide more burst to all the builds or make dots mean something.
techyeshic wrote: »Thats just wrong. Most people go Magsorc, Magplar and Stamblade. Magsorc because of the Burst, Magplar because their insane DoT pressure paired with Jesus Beam to counter especially the Stamblades with their insane Surprise Attack hits.
What magplar DOT pressure? You do realize jabs/sweeps is not a DOT
Especially when jabs simply don't register because where the player is on screen is not where they are on the server, so your just jabbing air. Or you can be standing right in front of someone and Jesus beam is "out of range" 😂
I think I have come to the conclusion of why proc sets are so popular. It really is the builds that do not have a good class burst or weapon burst that need the proc sets to get kills. I mean seriously try and put together a dot build in the current cyrodiil with one spamable and no burst and see if you get any kills. Class dots are laughable damage and useless if they do not provide some sort of buff or debuff. If they really want to make proc sets go away provide more burst to all the builds or make dots mean something.
L2p issue indeed. I quit because the proc. The first procalypse was bad. The second was bad. And I am pretty sure the third will be bad. I'm enjoying no proc cyrodiil until the proc come back.
What exactly is no burst in your opinion?
I made stamdk with dots and leap and have no issue killing people. I do have 6k+wd so i ask again what is burst. My leap? I would say it is but ill ask than what class don't have acces to burst skill/ult?
Ofc if you dont have high wd/sd and dont use any form of burst or ultimate and just relly on dots you wont kill anyone. But why would you do that?
orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
I think I have come to the conclusion of why proc sets are so popular. It really is the builds that do not have a good class burst or weapon burst that need the proc sets to get kills. I mean seriously try and put together a dot build in the current cyrodiil with one spamable and no burst and see if you get any kills. Class dots are laughable damage and useless if they do not provide some sort of buff or debuff. If they really want to make proc sets go away provide more burst to all the builds or make dots mean something.
L2p issue indeed. I quit because the proc. The first procalypse was bad. The second was bad. And I am pretty sure the third will be bad. I'm enjoying no proc cyrodiil until the proc come back.
It is not a L2P issue. Class dots are crap. Compare any class dot to a proc and you will see. You don't even get the equivalent tic from a crit that you get from a noncrit proc tic. They are not even worth slotting if you don't get some sort of additional benefit from them like a buff or debuff.
Fully buffed vampires bane is 12312 over 16 seconds in a PVP setup. That is 769.5 dps.
Degeneration is 11172 over 10 seconds. That is 1117.2 dps. (Note don't take the everlasting magic passive in mages guild. It only extends the time but has the same total damage. So, overall a dps loss.)
Solar barrage is 2179 every 2 seconds. That is 1089.5 dps. (That is the lesser used morph of solar flare.)
Compare those dots to what I can use from a proc set.
Grothdarr 2124 a second.
Auroran 1353 every 0.5 seconds. That is 2706 dps.
Unleashed 19734 over 10 seconds. That is 1973.4 dps.
Venomous smite 2241 a second.
Viper 6400 over 4 seconds. That is 1600 dps. The closest one to any class dot and still better.
And, using stat gear doesn't make those class dots equivalent either. It would be insane to use stat gear over proc gear especially if you don't have a reliable burst to put someone into execute range.
We had one patch that class dots actually meant something. But, wow the complaints about that were out of this world. When the reality was no-one wanted to do the simple thing of slotting a purge. Which is what people say they want. They want to have skills that have counter plays. But, not really. They just want to win.
If anyone really thinks it's a L2P issue then prove me wrong. Put together a dot build with no burst or procs and see if you can get kills then post the video to this thread. And, please don't do it in the middle of a zerg with 10 people hitting the same person. That isn't a real kill with dots.
orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
Some dots hit harder than you might think, my stam warden build's flies used to hit for 1k-1.2k per tick last patch. This patch they hit even harder due to having even more WD. This is even more so on Necros who have built in 15% dot damage. My magcro hits 1.5k-2k dot ticks with entropy and flame clench. My magplar too with his solar barrage ticking 1.2k on people in Cyrodiil
orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
I think I have come to the conclusion of why proc sets are so popular. It really is the builds that do not have a good class burst or weapon burst that need the proc sets to get kills. I mean seriously try and put together a dot build in the current cyrodiil with one spamable and no burst and see if you get any kills. Class dots are laughable damage and useless if they do not provide some sort of buff or debuff. If they really want to make proc sets go away provide more burst to all the builds or make dots mean something.
L2p issue indeed. I quit because the proc. The first procalypse was bad. The second was bad. And I am pretty sure the third will be bad. I'm enjoying no proc cyrodiil until the proc come back.
It is not a L2P issue. Class dots are crap. Compare any class dot to a proc and you will see. You don't even get the equivalent tic from a crit that you get from a noncrit proc tic. They are not even worth slotting if you don't get some sort of additional benefit from them like a buff or debuff.
Fully buffed vampires bane is 12312 over 16 seconds in a PVP setup. That is 769.5 dps.
Degeneration is 11172 over 10 seconds. That is 1117.2 dps. (Note don't take the everlasting magic passive in mages guild. It only extends the time but has the same total damage. So, overall a dps loss.)
Solar barrage is 2179 every 2 seconds. That is 1089.5 dps. (That is the lesser used morph of solar flare.)
Compare those dots to what I can use from a proc set.
Grothdarr 2124 a second.
Auroran 1353 every 0.5 seconds. That is 2706 dps.
Unleashed 19734 over 10 seconds. That is 1973.4 dps.
Venomous smite 2241 a second.
Viper 6400 over 4 seconds. That is 1600 dps. The closest one to any class dot and still better.
And, using stat gear doesn't make those class dots equivalent either. It would be insane to use stat gear over proc gear especially if you don't have a reliable burst to put someone into execute range.
We had one patch that class dots actually meant something. But, wow the complaints about that were out of this world. When the reality was no-one wanted to do the simple thing of slotting a purge. Which is what people say they want. They want to have skills that have counter plays. But, not really. They just want to win.
If anyone really thinks it's a L2P issue then prove me wrong. Put together a dot build with no burst or procs and see if you can get kills then post the video to this thread. And, please don't do it in the middle of a zerg with 10 people hitting the same person. That isn't a real kill with dots.
That is because you got hooked on FREE damage buff from procs.
[snip] We all have to make choices... cannot be tanky and deal free crazy damages..
orion_1981usub17_ESO wrote: »orion_1981usub17_ESO wrote: »[snip] Show me a 2h warden that isn't casting flies dot and I'll show you [snip] missing out on 5% dmg. Each dot has functionality and low damage... and if you have friends that damage can add up quick if not dealt with. But dots can't replace main spammables that's sole purpose is generally just damage, that would up end the balance of skill. Understand why you should have a dot on your build but over reliance on any one type of damage is overboard. You only have 10 skills slotted, [snip] three different spammables that all just do damage with no utility... wasteful [snip]. But have a dot, an aoe and a spammable and now you got a build.
So, you're suggesting it is that dot that is killing the person and not the warden spamming dizzying swing in combination with subterranean assault. Sure the extra damage is nice but let's be real it is the burst combination that is killing the person. Flies just make the burst more effective. The damage is pitiful.
Absolutely, you do not know what will remove that last hitpoint. A player with 1 hit point can kill you, no intelligent person dismisses damage simply because it doesn't have big numbers. That warden will hit flies, sub assualt and dizzy swing to hit you with all three and have wings for 10% extra damage. And if he doesn't kill you, them your free to heal, shield, ect. The damage he's done. This is basic concepts. Pressure is pressure and dot have a role in that but they're not meant to be burst and neither of those are aoe. It's why you have three options in cp to increase damage. Use your skills properly and you won't have any problems.
[snip]
[snip] My wife and I have been trying a bunch of different characters/classes and not having any issues at all getting kills. As a matter of fact, we used to avoid the kill 40 player quests previously as they took forever to complete, now we complete them in no time. Cyro is actually pretty fun at the moment IMHO.