ry to fight against 15-20 VR vampires that know what they are doing even with numbers 2:1
They are VAMPIRES. Are you seriously suggesting that mere humans should be of equal power? Level up fighters guild abilities to dela with them
FG skills are USELESS aside of the ult. hoping for an odd chance of 5% hit and gimp is stupid, especially when it costs a lot of stamina, which is already a taxed resource and you are dealing with mass vampires.
Do not give me this "They are VAMPIRES" BS, because if they made it into PvP they should be balanced.
This is one of the sad outcomes of not putting stuff in the mass beta testing, where people would catch out how stupidly powerful vampire template is in PvP, same with VR ranked sorc and bolt escape.
During beta it was already showing up that magicka users > stamina users. and with the full release, mass VR levels and broken stuff like vampires (especially vampire DKs in LA) it only goes further.
Magicka in general needs some nerf hammer especially to recovery rates or stamina needs a LOT of love, and on top of that some of the abilities like bolt escape and vampires elusive mist need a big increase in cost or cast animation/delay.
If not, soon the PvP will change into Vampire:Bloodlines wars
I'm not going to comment any more about bolt escape as I already have previously.
In regards to vampires a real easy solution is give them a con to being a vampire. Say 25% less HP? Something like that a con. Not jut all pro's. See what where I'm getting at? It becomes a choice if I'm willing to take that sacrifice for that gain, not just pure gain.
Who's with me?
ry to fight against 15-20 VR vampires that know what they are doing even with numbers 2:1
They are VAMPIRES. Are you seriously suggesting that mere humans should be of equal power? Level up fighters guild abilities to dela with them
FG skills are USELESS aside of the ult. hoping for an odd chance of 5% hit and gimp is stupid, especially when it costs a lot of stamina, which is already a taxed resource and you are dealing with mass vampires.
Do not give me this "They are VAMPIRES" BS, because if they made it into PvP they should be balanced.
This is one of the sad outcomes of not putting stuff in the mass beta testing, where people would catch out how stupidly powerful vampire template is in PvP, same with VR ranked sorc and bolt escape.
During beta it was already showing up that magicka users > stamina users. and with the full release, mass VR levels and broken stuff like vampires (especially vampire DKs in LA) it only goes further.
Magicka in general needs some nerf hammer especially to recovery rates or stamina needs a LOT of love, and on top of that some of the abilities like bolt escape and vampires elusive mist need a big increase in cost or cast animation/delay.
If not, soon the PvP will change into Vampire:Bloodlines wars
I'm not going to comment any more about bolt escape as I already have previously.
In regards to vampires a real easy solution is give them a con to being a vampire. Say 25% less HP? Something like that a con. Not jut all pro's. See what where I'm getting at? It becomes a choice if I'm willing to take that sacrifice for that gain, not just pure gain.
Who's with me?
So 50% fire weakness is not enough drop a Nova or any Fire AoE and bye bye vamps way before the spells even ends.
ry to fight against 15-20 VR vampires that know what they are doing even with numbers 2:1
They are VAMPIRES. Are you seriously suggesting that mere humans should be of equal power? Level up fighters guild abilities to dela with them
FG skills are USELESS aside of the ult. hoping for an odd chance of 5% hit and gimp is stupid, especially when it costs a lot of stamina, which is already a taxed resource and you are dealing with mass vampires.
Do not give me this "They are VAMPIRES" BS, because if they made it into PvP they should be balanced.
This is one of the sad outcomes of not putting stuff in the mass beta testing, where people would catch out how stupidly powerful vampire template is in PvP, same with VR ranked sorc and bolt escape.
During beta it was already showing up that magicka users > stamina users. and with the full release, mass VR levels and broken stuff like vampires (especially vampire DKs in LA) it only goes further.
Magicka in general needs some nerf hammer especially to recovery rates or stamina needs a LOT of love, and on top of that some of the abilities like bolt escape and vampires elusive mist need a big increase in cost or cast animation/delay.
If not, soon the PvP will change into Vampire:Bloodlines wars
I'm not going to comment any more about bolt escape as I already have previously.
In regards to vampires a real easy solution is give them a con to being a vampire. Say 25% less HP? Something like that a con. Not jut all pro's. See what where I'm getting at? It becomes a choice if I'm willing to take that sacrifice for that gain, not just pure gain.
Who's with me?
So 50% fire weakness is not enough drop a Nova or any Fire AoE and bye bye vamps way before the spells even ends.
So your saying im forced to change my weapon to a destro fire staff just for so i can take advantage of vamp weakness? Oh and the fact is not all classes have fire based spells... only DK right?
Yeah lower fire resistance is VERY laughable con!
So your saying im forced to change my weapon to a destro fire staff just for so i can take advantage of vamp weakness? Oh and the fact is not all classes have fire based spells... only DK right?
Yeah lower fire resistance is VERY laughable con!
james220823b14_ESO wrote: »SwampRaider wrote: »driosketch wrote: »The emperor siege bonus having an effect on troops was removed way back in the beta. No idea how it made it into live.driosketch wrote: »The emperor siege bonus having an effect on troops was removed way back in the beta. No idea how it made it into live.
James is whining. because the Fire Ballista's DoT hurts his group.
Learn to heal fire damage, sir spartan legion man.
SIEGE
The siege weapon bonus applies to troops. and let me tell you. IT IS NEEDED. ESPECIALLY, when you are fighting on two fronts.
EMPEROR:
Emperor should go to the person with the most time spent and AP earned in cyrodiil. My guildy earned it fair and square by fully dedicating himself to PVP. Raza'el is not two people
MERCS:
On the topic of Mercs. If people want to waste AP on them. so be it. I jsut want to let you know that Mercs are useless. I jsut guested into auriels bow and put 20 mercs down.,...... they got insta zerged by 100 AD.
SCROLLS:
its warfare you buttface(I know immature). if i want to break down a door and steal a scroll and forget about taking the keep... I can
If they nerf Cyrodiil any more.. it wont feel like real warfare. remember, you can play the way you want. We, at our guild, choose unorthodox tactics. and that is how we succeed and how we have been succeeding in LIVE and in past betas
your friend,
Eros DC PVP group Commander
Your a idiot who seen nothing of 3X siege dmg use an addon.......... Your dmg is 3x our siege, I am healer and unless we have two healers spam 4 abilities everyones dead. You talk from the safety of the a side your being carried on "group commander". Because on every front without Raz, your a joke...... 400k points farming you to prove it.
1.8k crits maybe, but not in pvp where all damage is like 50% of normal. What crits 1.8 on mobs will crit 900 on player. Not sure about it. Maybe it affects only stealth critsjames220823b14_ESO wrote: »Bow's are reported as being strong with enough CC that a good player will never allow you to reach them especially if you open up with Snipe, critical hits reporting around 1800 dmg.