VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.
The jewelry crafting system has been out for almost 3 years now.
Can we remove this constraint?
tomofhyrule wrote: »The jewelry crafting system has been out for almost 3 years now.
Can we remove this constraint?
The problem here is that the item IDs are different. Anything pre-Summerset was set as one ID, and then the stuff post was made to be destructable. As such, they'd have to pretty well find every individual item in the game to swap the IDs.
It's been a while, so they figure that not many people have a pre-Summerset piece of jewelry, which are all technically deprecated content at this point.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.
PizzaCat82 wrote: »Why are you still holding on to something they've purposedly made undeconstructable?
Like 99% of people have vendor'd them by now. I don't expect they'll change the rules for that 1% that hasn't logged on in 2 years.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.
VaranisArano wrote: »You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
If you have only one character and play only one character, yes, it would be.
If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.
Nope. Once the rule, always the rule.
You held on on those, hoping you'd one day be able to deconstruct them. It will never happens.
Vendor them, or sell them in guild if they are from precious sets.
Still have some purple ones from the before the change but its mostly stuff I don't want to deconstruct anyway like SPC jewelry. Tend to hold on to purple jewelry unless real trash sets.volkeswagon wrote: »Yeah might as well change it. It's not like people still have a stockpile of the old jewelry around.