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"This item cannot be desconstructed."

AlnilamE
AlnilamE
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The jewelry crafting system has been out for almost 3 years now.

Can we remove this constraint?

Related note: Why can't we research transmuted items when we can research Mythics?
The Moot Councillor
  • VaranisArano
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    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.
  • Starlock
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    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.
  • renne
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    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.
  • AlnilamE
    AlnilamE
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    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    I was trying to give my alts something to do. And since they already know Arcane/Healthy/Robust from the old jewelry, I figured I'd transmute it into a trait they didn't know yet.

    And now I have 6 pieces of jewelry I can't use for research or deconstruct.
    renne wrote: »
    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.

    People do transmute stuff into Nirnhoned to get stones if they have too many transmutes. Less an issue now that the cap is higher than when it was 200.
    The Moot Councillor
  • tomofhyrule
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    AlnilamE wrote: »
    The jewelry crafting system has been out for almost 3 years now.

    Can we remove this constraint?

    The problem here is that the item IDs are different. Anything pre-Summerset was set as one ID, and then the stuff post was made to be destructable. As such, they'd have to pretty well find every individual item in the game to swap the IDs.

    It's been a while, so they figure that not many people have a pre-Summerset piece of jewelry, which are all technically deprecated content at this point.
  • AlnilamE
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    AlnilamE wrote: »
    The jewelry crafting system has been out for almost 3 years now.

    Can we remove this constraint?

    The problem here is that the item IDs are different. Anything pre-Summerset was set as one ID, and then the stuff post was made to be destructable. As such, they'd have to pretty well find every individual item in the game to swap the IDs.

    It's been a while, so they figure that not many people have a pre-Summerset piece of jewelry, which are all technically deprecated content at this point.

    Yeah, I understand that there are different item IDs, but that doesn't mean they cannot be made deconstructable.

    There are probably more legacy pieces out there than you'd think. I remember someone mentioning they used those to upgrade so they wouldn't accidentally deconstruct them.
    The Moot Councillor
  • Bradyfjord
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    I vendored mine and moved on. The last to go were my agility and willpower sets.
  • VaranisArano
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    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    I'm not sure that "I want to get out of buying or farming nirncrux to make a nirnhoned weapon for my alt" is going to be the selling point for the Devs you hope it is. :lol:

    Besides, there's already an allowed workaround for that. Transmute a weapon to nirnhoned, then deconstruct it for a decent chance at nirncrux. Repeat until you get nirncrux, then craft a regular nirnhoned item for your alt. Sure, it might cost you some extra crystals, but that's how ZOS allows you to do what you say you want to.
  • Starlight_Whisper
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    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    Other characters
  • virtus753
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    Transmuted items seem to remain their original trait according to their ID but have the new trait applied over the old one like an enchantment of sorts. They will still show up as their original trait in add-ons like Craftstore.

    The way they programmed transmutation means they’d have to go back and rewrite it to enable researching transmuted gear.

    ETA Varanis best me to this: What you can do is transmute a weapon to nirn, break it down for the nirncrux, and craft a non-transmuted weapon that is nirn to research.

    It’s much less efficient, but it’s better than nothing.
    Edited by virtus753 on 24 February 2021 15:30
  • Starlock
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    renne wrote: »
    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.

    No. Personally, I couldn't care less. I'm simply pointing out why allowing research for transmuted items wouldn't be pointless as was claimed.
  • QuebraRegra
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    AlnilamE wrote: »
    The jewelry crafting system has been out for almost 3 years now.

    Can we remove this constraint?

    Related note: Why can't we research transmuted items when we can research Mythics?

    can't deconstruct should have NEVER even been a thing.. annoying AF.
  • PizzaCat82
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    Why are you still holding on to something they've purposedly made undeconstructable?

    Like 99% of people have vendor'd them by now. I don't expect they'll change the rules for that 1% that hasn't logged on in 2 years.
  • AlnilamE
    AlnilamE
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    PizzaCat82 wrote: »
    Why are you still holding on to something they've purposedly made undeconstructable?

    Like 99% of people have vendor'd them by now. I don't expect they'll change the rules for that 1% that hasn't logged on in 2 years.

    Well, until the sticker book came out, I was holding on to a number of jewelry pieces for sets I might want to try out some time, as well as duplicates of useful sets that I might want to set up an alt with.

    Since then, I've been using those pieces to research, which brought me to my present conundrum.
    The Moot Councillor
  • UntilValhalla13
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    I mean, anytime they tweak or try to change anything that's 3+ years old, it just breaks something further in the game. Sprint and block STILL don't always work correctly after they "fixed" them.
  • Ratzkifal
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    renne wrote: »
    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.

    It's not free, you still spend 50 transmute crystals. And in the case of Nirncrux you can actually deconstruct the transmuted item to get Nirncrux out of it. That doesn't work for jewelry though because you get one tenth of a trait material item at best.
    This Bosmer was tortured to death. There is nothing left to be done.
  • volkeswagon
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    Yeah might as well change it. It's not like people still have a stockpile of the old jewelry around.
  • preevious
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    Nope. Once the rule, always the rule.

    You held on on those, hoping you'd one day be able to deconstruct them. It will never happens.
    Vendor them, or sell them in guild if they are from precious sets.
  • barney2525
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    renne wrote: »
    Starlock wrote: »
    You can't transmute an item into a trait unless you already know the trait, so researching transmuted items (which are bound, anyways) would be pointless.

    If you have only one character and play only one character, yes, it would be.

    If you have multiple characters and want to transmute some weapons to nirn on your crafter to research them on another character? Considering the price of nirn these days? 'Nuff said.

    So basically you just want a free way to get around either having to buy nirhoned items or farming nirncrux yourself.


    Can't blame someone for trying ....

    :#
  • AlnilamE
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    preevious wrote: »
    Nope. Once the rule, always the rule.

    You held on on those, hoping you'd one day be able to deconstruct them. It will never happens.
    Vendor them, or sell them in guild if they are from precious sets.

    No, I only held on to stuff that I might need one day. The only thing that bums me about it is that I spend 200 transmute crystals changing traits and I can't research them on my alts.

    Most of it is bound, but even if it wasn't I would feel like I'm trying to cheat new players by selling something they can't deconstruct. Which is another thing they need to look at, because new players won't know some jewelry can't be deconned.
    The Moot Councillor
  • zaria
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    Yeah might as well change it. It's not like people still have a stockpile of the old jewelry around.
    Still have some purple ones from the before the change but its mostly stuff I don't want to deconstruct anyway like SPC jewelry. Tend to hold on to purple jewelry unless real trash sets.
    Sold all my old blue ones once the sticker book came.

    However number of old jewelry starts getting low by this point and removing this rule would have no impact.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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