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Tired of CP leveling

  • Asardes
    Asardes
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    rrimöykk wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.

    Go do Godslayer or Gryphon Heart with cp200.

    So no, you can not do EVERYTHING in this game at low cp. Even vet dlc dungeons have a cp cap for a reason.

    We will still need max level in cp 2.0 if we want to reach the full potential.

    NefasQ made a character on EU and managed to get Gryphon Heart at CP300. Because he knows how to play. Which is way more important than CP. https://forums.elderscrollsonline.com/en/discussion/528668/cp-308-tank-gryphon-heart-hm-speed-run-no-death
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • QuebraRegra
    QuebraRegra
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    leveling in some MMOs, and other RPGs has been used by devs to replace actual content of value. Must keep the players grinding, so they will continue paying.
    Starlock wrote: »
    leveling in some MMOs, and other RPGs has been used by devs to replace actual content of value. Must keep the players grinding, so they will continue paying.

    Paying. You meant that last word to be paying? Yes. Yes indeed.

    MMOs are one of the genres identified by researchers as causing the most problems with video game addiction. This is more than likely by design, not by accident. If you addict customers to a game, you keep them playing. If you keep them playing, you keep them paying.

    This title hasn't exactly shied away from that but has been somewhat more customer-friendly by avoiding massive XP/progression grinds. That balance may be changing, which carries with it additional risks for people prone to gaming addiction or currently struggling with it. If this goes through, most of y'all will be fine but be careful; try not to let this trap you and if it does, seek support from those you trust.

    YES, most certainly paying.. or course that means playing... The endgame for the company is profit.

    IDK rather to click agree or Insightful on what U have said...

    Yeah too late for me in terms of addiction... That said, over frustration or what I see as outright exploitation will make me quit again.. and I'll move on to the next fix ;)

    [snip]
    [edited for inappropriate content]
    Edited by ZOS_Icy on 22 June 2025 18:15
  • Massacre_Wurm
    Massacre_Wurm
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    Asardes wrote: »
    rrimöykk wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.

    Go do Godslayer or Gryphon Heart with cp200.

    So no, you can not do EVERYTHING in this game at low cp. Even vet dlc dungeons have a cp cap for a reason.

    We will still need max level in cp 2.0 if we want to reach the full potential.

    NefasQ made a character on EU and managed to get Gryphon Heart at CP300. Because he knows how to play. Which is way more important than CP. https://forums.elderscrollsonline.com/en/discussion/528668/cp-308-tank-gryphon-heart-hm-speed-run-no-death

    Yeah. But rest of the group ( except 2 people ) was max cp. So what is your point ?
  • LightYagami
    LightYagami
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    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • MasterSpatula
    MasterSpatula
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    I sometimes felt like I was the only one who liked the "cap" staying at 810 for as long as it did. It was nice to have one less thing to worry about.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Duplomancer
    Duplomancer
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    I sometimes felt like I was the only one who liked the "cap" staying at 810 for as long as it did. It was nice to have one less thing to worry about.

    I was stoked when I hit 810. I hate XP curves that go up and up that do not provide a power payoff that justifies the cost and time spent to get it. I don't want things handed to me, putting some effort in is fine, but this will get ridiculous.

    A friend put it perfectly "I don't mind if it is hard to do, just have respect for my time."
  • ThorianB
    ThorianB
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    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.
  • LightYagami
    LightYagami
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    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    Edit: I'm at CP 1000s now, I can beat many good players at the current CP settings too.

    But I don't think I can beat good players with 2000+ CP more than me. Again, it's not only a few percent, but huge difference.

    Under the current CP PvP environment, you can try to make a CP 160 toon to fight CP 810 toons of skillful players as an analogy. Try it and you'll understand how important the a few times difference in CP can be.

    You don't need to trust me, just see how those dedicated PvP YouTubers are concerning the CP change.
    Edited by LightYagami on 11 February 2021 05:12
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • ThorianB
    ThorianB
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    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.
  • LightYagami
    LightYagami
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    ThorianB wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.

    One simple question, Can you fight CP 810 skillful players with a your CP160 toon?
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • LightYagami
    LightYagami
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    @ThorianB

    "You can do everything in this game with a few hundred CP at most"

    Let's see how people with a few hundred CP survive at CP PvP when the cap is 3600.

    Action is better than talking.
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • LadyDestiny
    LadyDestiny
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    Meiox wrote: »
    Who joins a 6 year old + game and thinks, "Hrm I bet ill hit max in quick order" ?

    Anyone who played another mmo?
    I know no other mmo from the last 10 years, where you have to grind so long to reach max level.

    Level: L50 and 3600 CP I don't know, but I guess aroung 2 years if you don't play several hours each day
    Mounts: 180 days
    Crafting: getting all traits probably more than a year

    BDO......that games takes your whole life and the reason I quit playing it. I don't mind grind, but this cp update is kind of a shock. Not sure I will continue playing and I've been here since pc beta. I don't feel anywhere confident in having enough cp to be relevant once this goes live. I barely had time to play other classes before. Now they will just sit untouched forever.
  • rrimöykk
    rrimöykk
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    Asardes wrote: »
    rrimöykk wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.

    Go do Godslayer or Gryphon Heart with cp200.

    So no, you can not do EVERYTHING in this game at low cp. Even vet dlc dungeons have a cp cap for a reason.

    We will still need max level in cp 2.0 if we want to reach the full potential.

    NefasQ made a character on EU and managed to get Gryphon Heart at CP300. Because he knows how to play. Which is way more important than CP. https://forums.elderscrollsonline.com/en/discussion/528668/cp-308-tank-gryphon-heart-hm-speed-run-no-death

    Yes, by having 11 others around him with the best gear in game and, max cp, best min/max gear etc.

    You can carry lvl 10 player through any achievement in this game if you want to. If he wasn't NefasQ, would that team still take cp300 with them?
  • rrimöykk
    rrimöykk
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    This change won't bring new players to this game as the cap is absurd with low levels and high levels.

    When the new players hear about max lvl of 3600, no way they want to continue to play when they know it will take year(s) to achieve that. This is a very risky move by ZOS.
  • Ocelot9x
    Ocelot9x
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    ThorianB wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.

    Are you denying the fact that in ESO pvp healing 10% and mitigating 10% more damage isn't important?

    People who are playing since launch don't want to start grinding again. You know, there are people who are competitive and those people are also the ones that keep this game alive.
    Hardcore pvpers post videos on youtube creating content and generating views and advertising this game
    Hardcore pvpers buy the latest chap/dlc day one to grind for 24h the new op item to get back asap in cyrodiil
    Hardcore pvpers create relationship and drama, making people more hooked on the game.

    And you know what hardcore pvpers hate? Grinding, because it requires absolutely no skill and it's boring.
    They increased the cp cap without giving new ways to exp. You know how many runs of skyreach I've done? And before that, how many hours ive spent in alikr? Or days with the feral bosmers?
    Yes you get a lot of xp from dailies, but you think I'm having fun speedrunning through the same dungeon for the 1829th time, after grinding 12 characters to undaunted 9?

  • Pallio
    Pallio
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    900cp LFG vas +2

    LOL see how ridiculous that will sound
  • ClawOfTheTwoMoons
    ClawOfTheTwoMoons
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    Ocelot9x wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.

    Are you denying the fact that in ESO pvp healing 10% and mitigating 10% more damage isn't important?

    People who are playing since launch don't want to start grinding again. You know, there are people who are competitive and those people are also the ones that keep this game alive.
    Hardcore pvpers post videos on youtube creating content and generating views and advertising this game
    Hardcore pvpers buy the latest chap/dlc day one to grind for 24h the new op item to get back asap in cyrodiil
    Hardcore pvpers create relationship and drama, making people more hooked on the game.

    And you know what hardcore pvpers hate? Grinding, because it requires absolutely no skill and it's boring.
    They increased the cp cap without giving new ways to exp. You know how many runs of skyreach I've done? And before that, how many hours ive spent in alikr? Or days with the feral bosmers?
    Yes you get a lot of xp from dailies, but you think I'm having fun speedrunning through the same dungeon for the 1829th time, after grinding 12 characters to undaunted 9?

    You guys are wrong don't you get it? You aren't supposed to grind or do any of that. This game is about juggling potions in Riften and questing. You are supposed to get your exp from your daily dungeon and questing. Heh nobody is forcing you to get to max level, this isn't a job and those groups that want to be competitive are toxic and no good. Personally I can't wait for cp 2.0, the big bad power creep needed to be taken down a notch. Also you don't need max cp to fight in pvp. Don't you know that those stars that give more offense and defensive stats don't mean anything? You end game players are so entitled.



    /s
    Edited by ClawOfTheTwoMoons on 11 February 2021 19:19
  • ClawOfTheTwoMoons
    ClawOfTheTwoMoons
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    Pallio wrote: »
    900cp LFG vas +2

    LOL see how ridiculous that will sound

    You don't need 900 cp. "ThE dEvS did InTeRnaL TestinG" and completed all content with no cp! It might have taken them a few hours and a dozen or more wipes but they did it. :)
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    All that grinding CP does is reward players that have more time on their hands. A player with more time grinding will have an advantage over a player at a lower level. This advantage wouldn't exist without CP 2.0. (It exists within the current CP system but the current CP system doesn't require thousands of CP to be competitive)

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on 22 June 2025 18:16
  • Ocelot9x
    Ocelot9x
    ✭✭✭✭✭
    Ocelot9x wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.

    Are you denying the fact that in ESO pvp healing 10% and mitigating 10% more damage isn't important?

    People who are playing since launch don't want to start grinding again. You know, there are people who are competitive and those people are also the ones that keep this game alive.
    Hardcore pvpers post videos on youtube creating content and generating views and advertising this game
    Hardcore pvpers buy the latest chap/dlc day one to grind for 24h the new op item to get back asap in cyrodiil
    Hardcore pvpers create relationship and drama, making people more hooked on the game.

    And you know what hardcore pvpers hate? Grinding, because it requires absolutely no skill and it's boring.
    They increased the cp cap without giving new ways to exp. You know how many runs of skyreach I've done? And before that, how many hours ive spent in alikr? Or days with the feral bosmers?
    Yes you get a lot of xp from dailies, but you think I'm having fun speedrunning through the same dungeon for the 1829th time, after grinding 12 characters to undaunted 9?

    You guys are wrong don't you get it? You aren't supposed to grind or do any of that. This game is about juggling potions in Riften and questing. You are supposed to get your exp from your daily dungeon and questing. Heh nobody is forcing you to get to max level, this isn't a job and those groups that want to be competitive are toxic and no good. Personally I can't wait for cp 2.0, the big bad power creep needed to be taken down a notch. Also you don't need max cp to fight in pvp. Don't you know that those stars that give more offense and defensive stats don't mean anything? You end game players are so entitled.



    /s

    I swear if you didn't put the /s at the end i would taken you seriously, I've read plenty of messages like yours lately 🤣
  • Xebov
    Xebov
    ✭✭✭✭✭
    rrimöykk wrote: »
    This change won't bring new players to this game as the cap is absurd with low levels and high levels.

    When the new players hear about max lvl of 3600, no way they want to continue to play when they know it will take year(s) to achieve that. This is a very risky move by ZOS.

    The number is not important, but the time required to reach it is. If you tell someone that 3600 is the max and then tell them they need 2+ years to reach it and at least 1 year to get the best out of it they will not like it. If you tell them they need 8 months to max but 4 to get all the good stuff it becomes different.
  • Rungar
    Rungar
    ✭✭✭✭✭
    [snip]

    What are you talking about, they do have video games.

    [edited to remove quote]
    Edited by ZOS_Icy on 22 June 2025 18:17
  • ThorianB
    ThorianB
    ✭✭✭✭✭
    Ocelot9x wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    ThorianB wrote: »
    There is no reason to grind to 3600 CP. You can do everything in this game with a few hundred CP at most. That said, i think they should drop a 0 from the CP levels and make each level cost 10X more but provide 10X the benefit. 360CP max is a lot less daunting than 3600. Especially considering the much steeper XP increases between levels in other games.
    .
    Do Everything with a few hundred CP? Do you play CP PvP often? Can you effectively fight people at CP 2500+ with a CP 500 toon at CP PvP?

    It may not hurt PvE but will definitely ruin CP PvP.

    PvP YouTubers have been talking about that.

    PVP is about the skill of the player. That applies to any game. IE: It doesn't matter if you have the pointiest sword if the other guy knows how to use the sword better than you. I've been in PVP fights in many games in which i beat people who are better equipped than me( including this one) and in ones in which i should have won but didn't.

    If two players with similar skill levels, the one with 5 times more CP is obviously at high advantage. I'm not talking about 10-15% difference, but 5 to 6 times difference. That's significant.

    I'm a licensed financial analyst with mathematical science degree and financial master. I guess know what these numbers mean...

    I know PvP. I've been playing Battlefield for over 10 years, maybe 15 years.

    1. I use to PVP in MUDs... on dial up. Also you can technically consider games like Mortal Kombat and Street Fighter to be PVP since they are player vs player which would put my PVP roots somewhere around the early 90s. Ive played a large number of PVP games that would be considered an MMO by today's standards including a lot of browser based games. Shadowbane, WoW, Rift, are a few and i have been subbed to Eve since 2006 with very few breaks( its where i get my space pew pew fix).... IF you want to compare pvp experience.
    2. Your degree is irrelevant to the topic.
    3. 5x the CP =/= 5x the power. That isn't how that works at all. You don't gain a lot of power from CP under the new system so 5x the CP should not be breaking you in those fights. They have an advantage but it is a slight advantage. A players skills can easily make up for the advantage difference.
    4. The "of similar skill" doesn't apply to PVP because two players don't ever fight on fair terms. One will always have the advantage...ALWAYS unless they plan it that way. So only if all things were equal would the CP matter that much and that never happens...ever. One player will always have the opening move in a pvp fight and that player can control the whole fight if its the right move.
    5. Obtaining 2500 CP probably isn't even going to be doable from what i am seeing. I think they are going to be using the soft cap system they used in CP1.0 and if that is going to be the case i am going to guess CP above 1000-1200 isn't going to matter a whole lot right now.

    Are you denying the fact that in ESO pvp healing 10% and mitigating 10% more damage isn't important?

    People who are playing since launch don't want to start grinding again. You know, there are people who are competitive and those people are also the ones that keep this game alive.
    Hardcore pvpers post videos on youtube creating content and generating views and advertising this game
    Hardcore pvpers buy the latest chap/dlc day one to grind for 24h the new op item to get back asap in cyrodiil
    Hardcore pvpers create relationship and drama, making people more hooked on the game.

    And you know what hardcore pvpers hate? Grinding, because it requires absolutely no skill and it's boring.
    They increased the cp cap without giving new ways to exp. You know how many runs of skyreach I've done? And before that, how many hours ive spent in alikr? Or days with the feral bosmers?
    Yes you get a lot of xp from dailies, but you think I'm having fun speedrunning through the same dungeon for the 1829th time, after grinding 12 characters to undaunted 9?


    1. No one is forcing anyone to grind. Grinding is a choice not a requirement.
    2. They uncapped CP so the higher CP players can test at higher CP. They might even make us all CP 3600 before release so we can really test it, who knows. HOWEVER, It is extremely likely they will be reintroducing the soft cap system and that will probably be somewhere around 1080 CP from what i can tell. I hope they don't go back to the 30 CP a quarter because it would take 20 years to reach 3600 and there would be no point in having an expandable system if you were going to make everything cost so much CP but prevent us from using it. Some sort of softcap does need to be put in place though. 120 CP per quarter is a good number i think.
  • Meiox
    Meiox
    ✭✭✭✭
    ThorianB wrote: »
    1. No one is forcing anyone to grind. Grinding is a choice not a requirement.

    Ok, so everything is fine, since no one is forcing you to collect sets, run vet/trials, research all traits, pvp, spend 180 days to max mount, to actually play the game.

    This is such a lame argument you can excuse everyting with it.
    If a player has a advantage with higher cp he has to grind if he wants to be competitive.

    Its up to the designer of the game how much grind is needed to stay competitive.

  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    Meiox wrote: »
    ThorianB wrote: »
    1. No one is forcing anyone to grind. Grinding is a choice not a requirement.

    Ok, so everything is fine, since no one is forcing you to collect sets, run vet/trials, research all traits, pvp, spend 180 days to max mount, to actually play the game.

    This is such a lame argument you can excuse everyting with it.
    If a player has a advantage with higher cp he has to grind if he wants to be competitive.

    Its up to the designer of the game how much grind is needed to stay competitive.

    Don't waste your energy. They'll never understand.
  • Pink_Pixie
    Pink_Pixie
    ✭✭✭
    I see the crux of the issue is that many stars are gated and to put it in simple terms.

    One star costs 100 to unlock fully, this star is something totally useless to the build I am trying to achieve. To get the 100 points to unlock that gated star in the blue tree, I'd need to earn 300 cp to get to it, as the the other 200 cp go to red and green.

    That is simply a grind, and there is no argument in any logical sense that says it's not a grind. Which in the end gives no advancement for XX amount of time to achieve the correct amount of cp to unlock "Shoot bow better cp".

    In short cp 2.0 introduces gating, a huge time sink, and no real progression.
  • Grimlok_S
    Grimlok_S
    ✭✭✭✭✭
    We could clear PvE content before CP was introduced, we can PvP without CP active. That isn't changing.
    Edited by Grimlok_S on 12 February 2021 23:35
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭
    Grimlok_S wrote: »
    We could clear PvE content before CP was introduced, we can PvP without CP active. That isn't changing.

    So... progression bad?

    Furthermore we would not be able to clear the PvE content that was introduced after CP was introduced without CP.

    I'm just not sure what point are you trying to make.
    Edited by ApoAlaia on 13 February 2021 07:37
  • mobicera
    mobicera
    ✭✭✭✭✭
    Grimlok_S wrote: »
    We could clear PvE content before CP was introduced, we can PvP without CP active. That isn't changing.

    Some of the top players tried to do vmol hm with 0 cp, my understanding is that they failed and required 300 cp to clear.
    Vmol is very old content...
    So no I'm sorry if some of the best trial players in this game cant clear one of the easiest vdlc hardmode then no, no I'm afraid we can't clear content without cp.
  • D1Storm
    D1Storm
    For me, the main problem remains the lack of alternatives to gain experience, except for grind ... Having almost finished getting the achievement Hero of Tamriel, with 500 cp I was able to upgrade to 595. It's very strange for me, and up to the current 1200 in the new champion system, I just don't know how and where to get this experience. Killing zombies, ogres, vampires is completely not an option, I'm tired of it when leveling first from 50 lvl to 160 cp and then from 200 to 300, for the passage of the dungeon dls. Often they refused to take to the group for veteran trials due to low cp, with the release of the new system, as I understand it, the selection will only become tougher. But I'm waiting, reading the patch notes ... In general, while I'm only tense and alert.
This discussion has been closed.