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PvP God Likes Chars - Is that correct?

LeoRJBrazil
LeoRJBrazil
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I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.
Edited by ZOS_Lunar on 10 February 2021 13:19
  • Mayrael
    Mayrael
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    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Elo106
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    It seems like they have awesome builds but its more than that, those players always fight outnumbered and are great at line of sight, kiting around trees and rocks until the players chasing get bored and leave or get thirsty and drop their buffs.
    When the enemies are thinned out or let their guard down they turn and burst.

    Learning that takes time no one can just get a build like that and do it
  • Flaaklypa
    Flaaklypa
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    Mayrael wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.

    this 100%. though sadly most of the time those PvErs sees themself as on the same level as an experienced pvper in an optimised build. and quickly come to the conclusion the game is unbalanced.

    which is not true, because only imagine 12 "godlike" pvp build players trying vmol. wont get passed the first trash pool.
  • SidraWillowsky
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    It's insanely unbalanced- what you probably saw was someone wearing Crimson Twilight + some sort of proc set + the Malacath ring.

    What's happening right now is that proc sets are absurdly strong, and Malacath's just makes that worse. Proc sets don't scale with stats- so if something does 5,000 damage, it does 5,000 damage no matter what your stats are. This means that people can build to be super tanky but are still able to do lots of damage at the same time just by slapping on two proc sets and Malacath's . And if you look at Crimson, you can see that it procs when you take damage (and is a heavy set to boot).

    Honestly, when I see people with these builds, I just leave them alone and encourage people not to chase them because they're likely only going to end up frustrated.
  • LeoRJBrazil
    LeoRJBrazil
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    It's insanely unbalanced- what you probably saw was someone wearing Crimson Twilight + some sort of proc set + the Malacath ring.

    What's happening right now is that proc sets are absurdly strong, and Malacath's just makes that worse. Proc sets don't scale with stats- so if something does 5,000 damage, it does 5,000 damage no matter what your stats are. This means that people can build to be super tanky but are still able to do lots of damage at the same time just by slapping on two proc sets and Malacath's . And if you look at Crimson, you can see that it procs when you take damage (and is a heavy set to boot).

    Honestly, when I see people with these builds, I just leave them alone and encourage people not to chase them because they're likely only going to end up frustrated.

    That´s was exactly my point in this post origially. I might be a PvEer but my question was, is the current state of the game right? All features at tops level in same char? excatly what they tried to reduce DD in PVE, vanish the god-like types but how about PvP?
  • Larcomar
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    People over egg the whole proc set thing because they don't other players using them. When you look at the numbers they do, they're pretty well balanced. Not liking them and the sets being over powered are two different things. As a simple rule, anything that kills you - whether it's a set (eg crimson), an ability (eg d-swing), or an entire class (eg warden) - is OP. If you kill them, though, it's skill.

    As someone said early on in this thread, the real issue is that you've got experienced players who know how to LOS and will run round and round and round towers, obstacles, forts etc ad infinitum making so that pursuers can't hit them - until the pursuers gets bored / run dry /make a mistake at which point they'll burst them.

    Most experienced players won't follow them - it's frankly a waste of time chasing tower farmers / line of sighters / mistform abusers around - so the one's that do are usually inexpereinced and / or pve'rs - and easy prey. Hence why it looks like, when the tower farmer (they're called that for a reason) does eventually spot an opportunity and burst one of them, they must be god like.
    Edited by Larcomar on 9 February 2021 15:36
  • Raegwyr
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    Wardens and stamcros were gods even before proc set meta, now there are just even more powerful then the rest (free purge on warden, better heals when affected by procs + less dot dmg on necro). I think ZOS gave up on pretending that class that you need to pay for are balanced, they probably know base game classes are much weaker and will do nothing about it
    Edited by Raegwyr on 9 February 2021 15:29
  • Pauwer
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    There used to be a player who was godlike, they would land perfect combo of skills on you before your same skills were not yet in range. We often wondered about this. Then, they were gone one day. Never seen again. Maybe they returned to the heavens with the other gods.
  • Sarannah
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    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.
    Have encountered this as well, it seems to mostly be sorcerers and dragonknights.

    A few hours before the event ended, I made a post describing how I as a PvE player see the IC. Yours is one of the points.
    https://forums.elderscrollsonline.com/en/discussion/561127/a-pve-players-view-on-the-ic-after-a-week-of-the-event
  • sarahthes
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    Flaaklypa wrote: »
    Mayrael wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.

    this 100%. though sadly most of the time those PvErs sees themself as on the same level as an experienced pvper in an optimised build. and quickly come to the conclusion the game is unbalanced.

    which is not true, because only imagine 12 "godlike" pvp build players trying vmol. wont get passed the first trash pool.

    I don't know about that, one of my favourite highly skilled pvpers also holds the world records for every trial except vCR and vMoL (and did hold those for most of last year as well, only lost them when retiring from active PvE).
  • Mastery404
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    Raegwyr wrote: »
    I think ZOS gave up on pretending that class that you need to pay for are balanced, they probably know base game classes are much weaker and will do nothing about it

    I don't think it's a class issue. I think it's hard to balance the game around weaving. It works on certain skills, on others not, it's dependant on client latency and does not always work and yet weaving can substancially increase the damage output hence the self-sustain through procs, leeches and whatnot.

    I know weaving is not to blame alone for god-like builds. There's also a power creep lead by the CP, itemization, know-hows, etc. But it does play its part.

    I know I am beating a dead horse by now. Maybe CP 2.0 will fix some of those god-like situations, maybe it won't. As for me I have accepted that I am an underdog but I still have fun nonetheless. I understand that those looking for an even playing field may think otherwise.
  • TequilaFire
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    I just love it when procs kill me two floors up and behind a wall. lmao
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    The right build, skills, experience and playing it well can seem like a player is unkillable.

    You haven't mentioned what class these players were playing. If you don't know what class someone is playing, don't expect to have any idea of their build, skills and playstyle.

    I see it all the time, but they usually melt like butter when you root them in place and throw a negate over them. You can even pop them solo or a duo. Root and negate is the most universal way but you just need to disrupt their playstyle, make them waste resources and make their "big plays" fail.
  • Sgrug
    Sgrug
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    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    There are builds that are insanely broke op such that even a low skilled player is near invincible. As for the "experienced vs new" that happens but honestly not as often as posters here credit, it is a dodge for the fact the game has stupid op builds and always has.

    Here is a neat tip, if you know the right people and are willing to part with millions of gold they will even sell you the build and for even more gold sell you the skill bar set up to make the build stupid op.

    None of it is cheating or even an exploit, just some really bad balance in builds, especially proc sets. LMAO and yet people still blame CP for power creep.
    Edited by Sgrug on 9 February 2021 17:29
  • Vevvev
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    Typically such builds have a lot of purges to remove harmful effects. Since my class is all about stacking DoTs (MagDK) you can imagine how ineffective I am against such players. Anyone else and they burn to a crisp in seconds thanks to my character's impressive fire power. (Pun intended)

    Use line of sight, purges, high health, and the right proc sets and you to can take on an army by yourself without the help of transformation ultimates! Is absolutely terrified of Wardens, purge spam Templars, and Necromancers.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Dusk_Coven
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    In tabletop roleplaying game with friends, the GM would veto such "god builds" because it ruins the fun for everyone. Doesn't matter if it's legit by the rules -- game systems have an intended range in which they are meant to function and rules can't capture everything. Reasonable people are required to keep things fun.
    Many players don't understand this and ZOS certainly doesn't.

    https://gq-game-mods.blogspot.com/2020/07/what-everyone-already-knew-exploiting-destroys-the-game-for-everyone.html

    It's no different from playing the rules to AP Boost in Cyrodiil -- you are playing math and the rules, not playing the game as intended. In a tabletop wargame, the referee would see what's going on and kick out AP Boosters.

    *

    On top of this you have ZOS's fundamental inability to think ahead to wider consequences. Like the nerf to healing supposedly to combat "unkillable" builds that were too tanky in PvP. The real wider result was:
    - people who did not run god-tank builds were affected
    - people who did not encounter god-tank builds were affected

    Edited by Dusk_Coven on 9 February 2021 17:51
  • ThorianB
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    There are some godmode builds in PVP. In a skilled PVPers hands they can become virtually unkillable even by multiple players at the same time. Here is about a month they are going to lose some of their divine power so they should be easier to kill.
  • itscompton
    itscompton
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    It's insanely unbalanced- what you probably saw was someone wearing Crimson Twilight + some sort of proc set + the Malacath ring.

    What's happening right now is that proc sets are absurdly strong, and Malacath's just makes that worse. Proc sets don't scale with stats- so if something does 5,000 damage, it does 5,000 damage no matter what your stats are. This means that people can build to be super tanky but are still able to do lots of damage at the same time just by slapping on two proc sets and Malacath's . And if you look at Crimson, you can see that it procs when you take damage (and is a heavy set to boot).

    Honestly, when I see people with these builds, I just leave them alone and encourage people not to chase them because they're likely only going to end up frustrated.

    That´s was exactly my point in this post origially. I might be a PvEer but my question was, is the current state of the game right? All features at tops level in same char? excatly what they tried to reduce DD in PVE, vanish the god-like types but how about PvP?

    The new CP system will put a pretty big dent in this sort of thing hopefully. Right now someone with 810CP can pretty much invest in and very nearly max out all the damage and mitigation stars with some into healing done/taken as well. With the CP 2.0 you have some passive stars that everyone will get but the strongest bonuses are one the active stars and people will have to choose just 4 stars to use from 25 possible.
    Though they need to do something about proc sets not scaling with stats or else we'll wind up with everyone choosing the defensive actives and wearing 2 proc sets plus malacath.
    Edited by itscompton on 9 February 2021 18:05
  • Dusk_Coven
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    Are god builds fun? Let's deck out all the NPC defenders in Cyrodiil with god tank builds and gear. And make them light attack weave and bash cancel too.
  • AMeanOne
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    If two of these "god like" characters of equal skill fight, one will kill the other eventually (yes stalemates happen). Maybe the 6 or 7 people that chase 1 and get killed need to learn more about pvp. A lot of these "god like" players were like you at first, but they put the time and effort into being a better player. And yes right now the tank proc meta is allowing some questionable players to perform better than normal, but skilled 1vXers were doing this long before sets killed people for you.
  • pdeb360
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    Well, for all those haters here. It takes a while to learn ur class in PVP and that takes a while. Dont expect when u go time to time for pvp that u can win from other players who play almost every day pvp and are realy skilled. It's all about moving and using skills on the precise right time.

    That is also a reason u wont find "god like" players in pvp on primetime in cyro.
  • Elo106
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    Sgrug wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    There are builds that are insanely broke op such that even a low skilled player is near invincible. As for the "experienced vs new" that happens but honestly not as often as posters here credit, it is a dodge for the fact the game has stupid op builds and always has.

    Here is a neat tip, if you know the right people and are willing to part with millions of gold they will even sell you the build and for even more gold sell you the skill bar set up to make the build stupid op.

    None of it is cheating or even an exploit, just some really bad balance in builds, especially proc sets. LMAO and yet people still blame CP for power creep.

    This is complete BS no build will make a low skilled player near invincible. Maybe you are talking about some tank build where you can survive a bit but in return you dont get any kills. You need to know how to use builds and they should suit your playstyle and you need a lot of experience with them to be really good. No amount of gold will change that.

    Just PvE Players expecting to win cause they outnumber someone smh
    Those are the very players wailing on a Thews tank in Necro form and dieing, instead of checking death recap and thinking how to counter that they cry on the forums or respawn and try again.

    Dont buy builds for gold, its a scam. You can get good builds for free
  • gatekeeper13
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    It happens but there situations where it's only PVE players vs experienced PVP players.

    To give you a personal example, my birdy 17k health, 10k resist bow NB happened to be around 5-6 enemy players. It took them 1 minute trying to kill me and they couldnt till I left when I ran out of resources. If I was against PVP players with some experience, I would be dead meat in less than 20 secs.
  • Flaaklypa
    Flaaklypa
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    sarahthes wrote: »
    Flaaklypa wrote: »
    Mayrael wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.

    this 100%. though sadly most of the time those PvErs sees themself as on the same level as an experienced pvper in an optimised build. and quickly come to the conclusion the game is unbalanced.

    which is not true, because only imagine 12 "godlike" pvp build players trying vmol. wont get passed the first trash pool.

    I don't know about that, one of my favourite highly skilled pvpers also holds the world records for every trial except vCR and vMoL (and did hold those for most of last year as well, only lost them when retiring from active PvE).

    again u misunderstand. i am talking ABOUT THE BUILD.

    12 people in crimson, vatesh backbar, vma 2h and zaan let these godlike pvp builds go in veteran maw of lorkhaj. a full 12 man pvp group with no tank, no dps no healer, just a hybrid of all would never work.
  • Sgrug
    Sgrug
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    Elo106 wrote: »
    Sgrug wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    There are builds that are insanely broke op such that even a low skilled player is near invincible. As for the "experienced vs new" that happens but honestly not as often as posters here credit, it is a dodge for the fact the game has stupid op builds and always has.

    Here is a neat tip, if you know the right people and are willing to part with millions of gold they will even sell you the build and for even more gold sell you the skill bar set up to make the build stupid op.

    None of it is cheating or even an exploit, just some really bad balance in builds, especially proc sets. LMAO and yet people still blame CP for power creep.

    This is complete BS no build will make a low skilled player near invincible. Maybe you are talking about some tank build where you can survive a bit but in return you dont get any kills. You need to know how to use builds and they should suit your playstyle and you need a lot of experience with them to be really good. No amount of gold will change that.

    Just PvE Players expecting to win cause they outnumber someone smh
    Those are the very players wailing on a Thews tank in Necro form and dieing, instead of checking death recap and thinking how to counter that they cry on the forums or respawn and try again.

    Dont buy builds for gold, its a scam. You can get good builds for free

    Believe what you will. I have seen builds sell for 40 million and the last one I knew of personally proc'ed so hard all the player had to do was hit 2 skills to kill anyone unsuspecting such things are possible who attacked them. granted that was 2-3 years ago so I am out of the loop now but I see nothing that has changed much, in fact, proc's are even worse now.
    Edited by Sgrug on 9 February 2021 19:57
  • Saucy_Jack
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    Sgrug wrote: »
    Believe what you will. I have seen builds sell for 40 million and the last one I knew of personally proc'ed so hard all the player had to do was hit 2 skills to kill anyone unsuspecting such things are possible who attacked them. granted that was 2-3 years ago so I am out of the loop now but I see nothing that has changed much, in fact, proc's are even worse now.

    For anyone who a) HAS 40mil to just blow into the wind and b) WANTS to blow 40mil into the wind, tell you what: you mail me just FIVE mil, I'll give you a metaphorical kick in the nuts, and we'll both be better people for it.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Parasaurolophus
    Parasaurolophus
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    Flaaklypa wrote: »
    sarahthes wrote: »
    Flaaklypa wrote: »
    Mayrael wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.

    this 100%. though sadly most of the time those PvErs sees themself as on the same level as an experienced pvper in an optimised build. and quickly come to the conclusion the game is unbalanced.

    which is not true, because only imagine 12 "godlike" pvp build players trying vmol. wont get passed the first trash pool.

    I don't know about that, one of my favourite highly skilled pvpers also holds the world records for every trial except vCR and vMoL (and did hold those for most of last year as well, only lost them when retiring from active PvE).

    again u misunderstand. i am talking ABOUT THE BUILD.

    12 people in crimson, vatesh backbar, vma 2h and zaan let these godlike pvp builds go in veteran maw of lorkhaj. a full 12 man pvp group with no tank, no dps no healer, just a hybrid of all would never work.

    Why should players in pvp builds complete vMoL?
    PC/EU
  • Sgrug
    Sgrug
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    Saucy_Jack wrote: »
    Sgrug wrote: »
    Believe what you will. I have seen builds sell for 40 million and the last one I knew of personally proc'ed so hard all the player had to do was hit 2 skills to kill anyone unsuspecting such things are possible who attacked them. granted that was 2-3 years ago so I am out of the loop now but I see nothing that has changed much, in fact, proc's are even worse now.

    For anyone who a) HAS 40mil to just blow into the wind and b) WANTS to blow 40mil into the wind, tell you what: you mail me just FIVE mil, I'll give you a metaphorical kick in the nuts, and we'll both be better people for it.

    40 mil is nothing in this game but you are right in as much as I typo'd and meant 4 mil
    Edited by Sgrug on 9 February 2021 20:22
  • TBois
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    Sgrug wrote: »
    Saucy_Jack wrote: »
    Sgrug wrote: »
    Believe what you will. I have seen builds sell for 40 million and the last one I knew of personally proc'ed so hard all the player had to do was hit 2 skills to kill anyone unsuspecting such things are possible who attacked them. granted that was 2-3 years ago so I am out of the loop now but I see nothing that has changed much, in fact, proc's are even worse now.

    For anyone who a) HAS 40mil to just blow into the wind and b) WANTS to blow 40mil into the wind, tell you what: you mail me just FIVE mil, I'll give you a metaphorical kick in the nuts, and we'll both be better people for it.

    40 mil is nothing in this game but you are right in as much as I typo'd and meant 4 mil

    Why would someone charge nothing for a build?
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Flaaklypa
    Flaaklypa
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    Flaaklypa wrote: »
    sarahthes wrote: »
    Flaaklypa wrote: »
    Mayrael wrote: »
    I have noticed some GOD likes builds in PvP, as tanky, healing, DDs and almost unlimited resources in a same char. I have seen some single players been chased by 6 or 7 Chars, and took quite some time until he been killed.

    Is that correct or only I feel this is unbalaced? It seems to me that it is frustating this kind of gameplay, not fair.

    Proabably experienced player vs some new PvErs, there is no such thing as 1vX when we talk about same skill level of players.

    this 100%. though sadly most of the time those PvErs sees themself as on the same level as an experienced pvper in an optimised build. and quickly come to the conclusion the game is unbalanced.

    which is not true, because only imagine 12 "godlike" pvp build players trying vmol. wont get passed the first trash pool.

    I don't know about that, one of my favourite highly skilled pvpers also holds the world records for every trial except vCR and vMoL (and did hold those for most of last year as well, only lost them when retiring from active PvE).

    again u misunderstand. i am talking ABOUT THE BUILD.

    12 people in crimson, vatesh backbar, vma 2h and zaan let these godlike pvp builds go in veteran maw of lorkhaj. a full 12 man pvp group with no tank, no dps no healer, just a hybrid of all would never work.

    Why should players in pvp builds complete vMoL?

    why should pvers come on unoptimised pve builds come in a pvp environment and NOT expect to get destroyed? idk..

    you tell me.
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