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ZOS MUST REMOVE PLAYERS FROM GAME 😡

UntouchableHunter
UntouchableHunter
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All this players:

Use proc sets
Snipers
Werewolfs
Use mist form
Gankers
Use Mythical items
Ball groups
Trolling tanks
Zergs players
Unkilleable 1vX players
Bombers
Stam necro
Stam warden
Perma cloakers
Bjabs sppammers
Use Light attack builds
Use Heavy attack builds
Dswiing and Executioner sppammers
Pet abusers

(sarcasm mode off)

EVERY day we have a new post complaining about different builds and players. Some players here only want your play style or a enemy easy to kill.

This patch is not perfect but we have so many viable builds now, so many different play styles and we still have players complaining about builds.

We are facing a big problem in this game and it is not about builds.

IT IS ABOUT PERFORMANCE

ZOS can erase all this builds above and nobody will be happy until ZOS fix the performance.

So if you don't like a play style don't use it.
If you don't like a enemy play style don't fight him.

We must make ZOS concentrate to fix performance next patch.


Edited by UntouchableHunter on 8 January 2021 05:54
  • VaranisArano
    VaranisArano
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    I dunno, I'm sure performance will be greatly improved by removing all the players except me, my friends, and those we can easily defeat...

    :lol:
  • TheImperfect
    TheImperfect
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    Ignore
    Edited by TheImperfect on 7 January 2021 16:11
  • KaGaOri
    KaGaOri
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    I dunno, I'm sure performance will be greatly improved by removing all the players except me, my friends, and those we can easily defeat...

    :lol:

    ... and then, and then - keep removing players until ESO is a single player game! Wouldn't that be great? Especially PvP. Now everyone can win and gets to be the Emperor.
    :D:D:D

    Also nerf *insert the clas you hate the most / recently killed you*

    Seriously, though - how ever much I'd liked better performance, I doubt it can be fixed by anything ESO team can do with the game without buying new servers and that is not going to hapen shortly before the company being sold. It wouldn't make sense for ZOS financially to make such gigantic investment into property they soon won't own anymore, the new owner being the one collecting any future profit. Likely will have to wait for the Microsoft deal to come through and hope they'll care enough about this to invest in fixing it :(
  • Grimlok_S
    Grimlok_S
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    if u play game u ban!

    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • hexentb16_ESO
    hexentb16_ESO
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    @UntouchableHunter

    I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.

    Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.

    Edited by hexentb16_ESO on 7 January 2021 00:21
  • Anotherone773
    Anotherone773
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    I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.
  • Crash427
    Crash427
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    I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.

    Sweet. We'll run 12 tanky ult gen builds.
  • relentless_turnip
    relentless_turnip
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    @UntouchableHunter

    I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.

    Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.

    @hexentb16_ESO while I enjoy the build diversity, it isn't currently balanced. You shouldn't be able to have all your attributes into health and still be able to kill people. You shouldn't be able to light attack, ele drain and stay in mist form until your opponent is dead.

    Adjustments need to be made, but I hope it maintains build diversity as a result. Proc sets scaling with offensive stats would be a great way to do that IMO.
  • ThePedge
    ThePedge
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    I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.

    Look up "Inevitable Detonation" skill.
  • Weesacs
    Weesacs
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    This patch is not perfect but we have so many viable builds now, so many different play styles and we still have players complaining about builds.

    Yet all I see are people playing the same 'broken' builds.

    - classes playing the same proc sets
    - proc sets buffed by malacath
    - werewolves
    - 'hiding' behind pets

    This has nothing to do with performance, although I do agree that performance needs fixed.
    Breton Templar
    PS5 - EU - DC
  • dcmgti
    dcmgti
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    @UntouchableHunter

    I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.

    Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.

    @hexentb16_ESO while I enjoy the build diversity, it isn't currently balanced. You shouldn't be able to have all your attributes into health and still be able to kill people. You shouldn't be able to light attack, ele drain and stay in mist form until your opponent is dead.

    Adjustments need to be made, but I hope it maintains build diversity as a result. Proc sets scaling with offensive stats would be a great way to do that IMO.

    I think if someone dies to a light attack and vate proc from ele drain then the proc isn't the problem. That person may need to review their build.
  • UntouchableHunter
    UntouchableHunter
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    @UntouchableHunter

    I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.

    Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.

    I'm using dressing room add-on and I now I have 10 really diferents play style in each char.

    But every build have the same issue, lag...
  • UntouchableHunter
    UntouchableHunter
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    I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.

    I was running for minutes after a ball group inside my keep. They are immortals, so, I went to another area to fight...
  • UntouchableHunter
    UntouchableHunter
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    Weesacs wrote: »
    This patch is not perfect but we have so many viable builds now, so many different play styles and we still have players complaining about builds.

    Yet all I see are people playing the same 'broken' builds.

    - classes playing the same proc sets
    - proc sets buffed by malacath
    - werewolves
    - 'hiding' behind pets

    This has nothing to do with performance, although I do agree that performance needs fixed.

    Your exemplo showed us diferents builds anyway
  • relentless_turnip
    relentless_turnip
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    dcmgti wrote: »
    @UntouchableHunter

    I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.

    Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.

    @hexentb16_ESO while I enjoy the build diversity, it isn't currently balanced. You shouldn't be able to have all your attributes into health and still be able to kill people. You shouldn't be able to light attack, ele drain and stay in mist form until your opponent is dead.

    Adjustments need to be made, but I hope it maintains build diversity as a result. Proc sets scaling with offensive stats would be a great way to do that IMO.

    I think if someone dies to a light attack and vate proc from ele drain then the proc isn't the problem. That person may need to review their build.

    The light attack procs zaan, this is a very common build. It's not about dying to it it's the fact you can have this much defence and this offence with so little interaction with your character. 35k+ health and have undeath passive + the 75% mitigation you get from mist form. While zaan and vateshan do combined damage of 80k after battle spirit.

    I don't know why you are minimising this tbh. I mean if you think that's balanced please show me a stat build with equal offence and defence?
    Edited by relentless_turnip on 8 January 2021 09:28
  • RunForTheHills
    RunForTheHills
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    (Ironic mode off)

    I know it is popular to call something ironic if you mean the opposite, but this seems more like sarcasm.
  • UntouchableHunter
    UntouchableHunter
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    (Ironic mode off)

    I know it is popular to call something ironic if you mean the opposite, but this seems more like sarcasm.

    As you wish
    Ty
    Edited by UntouchableHunter on 8 January 2021 05:55
  • Joy_Division
    Joy_Division
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    I think people complain about builds because that's something ZOS will actually address whereas performance is what it is and what we know it will be.

    I couldn;t care about 90% of the builds that you posted anyway. What frustrates me most about PvP is more about philosophy ZOS has adopted more so than specific annoying builds. Their changes have heavily favored high health, defensive friendly set-ups while nerfing /taking away the offensive capabilities and identities of the classes that once had interesting and fun gameplay. We see so many annoying builds because they are symptomatic of a larger problem..
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • UntouchableHunter
    UntouchableHunter
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    I think people complain about builds because that's something ZOS will actually address whereas performance is what it is and what we know it will be.

    I couldn;t care about 90% of the builds that you posted anyway. What frustrates me most about PvP is more about philosophy ZOS has adopted more so than specific annoying builds. Their changes have heavily favored high health, defensive friendly set-ups while nerfing /taking away the offensive capabilities and identities of the classes that once had interesting and fun gameplay. We see so many annoying builds because they are symptomatic of a larger problem..

    Tonight at IC a Necromancer 50k healthy, immortal. 10 guys fighting him and we can't kill him and he was killing one by one the squishy guys. I was with my tank dk there and I survived for 4 or 5 times that this immortal guy came with Goliath. After more then 10 minutes we killed him.

    I never saw that. He was Unkilleable but still bursting people.

    In my opinion Necromancer are the hardest fight we can ever have in ESO.

    Edited by UntouchableHunter on 16 January 2021 19:36
  • TheDarkRuler
    TheDarkRuler
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    In my eyes PVP should be skill-based. As long as players bring their PVE-farmed sets into PVP its set-based.
    I would just turn off set effects in PVP and make it 100% skill-based. End of "nerf this set, buff this set"-ramble.
  • Jsmalls
    Jsmalls
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    I mean No.

    Builds that over perform need to be addressed. If not then you'll just have players leave. No one thinks 35k health werewolves with 20k heals is balanced. No one thinks 35k health proc builds are balanced. It eliminates competitive playing, and makes the game no fun. Most people play PvP to be competitive and have fun. If that's not happening people leave.

    Might help server performance though.
  • armeegrun
    armeegrun
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    I'd prefer they fix the stam recovery issue in PVP before anythng else
  • Grimlok_S
    Grimlok_S
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    I'd prefer they fix the stam recovery issue in PVP before anythng else

    What issue is that?
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
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