VaranisArano wrote: »I dunno, I'm sure performance will be greatly improved by removing all the players except me, my friends, and those we can easily defeat...
Anotherone773 wrote: »I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.
hexentb16_ESO wrote: »@UntouchableHunter
I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.
Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.
Anotherone773 wrote: »I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.
UntouchableHunter wrote: »This patch is not perfect but we have so many viable builds now, so many different play styles and we still have players complaining about builds.
relentless_turnip wrote: »hexentb16_ESO wrote: »@UntouchableHunter
I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.
Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.
@hexentb16_ESO while I enjoy the build diversity, it isn't currently balanced. You shouldn't be able to have all your attributes into health and still be able to kill people. You shouldn't be able to light attack, ele drain and stay in mist form until your opponent is dead.
Adjustments need to be made, but I hope it maintains build diversity as a result. Proc sets scaling with offensive stats would be a great way to do that IMO.
hexentb16_ESO wrote: »@UntouchableHunter
I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.
Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.
Anotherone773 wrote: »I would like them to add an ultimate called " Ball Group Implosion." When cast on a target it hits all allied targets within 20m. The initial target suffers 4995 damage from. For each additional target hit another stack of 4995 damage is applied to all targets hit, up to 50 targets.
UntouchableHunter wrote: »This patch is not perfect but we have so many viable builds now, so many different play styles and we still have players complaining about builds.
Yet all I see are people playing the same 'broken' builds.
- classes playing the same proc sets
- proc sets buffed by malacath
- werewolves
- 'hiding' behind pets
This has nothing to do with performance, although I do agree that performance needs fixed.
relentless_turnip wrote: »hexentb16_ESO wrote: »@UntouchableHunter
I agree. Performance should be fixed. And preferably by spending the gambling box money on better servers and not by nerfing the builds that make pvp fun and challenging.
Personally I love all the builds the sore losers complain about. I don't use most of them but they made the pvp meta so much more fun and challenging. No longer am I fighting the same boring stat set build every time. Challenging gameplay is fun and I think the sore losers should waste less time complaining and wasting ZOS time and "git gud" instead.
@hexentb16_ESO while I enjoy the build diversity, it isn't currently balanced. You shouldn't be able to have all your attributes into health and still be able to kill people. You shouldn't be able to light attack, ele drain and stay in mist form until your opponent is dead.
Adjustments need to be made, but I hope it maintains build diversity as a result. Proc sets scaling with offensive stats would be a great way to do that IMO.
I think if someone dies to a light attack and vate proc from ele drain then the proc isn't the problem. That person may need to review their build.
UntouchableHunter wrote: »(Ironic mode off)
RunForTheHills wrote: »UntouchableHunter wrote: »(Ironic mode off)
I know it is popular to call something ironic if you mean the opposite, but this seems more like sarcasm.
Joy_Division wrote: »I think people complain about builds because that's something ZOS will actually address whereas performance is what it is and what we know it will be.
I couldn;t care about 90% of the builds that you posted anyway. What frustrates me most about PvP is more about philosophy ZOS has adopted more so than specific annoying builds. Their changes have heavily favored high health, defensive friendly set-ups while nerfing /taking away the offensive capabilities and identities of the classes that once had interesting and fun gameplay. We see so many annoying builds because they are symptomatic of a larger problem..