How many times do I need to point out that the actual problem is tied to cost reduction glyphs, rather than Mist Form itself? And many magicka classes, especially if playing offensively-focused builds, don't have good access to the "many strong defensive mechanics" that you mention. Almost all magicka builds in BGs are substantially more squishy than their Stamina counterparts, with or without non-abused Mist Form.MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
A lot of my deaths in Cyrodoil are in mistform or shortly after leaving it. I've fought people who could seriously do a number on me even with the massive amount of damage resistance in the form. No matter how hard I try to line of sight people keep up with me and apply their DoTs and debuffs I can't cleanse.
Mistform is not an I win button if you're aggressive and take the time your opponent can't do anything to seriously harm them as the longer they stay in mistform the further they're pushing themselves into a corner.
Also you can use Sorcerer's Negate ability to rip the vampire out of mistform. Works like a charm and I've died to such things trying to mistform through well AoE'd choke points in Cyrodiil.
Taleof2Cities wrote: »
I'm not the one complaining about mist form ... the OP is (@Joinovikova).
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
A lot of my deaths in Cyrodoil are in mistform or shortly after leaving it. I've fought people who could seriously do a number on me even with the massive amount of damage resistance in the form. No matter how hard I try to line of sight people keep up with me and apply their DoTs and debuffs I can't cleanse.
Mistform is not an I win button if you're aggressive and take the time your opponent can't do anything to seriously harm them as the longer they stay in mistform the further they're pushing themselves into a corner.
Also you can use Sorcerer's Negate ability to rip the vampire out of mistform. Works like a charm and I've died to such things trying to mistform through well AoE'd choke points in Cyrodiil.
So you can die in it. You expect immortality? How long does it take you to die in it? Certainly a very long time and several people.
When you have enough health recovery, you will not die in it unless terror unfolds upon you. At which point everyone without mistform would be long dead, while you are still walking around for a while. Everyone dies sooner or later. The fact that you die eventually, does not speak for mistform being too weak or balanced as it is.
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
A lot of my deaths in Cyrodoil are in mistform or shortly after leaving it. I've fought people who could seriously do a number on me even with the massive amount of damage resistance in the form. No matter how hard I try to line of sight people keep up with me and apply their DoTs and debuffs I can't cleanse.
Mistform is not an I win button if you're aggressive and take the time your opponent can't do anything to seriously harm them as the longer they stay in mistform the further they're pushing themselves into a corner.
Also you can use Sorcerer's Negate ability to rip the vampire out of mistform. Works like a charm and I've died to such things trying to mistform through well AoE'd choke points in Cyrodiil.
So you can die in it. You expect immortality? How long does it take you to die in it? Certainly a very long time and several people.
When you have enough health recovery, you will not die in it unless terror unfolds upon you. At which point everyone without mistform would be long dead, while you are still walking around for a while. Everyone dies sooner or later. The fact that you die eventually, does not speak for mistform being too weak or balanced as it is.
No I don't expect immortality and never will. I'm not complaining just pointing out the facts.
Also I've fought several magDKs that by themselves make it practically impossible to stay in mistform for longer than 10 seconds. And I play a magDK to which I find amusing. My counter is another one of my kind
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
VampireLordLover99 wrote: »Joinovikova wrote: »That player in the video Mist Forming is me. In this video, I am not wearing any cost reduction enchants or health regen gear. I favor high mag/stam regen builds or heal power builds almost always. I am a returning player from years ago when Mist Form was very different. However, my survivability is nearly identical to what it was years ago when I played using the 'weaker' Mist Form (heals, templar defense and general defense were stronger back then).
When I returned to the game a few months ago, I was astounded that they now allowed health regen in Mist Form, and that the Mist Form channel didn't break after a few seconds anymore (this allowed pursuing players an opportunity to CC). That being said, I think it is true that Mist Form can now overperform as a troll/tank ability (similar to WW, health-based heals, etc.) I think a simple change of making Mist Form only last a number of seconds may be the only change needed to even it out. Give people an opportunity to CC you--it only takes a few seconds to reposition well. The old Mist Form lasted about 4 seconds or so, and it was fine. The counterplay will be fun and satisfying for pursuers, to line up a perfect CC and burst combo. I actually look forward to that change, if it happens. It is also more satisfying to kite with a 4 second Mist Form, and kiting is something I enjoy doing.
I think people exaggerate when they say that a person can have great damage or healing and be immortal using this or similar builds:As i see, there is no problem in mist form, except if vamp use proc ***, like EE staff and zaan. So IF Zos nerf proc ***, mist form will become a harmless cloud. Am i wrong?
If you build yourself as a tank, then that's what you'll be. Whether you use Mist Form or anything else, it doesn't matter, you'll be sacrifing heal or damage power.
Since the beginning of the game there have been troll tanks. They are constantly laughed at because they don't offer anything of value to their team. Everyone knows the answer to a troll tank--ignore them, and kill their teammates. If someone is built for eternity in Mist, they can do nothing else well--just ignore them. Most people, however, are not Mist tanks, they are just trying to survive and reposition and their class lacks the skills/defenses needed to do so.
WW healt tank is also plague but not even close to mist form.. since they can be stunned. and it require to use skills.. not like push one button and autorun to next keep gate..
WW health tank is astoundingly more broken than mist form. No idea what you're saying
As i see, there is no problem in mist form, except if vamp use proc ***, like EE staff and zaan. So IF Zos nerf proc ***, mist form will become a harmless cloud. Am i wrong?
The current problem with health regen is in no way limited to Mist Form. Frankly, I think it's silly that some builds basically have Vigor active 24/7 without actually having to cast it (and when they do use the ability, it obviously stacks with their existing health regen). And of course most people that complain about Mist Form completely ignore the Stamina builds that dodge spam while their health regen + Vigor + Rally + other potential sources of healing keep them alive.Joinovikova wrote: »u can out heal thanks to health regent if they remove this it will be okay not like I start duel and opponent have ability to just toggle imortality... can be stuned snared easy outheal any incoming damage by health regeneration... and can keep this for unlimited time to run form one keep tp another and still keep stupid strong proc sets so only solution is like when noob go to mist form is just leave finght and let him run.. BORING PVP...Incorrect, as neither Tondodino nor I abuse Mist Form in the way that you're describing. As I've repeatedly stated before, I've seen a grand total of one, single, solitary, lone Magicka DK abusing Mist Form + Cost Reduction glyphs in PC-NA Battlegrounds. He played that build for a couple weeks, and alternated between holding block + applying DOTs, then chilling in Mist Form. All ZOS would need to do to remedy that situation is change the interaction between cost reduction glyphs and cheap and/or channeled abilities.Joinovikova wrote: »They fear u know what they will do if they do not have immortality toggle on.. but this is super unhealthy for game.. yy mist form was ok before...
Perhaps this idea that everyone with Mist Form on their bars is running the same type of build stems from the fact that it's somewhat rarely used otherwise. Do you think that could potentially be because Vampirism comes with some meaningful drawbacks (+20% incoming damage from Dawnbreaker is substantial when you're playing offensively-focused builds), and Mist Form on its own isn't enough for most people to use instead of Race Against Time?As I said in a previous post, my current cost for Mist Form is 852 magicka per second as a Breton without cost reduction glyphs on jewelry. This means it would cost me 3,408 magicka to keep Mist Form active for 4 seconds, along with an opportunity cost of > 3,000 magicka that I wouldn't be regenerating (and that's assuming no potion buff active). If ZOS were to really "increase the cost by a lot again," I doubt anyone besides dedicated healers running in full premade groups would ever touch Mist Form. Especially not when you don't keep Major Expedition or snare/root immunity when canceling it early. Even now, Race Against Time is generally superior to non-abused Mist Form, and doesn't come with the various drawbacks of Vampirism.Mistform at least allowed for counterplay before they reworked it. It lasted 4 seconds, so you were able to await that and stun and it had a fix cost. I knew that when they reworked this, it will get abused. But no one seemed concerned, as usual.
Just revert it all. Increase the cost by a lot again and give it a fix duration and/or consider making magicka recovery actually impossible during it. Including rune focus, netch and dark deal and heavy armor.
Also, who even decided that Mistform has to be a ridiculous 75% damage reduction? But since everyone here defends Mistform, you might just keep your little godmist. Good, happy abusing to everyone.Just to clarify, Tondodino is the player in Mist Form who is being chased in that video, not the person who made it.VampireLordLover99 wrote: »Here's the issue with @Tondodino's video.
Vampire is so disadvantaged right now and you want to nerf it further??? Their health regeneration is in the toilet, sustain outside the vampire abilities is abysmal, they have multiple skills that cut out healing from others, flame damage is omnipresent, and Dawnbreaker hits like a truck.
While in mistform they can't be healed and that health regeneration debuff becomes an issue in that form, especially at stage 4 where it's at -100% health regeneration which just so happens to be the stage where mistform is it's cheapest. Blood Mist is a thing but they move at base movement speed, can't sprint, and the ability is far more expensive to maintain than Elusive Mist.
VampireLordLover99 wrote: »MentalxHammer wrote: »The new mist form is extremely poorly designed and easily abusable. There are already many strong defensive mechanics in ESO, theres no need for this. I get that vamp passives arent great but that's not a reason to give any class access to a permanent immortality toggle button.
I have no idea where people are getting this immortality toggle button from. Are we playing the same vampire?
When most classes have access to fire spells and all classes have access to dawnbreaker, you really should not be losing to vampires.
I have seen many people die in mist form and I will continue to see such because ya'll are overreacting.
And it isn't that vamp passives arent great. This is literally the one half-way-kinda decent skill vampires have access to and you people wanna gut it for reasons that are not its fault. Take blame with cost reduction runes, not it.
A lot of my deaths in Cyrodoil are in mistform or shortly after leaving it. I've fought people who could seriously do a number on me even with the massive amount of damage resistance in the form. No matter how hard I try to line of sight people keep up with me and apply their DoTs and debuffs I can't cleanse.
Mistform is not an I win button if you're aggressive and take the time your opponent can't do anything to seriously harm them as the longer they stay in mistform the further they're pushing themselves into a corner.
Also you can use Sorcerer's Negate ability to rip the vampire out of mistform. Works like a charm and I've died to such things trying to mistform through well AoE'd choke points in Cyrodiil.
So you can die in it. You expect immortality? How long does it take you to die in it? Certainly a very long time and several people.
When you have enough health recovery, you will not die in it unless terror unfolds upon you. At which point everyone without mistform would be long dead, while you are still walking around for a while. Everyone dies sooner or later. The fact that you die eventually, does not speak for mistform being too weak or balanced as it is.
No I don't expect immortality and never will. I'm not complaining just pointing out the facts.
Also I've fought several magDKs that by themselves make it practically impossible to stay in mistform for longer than 10 seconds. And I play a magDK to which I find amusing. My counter is another one of my kind
Joinovikova wrote: »
so mist form at zero cost is okay ?
Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304929
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
To be honest Templar and Warden are those I've seen using it. As the Magicka restore from rune/netch work within mist form.
So you can actually gain Magicka while in Mist Form.
Sorcs could do it using Dark Conversion theoretically, get Stam while in Mist, cast for a burst of Magicka back and then gradual restore over time.
As for offence, you've gone way too far. You generally wear one tank set and then Zaan and Vate Destro for damage. Barely need any offense with the beam power.
Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
Joinovikova wrote: »Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
u also need to count mag return from rune/netch but somebody already mention this also u do not need to build such reduce builld to have it for free in real situation
so what about somethign like this
https://en.uesp.net/wiki/Special:EsoBuildData?id=304956
in non CP..
so it measn if u get every 25s form mist form to recast netch u have mist form for free u will also gain magica while u have set up with (1583 ,791 per second healt recovery withc is not bad in non CP ..) and on the top crimson to keep your heath back when u need to recast neth offensive strategy is simplet for CD on zaan and veleterash once it proc use clenth (and hope for enemy stuck in animation) use bird of pray and sprit to get major expedition and also try to slow your enemy (u can also replace with some spamable but slow them get major expedition is mor safe to keep stupid operfromign zaan on the target.. keep zaan on the target on current super performing server u will be alve to keep zaan long time even target break 8meters since it take time to server to properly calculate this use this exploit.. and do not wory also crimson can helpp u with busrt enemy if they try to fight back.. if fail its no problem recast neth and go back to your defence.. and wait for another try the best what can u meet is stamina class who will folow u an try to kill u and spent lot of stamina while try his/her no chance fight ,..
enjoy really 'fun' play in this game on current patch...
yes it can be build better . for sure .. but I will siplmy not play this noob strategy.. for stupid children.. so understand someone will charge the build it can be better yes it can be more toxic...
Waffennacht wrote: »
Yeah it could be lol.
On my builds, I go all out health and slot defensive posture and bone shield with a health based heal.
At 40k + health, that's 12k stacked shields + burst heal + 40k health
Thus I say mist form is not even needed and is just a symptom of the real problem
Waffennacht wrote: »Joinovikova wrote: »Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
u also need to count mag return from rune/netch but somebody already mention this also u do not need to build such reduce builld to have it for free in real situation
so what about somethign like this
https://en.uesp.net/wiki/Special:EsoBuildData?id=304956
in non CP..
so it measn if u get every 25s form mist form to recast netch u have mist form for free u will also gain magica while u have set up with (1583 ,791 per second healt recovery withc is not bad in non CP ..) and on the top crimson to keep your heath back when u need to recast neth offensive strategy is simplet for CD on zaan and veleterash once it proc use clenth (and hope for enemy stuck in animation) use bird of pray and sprit to get major expedition and also try to slow your enemy (u can also replace with some spamable but slow them get major expedition is mor safe to keep stupid operfromign zaan on the target.. keep zaan on the target on current super performing server u will be alve to keep zaan long time even target break 8meters since it take time to server to properly calculate this use this exploit.. and do not wory also crimson can helpp u with busrt enemy if they try to fight back.. if fail its no problem recast neth and go back to your defence.. and wait for another try the best what can u meet is stamina class who will folow u an try to kill u and spent lot of stamina while try his/her no chance fight ,..
enjoy really 'fun' play in this game on current patch...
yes it can be build better . for sure .. but I will siplmy not play this noob strategy.. for stupid children.. so understand someone will charge the build it can be better yes it can be more toxic...
Yeah it could be lol.
On my builds, I go all out health and slot defensive posture and bone shield with a health based heal.
At 40k + health, that's 12k stacked shields + burst heal + 40k health
Thus I say mist form is not even needed and is just a symptom of the real problem
Joinovikova wrote: »Waffennacht wrote: »Joinovikova wrote: »Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
u also need to count mag return from rune/netch but somebody already mention this also u do not need to build such reduce builld to have it for free in real situation
so what about somethign like this
https://en.uesp.net/wiki/Special:EsoBuildData?id=304956
in non CP..
so it measn if u get every 25s form mist form to recast netch u have mist form for free u will also gain magica while u have set up with (1583 ,791 per second healt recovery withc is not bad in non CP ..) and on the top crimson to keep your heath back when u need to recast neth offensive strategy is simplet for CD on zaan and veleterash once it proc use clenth (and hope for enemy stuck in animation) use bird of pray and sprit to get major expedition and also try to slow your enemy (u can also replace with some spamable but slow them get major expedition is mor safe to keep stupid operfromign zaan on the target.. keep zaan on the target on current super performing server u will be alve to keep zaan long time even target break 8meters since it take time to server to properly calculate this use this exploit.. and do not wory also crimson can helpp u with busrt enemy if they try to fight back.. if fail its no problem recast neth and go back to your defence.. and wait for another try the best what can u meet is stamina class who will folow u an try to kill u and spent lot of stamina while try his/her no chance fight ,..
enjoy really 'fun' play in this game on current patch...
yes it can be build better . for sure .. but I will siplmy not play this noob strategy.. for stupid children.. so understand someone will charge the build it can be better yes it can be more toxic...
Yeah it could be lol.
On my builds, I go all out health and slot defensive posture and bone shield with a health based heal.
At 40k + health, that's 12k stacked shields + burst heal + 40k health
Thus I say mist form is not even needed and is just a symptom of the real problem
I do not say there are no other stupidity in the game like king of health base heal WW master... but at leasdt they get nerf by nerf defile adn boost heal but it simmiliar story ... and can be snarred can be stuned can be zerg down but this ... toggle on and run around tower at keep..- and u have to kill it.. but u need to keep resource for possible counterstrike.. so u can kill it only when litteraly half faction not go to kill it.. this is simply not healthy to game,..
if they revert mist form for 4s nad give to it reasoble cost ok it can recude 80% 85% if it will be limmied in time t wil be okay..but now ? do not understand why so many peole defend this obvious stupidity..
........
Waffennacht wrote: »Joinovikova wrote: »Joinovikova wrote: »
so mist form at zero cost is okay ?
stage 4:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
stage 3:
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
Okay so all this talk finally had me poking at the numbers and I did everything I could try to and bring Mistform's cost down to absolute 0. I can probably further refine it but I realized that there became a point where I just couldn't get it to fall below 45 magicka a second.
My biggest issue with the build I made to get it down that low is I sacrificed pretty much all my killing power. I couldn't burst anyone down wearing these sets and using these infused spell cost reduction glyphs. The only people who are going to die are newbies who don't know which end of the sword faces their enemy. This build also has the issue of incredible amounts of flame damage taken that actually now outdoes the fighter's guild weakness.
If you're fighting someone doing something like this just ignore them, please just ignore them. They're not worth your time to go after.
u also need to count mag return from rune/netch but somebody already mention this also u do not need to build such reduce builld to have it for free in real situation
so what about somethign like this
https://en.uesp.net/wiki/Special:EsoBuildData?id=304956
in non CP..
so it measn if u get every 25s form mist form to recast netch u have mist form for free u will also gain magica while u have set up with (1583 ,791 per second healt recovery withc is not bad in non CP ..) and on the top crimson to keep your heath back when u need to recast neth offensive strategy is simplet for CD on zaan and veleterash once it proc use clenth (and hope for enemy stuck in animation) use bird of pray and sprit to get major expedition and also try to slow your enemy (u can also replace with some spamable but slow them get major expedition is mor safe to keep stupid operfromign zaan on the target.. keep zaan on the target on current super performing server u will be alve to keep zaan long time even target break 8meters since it take time to server to properly calculate this use this exploit.. and do not wory also crimson can helpp u with busrt enemy if they try to fight back.. if fail its no problem recast neth and go back to your defence.. and wait for another try the best what can u meet is stamina class who will folow u an try to kill u and spent lot of stamina while try his/her no chance fight ,..
enjoy really 'fun' play in this game on current patch...
yes it can be build better . for sure .. but I will siplmy not play this noob strategy.. for stupid children.. so understand someone will charge the build it can be better yes it can be more toxic...
Yeah it could be lol.
On my builds, I go all out health and slot defensive posture and bone shield with a health based heal.
At 40k + health, that's 12k stacked shields + burst heal + 40k health
Thus I say mist form is not even needed and is just a symptom of the real problem
I don't feel like mist form is broken at all, it gives my magplar a chance to get out of certain death sometimes. I do definitely die in mist form sometimes too. But if I was to stack cost reduction glyphs to make it cheaper then I would be giving up damage and healing. Also just having vampire to begin with already hits in the sustain department for every other skill. Just because someone can go from one flag in a small area in mist form doesn't mean its broken. There's also no way to know that person's resource pool when they get there.
On classes that don't have good ways to kite in their class toolkit mist form can be a great tool.
There are sorcs that can spam streak over and over when cc break barely works, or doesn't work. Mist form is just that chance to possibly escape, stay alive and recover/rebuff.
Thankyou, let me make the necessary changes and see what this calculator spits out.
stage 3
https://en.uesp.net/wiki/Special:EsoBuildData?id=304937
stage 4
https://en.uesp.net/wiki/Special:EsoBuildData?id=304925
I see your point now, but while Mistform is not "technically" free this combination of class, sets, and abilities would be annoying to fight against. You could still kill them but you'd need one heck of a good burst and flame damage.
Joinovikova wrote: »so what about somethign like this
https://en.uesp.net/wiki/Special:EsoBuildData?id=304956
in non CP..