is not irrelevant at all in my opinion.Let's put aside the arguments about what does and doesn't take skill. In this argument, skill is irrelevant.
pauld1_ESO wrote: »I see "elite" players using proc sets, so apparently skill be damned.
pauld1_ESO wrote: »I see "elite" players using proc sets, so apparently skill be damned.
I'm not claiming to be an elite player. I'm not bad but there are far better players than myself. That being said - I, and many others, will gravitate towards the most effective builds. Right now, aside from maybe StamDen, the answer is proc builds. Some people would rather play something that requires more skill even if that means being less effective. And more power to them. But not all good players care about what does and doesn't take skill.
pauld1_ESO wrote: »pauld1_ESO wrote: »I see "elite" players using proc sets, so apparently skill be damned.
I'm not claiming to be an elite player. I'm not bad but there are far better players than myself. That being said - I, and many others, will gravitate towards the most effective builds. Right now, aside from maybe StamDen, the answer is proc builds. Some people would rather play something that requires more skill even if that means being less effective. And more power to them. But not all good players care about what does and doesn't take skill.
I say let's talk about the fact we need procs just to compete with Stamdens....
pauld1_ESO wrote: »I see "elite" players using proc sets, so apparently skill be damned.
"in your opinion" is what should be included in the thread title, mainly because other people play this game not just the few in this thread and they have different opinions.
there are millions of people in eso that all have different opinions on this subject, just as all the subjects and beliefs in eso.
lets be clear that this is up for debate instead of dominating the subject to just 4 peoples belief.
i for one disagree with the idea that you are claiming here because anyone can wear the sets in eso and we have seen that developers have worn the BEST sets in eso and still lost.
you can wear the strong sets and still loose in pvp and pve.
you can wear the weakest sets and still win in pvp and pve.
JayKwellen wrote: »@Xiomaro I agree with your write up.
I'm not a big fan of proc sets in general, but I don't mind ones that actually compliment a class, particularly ones that do it in a way that the proc either specifically magnifies a characters natural playstyle (like grothdarr on magdks, much as I personally hate fighting them) and/or augments the class in a way to make up for something the class is missing. Best example being Caluurion's (which I'll admit to using on my own magblade) due to Magblades lack of both upfront and reliable timed/delayed burst. Despite the 19k tool tip Caluurion usually hits for about 5k against a competently built player unless they're purposely going full glass cannon, which is just the right amount of extra pepper that magblades need to bring down most people, but not so overpowered as to be an instant I Win button either. It really hits no harder than a typical dizzy swing on a well geared Stam character, which is fine. It also requires a little forethought to use, because it you don't control the proc and roll it into a burst combo and just let it run wild whenever it's not going to really hurt anyone whos acquatined with their dodge roll or heal button.
I think when used in this manner procs, particularly ones that have triggering conditions beyond simply "use this ability", can be a good augmentation to bandaid class weaknesses or further mold specific playstyles.
The problem I have is when procs move into the driver's seat and play the game for you. When you can sit 30 meters away and proc multiple dots off a single poison injection is when things start to get silly. This is also why I find malacath objectionable, as multi-proc builds can already be irritating, but adding 25% more damage with really no real downside at all just starts to get ridiculous.
SRASinister wrote: »
@SRASinister Yeah Caluurions doesn't bother me anymore when I see it on my death recap. Last night when I was fighting your group as soon as i got up I would get hit by hit by two coldfire, the 2 venom procs with another dot proc mixed in, and your Caluurions was honestly a breath of fresh air with that group lol. When I finally got out of range of the coldfire I could kill the 4 chasing me though I have no idea what happened to you since you were fighting my two other group mates. I had to really sweat to get kills on my magblade where when I play other classes it is just so much easier. The one guy I was playing with was streaming and lol kept commenting about me dying when he rez'd me.
"in your opinion" is what should be included in the thread title, mainly because other people play this game not just the few in this thread and they have different opinions.
there are millions of people in eso that all have different opinions on this subject, just as all the subjects and beliefs in eso.
lets be clear that this is up for debate instead of dominating the subject to just 4 peoples belief.
i for one disagree with the idea that you are claiming here because anyone can wear the sets in eso and we have seen that developers have worn the BEST sets in eso and still lost.
you can wear the strong sets and still loose in pvp and pve.
you can wear the weakest sets and still win in pvp and pve.
"in your opinion" is what should be included in the thread title, mainly because other people play this game not just the few in this thread and they have different opinions.
Number 1 - Proc sets break the action economy
The amount of damage pressure you can create from a minimal number of GCDs is game breaking.
Number 2 - It takes more resources/time to counter procs than to apply them
Simply put, it costs more to remove or mitigate procs than it does to simply reapply them. There
Number 3 - Contrary to popular believe, Proc builds can actually be more rounded
MurderMostFoul wrote: »"in your opinion" is what should be included in the thread title, mainly because other people play this game not just the few in this thread and they have different opinions.
Unfortunately, none of these are opinions:Number 1 - Proc sets break the action economy
The amount of damage pressure you can create from a minimal number of GCDs is game breaking.
Number 2 - It takes more resources/time to counter procs than to apply them
Simply put, it costs more to remove or mitigate procs than it does to simply reapply them. There
Number 3 - Contrary to popular believe, Proc builds can actually be more rounded
These are facts based on how combat functions, and how the current strength of proc sets give them too high of a power budget within the combat system.
If the goal was to create a proc set meta, then the universal buffs to proc sets have certainly achieved this. But I and many others feel that this type of gameplay cheapens the experience. Proc sets should be an option, but not by far the best one. I don't run proc sets, and many others do not as well, because we don't like playing on autopilot. I hope zos understands this and adjusts the meta accordingly.
pauld1_ESO wrote: »I see "elite" players using proc sets, so apparently skill be damned.
Because they are at the point where they are just superior to not running them especially in non CP, you can run a stat based build where you have to put your self at greater risk of damage and still not have the healing to out heal procs or you can just use procs get more damage then you would if you didn't use procs and build around sustain/survival/speed because you don't need raw stats letting the procs do all your damage.
One of the biggest culprit are nightblades where you can build for big damage with 2-3 stats based damage set and mundus or you can just run sheer venom/hunter venom/any poison based proc set and simple use one skill and proc multiple procs and build all your jewelry/mundus/traits around survival and cloaking for a much less risky playstyle with more damage
This patch I've done both stat based and proc based damage in pvp and procs by far outperform stats due to the serious damage with ease of application of that damage
pauld1_ESO wrote: »I think we are talking extremes here. The only way a proc set puts you on auto-pilot is if you build around it for survival but only rely on the proc set damage, like dudes who have 30k+ health and malacath running three proc sets. Otherwise it just compliments or enhances. I run one proc set, my "rotation" doesn't changed based on sheer venom, it's just an extra dot I get from execute skills I would use anyway. I sitll get hate whispers for having no skill when I kill someone because they saw sheer venom in the recap lol. Kind of silly actually.
Maybe the solution is to only allow one proc set per player? That way you are enhancing your build with the proc.
Waffennacht wrote: »The only issue with going back to 0 proc sets is the class imbalance becomes very apparent.
Some classes use proc sets to compliment the build.
Tbf its really the stam proc sets that are the issue
Recapitated wrote: »Waffennacht wrote: »The only issue with going back to 0 proc sets is the class imbalance becomes very apparent.
Some classes use proc sets to compliment the build.
Tbf its really the stam proc sets that are the issue
What are you thinking of aside from Caluurion's?
Recapitated wrote: »Waffennacht wrote: »The only issue with going back to 0 proc sets is the class imbalance becomes very apparent.
Some classes use proc sets to compliment the build.
Tbf its really the stam proc sets that are the issue
What are you thinking of aside from Caluurion's?
This is one of the big issues in my mind, and is often overlooked in discussion regarding the relative power of procs vs the general gain from stat based sets.Number 1 - Proc sets break the action economy
I would add an addendum to this point:Number 3 - Contrary to popular believe, Proc builds can actually be more rounded
With a regular stat build, aside from a few outliers, you almost always have to sacrifice something. Offense, defense, sustain. Pick 2. Yes, I know I'm over simplifying this but it's very hard to build a character that excels in all areas. Proc builds can essentially ignore offense, build for sustain and defense and get the best of everything. For some classes, like Warden/Necro and some DKs, that means sinking a lot into health, blocking and regen. For Stamblades and Stamsorcs (I play the latter), you can build entirely for evasiveness. Full Well-Fitted, only give your opponents brief punish windows and let the procs do the rest of the work.