Taleof2Cities wrote: »It would be nice to test sets on PTS before drawing any erroneous conclusions ... especially in PvP.
Radiant Bastion – Heavy Armor
2 – Adds 1206 Maximum Health
3 – Adds 129 Weapon Damage
4 – Adds 1206 Maximum Health
5 – Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Just to be clear, I`m looking at this set from PvP perspective - it is pure trash.
The average Direct Damage that someone would take vary between 3 and 7k (excluding ultimates).
So lets take the best average value 7k of an ability and add additional 1k to it (light attack weaving) so this is total of 8k damage taken which equals to 800 damage returned to the attacker, I mean WHAT THE HELL? How can you come up with this low %, when you have proc sets with 20-30k tooltips that do 2-3k dps with the only condition to fart at someone with a light attack or gapclose or use some execute ability.
PLEASE BRING MORE COMMON SENSE INTO NEWLY ADDED ITEMS.
This set has a potential for a brawler but is PURE TRASH at this state.
YandereGirlfriend wrote: »I think you are not looking at this set correctly.
There isn't any cooldown (that I am aware of) on the damage reflect so if someone is hitting you with several different damage sources at once then cumulatively the returned damage is likely to be comparable to a proc set.
And it's not limited to a single target, you can just stack it with the toxic Necro Threws build and return crazy damage to anyone foolish enough (e.g. entire groups) to attack you and not realize why their health keeps going down.
So, sure, it might be weak against one single attack but that's not really how PvP combat usually plays out.
redspecter23 wrote: »There may be edge cases where this set can shine and it is at least unique. I'll admit it looks very limited in pvp but in pve it provides a unique "afk damage" source which could be broken in the right situation. It doesn't kill fast, but it deals damage while you just stand around. You can kill bosses while you flip the laundry and do dishes... as long as you also have a set that can "afk heal" you at the same time.
Waffennacht wrote: »Does "back to the attacker" imply it also mitigates that damage done?
LinearParadox wrote: »8 Months since introduction, several set updates and passes, and this set still lies dead on the trash heap.
Oakmontowls_ESO wrote: »What if it delt unmitigated damage? Would that make it decent?
Fizzyapple wrote: »I've tested this on PTS against a couple WB's and several add encounters both overland and dungeon and yes it mitigates exactly the amount of damage it sends back to the attacker.
Fizzyapple wrote: »I've tested this on PTS against a couple WB's and several add encounters both overland and dungeon and yes it mitigates exactly the amount of damage it sends back to the attacker.
So, for clarification, does this mean that a 5000 point attack will deal 4500 damage to me and 500 back to the attacker?
Fizzyapple wrote: »I've tested this on PTS against a couple WB's and several add encounters both overland and dungeon and yes it mitigates exactly the amount of damage it sends back to the attacker.
So, for clarification, does this mean that a 5000 point attack will deal 4500 damage to me and 500 back to the attacker?