ClawOfTheTwoMoons wrote: »Hello all, I recently got into pvp with my brother, and due to the solo queue only bgs we go to the imperial city to avoid the lag and have some small scale pvp. We farm the bosses there for telvar as well and if we lose we just keep it rolling, but one time we ran into an individual who got salty and whispered us about just swapping over to EP to leech the bosses. Well he did and needless to say it was annoying. I understand not wanting to be beaten, especially when you're outnumbered, but you shouldn't have the ability to just hop over to the winning side. What's the point then? You can just go into IC, see what faction is winning and just go on a character in that faction. Perhaps imperial city should have an alliance lock to discourage this and maybe; encourage more people to fight for control of the city/bosses. Has anyone else encountered this, or thought about this also?
I agree that the group size should be smaller, that's actually a good point. I've seen huge groups down there and say to myself "if they're here to farm telvar its gonna be bad for them cause there's so many of them". Its not like the bosses spawn back super fast, and with a group that size nobody is gonna be able to stop them.If anything IC needs to have a max group size of 4 to stop zergs building up, this is what usually kills the population when a ball group or huge zerg has finished killing a cyro campaign they usually move to the IC to farm district bosses and wipe everyone not grouped, this usually leads to the creation of a bigger zerg to wipe them.
If anything IC needs to have a max group size of 4 to stop zergs building up, this is what usually kills the population when a ball group or huge zerg has finished killing a cyro campaign they usually move to the IC to farm district bosses and wipe everyone not grouped, this usually leads to the creation of a bigger zerg to wipe them.