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Seems like a really low grade piece of game design that doesn’t benefit anyone. Same with the stealable items in the crafting delivery spaces. Is the idea that designers think it’s funny to inconvenience players? Or is there a practical gameplay rationale for this?
Meanwhile no effort is spent filling the many empty containers in delves, dungeons and trials up and down the land.
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Seems like a really low grade piece of game design that doesn’t benefit anyone. Same with the stealable items in the crafting delivery spaces. Is the idea that designers think it’s funny to inconvenience players? Or is there a practical gameplay rationale for this?
Meanwhile no effort is spent filling the many empty containers in delves, dungeons and trials up and down the land.
I thought there is a setting in options to turn accidental theft off?
Accidental stealing is time honored tradition, I was being selfish since I already got all house motifs.
Dusk_Coven wrote: »Enough people accidentally steal around writ drop-offs that the Lazy Writ Crafter addon added a prevent-accidental-stealing feature.