katanagirl1 wrote: »FWIW, I am not opposed to the grind. I play for 5-8 hours per day in ESO because I’m at a point in my life where I can. I don’t use gold or even purple jewelry on my characters right now, my main is using blue jewelry I crafted. My first alt doesn’t even have two full sets yet.
If I have to have 18 toons just cranking out daily crafting writs to be able to gold out my own jewelry (not stuff to sell), that’s utterly ridiculous.
You want to grind to that level go ahead, just don’t expect the rest of us too. You just raise the bar higher for ZOS and screw us.
Taleof2Cities wrote: »Alinhbo_Tyaka wrote: »Purple and Gold does make a difference on what we can accomplish just as it does for high level players doing hard mode.
Sure it makes a difference but that’s not my point.
Purple and gold is not required to complete casual content.
You can still complete that content with blue jewelry.
Purple and gold is pretty much required for high level hard mode.
katanagirl1 wrote: »FWIW, I am not opposed to the grind. I play for 5-8 hours per day in ESO because I’m at a point in my life where I can. I don’t use gold or even purple jewelry on my characters right now, my main is using blue jewelry I crafted. My first alt doesn’t even have two full sets yet.
If I have to have 18 toons just cranking out daily crafting writs to be able to gold out my own jewelry (not stuff to sell), that’s utterly ridiculous.
You want to grind to that level go ahead, just don’t expect the rest of us too. You just raise the bar higher for ZOS and screw us.
1. I never said you "have to have 18 toons" to be able to gold out jewelry, just that it makes it faster.
2. Writs are relaxing for me. Put on some music, do my writs, read the news, etc. It's calming after a busy day at work.
3. Anything else you wanna blame me (and the dozens of people I personally know that do writs on 18 a day) for? Because I've apparently "screwed you" by doing something I enjoy, might as well go all in.
Everybody knows that making jewelry, while possible, is extremely expensive. Well to be exact the improving to higher quality is.
Truth to say I do not understand why. Can you please change it so improving jewelry costs about the same as improving other equipment? Just remove that dust and replace it with plating. ZOS. Thanks in advance.
katanagirl1 wrote: »katanagirl1 wrote: »FWIW, I am not opposed to the grind. I play for 5-8 hours per day in ESO because I’m at a point in my life where I can. I don’t use gold or even purple jewelry on my characters right now, my main is using blue jewelry I crafted. My first alt doesn’t even have two full sets yet.
If I have to have 18 toons just cranking out daily crafting writs to be able to gold out my own jewelry (not stuff to sell), that’s utterly ridiculous.
You want to grind to that level go ahead, just don’t expect the rest of us too. You just raise the bar higher for ZOS and screw us.
1. I never said you "have to have 18 toons" to be able to gold out jewelry, just that it makes it faster.
2. Writs are relaxing for me. Put on some music, do my writs, read the news, etc. It's calming after a busy day at work.
3. Anything else you wanna blame me (and the dozens of people I personally know that do writs on 18 a day) for? Because I've apparently "screwed you" by doing something I enjoy, might as well go all in.
I’m just concerned that you present that as the solution to all jewelry problems. It sort of dismisses the concerns mentioned by players like me who haven’t been playing the game since launch or have a number of toons that is closer to what the average player has, which I am sure is much less than 18.
If you like doing writs to that level, then that’s great. I appreciate all the work you’ve done with the statistical analysis for refining and stuff like that, and as far as that and crafting goes, you’re in the top 1% of players. When you say you’re doing fine with jewelry and crafting, that is not necessarily representative of the majority of crafters. I’m trying to give voice to those of us who aren’t that far along and want to have time to do other things in the game, which I think is quite reasonable and probably what most other crafters do (at least the ones in my guilds).
If ZOS only hears what you say, then they will base the average player/Crafter expectations to you and everyone else will struggle even harder to keep up.
Alinhbo_Tyaka wrote: »Taleof2Cities wrote: »Alinhbo_Tyaka wrote: »Purple and Gold does make a difference on what we can accomplish just as it does for high level players doing hard mode.
Sure it makes a difference but that’s not my point.
Purple and gold is not required to complete casual content.
You can still complete that content with blue jewelry.
Purple and gold is pretty much required for high level hard mode.
The hardest levels in the game are not a fixed point. The hardest levels in the game are those that are at the limit of a player's ability. While you and others might be able to compete lets say VFG1 with blue there are players where they need the extra stats of purple or gold to complete them. This is why I say there is no difference between the needs of lowest and highest level players as instanced content difficulty is relative to the player's ability not the modes established by ZOS. One might even argue high level players need the boost less than lower level players. After all if you can complete the content to get the higher reward then you don't need it to begin with.
No, you don't [need to have an intentionally expensive mastercraft furnishing item in every single house you own]. Do you listen to yourself talk?katanagirl1 wrote: »I have to have a teapot in every house.
No, you don't [need to have an intentionally expensive mastercraft furnishing item in every single house you own]. Do you listen to yourself talk?katanagirl1 wrote: »I have to have a teapot in every house.