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Campaign lock

  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    Then you don't know many experienced players other than the 1vX new player farmers.
  • david_m_18b16_ESO
    david_m_18b16_ESO
    ✭✭✭✭✭
    mcb123 wrote: »
    Aurielle wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    I just want to play the game. On all my characters at all times, its too late to re introduce this once weve all made different alliance characters. Or atleast give me 1 or 2 aliance change tokens.

    You can play the game. On one faction per month. Alliance change tokens would be nice, true; ask ZOS for that, instead of asking them to change the way faction locks work. Faction locks were reintroduced for a reason.

    Its a stupid idea, most people just want to fight and have a laugh with their friends. Why am i bieng restricted i dont care about spying and keep flipping whatever. This cuts me off from half of my game and its not ok.

    Actualy no, their was a poll about it and 70% voted yes for faction lock.
  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    Then you don't know many experienced players other than the 1vX new player farmers.

    By experienced I meant good players not max level players who never learnt how to PvP and instead just stand inside zergs yelling "MORE SIEGE"
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • david_m_18b16_ESO
    david_m_18b16_ESO
    ✭✭✭✭✭
    Zevrro wrote: »
    khajiitNPC wrote: »
    Loving faction lock. 17 max lvl toons on AD, all of them tier 3. All of them getting those tasty transmute crystals. I’m glad Zenimax has finally started rewarding faction loyalty. Feels good. Also trolling, scroll trolling, ect. Has gone down a lot.

    I didn’t list spying because it’s not as useful as people claim. There’s too many variables to make it successful. Also I didn’t mention faction teaming bc factions will converge along the same points on the map, either strategically for a dethrone or just because that’s what the fighting dictates.

    Overall great change and I thank Zos for it.

    It's kind of pointless telling people how much you love faction lock when it doesn't affect you. If you have 17 AD characters then obviously you're not going to care because you don't have to sacrifice anything. I don't feel rewarded at all for being forced to play 1 faction.

    So only poeple in your position should be able to vote I guess ? I mean why giving the right to vote to someone who doesnt live your life. They might vote against you...
  • TequilaFire
    TequilaFire
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    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    Then you don't know many experienced players other than the 1vX new player farmers.

    By experienced I meant good players not max level players who never learnt how to PvP and instead just stand inside zergs yelling "MORE SIEGE"

    As opposed to running away when your health gets low and hiding behind a rock to recover. lmao
  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    khajiitNPC wrote: »
    Loving faction lock. 17 max lvl toons on AD, all of them tier 3. All of them getting those tasty transmute crystals. I’m glad Zenimax has finally started rewarding faction loyalty. Feels good. Also trolling, scroll trolling, ect. Has gone down a lot.

    I didn’t list spying because it’s not as useful as people claim. There’s too many variables to make it successful. Also I didn’t mention faction teaming bc factions will converge along the same points on the map, either strategically for a dethrone or just because that’s what the fighting dictates.

    Overall great change and I thank Zos for it.

    It's kind of pointless telling people how much you love faction lock when it doesn't affect you. If you have 17 AD characters then obviously you're not going to care because you don't have to sacrifice anything. I don't feel rewarded at all for being forced to play 1 faction.

    So only poeple in your position should be able to vote I guess ? I mean why giving the right to vote to someone who doesnt live your life. They might vote against you...

    When did I say anything about voting?
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • jcm2606
    jcm2606
    ✭✭✭✭✭
    ✭✭
    Faction lock is a necessary evil, but it could have been done a lot better. Still think a soft faction change is a better solution, where the game outright asks you which faction you want to fight for when you first enter a campaign on your account, and all characters on that account will be switched over to your chosen faction for that campaign. Solves most problems people have with faction locks, while still fixing the issues that faction locks solve.

    Really the only issue I can think of that this doesn't solve is if you just want to PVP and your faction is dominating. No real way to help that, at least without super janky solutions, so I think the best solution to that is just push people into the 7-day campaigns so they're more populated, and open one up for non-CP, since non-CP currently doesn't have one.
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    @Qbiken

    It's actually quite the opposite on PC/NA. You can see that Blues and Reds work together non-stop. The faction lock just makes it where they can't log onto AD characters and turn siege around or sit around in keeps to pop lock us. ;)

    CT2SjPA.png

    Because, you know, it's fun to watch two factions coordinate to take your scrolls simultaneously while not fighting each other. :/
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Raammzzaa
    Raammzzaa
    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    Then you don't know many experienced players other than the 1vX new player farmers.

    By experienced I meant good players not max level players who never learnt how to PvP and instead just stand inside zergs yelling "MORE SIEGE"

    As opposed to running away when your health gets low and hiding behind a rock to recover. lmao

    Lol! Rock climbers, tree huggers, and streakers - the bread and butter of RUNvX gameplay! 🤣

  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Qbiken

    It's actually quite the opposite on PC/NA. You can see that Blues and Reds work together non-stop. The faction lock just makes it where they can't log onto AD characters and turn siege around or sit around in keeps to pop lock us. ;)

    CT2SjPA.png

    Because, you know, it's fun to watch two factions coordinate to take your scrolls simultaneously while not fighting each other. :/

    Tinfoil hat needed here.
    We all know it is yellows and blues that work together to take red scrolls! :D
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    @Qbiken

    It's actually quite the opposite on PC/NA. You can see that Blues and Reds work together non-stop. The faction lock just makes it where they can't log onto AD characters and turn siege around or sit around in keeps to pop lock us. ;)

    CT2SjPA.png

    Because, you know, it's fun to watch two factions coordinate to take your scrolls simultaneously while not fighting each other. :/

    Tinfoil hat needed here.
    We all know it is yellows and blues that work together to take red scrolls! :D

    LOL. As you can clearly tell. That simultaneous scroll steal coordinated between Blues and Reds is all photoshoped with the most sophisticated equipment.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Qbiken

    It's actually quite the opposite on PC/NA. You can see that Blues and Reds work together non-stop. The faction lock just makes it where they can't log onto AD characters and turn siege around or sit around in keeps to pop lock us. ;)

    CT2SjPA.png

    Because, you know, it's fun to watch two factions coordinate to take your scrolls simultaneously while not fighting each other. :/

    Tinfoil hat needed here.
    We all know it is yellows and blues that work together to take red scrolls! :D

    LOL. As you can clearly tell. That simultaneous scroll steal coordinated between Blues and Reds is all photoshoped with the most sophisticated equipment.

    I should post the map that is completely yellow with AD having all six scrolls every morning when I wake up. :D
  • Heelie
    Heelie
    ✭✭✭✭✭
    Faction lock did nothing but kill healthy pvp, the PC servers have shown this now over a month after its introduction
    Most OwOrated healer of all time
  • barney2525
    barney2525
    ✭✭✭✭✭
    ✭✭✭
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.



    You say ' griefing, cheating and trolling' as if its a bad thing.

    Oh.

    Guess that makes sense. :)



    :#
  • TequilaFire
    TequilaFire
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    ✭✭✭✭✭
    Heelie wrote: »
    Faction lock did nothing but kill healthy pvp, the PC servers have shown this now over a month after its introduction

    Of course broken performance and everyone doing Elsweyr has nothing to do with it.
  • ZOS_JesC
    ZOS_JesC
    admin
    Greetings, we've removed a handful of comments that were derailing and baiting in nature. This is a friendly reminder to remain on topic and constructive when posting. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.
  • Heelie
    Heelie
    ✭✭✭✭✭
    Heelie wrote: »
    Faction lock did nothing but kill healthy pvp, the PC servers have shown this now over a month after its introduction

    Of course broken performance and everyone doing Elsweyr has nothing to do with it.

    You can keep telling yourself that, or you could come to terms with the fact that this change has unanimously proven across all four 30 day campaigns on PC to have an overall negative impact on the prime time player count as well as the balance across factions.
    Most OwOrated healer of all time
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    on xbox EU, red was dominating vivec (the main campaign) already before faction lock, but not extremely enough. There was movement, and now and then other alliances won.

    Since faction lock, we now have this situation (campaign ends in 4 days):

    red: 99402
    yell: 66802
    blue: 62348

    In our case, the lock has manifested and intensifiied the red dominance.
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    The babies are out moaning.

    Why don’t you have a bit of loyalty and stick to ONE alliance.

    Or just go and play on a different campaign with your second and even third alliance lol out of 3
  • kyle.wilson
    kyle.wilson
    ✭✭✭✭✭
    on xbox EU, red was dominating vivec (the main campaign) already before faction lock, but not extremely enough. There was movement, and now and then other alliances won.

    Since faction lock, we now have this situation (campaign ends in 4 days):

    red: 99402
    yell: 66802
    blue: 62348

    In our case, the lock has manifested and intensifiied the red dominance.
    it's not a bug, it's a feature. Helping to stay loyal. o:)

  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    on xbox EU, red was dominating vivec (the main campaign) already before faction lock, but not extremely enough. There was movement, and now and then other alliances won.

    Since faction lock, we now have this situation (campaign ends in 4 days):

    red: 99402
    yell: 66802
    blue: 62348

    In our case, the lock has manifested and intensifiied the red dominance.
    it's not a bug, it's a feature. Helping to stay loyal. o:)

    yes. This is called sarcasm.
  • Vicinia
    Vicinia
    ✭✭✭✭
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.

    I'm inclined to agree. It seems there's an underlying agenda here. If the issue was simply playing with friends then the 7 day campaign would be utilized and populated. I'm not sure why else people would be upset. It doesn't make sense.

    I've seen some people say that the 7 day is dead. If people were this disgruntled and only wanted to PvP, it would be populated. It boils down to the rewards.

    I was hoping they would give every character a one time faction change. I still support that now. But I feel the faction lock was the right decision.
    Edited by Vicinia on 30 June 2019 20:12
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    Vicinia wrote: »
    I was hoping they would give every character a one time faction change. I still support that now. But I feel the faction lock was the right decision.

    No, it is a question of pride, and of fun.

    Pride: I don't accept to be kicked out from campaigns, as I did nothing wrong.
    Fun: those campaigns are simply not as fun as the main campaign.

    So they are a setback for me, and I don't accept it.

    So I play solo content instead, or PVE, hunting dragons and doing dailies has created new friendships. So I am more or less out, except for some hours now and then (1/6th of the time I played cyrodiil before).

    The remaining players have the attitude of an "exclusive club", not open to serious discussions, instead calling people "babies" like 3 posts before.
    I'm not interested in such people either.

    Let the club isolate itself, fine. The more they kick out, the less important cyroddil becomes, the more focus we will see on new PVE DLC like the coming south Elsweyr. For me this is fine, too.

  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vicinia wrote: »
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.

    I'm inclined to agree. It seems there's an underlying agenda here. If the issue was simply playing with friends then the 7 day campaign would be utilized and populated. I'm not sure why else people would be upset. It doesn't make sense.

    I've seen some people say that the 7 day is dead. If people were this disgruntled and only wanted to PvP, it would be populated. It boils down to the rewards.

    I was hoping they would give every character a one time faction change. I still support that now. But I feel the faction lock was the right decision.

    Exactly. I had a few Transmutation stone-related replies here that were deleted by a moderator (I’m still not entirely sure why), so to repeat (without directly responding to anyone in particular, lest they report me — I’m assuming that is what happened originally): there is no reason why anyone here cannot continue to play with their friends on alternate alliances in the 7 day campaign. This is a fact, and not my opinion. Some of the most vocal detractors of faction locks have brought up Transmutation stones in this thread and others, and it’s quite clear that they’re upset about now having to farm their Transmutation stones in more labor-intensive ways. I think it is entirely reasonable to encourage these individuals to ask for Transmutation stone buffs in other forms of content, rather than complaining about faction locks. Cyrodiil is not, first and foremost, a Transmutation stone grinding zone. Locks were imposed to reduce griefing and trolling, not to make it harder for anyone to transmute their gear.
  • Vicinia
    Vicinia
    ✭✭✭✭
    Vicinia wrote: »
    I was hoping they would give every character a one time faction change. I still support that now. But I feel the faction lock was the right decision.

    No, it is a question of pride, and of fun.

    Pride: I don't accept to be kicked out from campaigns, as I did nothing wrong.
    Fun: those campaigns are simply not as fun as the main campaign.

    So they are a setback for me, and I don't accept it.

    So I play solo content instead, or PVE, hunting dragons and doing dailies has created new friendships. So I am more or less out, except for some hours now and then (1/6th of the time I played cyrodiil before).

    The remaining players have the attitude of an "exclusive club", not open to serious discussions, instead calling people "babies" like 3 posts before.
    I'm not interested in such people either.

    Let the club isolate itself, fine. The more they kick out, the less important cyroddil becomes, the more focus we will see on new PVE DLC like the coming south Elsweyr. For me this is fine, too.

    I'm sorry but your pride or fun is irrelevant to the situation at hand, harsh but true. The issue is bigger than one player. No one is stopping you from playing your third faction on the seven day for your fun that is your pride speaking. As far as insults, I never agree with that. There's always better ways to put your point across.

    Let's be honest as far as DLC goes, what has PvP gotten other than IC, and BGs in Morrowind. They haven't got much since. PvE is always the star of DLC content.

    Faction hopping was a serious issue. It is bigger than my gameplay and yours. It is selfish to speak about your gameplay, and not care about others. I'll echo what others say. Point the finger at the morons who faction hopped, and mucked up people's gameplay at a larger scale.

    Doesn't matter how I feel or how you feel. The toxicity of faction hoppers brought this about. It got so out of hand that they brought faction lock back. I'll admit releasing faction lock without a solution for those with 3 factions was ill-advised, but that goes back to my suggestion for the token.
    Edited by Vicinia on 30 June 2019 21:32
  • Vicinia
    Vicinia
    ✭✭✭✭
    Aurielle wrote: »
    Vicinia wrote: »
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.

    I'm inclined to agree. It seems there's an underlying agenda here. If the issue was simply playing with friends then the 7 day campaign would be utilized and populated. I'm not sure why else people would be upset. It doesn't make sense.

    I've seen some people say that the 7 day is dead. If people were this disgruntled and only wanted to PvP, it would be populated. It boils down to the rewards.

    I was hoping they would give every character a one time faction change. I still support that now. But I feel the faction lock was the right decision.

    Exactly. I had a few Transmutation stone-related replies here that were deleted by a moderator (I’m still not entirely sure why), so to repeat (without directly responding to anyone in particular, lest they report me — I’m assuming that is what happened originally): there is no reason why anyone here cannot continue to play with their friends on alternate alliances in the 7 day campaign. This is a fact, and not my opinion. Some of the most vocal detractors of faction locks have brought up Transmutation stones in this thread and others, and it’s quite clear that they’re upset about now having to farm their Transmutation stones in more labor-intensive ways. I think it is entirely reasonable to encourage these individuals to ask for Transmutation stone buffs in other forms of content, rather than complaining about faction locks. Cyrodiil is not, first and foremost, a Transmutation stone grinding zone. Locks were imposed to reduce griefing and trolling, not to make it harder for anyone to transmute their gear.

    Couldn't have said it better myself. These transmutes are clearly intended for PvPers. Getting tier 1 is a joke. Even getting 2/3 of your rewards are sufficient in my opinion as there's no easier source of getting transmutes in the game.

    Honestly they better be careful how they ask for things. I can see ZoS seeing the transmutes as the problem for the uproar. I can see them doing away with them or making them tier 3. You should always be careful with what you ask for around these parts. If anything I agree with asking for buff for grinding PvE transmutes.
    Edited by Vicinia on 30 June 2019 21:19
  • SilverPaws
    SilverPaws
    ✭✭✭✭✭
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.
  • Vicinia
    Vicinia
    ✭✭✭✭
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.
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