I've play with many different class and role at low CP in DLC vet, CP doesn't matter.
Knowing the strat, good build (doesn't matter if meta or not if it work) and basic rotation is what matter to do it fine.
Can't told you how many high CP player group I've left cuz they was doing total sh** and didn't want to read chat to improve.
CP is just an excuse for bad player, good player don't care.
twilightwarrick wrote: »Hi well ill like to say I'm not blaming anyone but myself, however I feel the difficulty of some of these dungeons is only designed for players over cp 600
I'm really not enjoying myself anymore as a cp 320 night blade , not esp good at rotation yet, and un sure how much damage I can put out and sustain,
its becoming stressful and embarrassing, after having been kicked several times, from hard dungeons like white and gold, bloodroot, and a few others,
I'm only running them to get a few monster sets, however after being out of the game for over a year and coming back, it feels the difficulty for players
say between cp 200 and 600 has risen quite a bit, before even at cp 220 I could run a vet dungeon and get a monster helm without too much trouble
which is the time I got maybe 8 helms, in 15 runs now in the last month after returning I have only 2 out of maybe 15 runs, its seems dps is now a lot more demanding
for the new dlc dungeons , and if you cant provide a s hit ton you're out, I know they want to give the end game players more challenge, as many complained end game was too easy
however I now feel players under say well at least cp 400 are really between a rock and a hard place in some of these dungeons, actually I see people quitting before they even try
cause they know they don't have a s hit show.
so guess I,ll just run normal for keys for some of the masks I have, although i would like some of the new ones, it just too hard at the moment.
what bout you guys feel some of the vet dungeons are outta reach for players under cp 600
I've play with many different class and role at low CP in DLC vet, CP doesn't matter.
Knowing the strat, good build (doesn't matter if meta or not if it work) and basic rotation is what matter to do it fine.
Can't told you how many high CP player group I've left cuz they was doing total sh** and didn't want to read chat to improve.
CP is just an excuse for bad player, good player don't care.
You are absolutely right, high CP doesn't really mean they are gonna do better than lower CPs, but chances to get better players are higher when their cp is high as well.
I've play with many different class and role at low CP in DLC vet, CP doesn't matter.
Knowing the strat, good build (doesn't matter if meta or not if it work) and basic rotation is what matter to do it fine.
Can't told you how many high CP player group I've left cuz they was doing total sh** and didn't want to read chat to improve.
CP is just an excuse for bad player, good player don't care.
You are absolutely right, high CP doesn't really mean they are gonna do better than lower CPs, but chances to get better players are higher when their cp is high as well.
Ofc, I agree with that, it's for sure a good little bonus.
Was just saying than in most case CP are just overrated.