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It's time for a change

trenchfeeder_ESO
trenchfeeder_ESO
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You know, I think it's about time the guild vendor system was done away with or heavily changed. If you want to sell anything for more than vendor price, you either spend all day running around spamming chat, which usually results in taking WAYYY less than items are worth/sold for on guild vendors or you join a guild or multiple guilds. The problem with this is that most guilds who have vendors in any kind of decent spot want dues, sales quotas or cuts and that's completely ridiculous. I'm not paying somebody else so I can sell stuff in any kind of timely and profitable fashion. Not only that, you have these people who spend all day running around at 450mph snatching up any and all mats they can, which creates a false sense of rarity, driving up prices. Normally you pay people for the convenience and their time gathering stuff up. However, with the state of things as they are with the speed farmers, the convenience is manufactured and their time is not worth as much because they're pulling in mats faster than they can be sold.

I don't understand why a central auction house economy seems to be so taboo in this game's community. It works just fine in every single other MMO. Why should guilds dictate who can and can't sell to other players and maintain an iron grip on prices. It just doesn't make any sense. I don't know the solution, but something has to change. Maybe make it so that guild vendors only sell crafted or rare items and provide some other incentive for trading to guild members and other guilds. Then have the central economy where anybody can sell at the very least, raw materials. Something, anything, to break this monopoly on prices and availability.
  • Kurat
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    Capitalism man. Just like in real world lol. Get used to it.
  • trenchfeeder_ESO
    trenchfeeder_ESO
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.
  • joseayalac
    joseayalac
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.

    You can start a trading guild if you want. And freely compete for spots.
  • Kurat
    Kurat
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.

    Dude, you are free to start your own "business ". Start your own trading guild. Get 50 people, hire trader, first in the middle of nowhere. They can be very cheap. Then get more people, make your own rules, dues to support trader. Then once you make more gold, hire trader in better spot and keep moving up. It takes a lot of work. The current trade monopolies didn't get big overnight either.
  • Androconium
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.

    Firstly, what describe in the latter part of this post, is a monopoly. This is the ultimate form of capitalism.

    Secondly, why don't you research how Bethesda is structured as a company?

    It looks awfully like your definition of communism, or communist oligarchy.


    But, we still don't want or need an auction house.

    Dead horse gif pls....
  • zergbase_ESO
    zergbase_ESO
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.

    Firstly, what describe in the latter part of this post, is a monopoly. This is the ultimate form of capitalism.

    Secondly, why don't you research how Bethesda is structured as a company?

    It looks awfully like your definition of communism, or communist oligarchy.


    But, we still don't want or need an auction house.

    Dead horse gif pls....

    I want one? So can't speak for me yet. I just don't use current system at all. Waste of time to find the stuff you need due to checking 5-10 traders.
  • Nairinhe
    Nairinhe
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    Poor horsie... :'(
  • redspecter23
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    A central auction house would do exactly what you want. It would remove the need for guild dues. It would remove the need to pay a weekly bid to hold the spot, by over 100 guilds. Where do you think all that gold would end up going? Unless another gold sink is added, it would lead to inflation quickly. Monopolies would still happen as rich players can quickly buy up every copy of an item and repost it for whatever they want. They could do it exponentially faster than they can currently. You might even see buy/sell AH bots that can do it instantly.

    Would I personally care? Nope. I have tons of gold and tons of mats. I'd be fine. Anyone that relies on the current sales system in order to buy things might be very well screwed though.
  • eso_lags
    eso_lags
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    its simple, the devs like their own stupid system. thats it.
  • Jameliel
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    In a nutshell, many people think that the current system makes the game economy better. They think having a global AH would make it worse. They are wrong. There are a lot of ignorant yet stubborn people who play. Nothing to be done about this. They post about how awful global AHs are, yet give no firm examples. There is a reason nearly every other successful MMO uses a global AH system.
  • redspecter23
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    Jameliel wrote: »
    In a nutshell, many people think that the current system makes the game economy better. They think having a global AH would make it worse. They are wrong. There are a lot of ignorant yet stubborn people who play. Nothing to be done about this. They post about how awful global AHs are, yet give no firm examples. There is a reason nearly every other successful MMO uses a global AH system.

    You're right. People can be very stubborn.
  • jainiadral
    jainiadral
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Except capitalism means a free market where anyone can start an independent business without being beholden to anyone else, provided they can supply or produce what their business is meant to sell or produce. Not that only people who join a specific group are allowed to start a business. In fact the guild trading system is almost the exact opposite of capitalism. It's closer to communism. Where a small group of people control the market and if you aren't in that small group of people, you have no right to free trade.

    Firstly, what describe in the latter part of this post, is a monopoly. This is the ultimate form of capitalism.

    Secondly, why don't you research how Bethesda is structured as a company?

    It looks awfully like your definition of communism, or communist oligarchy.


    But, we still don't want or need an auction house.

    Dead horse gif pls....

    I want one? So can't speak for me yet. I just don't use current system at all. Waste of time to find the stuff you need due to checking 5-10 traders.

    Spot on. The system is a huge PITA to buy from, let alone participate in as a seller.
  • Bouldercleave
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    As much as I HATE the current system, I'm afraid that the Global AH ship has sailed.


    I think there is all of ZERO chance of them rewriting the entire economic model of the game 5 years after release.


    Again, I hate the current model for dozens of reasons, but it is what we have, and I'll bet all my gold that it is here to stay.
  • Artim_X
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    I think the current system is fine :)
    giphy.gif
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • ZaroktheImmortal
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    I personally would like to see an auction house or any type of trading system that players can be part of without having to join a trading guild. I'm not sure if it will happen. But it'd make it easier for people who aren't part of these trading guilds and especially help newer players get into trading more easily.
  • Sylvermynx
    Sylvermynx
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    I personally would like to see an auction house or any type of trading system that players can be part of without having to join a trading guild. I'm not sure if it will happen. But it'd make it easier for people who aren't part of these trading guilds and especially help newer players get into trading more easily.

    I don't think that's going to fly. The devs invested into this "guild supremacy" system, and it's pretty doubtful they'll undo it now, 5 years down the road. I wouldn't expect them to go any other direction - if they *** off the mega-gold making trading guilds, the number of players/time played by same will tank, and I feel many guilds would leave wholesale. Won't be good.

    I mean, I get what you're saying. There were global AHs in both WoW and RIFT when I was playing, and they worked SO much better than this system here. And no, no one regularly "monopolized" and overpriced stuff - because the "sell in chat" still worked just fine. The few times I remember someone trying that on with anything, it lasted about 4-5 days, and that seller went away, tail between legs. Of course, that also depended on which server you were on. I played on Shadowsong and Icecrown mostly (though I had many accounts, and played on many other servers though not as "mains") and those were "old" and "stable", so probably we had less of that sort of issue. That all ended when I quit WoW in 2013. I've never been back (and won't ever go back) so I have no idea how it is now.

    Sadly, I think the global AH will never come to ESO.
  • srfrogg23
    srfrogg23
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    Kurat wrote: »
    Capitalism man. Just like in real world lol. Get used to it.

    Sure, it's kind of like capitalism, if you mean a bunch of mini-communisms funded almost entirely by kickbacks and a false sense of free market manipulated by 3rd party addons. Then sure, capitalism.
    Edited by srfrogg23 on 6 March 2019 12:59
  • ZaroktheImmortal
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    Sylvermynx wrote: »
    I personally would like to see an auction house or any type of trading system that players can be part of without having to join a trading guild. I'm not sure if it will happen. But it'd make it easier for people who aren't part of these trading guilds and especially help newer players get into trading more easily.

    I don't think that's going to fly. The devs invested into this "guild supremacy" system, and it's pretty doubtful they'll undo it now, 5 years down the road. I wouldn't expect them to go any other direction - if they *** off the mega-gold making trading guilds, the number of players/time played by same will tank, and I feel many guilds would leave wholesale. Won't be good.

    I mean, I get what you're saying. There were global AHs in both WoW and RIFT when I was playing, and they worked SO much better than this system here. And no, no one regularly "monopolized" and overpriced stuff - because the "sell in chat" still worked just fine. The few times I remember someone trying that on with anything, it lasted about 4-5 days, and that seller went away, tail between legs. Of course, that also depended on which server you were on. I played on Shadowsong and Icecrown mostly (though I had many accounts, and played on many other servers though not as "mains") and those were "old" and "stable", so probably we had less of that sort of issue. That all ended when I quit WoW in 2013. I've never been back (and won't ever go back) so I have no idea how it is now.

    Sadly, I think the global AH will never come to ESO.

    Yeah, sadly it's unlikely to happen at this point. Still I think it'd be a nice change. It is possible even if some of the guild lot who have already got their money making built around the current system left that it might encourage newer players as it'd be more friendly to newer players but there's probably really no knowing how exactly it'd impact the playerbase. Still I'd like to see it even if it is unlikely to happen given they've had the trading system as it is for such a long time. But, I suppose we'll see.
  • Vapirko
    Vapirko
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    To me the only difference between an AH and a bunch of different guild traders is 40 minutes of my time checking them all.

    I honestly don’t get why people don’t want one. Is it an immersion thing? The bidding war for a trading spot sounds like a nightmare for the most part. Looking for an item is a tedious chore and waste of time especially if it’s just to find out no one is selling what you need. Maybe some people enjoy it but I’d rather be participating in content than looking through guild traders. People say it would mess with pricing but then people manipulate the market as is all the time. Ever notice when normally abundant items suddenly go missing and then reappear at a higher average price? It would be great to simple have an AH merchant in major cities.
    Edited by Vapirko on 6 March 2019 03:31
  • lokulin
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    Even with the tamriel trade center it can still be faster to just farm an uncommon or unpopular piece compared to trying to run around and find one available in guild stores. I don't know how the console people handle it. In reality it seems like most people just shop at the 15-30 or so biggish guilds that are in the main cities. It would be cool if something like TTC was built in to the game but you still have to travel to the vendor to buy it. There could be three clearing houses based in each alliance capitol where you could search the available stock. They could even make it be delayed by a few hours to simulate couriers sending stock availability measures to these central exchanges. This way you'd get global search like with TTC but still have some incentive for guilds to find a good position that is easy to travel to.
    I've hidden your signature.
  • Loves_guars
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    Wait whaaaat? What's not to love? Wasting 30 minutes loading screens (and guild traders UIs), waiting for a search to complete only to discover they don't have such item!
  • Sylvermynx
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    Wait whaaaat? What's not to love? Wasting 30 minutes loading screens (and guild traders UIs), waiting for a search to complete only to discover they don't have such item!

    Okay, you got my first LOL of the day! Thanks.... wasn't a real good day.
  • Siohwenoeht
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    Wait whaaaat? What's not to love? Wasting 30 minutes loading screens (and guild traders UIs), waiting for a search to complete only to discover they don't have such item!

    Does it REALLY take that long on PC? Guess console is Master race in that regard. ;)

    Seriously though, auction houses in WoW for example could very easily be manipulated by a small group of people which in some ways acted like a "trading guild." At least with the ESO system you have many individual auction houses (trading guilds) that have to compete with each other for pricing. Even in the busy or prime locations you can find good prices. Saved over 10,000gold today on tempers just by checking each vendor in Alinor before purchasing.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Sylvermynx
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    Wait whaaaat? What's not to love? Wasting 30 minutes loading screens (and guild traders UIs), waiting for a search to complete only to discover they don't have such item!

    Does it REALLY take that long on PC? Guess console is Master race in that regard. ;)

    Seriously though, auction houses in WoW for example could very easily be manipulated by a small group of people which in some ways acted like a "trading guild." At least with the ESO system you have many individual auction houses (trading guilds) that have to compete with each other for pricing. Even in the busy or prime locations you can find good prices. Saved over 10,000gold today on tempers just by checking each vendor in Alinor before purchasing.

    Not when I played. But that was long back now. I quit WoW in 2013.
  • Merlin13KAGL
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    Out of all the possibilities, you choose mats as your prime example?

    You realize there isn't some kind of world cap on mat quantity, right? Farmers, hell, botters even, are not affecting your ability to get mats of any kind, let alone 'producing some false sense of rarity.'
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Sylvermynx
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    Out of all the possibilities, you choose mats as your prime example?

    You realize there isn't some kind of world cap on mat quantity, right? Farmers, hell, botters even, are not affecting your ability to get mats of any kind, let alone 'producing some false sense of rarity.'

    Actually, that's true. I have found that this game is far better than the others I've played for making mat nodes available. It's rare that I run into anyone who "takes" a node I was heading for.

    Of course, that might be more because I play when others don't?
  • Siohwenoeht
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    @Sylvermynx

    I left WoW about a month after pandaria, so sometime in 2012. Manipulation was/is there, it's just very subtle.

    For example: instead of a stack of ore, you post 20-30 individual pieces at a slightly higher price than per piece/per stack. (If a stack of 200 was priced 10/piece, then you price at 20 per piece but list it individually)

    This either takes advantage of those who couldn't pay 2000 for the stack and only needed 10 pieces (100% mark-up for the "convenience") or the sellers of the stack would price up to your individual pieces price to not "lose out" on the inflated market price. All theoretical numbers of course.

    You kind of see the same thing in ESO where there is a "discount" per piece for buying in bulk where individual pricing can be higher. This isn't always the case of course.

    Now in real-life economics the same thing happens. "Baker's dozen" etc. but it's for moving inventory, not trying to manipulate prices. Where it becomes manipulation in a game economy is that any "supply/demand" is already artificial. Anything at the guild trader kiosk is available in game for exactly 0.00gold. Now it may require extreme time or effort, but you are essentially paying for the "convenience" of not farming/obtaining said item yourself.

    All the values are arbitrary in a game economy and both AH and Guild traders can be manipulated, but I see less manipulation in ESO than I have in other places.
    Edited by Siohwenoeht on 6 March 2019 04:56
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Aznarb
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    Spot doesn't matter at all you know..
    I'm in a little vendor guild who don't ask me anything other than seling stuff.
    I sell all pretty fast w/o problem.

    Most of PPL use addon or external website to check price and location anyway.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • idk
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    You know, I think it's about time.

    No, I did not know. Thanks for sharing.

    Since we are sharing such information I will share that I think you will not see such changes.

    Certainly not the doing away with the guild trader as it is clearly what Zos wanted, partially for specific reasons they have stated. But also because it has worked, and while I can tell you it has worked, it is Zos that sees the millions in gold changing hands every day that proves to them it is working.

    Considering we do not have throngs of playes complaining about the guild trader system it seems Zos can rest assured they have a system that is well accepted because the voices that have voiced discontent as OP has are clearly such a minority of the active player base and even the active form users that they are plainly a small minority

    And, you know, not everyone will agree on everything in a game and that is pretty normal, which Zos is aware of as well.
  • R1ckyDaMan
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    I do not use guild traders at all if I can help it, only time I use them is for motif's.

    I would rather my gold went into the void than into other players coffers imo.

    And yeah, it is annoying trying to find stuff even with the trading website, I was looking for the minotaur helmet motif yesterday, spent about 2 hours going back and forth across tamriel trying to source one, was not fun and still did not get one because all the ones listed on the trading website were not at the actual trader anymore.
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