Ok. I love Cyrodiil. I lead a PVP guild with top players and we currently "lve" in Cyrodiil. The only problem with it is population balance. Since the first days the issues were apparent but as of yesterday the situation got ridiculous.
It is impossible to do anything when you have 35-40 players vs 100+. Currently on Scourge the Pact is zerging everything. We are Dominion and we've managed to pull defenses for 4 hours of 3 vs 30 on keeps, with successful results. But there's nothing to do when we're being hit with a wave of 30 player bands from multiple sides simultaneously that even have no real strategy than just swarming us. The Covenant felt this very very early as they have the worst numbers available. They've been destroyed since day 1.
Population balancing is what was destroying similar open world faction PVP systems from their day of conception (eg DAoC, Warhammer) and one would think that with experience from these games there would be some mechanisms in motion to nullify the benefit of overpopulation yet to my surprise there are none.
What can be done about it? A few quick ideas:
a) For example. Do not allow joining campaign Scourge in Dominion alliance when Dominion alliance is overpopulated. If you're part of a guild that operates on Scourge and you want to join with them, then you would enter a queue system that would place you on Scourge when the numbers allow it. For the mean time you would be able to play on your Guest campaign.
b) Current overpopulation on a Cyrodiil map, would bestow debuffs upon you. Currently the situation is working entirely the opposite than it should. Overpopulation allows you to easily steal keeps, resources and even scrolls, that give you even further buff hence making your zerg entirely unstoppable. Firstly nullify buffs according to how overpopulating one side is (eg when you are at double numbers of the enemy nullify half your buffs, when triple nullify all of them) and then place further debuffs when overpopulation goes on for days. For example if you're a week with double the numbers, then apply a 5% penalty on stats (that is just an arbitrary number for example's sake..you know the metrics best so you know how high it should be). You can also apply buffs and debuffs accordingly to castle walls/doors etc.
Beshaba Tanthul, Scourge Dominion (Dark Moon Guild)
Beshaba Tanthul, Leader of the Dark Moon PVP Guild (AD EU Scourge).
Developer of Cyrodiil Alert addon.
Indie software/game developer.
Solidarity to the PVP players of Scourge EU&NA:
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