Symphony of Blades: Does not proc on self, unlike other "ally" sets. Bug or intended behavior? If this is a bug, please consider toning down this set. It is stronger than Lich or that stamina version of Lich no one uses.
Icy Boi: This set is currently way too strong. It has a good 4 piece, can easily reach a 30k tooltip, and can be deliberately proc'd on demand every 12 seconds. It's a TON of damage in a short time. For comparison:
It's nearly 2x the damage of Caluurions
It's 1/3 more damage than Zaans with a 1/3 shorter cooldown
It does nearly 2x the damage of the initial hit of Shooting Star
It does the same damage per tick as a destro ult
There is really no reason to have armor sets that out-perform ultimates unless they *replace* ultimate use.
Icy Boi tooltip is way too high to be over the course of 4 seconds:
Thorstienn wrote: »Symphony of Blades: Does not proc on self, unlike other "ally" sets. Bug or intended behavior? If this is a bug, please consider toning down this set. It is stronger than Lich or that stamina version of Lich no one uses.
Icy Boi: This set is currently way too strong. It has a good 4 piece, can easily reach a 30k tooltip, and can be deliberately proc'd on demand every 12 seconds. It's a TON of damage in a short time. For comparison:
It's nearly 2x the damage of Caluurions
It's 1/3 more damage than Zaans with a 1/3 shorter cooldown
It does nearly 2x the damage of the initial hit of Shooting Star
It does the same damage per tick as a destro ult
There is really no reason to have armor sets that out-perform ultimates unless they *replace* ultimate use.
Icy Boi tooltip is way too high to be over the course of 4 seconds:
It should be applied over a longer period. That way in PVP where you can apply it with ele drain (from cloak lol), it isn't as damaging a "burst" dot, but retains its dmg in PVE which is closer to 2.5k and will NOT be on CD unless you gimp your build just to apply it.
Thorstienn wrote: »Symphony of Blades: Does not proc on self, unlike other "ally" sets. Bug or intended behavior? If this is a bug, please consider toning down this set. It is stronger than Lich or that stamina version of Lich no one uses.
Icy Boi: This set is currently way too strong. It has a good 4 piece, can easily reach a 30k tooltip, and can be deliberately proc'd on demand every 12 seconds. It's a TON of damage in a short time. For comparison:
It's nearly 2x the damage of Caluurions
It's 1/3 more damage than Zaans with a 1/3 shorter cooldown
It does nearly 2x the damage of the initial hit of Shooting Star
It does the same damage per tick as a destro ult
There is really no reason to have armor sets that out-perform ultimates unless they *replace* ultimate use.
Icy Boi tooltip is way too high to be over the course of 4 seconds:
It should be applied over a longer period. That way in PVP where you can apply it with ele drain (from cloak lol), it isn't as damaging a "burst" dot, but retains its dmg in PVE which is closer to 2.5k and will NOT be on CD unless you gimp your build just to apply it.
SidewalkChalk5 wrote: »
Also, please have a look at the Wyrd Tree's Blessing Set which needs to be brought up to speed to compete with Curse Eater.
ZOS_Liforce wrote: »We've noticed a few concerns over some of our upcoming dungeon item sets, and wanted to clarify and address the biggest outliers.
Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
Symphony of Blades was designed as a support set, and the wearer cannot target themselves. For recent sets that target yourself and allies, we try to include the phrase "you or an ally" or "you and your allies". We plan on reviewing the tooltips of older item sets to keep them in line with the new verbal standard.
Thank you again for your dedication and passion!
ZOS_Liforce wrote: »We've noticed a few concerns over some of our upcoming dungeon item sets, and wanted to clarify and address the biggest outliers.
Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
Symphony of Blades was designed as a support set, and the wearer cannot target themselves. For recent sets that target yourself and allies, we try to include the phrase "you or an ally" or "you and your allies". We plan on reviewing the tooltips of older item sets to keep them in line with the new verbal standard.
Thank you again for your dedication and passion!
So for the bold, I dont see where that makes this much better. It will be just group up and all run it. I get my buddy a buff and he gets me a buff. Only thing this does is put the solo or last guy standing in a fight at a disadvantage. Too much is too much whether it effects you or a buddy.
ZOS_Liforce wrote: »We've noticed a few concerns over some of our upcoming dungeon item sets, and wanted to clarify and address the biggest outliers.
Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
Symphony of Blades was designed as a support set, and the wearer cannot target themselves. For recent sets that target yourself and allies, we try to include the phrase "you or an ally" or "you and your allies". We plan on reviewing the tooltips of older item sets to keep them in line with the new verbal standard.
Thank you again for your dedication and passion!
Lightspeedflashb14_ESO wrote: »ZOS_Liforce wrote: »We've noticed a few concerns over some of our upcoming dungeon item sets, and wanted to clarify and address the biggest outliers.
Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
Symphony of Blades was designed as a support set, and the wearer cannot target themselves. For recent sets that target yourself and allies, we try to include the phrase "you or an ally" or "you and your allies". We plan on reviewing the tooltips of older item sets to keep them in line with the new verbal standard.
Thank you again for your dedication and passion!
So for the bold, I dont see where that makes this much better. It will be just group up and all run it. I get my buddy a buff and he gets me a buff. Only thing this does is put the solo or last guy standing in a fight at a disadvantage. Too much is too much whether it effects you or a buddy.
I would rather have a lower return rate, lower proc rate and be able to proc on yourself.
Thorstienn wrote: »Symphony of Blades: Does not proc on self, unlike other "ally" sets. Bug or intended behavior? If this is a bug, please consider toning down this set. It is stronger than Lich or that stamina version of Lich no one uses.
Icy Boi: This set is currently way too strong. It has a good 4 piece, can easily reach a 30k tooltip, and can be deliberately proc'd on demand every 12 seconds. It's a TON of damage in a short time. For comparison:
It's nearly 2x the damage of Caluurions
It's 1/3 more damage than Zaans with a 1/3 shorter cooldown
It does nearly 2x the damage of the initial hit of Shooting Star
It does the same damage per tick as a destro ult
There is really no reason to have armor sets that out-perform ultimates unless they *replace* ultimate use.
Icy Boi tooltip is way too high to be over the course of 4 seconds:
It should be applied over a longer period. That way in PVP where you can apply it with ele drain (from cloak lol), it isn't as damaging a "burst" dot, but retains its dmg in PVE which is closer to 2.5k and will NOT be on CD unless you gimp your build just to apply it.
agasaagasai wrote: »On Frozen Watcher set
Should a heavy, tanking-oriented set only offer damage as 5-piece bonus? Tanking sets normally provide sustain, buffs, debuffs, survivability or utility, not a negligible damage.
If you plan to rely on it for Chilled minor maim, by itself alone, the debuff uptime is quite low, a little less than 40%.
It's nice for rp, but it needs to offer a little more than just damage to be a real tank set.
ZOS_Liforce wrote: »We've noticed a few concerns over some of our upcoming dungeon item sets, and wanted to clarify and address the biggest outliers.
Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
Symphony of Blades was designed as a support set, and the wearer cannot target themselves. For recent sets that target yourself and allies, we try to include the phrase "you or an ally" or "you and your allies". We plan on reviewing the tooltips of older item sets to keep them in line with the new verbal standard.
Thank you again for your dedication and passion!
So for the bold, I dont see where that makes this much better. It will be just group up and all run it. I get my buddy a buff and he gets me a buff. Only thing this does is put the solo or last guy standing in a fight at a disadvantage. Too much is too much whether it effects you or a buddy.
ZOS_Liforce wrote: »Curse Eater's purge potential is indeed harmful to certain dueling match-ups. This is a great catch by all of you who tried the set out in PTS and we're looking at ways to adjust the set so that Curse Eater won't dominate certain classes while still giving players more cleansing tools.
It appears no one mentioned the Shield breaker set yet.
Please consider implementing a cooldown of 2 seconds between each Shield breaker's proc.
There is no doubt that this set has gone untouched for far too long.
I suggest to balance this set in this PTS cycle and not in the next decade
Old:
5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them.
New:
5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them. This effect can occur once every 2 seconds.
Lord_Dexter wrote: »It appears no one mentioned the Shield breaker set yet.
Please consider implementing a cooldown of 2 seconds between each Shield breaker's proc.
There is no doubt that this set has gone untouched for far too long.
I suggest to balance this set in this PTS cycle and not in the next decade
Old:
5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them.
New:
5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them. This effect can occur once every 2 seconds.
lol, You are simply killing Set which event not used much anymore.
Ice Conjurer is an awful addition for PvP and you're going to upset a lot of the player base with it. Change it so it's only good in PvE.
Deadly Strikes has me concerned. Stamplars already hit like a truck; this item set is just overkill.