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Solar Disturbance (Nova morph), how do you feel?

ESO_Nightingale
ESO_Nightingale
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This is the 3rd skill i have made a poll for as I am unsure if this ultimate is bad enough to be considered on my list. Please let me know what you think of the morph! Again, as stated before. If the skill is viewed positively i will not be including it on my list!
Edited by ESO_Nightingale on 19 October 2018 10:56
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Solar Disturbance (Nova morph), how do you feel? 31 votes

This skill is fine, (please state why)
74%
DeadlyRecluseAcrolasWuffyCeruleiBRogueNZEdaphonBouldercleaveVaranaPaganiniimrednecksonPink_ViolinzwolfxspicesusmitdsFerrumnCutemIzakiCarbonisedLadislaoajm1946FakeFoxmagueGaunterODim 23 votes
This skill is not fine, (please state why)
25%
Lightspeedflashb14_ESOYukon2112SorisHvzedaReaver-StormhamreEdoKeledusRedRookMaxJrFTW 8 votes
  • Carbonised
    Carbonised
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    This skill is fine, (please state why)
    Nova is a great ultimate, one of the very few sources for major maim, and used in many trials and pve content. Plus damage plus synergy etc.

    The morphs don't add a huge difference, but the base skill is already very good, I don't see why you thought it should be on a list of the worst skills.

    One morph gives better damage synergy, one gives major main when leaving the AoE. Both morphs are pretty ok.
  • ESO_Nightingale
    ESO_Nightingale
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    Carbonised wrote: »
    Nova is a great ultimate, one of the very few sources for major maim, and used in many trials and pve content. Plus damage plus synergy etc.

    The morphs don't add a huge difference, but the base skill is already very good, I don't see why you thought it should be on a list of the worst skills.

    One morph gives better damage synergy, one gives major main when leaving the AoE. Both morphs are pretty ok.

    I included it as i thought the morph effect of distrubance was subpar compared to the other one. Again if the community thinks its fine then i wont include it.
    Edited by ESO_Nightingale on 19 October 2018 11:20
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • MaleAmazon
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    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
  • ESO_Nightingale
    ESO_Nightingale
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    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • phaneub17_ESO
    phaneub17_ESO
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    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    I actually like Consuming Trap on my magicka tanks, 2 target dot to pull on range mobs and recast it when they're near death to get back magicka and stamina recoup when they die.
  • mague
    mague
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    This skill is fine, (please state why)
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
    Edited by mague on 19 October 2018 11:57
  • MaleAmazon
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    Guess you haven't seen soul trap or fire rune

    Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.
  • ESO_Nightingale
    ESO_Nightingale
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    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • ESO_Nightingale
    ESO_Nightingale
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    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    I actually like Consuming Trap on my magicka tanks, 2 target dot to pull on range mobs and recast it when they're near death to get back magicka and stamina recoup when they die.

    Sure but its a meme skill. Its still very bad and needs improvement.
    Edited by ESO_Nightingale on 19 October 2018 12:10
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • ESO_Nightingale
    ESO_Nightingale
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    MaleAmazon wrote: »
    Guess you haven't seen soul trap or fire rune

    Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.

    How often do you get empty soul gems? I sure as hell dont get them often. Fire rune is without a doubt the worst skill ive ever used and that is saying something. Volcanic rune is fun but not really effective where as scalding rune does hilariously bad damage.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • tinythinker
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    Nova in general is OK, but it needs to be faster (would help in Cyro and not hurt PvE) and like DKs Standard would benefit from being 10% cheaper to cast. The snare from SD can be useful on flags, especially if an ally tags the synergy while people are still bunched up.
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    This skill is not fine, (please state why)
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    At base, swarm does 2.56x the damage of trap. And then that can either be 50% more, leading to a 3.8x more damage or auto recast on up to 6 other targets on main targets death. Trap is a garage damage skill. Always has been. No reason to run it on any build for damage.

    To the op, the skill costs too much ulti. Ought to be 150 to 200 ulti.
    Edited by Lightspeedflashb14_ESO on 19 October 2018 12:17
  • MaleAmazon
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    How often do you get empty soul gems? I sure as hell dont get them often.

    I get tons of them over time, then I take 5 mins to fill them. I am not saying it´s a BiS PvP skill, but it is useful.

    TBH this seems more like a list of "skills I don´t personally like" rather than a 'universally bad skill' list. <3
    Edited by MaleAmazon on 19 October 2018 12:20
  • mague
    mague
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    This skill is fine, (please state why)
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)
  • ESO_Nightingale
    ESO_Nightingale
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    MaleAmazon wrote: »
    How often do you get empty soul gems? I sure as hell dont get them often.

    I get tons of them over time, then I take 5 mins to fill them. I am not saying it´s a BiS PvP skill, but it is useful.

    I find it much easier to just kill a boss. I have plenty of soul gems. This skill is very bad even with this secondary effect. It definitely deserves some love, even oblivion's foe cant help it.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • ESO_Nightingale
    ESO_Nightingale
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    mague wrote: »
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)

    There is little reason to use soul splitting trap when you can just use a ground area of effect skill
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • Lightspeedflashb14_ESO
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    This skill is not fine, (please state why)
    mague wrote: »
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)

    This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 135k with 3 casts of fetcher infection.
    Edited by Lightspeedflashb14_ESO on 19 October 2018 12:27
  • mague
    mague
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    This skill is fine, (please state why)
    MaleAmazon wrote: »
    Guess you haven't seen soul trap or fire rune

    Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.

    How often do you get empty soul gems? I sure as hell dont get them often. Fire rune is without a doubt the worst skill ive ever used and that is saying something. Volcanic rune is fun but not really effective where as scalding rune does hilariously bad damage.

    If you are ever bored, then go to Cyrodiil and stand on the wall while a siege and cast the rune down on the ground B)
    Edited by mague on 19 October 2018 12:24
  • ESO_Nightingale
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    MaleAmazon wrote: »
    How often do you get empty soul gems? I sure as hell dont get them often.

    I get tons of them over time, then I take 5 mins to fill them. I am not saying it´s a BiS PvP skill, but it is useful.

    TBH this seems more like a list of "skills I don´t personally like" rather than a 'universally bad skill' list. <3

    It IS a universally bad skill however. I only dont like it because it is an inefficient and bad skill that has a needless secondary effect.
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  • ESO_Nightingale
    ESO_Nightingale
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    mague wrote: »
    MaleAmazon wrote: »
    Guess you haven't seen soul trap or fire rune

    Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.

    How often do you get empty soul gems? I sure as hell dont get them often. Fire rune is without a doubt the worst skill ive ever used and that is saying something. Volcanic rune is fun but not really effective where as scalding rune does hilariously bad damage.

    If you are ever bored, then go to Cyrodiil and stand on the wall while a siege and cast the rune down on the ground B)

    Yeah it would be really fun! but sadly more of a troll thing to do.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • Ladislao
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    This skill is fine, (please state why)
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
    Everything is viable
  • ESO_Nightingale
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    mague wrote: »
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)

    This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.

    I agree i cant understand why people would defend these skills when they have very clear problems that need to be fixed! I want every skill to be good in its own right but those 2 are inexcusably bad. Soul's secondary effect is not even worth the time it takes to use it.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • ESO_Nightingale
    ESO_Nightingale
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    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    Wow if it was 20% that might make the skill usable! Good idea! Too bad its actually 10% and you get more resources by using skills like leeching attacks.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    This skill is not fine, (please state why)
    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless.
    mague wrote: »
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)

    This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.

    I agree i cant understand why people would defend these skills when they have very clear problems that need to be fixed! I want every skill to be good in its own right but those 2 are inexcusably bad. Soul's secondary effect is not even worth the time it takes to use it.

    When there is a passive in the same skill tree that gives you the same secondary effect as a skill, that is a waste if a secondary part of a skill. 10% chance on all weapon kills is a lot. Take that passive and you will never have to slot trap.
    Edited by Lightspeedflashb14_ESO on 19 October 2018 12:33
  • ESO_Nightingale
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    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless.
    mague wrote: »
    mague wrote: »
    MaleAmazon wrote: »
    This is my list of 'worst skills':

    -Circle of protection.



    That´s it.

    Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.

    Guess you haven't seen soul trap or fire rune :/

    Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.

    Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.

    WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.

    Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash :)

    This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.

    I agree i cant understand why people would defend these skills when they have very clear problems that need to be fixed! I want every skill to be good in its own right but those 2 are inexcusably bad. Soul's secondary effect is not even worth the time it takes to use it.

    When there is a passive in the same skill tree that gives you the same secondary effect as a skill, that is a waste if a secondary part of a skill. 10% chance on all weapon kills is a lot. Take that passive and you will never have to slot trap.

    Exactly!
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • ESO_Nightingale
    ESO_Nightingale
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    I would REALLY like to get back to the topic at hand please, solar disturbance.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • tinythinker
    tinythinker
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    I would REALLY like to get back to the topic at hand please, solar disturbance.
    Nova in general is OK, but it needs to be faster (would help in Cyro and not hurt PvE) and like DKs Standard would benefit from being 10% cheaper to cast. The snare from SD can be useful on flags, especially if an ally tags the synergy while people are still bunched up.

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  • Ladislao
    Ladislao
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    This skill is fine, (please state why)
    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    Wow if it was 20% that might make the skill usable! Good idea! Too bad its actually 10% and you get more resources by using skills like leeching attacks.

    It's actually up to 20% (because skill applies to two targets).

    Not everyone has Siphoning Strike. And it restores fixed value while Consuming Trap restores resources as a percentage of your max. You can also discuss the speed of resource restoration and the trigger conditions of these skills and find out that everything is not straightforward.
    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless

    It's up to 20% per cast (because skill applies to two targets). You can personally check it in the game.

    You mean Big Boss fights? Sorry, I thought, we are talking about the skill in general, and not about its use in progressive raids in particular.



    And excuse me, @ESO_Nightingale, for the off-topic, but it’s not me who started this discussion. I look forward to your final list :)
    Everything is viable
  • DeadlyRecluse
    DeadlyRecluse
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    This skill is fine, (please state why)
    I like both morphs of nova--the real weakness is that stationary ults are tricky to balance, imo.

    Enemies move out of them, and cyrodiil is very mobile, on the one hand....but if they get buffed up to compensate that, they become OP in contexts where moving out of them is impossible.

    ...I just miss the old days where coordinating a standard+nova+negate felt insanely powerful and wrecked anyone standing inside it. Or calling novas to maintain the damage redux over an extended fight.

    On the flip side, harmony+nova/standard is pretty cool atm.

    @ESO_Nightingale , if you are going to do a bunch of these, it might not hurt to copy+paste the skill description or a tooltip screenshot.
    Thrice Empress, Forever Scrub
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    This skill is not fine, (please state why)
    Ladislao wrote: »
    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    Wow if it was 20% that might make the skill usable! Good idea! Too bad its actually 10% and you get more resources by using skills like leeching attacks.

    It's actually up to 20% (because skill applies to two targets).

    Not everyone has Siphoning Strike. And it restores fixed value while Consuming Trap restores resources as a percentage of your max. You can also discuss the speed of resource restoration and the trigger conditions of these skills and find out that everything is not straightforward.
    Ladislao wrote: »
    Sure but its a meme skill. Its still very bad and needs improvement.

    How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.

    It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless

    It's up to 20% per cast (because skill applies to two targets). You can personally check it in the game.

    You mean Big Boss fights? Sorry, I thought, we are talking about the skill in general, and not about its use in progressive raids in particular.



    And excuse me, @ESO_Nightingale, for the off-topic, but it’s not me who started this discussion. I look forward to your final list :)

    come on. i mean you are technically correct, the way you ought to have worded it, should have been 10% per target and since it hits 2 per cast, you get 20%. the fact is though, it is is still only 10% per target. that is the way skill are judged in this game, in single target. think of the fact that if you cast something that kill those 2 targets, twice a fast, over in the case of fetcher infection, that means you have to spend half the resources. meaning that 20%, is not needed as bad.

    every class has some way to bring resources back like syphing attacks, dks battle roar, sorc dark exchange, temp rune focus, warden netch, they all return around the same amount.
    Edited by Lightspeedflashb14_ESO on 19 October 2018 13:15
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