Carbonised wrote: »Nova is a great ultimate, one of the very few sources for major maim, and used in many trials and pve content. Plus damage plus synergy etc.
The morphs don't add a huge difference, but the base skill is already very good, I don't see why you thought it should be on a list of the worst skills.
One morph gives better damage synergy, one gives major main when leaving the AoE. Both morphs are pretty ok.
MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Guess you haven't seen soul trap or fire rune
ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
phaneub17_ESO wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
I actually like Consuming Trap on my magicka tanks, 2 target dot to pull on range mobs and recast it when they're near death to get back magicka and stamina recoup when they die.
MaleAmazon wrote: »Guess you haven't seen soul trap or fire rune
Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
How often do you get empty soul gems? I sure as hell dont get them often.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
MaleAmazon wrote: »How often do you get empty soul gems? I sure as hell dont get them often.
I get tons of them over time, then I take 5 mins to fill them. I am not saying it´s a BiS PvP skill, but it is useful.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash
ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash
ESO_Nightingale wrote: »MaleAmazon wrote: »Guess you haven't seen soul trap or fire rune
Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.
How often do you get empty soul gems? I sure as hell dont get them often. Fire rune is without a doubt the worst skill ive ever used and that is saying something. Volcanic rune is fun but not really effective where as scalding rune does hilariously bad damage.
MaleAmazon wrote: »How often do you get empty soul gems? I sure as hell dont get them often.
I get tons of them over time, then I take 5 mins to fill them. I am not saying it´s a BiS PvP skill, but it is useful.
TBH this seems more like a list of "skills I don´t personally like" rather than a 'universally bad skill' list.
ESO_Nightingale wrote: »MaleAmazon wrote: »Guess you haven't seen soul trap or fire rune
Soul trap has use in especially in consuming trap when farming. And it does fill soul gems, don´t forget. So IMO it has uses. Fire rune - could be useful for setting traps by keep doors or at your own feet. No, I haven´t tried it (I prefer throwing a trap beast at my own feet and then going into the menu for extra hilarity) but I can see it having a use.
How often do you get empty soul gems? I sure as hell dont get them often. Fire rune is without a doubt the worst skill ive ever used and that is saying something. Volcanic rune is fun but not really effective where as scalding rune does hilariously bad damage.
If you are ever bored, then go to Cyrodiil and stand on the wall while a siege and cast the rune down on the ground
ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash
This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.
ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
ESO_Nightingale wrote: »Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash
This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.
I agree i cant understand why people would defend these skills when they have very clear problems that need to be fixed! I want every skill to be good in its own right but those 2 are inexcusably bad. Soul's secondary effect is not even worth the time it takes to use it.
Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless.ESO_Nightingale wrote: »Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »MaleAmazon wrote: »This is my list of 'worst skills':
-Circle of protection.
That´s it.
Everything else there is some use for, for some playstyle. CoP I have only ever thought of using on a lethal arrow spam build with lethal arrow + all FG skills, for the Slayer passive.
Guess you haven't seen soul trap or fire rune
Soul Trap and morphs are good spells. It is as good as Wardens Swarm or better. I played a build with both of them. Both can be cast multiple times. That way you can spread a HUGE amount of DoT while Consuming Trap can be very high sustain.
Fire Rune and Grand Healing + morphs from resto are good too. Depends on the situation.
WOAHHHH NO. Swarm does more than double its damage. ive seen it myself.
Trap is on two/three targets with one cast. Cast Trap once and flies twice and there are 45k DoT out there and you have 7 seconds to do something else. Few do this, because there is only little content for it and mots people go for huge splash damage. It might have something todo with the One Tamriel Changes and the dogma that trash has to be trash
This is insane. I have never seen anyone defend trap as a damage skill. Even if you hit 3 targets with one cast of trap, you would still put out more damage casting fetcher infection 3 times. Much more. If you are putting out 45k with trap, you would be putting out 404k with 3 casts of fetcher infection.
I agree i cant understand why people would defend these skills when they have very clear problems that need to be fixed! I want every skill to be good in its own right but those 2 are inexcusably bad. Soul's secondary effect is not even worth the time it takes to use it.
When there is a passive in the same skill tree that gives you the same secondary effect as a skill, that is a waste if a secondary part of a skill. 10% chance on all weapon kills is a lot. Take that passive and you will never have to slot trap.
ESO_Nightingale wrote: »I would REALLY like to get back to the topic at hand please, solar disturbance.
tinythinker wrote: »Nova in general is OK, but it needs to be faster (would help in Cyro and not hurt PvE) and like DKs Standard would benefit from being 10% cheaper to cast. The snare from SD can be useful on flags, especially if an ally tags the synergy while people are still bunched up.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
Wow if it was 20% that might make the skill usable! Good idea! Too bad its actually 10% and you get more resources by using skills like leeching attacks.
Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless
ESO_Nightingale wrote: »ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
Wow if it was 20% that might make the skill usable! Good idea! Too bad its actually 10% and you get more resources by using skills like leeching attacks.
It's actually up to 20% (because skill applies to two targets).
Not everyone has Siphoning Strike. And it restores fixed value while Consuming Trap restores resources as a percentage of your max. You can also discuss the speed of resource restoration and the trigger conditions of these skills and find out that everything is not straightforward.Lightspeedflashb14_ESO wrote: »ESO_Nightingale wrote: »Sure but its a meme skill. Its still very bad and needs improvement.
How many skills in the game restore up to 20% health, magicka and stamina per cast? Just curious.
It is 10% per. Not 20%. IF the target dies with the dot on it. Meaning in boss fights, completely useless
It's up to 20% per cast (because skill applies to two targets). You can personally check it in the game.
You mean Big Boss fights? Sorry, I thought, we are talking about the skill in general, and not about its use in progressive raids in particular.
And excuse me, @ESO_Nightingale, for the off-topic, but it’s not me who started this discussion. I look forward to your final list