Yeah it's been like this for 2years+ for me and ZOS are aware of your frustrations.
They don't do much about it because they know they don't have many competitors. The day that a great MMO will get released, they will fix what they could have done in 5years in a month.
Waylander07 wrote: »So I was in Cyridiil tonight chasing after zergs that just run round in circles, fast as feck NBs that cant be hit even when you manage to trap them in talons because they cloak and whip and dragon leap won’t then work. I mean who thought that making a class that uses invisibility super-fast was a good idea. To make matters worse 4 out of 5 range attacks are dodged against them.
I spent 10 mins chasing a Nb before managing to kill him more by luck than skill. I then watched as about 10 Ad chased another NB for about 10 mins, not sure if they killed him as I got bored.
Now I’m not blaming NBs or zergs for all this fun we are having running around in circles, I’m blaming bad game design. This is not rocket science, these back and forward zergs cause lag and are not in any way fun to play against. The same goes for these speed build disappearing NBs that run around in circles without managing to kill much, (there is some exceptions who do) but are hard as hell to kill.
I remember enjoying big scale battles that made you feel that you were in a Braveheart type film, those days are gone replaced by running around in circles chasing zergs and NBs.
If zos put a bit of thought into the pvp there would be no need for all these nerfs. Let’s face it, its no fun spending ages farming gear or learning a play style only to have it nerfed.
I realised tonight that a game I have played since launch is now more frustrating than fun. I am really wanting to believe that the next patch changes are going to make this enjoyable again but I am running out of faith in those that brought us lag,lag then even more lag.
Notice that I never mentioned sorcs, ain’t going to poke that sore spot lol
And before anybody asks no you can’t have my stuff.
Waylander07 wrote: »So I was in Cyridiil tonight chasing after zergs that just run round in circles, fast as feck NBs that cant be hit even when you manage to trap them in talons because they cloak and whip and dragon leap won’t then work. I mean who thought that making a class that uses invisibility super-fast was a good idea. To make matters worse 4 out of 5 range attacks are dodged against them.
I spent 10 mins chasing a Nb before managing to kill him more by luck than skill. I then watched as about 10 Ad chased another NB for about 10 mins, not sure if they killed him as I got bored.
Now I’m not blaming NBs or zergs for all this fun we are having running around in circles, I’m blaming bad game design. This is not rocket science, these back and forward zergs cause lag and are not in any way fun to play against. The same goes for these speed build disappearing NBs that run around in circles without managing to kill much, (there is some exceptions who do) but are hard as hell to kill.
I remember enjoying big scale battles that made you feel that you were in a Braveheart type film, those days are gone replaced by running around in circles chasing zergs and NBs.
If zos put a bit of thought into the pvp there would be no need for all these nerfs. Let’s face it, its no fun spending ages farming gear or learning a play style only to have it nerfed.
I realised tonight that a game I have played since launch is now more frustrating than fun. I am really wanting to believe that the next patch changes are going to make this enjoyable again but I am running out of faith in those that brought us lag,lag then even more lag.
Notice that I never mentioned sorcs, ain’t going to poke that sore spot lol
And before anybody asks no you can’t have my stuff.
IxSTALKERxI wrote: »I tried to pvp 3am EST sunday morning... it was STILL lagging. Abilities lagged and my mistform wouldn't work in any of the fights... normally lag dies down by then and i can actually play. I dunno how everyone pvp's during primetime.
IxSTALKERxI wrote: »I tried to pvp 3am EST sunday morning... it was STILL lagging. Abilities lagged and my mistform wouldn't work in any of the fights... normally lag dies down by then and i can actually play. I dunno how everyone pvp's during primetime.
crazy_catman21 wrote: »Waylander07 wrote: »So I was in Cyridiil tonight chasing after zergs that just run round in circles, fast as feck NBs that cant be hit even when you manage to trap them in talons because they cloak and whip and dragon leap won’t then work. I mean who thought that making a class that uses invisibility super-fast was a good idea. To make matters worse 4 out of 5 range attacks are dodged against them.
I spent 10 mins chasing a Nb before managing to kill him more by luck than skill. I then watched as about 10 Ad chased another NB for about 10 mins, not sure if they killed him as I got bored.
Now I’m not blaming NBs or zergs for all this fun we are having running around in circles, I’m blaming bad game design. This is not rocket science, these back and forward zergs cause lag and are not in any way fun to play against. The same goes for these speed build disappearing NBs that run around in circles without managing to kill much, (there is some exceptions who do) but are hard as hell to kill.
I remember enjoying big scale battles that made you feel that you were in a Braveheart type film, those days are gone replaced by running around in circles chasing zergs and NBs.
If zos put a bit of thought into the pvp there would be no need for all these nerfs. Let’s face it, its no fun spending ages farming gear or learning a play style only to have it nerfed.
I realised tonight that a game I have played since launch is now more frustrating than fun. I am really wanting to believe that the next patch changes are going to make this enjoyable again but I am running out of faith in those that brought us lag,lag then even more lag.
Notice that I never mentioned sorcs, ain’t going to poke that sore spot lol
And before anybody asks no you can’t have my stuff.
You’re literally the worse kind of person in cyrodil