Juju_beans wrote: »
I’m glad, so ZOS should look at it and accommodate the right market more.
LittlePinkDot wrote: »Fyi. The morrowind sustain nerf wasbecause of pve because too many people were beating the hardest content too easy.
The 1 second shield cast time is because of pve because alot of groups are not using a healer. Instead 3 DPS 1 Tank.
Sylvermynx wrote: »I think that was the point s/he was making....
Sylvermynx wrote: »I think that was the point s/he was making....
Yes I’m trying to make a point.
LittlePinkDot wrote: »Fyi. The morrowind sustain nerf wasbecause of pve because too many people were beating the hardest content too easy.
The 1 second shield cast time is because of pve because alot of groups are not using a healer. Instead 3 DPS 1 Tank.
You need to watch this.
https://youtu.be/gxFkkDkZ1TE
They’re not using healer not because the dps can shield but because another dps gives more damage than a healer does or can buff the group.
LittlePinkDot wrote: »LittlePinkDot wrote: »Fyi. The morrowind sustain nerf wasbecause of pve because too many people were beating the hardest content too easy.
The 1 second shield cast time is because of pve because alot of groups are not using a healer. Instead 3 DPS 1 Tank.
You need to watch this.
https://youtu.be/gxFkkDkZ1TE
They’re not using healer not because the dps can shield but because another dps gives more damage than a healer does or can buff the group.
Im no good at dungeons. I prefer stam characters. And I wont trust anyone else to heal me. I like being solo.
But I dont think ZoS entirely knows what theyre doing. Tell them healers dont have enough benefits anymore, maybe they dont know.
But theres no way in hell the shield nerf was pvp related. Stam characters already dominate PVP. Shields were the only thing mag characters had. And now its interruptable too. And critable which is the only pvp thing they did to shields, but with the 1 second cast time its just another nail in the coffin to mag in pvp. Even the changes to medium armour must be pve related, because they increased the % damage it gives you, which really only benefits snipers/gankers... Now imagine getting your shield sniped by a stamblade with near 80% crit....
always PVE. PVP in almost every game that possesses it, eventually becomes an extremely toxic environment that showcases the worst of humanity. And given what we're seeing here lately, ESO is no exception.
SpiderCultist wrote: »pvp is the real endgame content
pve is for emotional snowflakes
CHANGE MY MIND
Want to know what is the forum community mainly based on.
Clicked on the wrong one, Pve mainly. I was on a pvp server when I played WoW and did a lot of pvp on Rift. Just really burned out on it.
LittlePinkDot wrote: »LittlePinkDot wrote: »Fyi. The morrowind sustain nerf wasbecause of pve because too many people were beating the hardest content too easy.
The 1 second shield cast time is because of pve because alot of groups are not using a healer. Instead 3 DPS 1 Tank.
You need to watch this.
https://youtu.be/gxFkkDkZ1TE
They’re not using healer not because the dps can shield but because another dps gives more damage than a healer does or can buff the group.
Im no good at dungeons. I prefer stam characters. And I wont trust anyone else to heal me. I like being solo.
But I dont think ZoS entirely knows what theyre doing. Tell them healers dont have enough benefits anymore, maybe they dont know.
But theres no way in hell the shield nerf was pvp related. Stam characters already dominate PVP. Shields were the only thing mag characters had. And now its interruptable too. And critable which is the only pvp thing they did to shields, but with the 1 second cast time its just another nail in the coffin to mag in pvp. Even the changes to medium armour must be pve related, because they increased the % damage it gives you, which really only benefits snipers/gankers... Now imagine getting your shield sniped by a stamblade with near 80% crit....
Have you ever seen mag sorc in PvP, they can stack shields, that’s why it’s the ward and annulment that’s got nerfed ONLY.
It’s fair they now nerfed sorc shield stacking in PvP, it’s now balanced more, but it hurts PVE badly.