Tommy_The_Gun wrote: »Tbh I don't need any proof to belive in OP's story as I have seen this happen way too many times on Vivec (EU). And this is the worst kind of behaviour as you can do nothing about it. You can't kill such a player as there is no friendly - fire in eso. All you can do is to report that player... and yeah... It may or may not work (but still it is better than nothing). However the damage already has been done.
Btw. This is exactly what happens when you allow switching teams with ZERO penalty in a PvP game...
Imho - ZOS is just wastig time & effort when they try to make any class / skill / map balance. As long as people can exploit basic Cyrodiil pvp game rules - some of them will do so and ruin the game for everyone else. The point is - almost all changes done to Cyrodiil are irrelevant as long as people can simply swap teams at will like that.
Some simple ides I had to prevent scroll troling:1. Make so only people who are logged as a "home" campaign can pick up scrolls.
2. Makes so only the first top 100 players can pick up scroll.
3. Make campaigns alliance locked so people can't switch teams.
(Keep in mind those are only ideas and they might not be perfect and may have some flaws).
Tommy_The_Gun wrote: »Tbh I don't need any proof to belive in OP's story as I have seen this happen way too many times on Vivec (EU). And this is the worst kind of behaviour as you can do nothing about it. You can't kill such a player as there is no friendly - fire in eso. All you can do is to report that player... and yeah... It may or may not work (but still it is better than nothing). However the damage already has been done.
Btw. This is exactly what happens when you allow switching teams with ZERO penalty in a PvP game...
Imho - ZOS is just wastig time & effort when they try to make any class / skill / map balance. As long as people can exploit basic Cyrodiil pvp game rules - some of them will do so and ruin the game for everyone else. The point is - almost all changes done to Cyrodiil are irrelevant as long as people can simply swap teams at will like that.
Some simple ides I had to prevent scroll troling:1. Make so only people who are logged as a "home" campaign can pick up scrolls.
2. Makes so only the first top 100 players can pick up scroll.
3. Make campaigns alliance locked so people can't switch teams.
(Keep in mind those are only ideas and they might not be perfect and may have some flaws).
I think you and others here are ignoring the actual tactical advantages to taking a scroll to an enemy faction only so you can push your faction locking agenda down everyone's throats.
The scroll is like a taunt and draws the aggro of whatever side's scroll it is. If you are losing all of your keeps because Blue, for example, is relentlessly trying to get their scroll back, and at the same time Yellow is running all over the map unchecked, the actual tactical move for your faction is to run the scroll to yellow territory and let Yellow have it. Sure they get a scroll bonus, but they also get the Blue aggro. And then your faction is now free to breathe and actually take some keeps while Blue and Yellow duke it out for a scroll.
Tommy_The_Gun wrote: »Tbh I don't need any proof to belive in OP's story as I have seen this happen way too many times on Vivec (EU). And this is the worst kind of behaviour as you can do nothing about it. You can't kill such a player as there is no friendly - fire in eso. All you can do is to report that player... and yeah... It may or may not work (but still it is better than nothing). However the damage already has been done.
Btw. This is exactly what happens when you allow switching teams with ZERO penalty in a PvP game...
Imho - ZOS is just wastig time & effort when they try to make any class / skill / map balance. As long as people can exploit basic Cyrodiil pvp game rules - some of them will do so and ruin the game for everyone else. The point is - almost all changes done to Cyrodiil are irrelevant as long as people can simply swap teams at will like that.
Some simple ides I had to prevent scroll troling:1. Make so only people who are logged as a "home" campaign can pick up scrolls.
2. Makes so only the first top 100 players can pick up scroll.
3. Make campaigns alliance locked so people can't switch teams.
(Keep in mind those are only ideas and they might not be perfect and may have some flaws).
Tommy_The_Gun wrote: »Tbh I don't need any proof to belive in OP's story as I have seen this happen way too many times on Vivec (EU). And this is the worst kind of behaviour as you can do nothing about it. You can't kill such a player as there is no friendly - fire in eso. All you can do is to report that player... and yeah... It may or may not work (but still it is better than nothing). However the damage already has been done.
Btw. This is exactly what happens when you allow switching teams with ZERO penalty in a PvP game...
Imho - ZOS is just wastig time & effort when they try to make any class / skill / map balance. As long as people can exploit basic Cyrodiil pvp game rules - some of them will do so and ruin the game for everyone else. The point is - almost all changes done to Cyrodiil are irrelevant as long as people can simply swap teams at will like that.
Some simple ides I had to prevent scroll troling:1. Make so only people who are logged as a "home" campaign can pick up scrolls.
2. Makes so only the first top 100 players can pick up scroll.
3. Make campaigns alliance locked so people can't switch teams.
(Keep in mind those are only ideas and they might not be perfect and may have some flaws).
I think you and others here are ignoring the actual tactical advantages to taking a scroll to an enemy faction only so you can push your faction locking agenda down everyone's throats.
The scroll is like a taunt and draws the aggro of whatever side's scroll it is. If you are losing all of your keeps because Blue, for example, is relentlessly trying to get their scroll back, and at the same time Yellow is running all over the map unchecked, the actual tactical move for your faction is to run the scroll to yellow territory and let Yellow have it. Sure they get a scroll bonus, but they also get the Blue aggro. And then your faction is now free to breathe and actually take some keeps while Blue and Yellow duke it out for a scroll.
Tommy_The_Gun wrote: »Tbh I don't need any proof to belive in OP's story as I have seen this happen way too many times on Vivec (EU). And this is the worst kind of behaviour as you can do nothing about it. You can't kill such a player as there is no friendly - fire in eso. All you can do is to report that player... and yeah... It may or may not work (but still it is better than nothing). However the damage already has been done.
Btw. This is exactly what happens when you allow switching teams with ZERO penalty in a PvP game...
Imho - ZOS is just wastig time & effort when they try to make any class / skill / map balance. As long as people can exploit basic Cyrodiil pvp game rules - some of them will do so and ruin the game for everyone else. The point is - almost all changes done to Cyrodiil are irrelevant as long as people can simply swap teams at will like that.
Some simple ides I had to prevent scroll troling:1. Make so only people who are logged as a "home" campaign can pick up scrolls.
2. Makes so only the first top 100 players can pick up scroll.
3. Make campaigns alliance locked so people can't switch teams.
(Keep in mind those are only ideas and they might not be perfect and may have some flaws).
Once again, as mentioned before, the person who did this only plays AD . They are AD through and through. Your whole statement is null.
Vilestride wrote: »This is not cheating and is 100% acceptable gameplay. Stop whinging.
The best course of action for a scroll is not objective. It is the responsibility of the scroll runner to decide what is best and no-one elses. If you think you know what is best for a scroll, then you need to be the one picking it up.
ZoS will never take action against this because to do so they would have to assume motive and that cannot fairly be done.
KingExecration wrote: »With the focus on PvP next patch will we hear more about alliance lock @ZOS_BrianWheeler ?
That sounds really exciting.
Some of us like to log on to other characters in different alliances from time to time, especially if we have characters already perma-locked into different alliances of different classes that we don't always play. It can help to break up boredom at times, partly from just playing in different parts of the map.
I'd suggest that if they're going add a super-exciting alliance lock they also free up our characters to choose whatever alliance they want at the start of each campaign.
Some of us have also switched alliances over time, we shouldn't be punished for that by not being able to play our older characters in cyro when we want to.
It wouldn't be ZOS punishing you. It would be all the guys that use switching for nefarious reasons. The cheats.
I for one, and MANY others would be super excited about alliance lock. Even if it ws just for Sotha / Shor.
Maybe a 48 hrs lock out. Or maybe a step to turn off AP once you commit one alliance as main - I don't really care but the players wrecking decent play need stopping.
I get the case you make, but its the only case the pro switch camp make. And I'm sorry but stopping cheaters is more important. As boosting / feeding / scroll antics / emp flipping devalues the whole gig which has a bigger impact to player base than not being able to hop colours for 'fun'
I understand what point you’re trying to get at but there’s one thing that’ll always remain. The people that’ll boost has their buddies already maining that campaign more than likely so it won’t hurt them. I personally think that faction locks won’t stop people from doing what they do.
People will still troll with the scrolls. People will still boost their buddy to emp. Only thing it’ll do is make people feel worse when I’m on my red and my old ad buddies and I farm blue because they send 40 people to a resource because a hand full of people took it. Rinse and repeat, new thread would be made.
Some of the replies have justified the action based on why it was done. The motive should not matter, even one tic of owning a scroll gives significant points to the faction owning it. Since ZOS drastically increased the point value of scrolls (once again a radical pendulum change by ZOS), this sort of gaming has made the impact to the score much greater and now worth some noise in the forums.
I now believe the AD player acted in what he/she thought was in the interests of AD, but I suspect many AD which fought for the scroll's capture from EP weren't too happy with its deliberate return by one player. Anyway, the campaign is now close again thanks mainly to AD capturing and attempting to hold EP's scroll (the faction currently in first place).
--Dyn