Get some cheap alchemy ingredients from guild stores (e.g. blue entoloma and white cap) plus some solvents (potion or poison does not matter) for level 30, 40 and CP10.
Then set as many skill point into the first alchemy passive as you can and just craft the highest level potions or poisons with the cheap ingredients. Make sure you increase the first alchemy skill after reaching level 30 and 40 and continue crafting the highest possible level.
From 27 to 50 it should take about 200-300 crafts and about 20 minutes.
The biggest issue is getting the various levels of solvents.
Save the valuable flowers for use, and grind up the rest. So, this means keep Mountain Flower, Columbine, Bugloss, Namira's Rot, White Thistle, Dragonthorn for sure, others maybe too. However, Mushrooms are how I leveled Alchemy.
Key is to invest the skill points to better your solvents as soon as you can, and then make those higher level potions. In other words, it gets real slow leveling Alchemy through the 30's making L20 Potions. Tier 5 Solvents are about the most difficult to find, so keep that in mind. And, your last 3 Solvent levels come at Alchemy levels 47 to 50 or something like that.
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Also, you get big chunks of Inspiration learning new traits, so at some point in the leveling, make sure you learn them all. Maybe plan for this when your Alchemy is in the high 30's and 40's
Starting out i learn all traits of all ingredients as that gives you a good amount. Then i make invis pots and just keep increasing the level of solvent i use. Even 5-6 second invis pots are useful for me when i want to blitz through delves and public dungeons and get rid of aggro. So it doesnt go to waste.
Second question does potions buff stack with skills, example crit surge and a potion?
For the most part, potions apply a named buff.Named buffs (major brutality, minor savagery, major prophesy, etc) can only be applied once...you can’t apply major brutality twice and get extra benefit.
So you want to think about your character before making potions for them. For example, lady smock and namiras rot offers major prophesy, increasing spell critical by 2191. Magic character can also get major prophesy by slotting magelight. If you use magelight, then having this as part of your potion is a waste.
I got to 50 in 20 minutes,
Any poison solvent, + fleshfly + scrib jelly + spider egg
^^This^^
I usually respec first and put a few points into the skill to make it go faster--when finished it costs next to nothing to respec again the few points you put into Alchemy. You can make some gold back by selling what you made to a vendor especially if you put the points into making extra pots.
All my characters have 3 points in medicinal for the potion up-time:) Even if I don't actually use them for Alchemy Crafting.
For solvents, I would go for poison only (given you chose the perks for more produced potions/poisons), because it's easier to search for and you'll get more gold from selling them to vendors in total.
I Also suggest learning all the ingredient's effects, each gives you additional points in learning.
Edited by Kelces on 22 April 2018 21:03
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