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Buff stamDK and more.

GeorgeBlack
GeorgeBlack
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Stamina talons
Stam stonefist
Stam Ash cloud
Scale of stamina/WD. No added effects

Buff DW
Make the first hit of flurry deal the big dmg.
By the time flurry starts channeling the enemy has blocked the last hit or dodged the last hit.
Reduce whirling blades cost. Add push back aoe CC like good ol' templar jabs(you are stealing skills from DK and out them to other skill lines, you can do that).

2h OP every build runs it because of execution momentum.
With the changes to piece bonus, execution jewels, light atk empower even more people will run SnB/2h.

Move momentum to fighters guild in order for all weapons to have access to maj brut, heal, snare removal. Balance.

Edited by GeorgeBlack on 4 April 2018 07:10
  • Enslaved
    Enslaved
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    Stamina talons
    Stam stonefist
    Stam Ash cloud
    Scale of stamina/WD. No added effects

    Buff DW
    Make the first hit of flurry deal the big dmg.
    By the time flurry starts channeling the enemy has blocked the last hit or dodged the last hit.
    Reduce whirling blades cost. Add push back aoe CC like good ol' templar jabs(you are stealing skills from DK and out them to other skill lines, you can do that).

    2h OP every build runs it because of execution momentum.
    With the changes to piece bonus, execution jewels, light atk empower even more people will run SnB/2h.

    Move momentum to fighters guild in order for all weapons to have access to maj brut, heal, snare removal. Balance.

    Stamina talons? No need.
    Stamina stonefist? Why? Most DKs will go for petrify because not only it stuns enemy but roots him after, making them lose even more stamina to move away.
    Stam ash cloud? Would be something like poison cloud I guess.

    DW is fine.
    Flurry is not great for PvP anyways, at least if fighting anyone who is not new.
    Whirling blades cost is not too big, considering its an aoe. Only thing it can boost is a chance to apply status effect. That would be nice.
    2h without momentum is useless. Snare was nerfed, gap closed damage was nerfed, brawler is a joke, dizzying swing is a dead meme that can hit only already stunned players so its useless in real combat. Momentum and reverse slice are skills that make 2h useful. On the other hand, even with damage nerf, deadly cloak is still BiS stam mitigation skill, rending slashes are BiS stam weapon DoT, and almost every train in Cyro now use at least a few whirlwind spammers. Also, it is the only melee weapon skill line with ranged skill. As I said, DW is in good spot.
  • GeorgeBlack
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    2h will still have momentum from FG. Wth....
    DW is very race in PvP. How is it fine?
    2h got buffed. Was BiS. Will remain BiS.
    SnB BiS.

    How is DW fine with the changes coming to summerset
  • Enslaved
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    Who use any other 2h but Asylum anyways? No 5th piece in a sec can even compete with what you get from that.
    For non magicka weapons outside PvE, 2h counting as 2 set pieces has zero influence.

    PvE perspective - DW+Bow will still be BiS. And Bow is Maelstorm or you use too much dps.
    PvP perspective - bleed builds will still run DW no matter what. And about snare removal - if you are vampire you can use mist for that.
  • GeorgeBlack
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    Lots of ifs.
    How about we move momentum to FG since 2h got buffed with the 2piece feature and the empower feature.

    How about we add useful active skills to DW for PvP instead of passive playstyle(magika DW, stamina bleed)
    Edited by GeorgeBlack on 4 April 2018 09:06
  • Enslaved
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    What would you give 2h instead of momentum then?
  • GeorgeBlack
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    Enslaved wrote: »
    What would you give 2h instead of momentum then?

    They came up with a new skill line. These are not serious questions that you are making
  • Enslaved
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    I am asking you, since you want momentum moved to FG's skill line, what do you remove from there and what do you give 2h then? Or you want 2h to be 4 skills only?
  • Murador178
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    especially after the changes to 2h weapons - moving rallye to a differnt skilline and giving 2h something else would be reasonable.

    Changing out trap from fighters guild with rallye would increase build diversity imo
    Edited by Murador178 on 4 April 2018 11:28
  • GeorgeBlack
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    Enslaved wrote: »
    I am asking you, since you want momentum moved to FG's skill line, what do you remove from there and what do you give 2h then? Or you want 2h to be 4 skills only?

    I will not answer silly questions.
  • Enslaved
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    Enslaved wrote: »
    I am asking you, since you want momentum moved to FG's skill line, what do you remove from there and what do you give 2h then? Or you want 2h to be 4 skills only?

    I will not answer silly questions.

    So, let me see if I understood you and your threads.

    You like DW like a sacred thing, and that is legit.
    You want to shuffle few skills, so DW you like would be super strong.
    Examples of this is wanting to see dawnbreaker as DW exclusive skill. I guess you just farmed sword dancer set and it became your waifu when it comes down to sets. Since you get snares and won't use 2h for reasons known to you, what u propose is moving momentum to FG's so you can use it on your newfound DW setup.

    Why not using DW + 2h then? It would have all you dreamed of, and we can keep skills where they are atm?
  • GeorgeBlack
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    Enslaved wrote: »
    Enslaved wrote: »
    I am asking you, since you want momentum moved to FG's skill line, what do you remove from there and what do you give 2h then? Or you want 2h to be 4 skills only?

    I will not answer silly questions.

    So, let me see if I understood you and your threads.

    You like DW like a sacred thing, and that is legit.
    You want to shuffle few skills, so DW you like would be super strong.
    Examples of this is wanting to see dawnbreaker as DW exclusive skill. I guess you just farmed sword dancer set and it became your waifu when it comes down to sets. Since you get snares and won't use 2h for reasons known to you, what u propose is moving momentum to FG's so you can use it on your newfound DW setup.

    Why not using DW + 2h then? It would have all you dreamed of, and we can keep skills where they are atm?

    Why did 2h became a 2 piece bonus.
    Why did rune cage became like the old fossilize.
    Why does silver leash becomes a copy of chains.
    Why did DB lost its magika morph.
    Why did flying dagger changed from 6s maj brut to 20
    Why did heavy lost its dmg bonus.
    Why did the animation of flurry became quicker.
    Why did shuffle get restricked behind med arm
    Why stop improving the game?
    Nerfs. Buffs. Balance. Constantly changing
    I will not answer your silly questions. Find another corner to try to prevail. It is laughable that you pretend that this will be the first change in Eso, moving momentum to FG that is.

    SnB/2h is BiS in PvP. Undisputed fact. Any other playstyle loses to SnB/2h



    Edited by GeorgeBlack on 4 April 2018 12:02
  • Enslaved
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    You wont answer silly questions but advocate silly skill moves without any idea what should be used to fill gaps that would be there if anyone in zos would find your silly reasons to be legit.

    "Why not move Paris into Germany so we can visit it easier"
  • GeorgeBlack
    GeorgeBlack
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    Enslaved wrote: »
    You wont answer silly questions but advocate silly skill moves without any idea what should be used to fill gaps that would be there if anyone in zos would find your silly reasons to be legit.

    "Why not move Paris into Germany so we can visit it easier"

    Your mind limits you. It is laughable that you cant get past what should replace Momentum.
    It is so laughable that I know it is not a serious possition on the topic and you just use this artificial problem to resist change.
    What else should I expect from a blocktardDK
    Edited by GeorgeBlack on 4 April 2018 12:10
  • Enslaved
    Enslaved
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    Enslaved wrote: »
    You wont answer silly questions but advocate silly skill moves without any idea what should be used to fill gaps that would be there if anyone in zos would find your silly reasons to be legit.

    "Why not move Paris into Germany so we can visit it easier"

    Your mind limits you. It is laughable that you cant get past what should replace Momentum.
    It is so laughable that I know it is not a serious possition on the topic and you just use this artificial problem to resist change.
    What else should I expect from a blocktardDK

    "I am very smart and I know it in my head, all these ppl who think my suggestions are self centred and stupid are just jelly because I am so smart"

    "I have superior build on a DK that involves changing only DW, 2h and FG skill trees to work"

    "I use class that has passives for increased block mitigation and I dont use them at all since its so 2017"

    "They asked me what should we do with gaps left after my clever balancing of the skills, and since I have no idea, let me laugh on them"
  • GeorgeBlack
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    Enslaved wrote: »
    Enslaved wrote: »
    You wont answer silly questions but advocate silly skill moves without any idea what should be used to fill gaps that would be there if anyone in zos would find your silly reasons to be legit.

    "Why not move Paris into Germany so we can visit it easier"

    Your mind limits you. It is laughable that you cant get past what should replace Momentum.
    It is so laughable that I know it is not a serious possition on the topic and you just use this artificial problem to resist change.
    What else should I expect from a blocktardDK

    "I am very smart and I know it in my head, all these ppl who think my suggestions are self centred and stupid are just jelly because I am so smart"

    "I have superior build on a DK that involves changing only DW, 2h and FG skill trees to work"

    "I use class that has passives for increased block mitigation and I dont use them at all since its so 2017"

    "They asked me what should we do with gaps left after my clever balancing of the skills, and since I have no idea, let me laugh on them"

    Paint it. You dont have it with words
  • Aebaradath
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    SnB/2h is BiS in PvP. Undisputed fact. Any other playstyle loses to SnB/2h
    No.
    19353903081079fc8cb47c498d9364b1.jpg
  • NobleX35
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    I definitely agree that stamdks need buffing to be competitive in pvp; however, I don’t particularly care for any of your suggestions. While I wouldn’t necessarily complain in getting a stam morph of stonefist, I’d rather have a steam version of whip for several reasons. One stonefist would end up costing too much stamina to account for the stam return from helping hands. Also the stun wouldn’t be as valuable since it would work against petrify or be useless because of petrify. A stam whip would provide more utility since it can snare people from ardent flame passive, and whatever other bonus the morph itself would provide.

    Personally I think a good first start to make stamdks competitive again is to provide us a reliable spammable via a class ability or better weapon ability, or we need some sort of delayed burst like wardens sub assault or templars potl. We don’t need both, but we do need one.
    "Only the dead have seen the end of war."
  • GeorgeBlack
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    Bump
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