RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
That question must be a dead horse, for sure.Ragnarock41 wrote: »On another side note, why does nbs have the only solid cloak counter in the game? Why do I have to be a nightblade to hunt down other nightblades? Just makes zero sense from a diversity point of view.
Ragnarock41 wrote: »RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
I believe the easiest way to solve the nightblade issue is buffing the hell out of evil hunter/camo hunter, and maybe also buff similar anti-stealth skills.
The thing I hate about nightblades is that hitting them with an aoe does not prevent them from cloaking, and while evil hunter does prevent them, it has a very high cost and very small range. And potions have a very high cooldown while also preventing you from getting your much needed potion buffs.
So yeah, just buff Evil hunter. Double the range, lower the cost down to 2.5/3k range and now we have actual ways to fight nightblades in PvP, without completely shutting down cloak like piercing mark does.
On another side note, why does nbs have the only solid cloak counter in the game? Why do I have to be a nightblade to hunt down other nightblades? Just makes zero sense from a diversity point of view.
Ragnarock41 wrote: »RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
I believe the easiest way to solve the nightblade issue is buffing the hell out of evil hunter/camo hunter, and maybe also buff similar anti-stealth skills.
The thing I hate about nightblades is that hitting them with an aoe does not prevent them from cloaking, and while evil hunter does prevent them, it has a very high cost and very small range. And potions have a very high cooldown while also preventing you from getting your much needed potion buffs.
So yeah, just buff Evil hunter. Double the range, lower the cost down to 2.5/3k range and now we have actual ways to fight nightblades in PvP, without completely shutting down cloak like piercing mark does.
On another side note, why does nbs have the only solid cloak counter in the game? Why do I have to be a nightblade to hunt down other nightblades? Just makes zero sense from a diversity point of view.
What's truly ridiculous is being marked and hit with Shield Breaker as a shielding magblade. You literally have no defense, or at least I still have to figure it out. Magblade healing, in PvP, is not great when you can't use Healing Ward. Funnel is not enough to offset bow light attack Shield Breaker spam. Drop shields and it's Ambush / Incap / gone. I don't play sorc, but my magden and magplar can deal with Shield Breaker (the magden just about), whereas the magblade can't.thankyourat wrote: »Mark is ridiculous though. Skills like that make Cloak useless. I'm really starting to believe that when people say Cloak counter they want something that will reveal a nightblade whenever they want.
Having a sniper complain about cloak is a bit ironic. You are an equally annoying player. When I am attacked by a sniper, it usually takes me several seconds to locate where they are.
Having a sniper complain about cloak is a bit ironic. You are an equally annoying player. When I am attacked by a sniper, it usually takes me several seconds to locate where they are.
And then after you've found us we're prioritized and plowed into the ground, because if we're not a nightblade we can't just cloak and run away. You misunderstand the difference here. Snipers are annoying as in a bee buzzing your ears. Cloakblades are annoying as in you never see the gank coming and, if you survive, you can't fight back cause they're right back into stealth lining you up for another drive by as you're scanning every direction holding block cause you don't have a skill like Mark to use.
Rohamad_Ali wrote: »Slot a poison to prevent entering cloak on a backbar weapon . Then you don't have to worry about adding a skill on your bar .
That question must be a dead horse, for sure.Ragnarock41 wrote: »On another side note, why does nbs have the only solid cloak counter in the game? Why do I have to be a nightblade to hunt down other nightblades? Just makes zero sense from a diversity point of view.
How many people in this thread actually play multiple classes, including nightblades?
The archetypical stamblade that people fear is very squishy. For the insane damage they can do, their healing typically sucks, unless they make their Vigor ticks crit and gain time via cloak. It also gives them time to regenerate stamina. What you're basically saying is that you want to destroy that playstyle.
Having a sniper complain about cloak is a bit ironic. You are an equally annoying player. When I am attacked by a sniper, it usually takes me several seconds to locate where they are. As a magicka character, I shield. As a DK, I might flap wings. As a warden I might use Shimmering Shield. The nighblades natural reaction would be to cloak. What's so special about them, that you want to take their natural counter away?
A nightblade could spec differently. I've seen tanky stamblades who, I'm sure, were probably good non-cloaking 1vXers, but they were a pale shadow of what a stamblade normally is in terms of damage. The high damage stamblade already takes a lot of risk in betting that they can outdamage you, before you get them.
There are things that are aggravating in this game, but you have to let that go. Not least snipers as well. Your build is not the counter to everything. Nightblades control the fight. That's their whole mode of operation. If they choose to escape and you don't have the build to go after them, such as a stamsorc or other NB, then let them go.
I suspect the reason ZOS wisely chose to make Piercing Mark a nightblade skill is that, on the whole, a marked nightblade will have a chance against another one. A tanky build that completely countered cloak would probably destroy most stamblades.
You are both wrong. The best poison mark effect is 10,5 seconds (with no other effects). However it is not practical to use on backbar weapon. And using it on frontbar weapon leaves out enchants which are quite good currently.
It works well in combination with some kind of aoe skill, like hurricane or deadly cloak.
RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
I know. I took your snippet as a jumping off point for replying to this thread in general.Ragnarock41 wrote: »Firstly I am not a snipe user. I don't know where you get that idea from.
Cause they are squishy, not easy to play, and most importantly they don't get away with making other classes eat dirt. If they are making you eat dirt, then that may be because you play a lowish health medium armor build, or a light armor one who they see forgot to shield. That's the type of player they attack in the first place, and then they hope that you don't know how to defend yourself.Second, what makes you think that stamblade deserves to get away with building glass cannon with amazing stats while other classes basically eat dirt and die? Tell me one solid reason. ''Cus they are squishy'' ain't one of them though.
.On another side note, why does nbs have the only solid cloak counter in the game?
Two things there. Being prioritized by multiple players can happen to anyone. The better the opposing group, the more they'll do this.And then after you've found us we're prioritized and plowed into the ground, because if we're not a nightblade we can't just cloak and run away.Having a sniper complain about cloak is a bit ironic. You are an equally annoying player. When I am attacked by a sniper, it usually takes me several seconds to locate where they are.
I'll admit that dealing with stamblades in a medium armor build is hard. I don't currently play such a build, so I can't really help you. Like I said, blocking with 1H + Shield should make a big difference to your tankiness. Quite honestly, if you have this problem, you never learnt how to duel with your build against a cloakblade, right?You misunderstand the difference here. Snipers are annoying as in a bee buzzing your ears. Cloakblades are annoying as in you never see the gank coming and, if you survive, you can't fight back cause they're right back into stealth lining you up for another drive by as you're scanning every direction holding block cause you don't have a skill like Mark to use.
RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
RinaldoGandolphi wrote: »They need to change the Alliace War Flare skill to work like Piercing Mark does now minus the heal on Kill and the Armor debuffs.
One morph cost slightly less and costs magicka
One morph costs Stam and lasts two seconds longer
Done and done.
This honestly is the only reasonable way to put the cloak complaints to bed. Your still
Forced to a slot a skill that is useless in every other scenario, but at least it will work and not require you to be 2m from the nightblade to work like maglight and Flare is currently
This is the singular reason i always take my Stamblade into PvP, is due to having Piercing Mark cause cloak builds are too common. This skill is specific to Nightblades, but this ability should be available for all classes, and my idea at least covers stam characters.
Focused Aim is the physical version of Lethal Arrow. It marks the enemy hit with a minor fracture debuff for 8 seconds. During those 8 seconds the mark should also keep enemies revealed if they attempt to enter stealth, giving all classes a better chance against gankers and cloakers. Just like Mark, this debuff can be purged, and negated through the attack being dodged or missed. This is for general use since players can be without means to acquire detect pots.