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Is the NEW outfit system ridiculous?

  • Jhalin
    Jhalin
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    No
    Reivax wrote: »
    Can I make my weapon look like the Broom? :smile:

    Now this man has the right idea
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    It is currently bugged but they are moving hide helmet to both outfits as well as being in your costumes as a Hat. However you can no longer hide the helmet on polymorphs because of this.
  • Acrolas
    Acrolas
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    No
    Finna pour one out for the gankers who are about to get cheesed at their own game.

    *teatime emote*
    signing off
  • Jamini
    Jamini
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    No
    To determine armor your enemy is wearing, it's far wiser to look at their health totals than whatever costume they are wearing at the time.
    "Adapt. or Die."
  • ZOS_DanBatson
    ZOS_DanBatson
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    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    There are two ways to hide helmet. One is using the outfit system via the Hide Helmet outfit style (which only hides gear.) The other is using the Hide Your Helm hat collectible, which can be used anytime anywhere via the Hat section of collections, and will hide the headwear part of a costume, as well as any helmet style in your outfit and your equipped helmet.

    The Hide Your Helm is the true replacement of the setting. The Hide Helmet outfit style is an extra feature.
    Lead UI Engineer - The Elder Scrolls Online
    Staff Post
  • Iccotak
    Iccotak
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    No
    1. Actually Learn what you are talking about. Staffs can only be made to look like other Staffs. A Bow can only look like other Bows. A One handed weapon can look like any One handed weapon. Which doesn't matter when all one handed weapons all have the same damage output. A dagger does the same amount of damage as a mace
    2. In PvP no is actually looking at the Armor others are wearing, only what abilities they are using and their weapon. Staff? Bow? 2handed? Dual Wield? One Handed + Shield?
  • Stovahkiin
    Stovahkiin
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    No
    It actually looks like Zeni has done a really good job with this system (go look in the pts section).

    My only concerns are the gold costs for outfits. It would also be nice to hide certain slots too, like shoulders.
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Feric51
    Feric51
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    Stovahkiin wrote: »
    It actually looks like Zeni has done a really good job with this system (go look in the pts section).

    My only concerns are the gold costs for outfits. It would also be nice to hide certain slots too, like shoulders.

    I thought of that the other day while looking at one of my characters at the selection screen. He's wearing a monster set, and the shoulder opposite of the single monster piece looks so clean and svelte. In my opinion, we should be able to make any, or all, of the outfit pieces transparent or hidden.

    This would make achieving some rare skin more valuable as you could appear to be running around in your underwear (not that stupid bather's towel) and show off your skin while still wearing a full set of armor.
    Edited by Feric51 on 24 January 2018 21:00
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • xaraan
    xaraan
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    No
    No.

    First of all, any complaint one can make about outfits and pvp is already destroyed by the fact that costumes exist. Done, no more discussion on wearing one thing and looking like you are wearing another.

    Next, no, you cannot make a bow look like an ax or staff or a staff look like a sword, etc. You can make a one handed weapon look like another one handed weapon and if you think knowing a character you are fighting has a chance to apply bleed instead of armor pen or bonus damage is going to win the fight for you, just log out.

    You can also learn the game - that's the purpose of playing and getting experience - usually the first one or two abilities someone casts you'll know all you need to know about the general build they are running.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Nestor
    Nestor
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    The fact that Costumes exist and can be used in Cyrodiil pretty much renders this whole concern about what a player is using moot. You can put town clothes over any armor set in the game and hide it from other other players. It has been this way since costumes were introduced in the game, which is the beginning.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Sweetpea704
    Sweetpea704
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    No
    Considering you can basically fight in a Nordic bathing towel now, why is this ridiculous?
  • Capsaica
    Capsaica
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    Other
    Wait...you can actually see the armor a character is using in PvP before you attack them? Really? I mean half the time the game gives me the visual that I'm casting healing springs with my sword and board when I'm in lag. When I've got the time to study any opponents, I will be looking at their weapons and their skills/actions. Not whether they're running two axes or two daggers, but whether they're dual wield or 2H or bow, etc. A basic assessment of character type (stam or magicka) and general things like class and weapon skills.

    Very, very few people in PvP wear their armor out for everyone to see, because most of them run sets that are downright ugly. I mean seriously, any time I end up at a dye station and it forces me to look at a grothdarr head or a velidreth...ugh. I can't imagine how the outfit system will change anything about PvP play other than perhaps allowing the most picky of folks (who didn't like wearing costumes) to now wear sets that they found ugly before.

    The only thing I find ridiculous about the system is the cost. We have already invested the time and money into farming/purchasing motifs. LOTS of it. Why on earth will I have to beggar my account just to use the outfit system? Not to mention those people who make money as crafters - why would you even pay someone to craft you gear in a particular style anymore? How about we lower the cost in the first place. Then, how about the ability for crafters to create "outfit stamps?" Basically, they make you an outfit template, sell it to you, then you can use it to stamp your outfit? This gives crafters a way to make money back for their investment, and other folks a way to get styles on their gear that they have neither the time nor money to farm.
  • Auldjohn
    Auldjohn
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    One of my favorite update 17 features. Choices are personal preference. Don't want a mace to look like a dagger? Select Mace head or haft options. My stock enhanced armor looked more like a dress to me. I chose armor and shield components that suited an Imperial who is a Warden, dyed with gold, bronze, forest green, and brown.
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
    YouTube auldjohnmastersage • Twitch AuldjohnPCGamer• Steam Group TESGs
  • bottleofsyrup
    bottleofsyrup
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    No
    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    There are two ways to hide helmet. One is using the outfit system via the Hide Helmet outfit style (which only hides gear.) The other is using the Hide Your Helm hat collectible, which can be used anytime anywhere via the Hat section of collections, and will hide the headwear part of a costume, as well as any helmet style in your outfit and your equipped helmet.

    The Hide Your Helm is the true replacement of the setting. The Hide Helmet outfit style is an extra feature.

    @ZOS_Maverick Too bad it's bugged in the PTS.
  • Stovahkiin
    Stovahkiin
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    No
    Capsaica wrote: »
    How about we lower the cost in the first place. Then, how about the ability for crafters to create "outfit stamps?" Basically, they make you an outfit template, sell it to you, then you can use it to stamp your outfit? This gives crafters a way to make money back for their investment, and other folks a way to get styles on their gear that they have neither the time nor money to farm.

    ^ Love this idea
    Beware the battle cattle, but don't *fear* the battle cattle!
  • PlagueSD
    PlagueSD
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    No
    From a PVP point of view.

    I'm only asking this because of the new guide the posted. So you can make your swords look like axes and your light armor look like heavy. This is going to be cool for PvE and just for showing off how great you look but in PvP this is very bad if you ask me, everyone will be wearing heavy armor (or so they look) except for tanks probably who are going to be naked (or so they look). You won't even know what you're fighting anymore until they pop some skill, does that guy have axes? Swords? Daggers? Two staffs? 3 bows? Questions.

    Also what can the staff be replaced with? Or the bow?

    You could wear a rag and look like a top level player in dungeons, that's cool.

    I know that there are costumes but it's one thing to wear a costume and another to wear two axes when they are daggers, ridiculous.

    There's an easy fix for this. Outfits are not usable in PvP (just like non-combat pets)

    As for weapons, 1h weapons can be transmorged into any OTHER 1h weapon.
    2h weapons (battle axes, 2h swords, hammers) can be transmorged into any OTHER 2h weapon.
    bows and staves can only have the styles changed (since they are their own skill line)

    I fail to see the problem with this.
  • Gilvoth
    Gilvoth
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    No
    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    There are two ways to hide helmet. One is using the outfit system via the Hide Helmet outfit style (which only hides gear.) ...


    woe wait ...
    if i choose hide my gear i can look naked? in just me shorts?
    WOOOHOO I HOPE SO!
    MAN I HOPE I CAN BE NAKEE IN MY ARMOR!
    I LOVE THIS!

    i hope i am understanding correctly!

  • Cadbury
    Cadbury
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    No
    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    There are two ways to hide helmet. One is using the outfit system via the Hide Helmet outfit style (which only hides gear.) ...


    woe wait ...
    if i choose hide my gear i can look naked? in just me shorts?
    WOOOHOO I HOPE SO!
    MAN I HOPE I CAN BE NAKEE IN MY ARMOR!
    I LOVE THIS!

    i hope i am understanding correctly!

    giphy.gif
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • zaria
    zaria
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    No
    MaxwellC wrote: »
    If you're a normal PvPer then you'd understand what armor they're using based off of health and abilities used.

    Example if I see a player with 30k Health they're most likely rocking 5 piece heavy.
    If I see a player using shuffle well they're using medium armor (5 or more).
    If I see a player using immovable well they're using Heavy armor (5 or more).
    If I see someone using annulment well they're using Light armor (5 or more).

    The only issue would not being able to outright see what monster set they're using but that too is also a stupid remark as you can already hide it + you can tell as soon as it procs.
    This add that they are probably using costumes anyway, bath towel, tree climber or weeding dress for tanky builds.
    Heavy armor looking costumes for the rest, lots of them as quest rewards.
    Emperor costume and do'matra skin, its still an matter of skill :)


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Aliyavana
    Aliyavana
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    No
    nah, I want to finally transmog my daggers into swords. you can already hide your vampirism so hiding your weapons wouldn't be too much of a gameplay advantage
    Edited by Aliyavana on 24 January 2018 22:15
  • Talrol
    Talrol
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    Other
    I don't think there's anything "wrong" with the current implementation. I do hope that they'll enhance it a bit more with the ability to hide other articles like shoulders, gloves, shoes, etc.. instead of just helmets
  • Aliyavana
    Aliyavana
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    No
    this is one of the most awesome things i have seen in eso since beta, and you want a vote to ask people if its Rediculas?
    horrible thread this is.

    ikr, we can already hide vampirism with skins and hide our armor with friggin bathing robes and he complains about this?
  • N00BxV1
    N00BxV1
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    From a PVP point of view.
    IMO you shouldn't be able to determine your opponent's strengths, weaknesses, gear and skills before engaging them. All this does is allow people to select the weaker targets that they know they can dominate...

    The muscular guy looks tough so you avoid him, but he's actually just a big squishy teddy bear. The scrawny guy looks like a weakling so you engage him, but he actually knows Taekwondo and kicks your ass.

    Also I'm against any addon/etc that reveals these things or tells you how to react in a competitive setting. People just need to learn to play without having their hands held.
    Edited by N00BxV1 on 24 January 2018 22:20
  • Shardaxx
    Shardaxx
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    Yes
    Can I make my character look like a tree?
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Caff32
    Caff32
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    No
    Shawn_PT wrote: »
    I don't find it ridiculous, the armor part. I do find it illogical for us to hold a big-ass mace and magically make it look like a dagger. That part I don't agree with.
    btoop wrote: »
    It is flawed (taking a simple hide helmet feature and changing it in a way to encourage people to buy more outfit slots) but beyond that it works fine and doesn't introduce any new issues- seeing as you can already use costumes in PVP.

    Wait does this mean if we want to hide the helmet on a regular costume, we have to completely give up the new Outfit slot just to create one with hidden helmet? I thought hiding helmet would be possible at any time but would no longer be done through the use of the setting, instead needing a station to change that.

    There are two ways to hide helmet. One is using the outfit system via the Hide Helmet outfit style (which only hides gear.) The other is using the Hide Your Helm hat collectible, which can be used anytime anywhere via the Hat section of collections, and will hide the headwear part of a costume, as well as any helmet style in your outfit and your equipped helmet.

    The Hide Your Helm is the true replacement of the setting. The Hide Helmet outfit style is an extra feature.

    How does one acquire the "Hide Your Helm" hat collectible? It's not an acquired collectible on the template characters.

    How does one save an outfit with a hidden helm or other piece of hidden equipment? The option is greyed out when one attempts to save such an outfit.
  • PlagueSD
    PlagueSD
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    No
    Shardaxx wrote: »
    Can I make my character look like a tree?

    I used to do that in Everquest. Druids had a spell called "Tree Form" It basically rooted them so they couldnt' move, but cast in the middle of a forest...Good luck finding the druid as he's nuking the crap out of you.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    No
    The amount of people who still don't realize that costumes already hide your armor amazes me
  • Mettaricana
    Mettaricana
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    No
    Because costumes dont already do the same thing this entire topic was a waste of breath
  • disintegr8
    disintegr8
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    No
    I don't think your points are valid, this is no different to costumes.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • klowdy1
    klowdy1
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    Other
    I'm not sure what you mean by ridiculous, but it works like any other transmogrification in any other game, with a slight difference. It is based on styles you have, and not gear in your possession. I like the fact they didn't lock weapons out, allowing you to only change a dagger to a dagger. The way it is, I can finally go dual swords, or sword/axe. It always seemed out of place to me to wear a costume like the nord hero, or the Scarlet judge and swing some daggers around.

    The only problem I have with it is having to pay for dyeing things. You work for achievements so you can have dyes, then you have to pay to use them, or not use the new system.
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