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Mad Tinkerer's set visual bug?

Iselin
Iselin
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I finally got around to equipping a full set on my sorc and took it out for a spin. It procs just fine: I can see the mobs fly up in the air when they get hit (it's hilarious actually) but I can not see the spinning fabricant at all. Anyone else with this visual glitch?
  • Iselin
    Iselin
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    Never mind. It was the clutter of my liquid lightning and Blockade of Storms that was keeping me from seeing it... It IS fast though: blink and you miss it.
  • Slick_007
    Slick_007
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    Im confused by this set. the 5th bonus says:
    When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10641 shock damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

    If it charges the nearest enemy, by definition there are no enemies in its path except the target, so it only hits the one mob?
  • TheUndeadAmulet
    TheUndeadAmulet
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    Slick_007 wrote: »
    Im confused by this set. the 5th bonus says:
    When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10641 shock damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

    If it charges the nearest enemy, by definition there are no enemies in its path except the target, so it only hits the one mob?

    Unless the target enemy moves away (say in PvP) and some other random dood gets in the way.

    But I do see the logic flaw here.
    XBOX NA 1000+ CP
    PC NA 400+ CP
    nerf ping please
  • RaddlemanNumber7
    RaddlemanNumber7
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    Slick_007 wrote: »
    Im confused by this set. the 5th bonus says:
    When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10641 shock damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

    If it charges the nearest enemy, by definition there are no enemies in its path except the target, so it only hits the one mob?

    I played around with this set on PTS.

    The fabricant keeps on running through the opponents it has knocked into the air. It just goes in a straight line, I guess the nearest target just determines the direction in which it runs. It can run quite a long way.

    Can't wait to get a set on live. I want to see if it works in PvP. If it knocked a whole ball group in the air that would be awesome.
    PC EU
  • Iselin
    Iselin
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    Slick_007 wrote: »
    Im confused by this set. the 5th bonus says:
    When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10641 shock damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

    If it charges the nearest enemy, by definition there are no enemies in its path except the target, so it only hits the one mob?

    I played around with this set on PTS.

    The fabricant keeps on running through the opponents it has knocked into the air. It just goes in a straight line, I guess the nearest target just determines the direction in which it runs. It can run quite a long way.

    Can't wait to get a set on live. I want to see if it works in PvP. If it knocked a whole ball group in the air that would be awesome.

    It can indeed pop a whole bunch of adds into the air. You'll see that all the time with dungeon trash packs.

    The medium armor set from there is also fun with the 5 crows it spawns to dive bomb an enemy every 3 seconds. The only thing wrong with it is the disconcerting audio queue that makes the crows sound like ducks when they go off :)
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