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Better magicka sustain as a Templar?

Datolite
Datolite
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Before anyone says vampire or channeled focus, I run both. Also please feel free to pick apart my build, I am always looking for advice!

So I recently started wearing 5 heavy and 1/1, as well as switching my infused chest to health for a bit more survivability. I'm running the atronach mundus and all my jewelry is arcane/regen. I drop down focus as regularly as I can in a fight but still have a really hard time with sustain. I use spell power pots every chance I get (hella expensive but it gives me the major spell power, crit and regen I need) and try not to spam too much. Still, my sustain is abysmal.

My build:
2 skoria light/medium (impenetrable)
5 heavy soulshine (4x impenetrable, 1x health infused)
5 war maiden (3 jewelry arcane/magicka, 2 sharpened swords with magicka steal poison)
off hand either use rattle sword n shield (defensive/reinforced) or a war maiden powered resto staff.

Skills are sweeps, charge, jesus beam, dark flare, purifying light and soul assault with some situational thrown in for good measure.

What should I change about this setup? What should I change about my playstyle? I find myself losing to OOM more often than anything. Any advice?
  • R_K
    R_K
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    Suggestion:

    Replace Soul Shine with Rattlecage - it frees your bar from entropy if you have it there. It also buffs your heals - not just your damage.

    For my sustain set, I went with Alteration Mastery. It literally reduces just about all costs - even sprinting and blocking.

    - Jesus
  • Datolite
    Datolite
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    R_K wrote: »
    Replace Soul Shine with Rattlecage
    I had that idea but then I would be getting major sorcery twice when I pop a pot. In that case, what kinda potion should I switch to?
    R_K wrote: »
    it frees your bar from entropy if you have it there.
    Sorry I'm not sure what this means.
  • Minno
    Minno
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    You could use imovable pots that have mag Regen stats.

    Or roll vitality pots to get extra healing plus an extra HOT.

    And what R_K means, is that entropy is a skill that as t provides a cheap major sorcery buff. Using rattlecage removes the need for that skill allowing you to run another ability.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    Minno wrote: »
    You could use imovable pots that have mag Regen stats.

    Or roll vitality pots to get extra healing plus an extra HOT.

    And what R_K means, is that entropy is a skill that as t provides a cheap major sorcery buff. Using rattlecage removes the need for that skill allowing you to run another ability.

    Thanks. That immovable idea sounds good.

    Would have to use magelight then for the crit. I need both major crit and power somehow.
  • Kartalin
    Kartalin
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    If you slot Reflective Light you get your major crit bonus by using it. It will also proc Skoria.
    Edited by Kartalin on 15 August 2017 16:24
  • Datolite
    Datolite
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    How does the dps/utility compare against sweeps?

    Also I forgot to ask: I am currently using health/mag regen food for the sustain. Should I stick to tri stat?
  • Kartalin
    Kartalin
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    If you're not using a staff then you'll need to carefully manage your magicka and extra recovery will help. Also make sure you have enough stamina to break free of hard ccs when necessary.

    If it were me I'd replace dark flare with reflective light but if you feel you need the defile to take down tanky targets then you can leave it. I do love my immovable pots though.
  • Minno
    Minno
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    How does the dps/utility compare against sweeps?

    Also I forgot to ask: I am currently using health/mag regen food for the sustain. Should I stick to tri stat?

    If you rolled shackle breaker heavy armor, you could go infused traits on chest and legs, run tristat glyths, and run witch brew drink for max health, max mag and mag recovery. You should be at around 12-13k Stam which is doable for PvP but still have 1500 mag recovery. But I'm not sure if that's the best setup for you, but in my opinion, templars that are Breton, don't need extra cost reduction from sets, they need mag recovery and DMG.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    I don't think shackle breaker would give me enough damage and the weapon damage is wasted on my build.

    I will definitely look into witch brew however, thanks.
  • Minno
    Minno
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    You could roll LA, but you need to offset the fact that it has nothing in defense for physical DMG sources. If you keep the vanilla resistance values, every build running 11000 penetration will be doing full tooltip before CP mitigation kicks in, which is terrible for any build.

    The beauty of HA is that you get extra healing received, enough resistance to get 13% physical DMG mitigation after 10k+5280 debuff, and extra resource return not tied to the Regen stats. So if you tack on 10% hardy, you'll be doing a little extra to save yourself from harm.

    But LA let's you forget the need to build for Soell resistance/Regen/cost reduction/penetration, and instead let's you concentrate on other stats you may need. I personally like LA better than HA, granted if you can find 3500 crit resistance, 24k physical resistance, and at least 2700 SD/1500 mag recovery. Otherwise HA is more "noob friendly".
    Edited by Minno on 15 August 2017 17:10
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    LOL you lost me. That's a lot of math. And 3500 crit res? Is that before CP??? Maybe with impregnable but the most impen can give you is like 2k.
  • Minno
    Minno
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    LOL you lost me. That's a lot of math. And 3500 crit res? Is that before CP??? Maybe with impregnable but the most impen can give you is like 2k.

    Sorry I jump allot lol. For spell penetration, if someone has 78 in spell erosion, and is running light armor, they can get 10,000 spell penetration. If they use destro staff, they can debuff you with elemental drain for another 5280 penetration (hence why I said 15280). I use this as a benchmark in PvP since it's easy to get debuffed and even if physical DMG can't reach 15280 easily, it never hurts to assume someone will be running allot in CP penetration to offset sharpened traits being nerfed.

    For crit resistance, I can get 4k crit resistance running CP,5 impen pieces, and transmutation buffs (templars can proc transmutation easily to the point of having consistent free extra crit resistance.). But since you are in impregnable set, you only need 1k crit resistance from CP to hit 3500 crit resistance, which I think is perfect enough (impreg is 2500 if upgraded to gold?).
    Edited by Minno on 15 August 2017 17:29
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Neoauspex
    Neoauspex
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    You can also try running seducer (or any 2-piece mag regen) sword and board on your back bar and slotting Radiant Aura on that bar. Also, Honor the Dead is better than BoL if you're having sustain issues.
  • UppGRAYxDD
    UppGRAYxDD
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    Race roll to Argonian....or farm up amberplasm. As for your current setup, which I have run, try slotting a resto on your back bar for better heals when under 30%health and the ability to rip magicka back with hvy attacks(which also will give you major mending ;) You could always insert Kags for Soulshine and gain some health, mag recov, and dmg...You wont hit as hard but will have better sustain...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • WillhelmBlack
    WillhelmBlack
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    Are you asking why you have no sustain in 3 damage sets???
    PC EU
  • WuffyCerulei
    WuffyCerulei
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    I generally use a resto staff too when I pvp on a magplar, and its heavy attacks passive+heavy armor passive+tenacity=a good chunk of magicka returned in only a couple heavy attacks.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Datolite
    Datolite
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    UppGRAYxDD wrote: »
    Race roll to Argonian....or farm up amberplasm. As for your current setup, which I have run, try slotting a resto on your back bar for better heals when under 30%health and the ability to rip magicka back with hvy attacks(which also will give you major mending ;) You could always insert Kags for Soulshine and gain some health, mag recov, and dmg...You wont hit as hard but will have better sustain...

    I might stick to resto on back bar like you said. I thought SnB would help me survive, but there's no surviving if you're out of magicka...

    I wish the tool tips were a bit more descriptive. I always thought the transmutation proc buff only applied to allies. Same thing with "restoration expert" passive, I never knew that applies to yourself as well.
  • Minno
    Minno
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    UppGRAYxDD wrote: »
    Race roll to Argonian....or farm up amberplasm. As for your current setup, which I have run, try slotting a resto on your back bar for better heals when under 30%health and the ability to rip magicka back with hvy attacks(which also will give you major mending ;) You could always insert Kags for Soulshine and gain some health, mag recov, and dmg...You wont hit as hard but will have better sustain...

    I might stick to resto on back bar like you said. I thought SnB would help me survive, but there's no surviving if you're out of magicka...

    I wish the tool tips were a bit more descriptive. I always thought the transmutation proc buff only applied to allies. Same thing with "restoration expert" passive, I never knew that applies to yourself as well.

    Transmutation will proc if you use the following:
    - any heal over time (puryfing ritual, HOT potion/poison, etc.)
    - and you need to have lost some health. You must be 99% or lower percentage otherwise the set will not proc on you.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    That explains a lot...

    Thanks for clearing that up haha.
  • UppGRAYxDD
    UppGRAYxDD
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    Minno wrote: »
    UppGRAYxDD wrote: »
    Race roll to Argonian....or farm up amberplasm. As for your current setup, which I have run, try slotting a resto on your back bar for better heals when under 30%health and the ability to rip magicka back with hvy attacks(which also will give you major mending ;) You could always insert Kags for Soulshine and gain some health, mag recov, and dmg...You wont hit as hard but will have better sustain...

    I might stick to resto on back bar like you said. I thought SnB would help me survive, but there's no surviving if you're out of magicka...

    I wish the tool tips were a bit more descriptive. I always thought the transmutation proc buff only applied to allies. Same thing with "restoration expert" passive, I never knew that applies to yourself as well.

    Transmutation will proc if you use the following:
    - any heal over time (puryfing ritual, HOT potion/poison, etc.)
    - and you need to have lost some health. You must be 99% or lower percentage otherwise the set will not proc on you.

    Or slot structured entropy on your back bar. This will allow preemptive proccing of transmute by simply switching bars...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Minno
    Minno
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    UppGRAYxDD wrote: »
    Minno wrote: »
    UppGRAYxDD wrote: »
    Race roll to Argonian....or farm up amberplasm. As for your current setup, which I have run, try slotting a resto on your back bar for better heals when under 30%health and the ability to rip magicka back with hvy attacks(which also will give you major mending ;) You could always insert Kags for Soulshine and gain some health, mag recov, and dmg...You wont hit as hard but will have better sustain...

    I might stick to resto on back bar like you said. I thought SnB would help me survive, but there's no surviving if you're out of magicka...

    I wish the tool tips were a bit more descriptive. I always thought the transmutation proc buff only applied to allies. Same thing with "restoration expert" passive, I never knew that applies to yourself as well.

    Transmutation will proc if you use the following:
    - any heal over time (puryfing ritual, HOT potion/poison, etc.)
    - and you need to have lost some health. You must be 99% or lower percentage otherwise the set will not proc on you.

    Or slot structured entropy on your back bar. This will allow preemptive proccing of transmute by simply switching bars...

    Yup, entropy will proc it too! I only gave a quick example (mostly because you can spread the trans buff love around to allies with templar's purge).
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Infused is bad in Pvp imo much better off sturdy, impen, well fitted.
    Infused gain is really minor.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Minno
    Minno
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    Infused is bad in Pvp imo much better off sturdy, impen, well fitted.
    Infused gain is really minor.

    Not on chest+legs on shackle breaker heavy with witch brew.

    Well fitted, despite lowering Stam cost of dodge roll, is wasted on repeated use of dodge roll.

    Impen is great. But after 5 pieces, you can use two other traits while using CP to make up the rest if you want.

    Sturdy is great too, but you'll get more reduction running 23 points into CP for block cost reduction than running 2 pieces of sturdy. In fact, you can still get 20% block cost reduction while having 10% reduction on for break free. But if you are pulling block allot or you are a DK, then sturdy makes more sense than the other traits.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    Yeah I figured one piece infused for that major health boost would be worth it. Got plenty of CP to make up for it.
  • DeHei
    DeHei
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    Maybe you forgot the better atronarch mundus stone. This give all templar in PvP 100-150 more magickareg then before. ;)
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Drdeath20
    Drdeath20
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    Switch to rattlecage and then run overwhlming and skoria. Rattlecage boosts all ur attacks/heals and frees up an ability bar space. Overwhelming synergieses well with the other 2 sets and can proc your skoria.

    Use a food/drink that gives health and magicka recovery.

    Slot repentance for recovery boosts.

    Wear 5 light 1 heavy 1 med but in reinforced. The 5 light bonus will increase recovery significantly and reinforced still makes you somewhat tough.

    I run:
    Dual weild bar
    Sweeps, repentance, ritual of ret, radiant magelight, accelerated drain and reviving barrier

    Destro staff bar (4xs overwhelming)
    Radiant oppression, force pulse, honor the dead, channeled focus, destructive reach and eye of the storm.

    If done correctly your spell damage should be around 3600, mag recovery ~1700.
  • Datolite
    Datolite
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    Drdeath20 wrote: »
    Switch to rattlecage and then run overwhlming and skoria. Rattlecage boosts all ur attacks/heals and frees up an ability bar space. Overwhelming synergieses well with the other 2 sets and can proc your skoria.

    Use a food/drink that gives health and magicka recovery.

    Slot repentance for recovery boosts.

    Wear 5 light 1 heavy 1 med but in reinforced. The 5 light bonus will increase recovery significantly and reinforced still makes you somewhat tough.

    I run:
    Dual weild bar
    Sweeps, repentance, ritual of ret, radiant magelight, accelerated drain and reviving barrier

    Destro staff bar (4xs overwhelming)
    Radiant oppression, force pulse, honor the dead, channeled focus, destructive reach and eye of the storm.

    If done correctly your spell damage should be around 3600, mag recovery ~1700.

    What's the best use for Accelerated Drain? Is it a channel CC? Cause I can't see myself wanting to be locked in an animation when I can be bursting someone I just knocked over. Honest question, maybe I'm just missing something here.

    I'm very curious about Overwhelming Surge though. Might try this build one day. I already have Rattlecage golded out, just never have enough time to farm more sets.
  • Joy_Division
    Joy_Division
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    You aren't running any sustain sets, you are running heavy armor, without a staff you can't heavy attack. To use that setup without running out magicka, you need a fair amount experience in self-sufficient PvP with efficient resource management.

    With Light armor, I found the sweet spot for regen to be around 1700. Some people get by with less, but to do so usually requires a "gank" build to end fights quickly (you are a templar, good luck with that) or heavy attacking with a staff in a prolonged fight.

    I do not like either Soulshine or War Maiden because you are a templar that relies on healing and neither increases heals.

    A good "off bar" (i.e. your jewelry and sword and shield) is Transmutation because that gives good defense and helps your resource sustain since it has two recovery bonuses.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Hatoreehanzo
    Hatoreehanzo
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    Argonian
    Atronach
    5 soulshine (dw and jewelry with 1reduc/2 recov)
    5 wizards riposte
    2 skoria
    1 maelstrom destro

    DW
    Topple, Jabs, Entropy, Honor Dead, J-Beam, DBoS

    Resto
    Channeled, Ritual, Light, Vamp Bane, Rapid Regen, Light's Champion

    PS4 NA
    PSN: hatoreehanzo
    Twitch: https://www.twitch.tv/hatoreehanzo
  • Drdeath20
    Drdeath20
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    Drdeath20 wrote: »
    Switch to rattlecage and then run overwhlming and skoria. Rattlecage boosts all ur attacks/heals and frees up an ability bar space. Overwhelming synergieses well with the other 2 sets and can proc your skoria.

    Use a food/drink that gives health and magicka recovery.

    Slot repentance for recovery boosts.

    Wear 5 light 1 heavy 1 med but in reinforced. The 5 light bonus will increase recovery significantly and reinforced still makes you somewhat tough.

    I run:
    Dual weild bar
    Sweeps, repentance, ritual of ret, radiant magelight, accelerated drain and reviving barrier

    Destro staff bar (4xs overwhelming)
    Radiant oppression, force pulse, honor the dead, channeled focus, destructive reach and eye of the storm.

    If done correctly your spell damage should be around 3600, mag recovery ~1700.

    What's the best use for Accelerated Drain? Is it a channel CC? Cause I can't see myself wanting to be locked in an animation when I can be bursting someone I just knocked over. Honest question, maybe I'm just missing something here.

    I'm very curious about Overwhelming Surge though. Might try this build one day. I already have Rattlecage golded out, just never have enough time to farm more sets.

    You stun, then bar swap (breaks animation) then go right back on attack. Drain is a hard stun. I prefer Accelerated drain bcz it allows me to fire off 1 extra skill on a burst which i wouldnt normally get off.

    The best use for drain is purely a pvp hard stun. I usually use it mid way through a fight (the opponents resources are low aswell) . i get a hard stun, some health comming back and a few seconds to take control of the fight. It can proc my skoria and using a class ability procs my overwhelming.

    With this build my only glaring weakness is mobility but i generally want guys to get close to me (im always loaded with a eye of the storm ultimate)

    They get close i stun with drain, build my house and go to work. Guys want range i stun with destructive reach, build my house and go to work.
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