lordrichter wrote: »Obviously, DK's and their use of the Thu'um will trigger.
notimetocare wrote: »
Elder Scrolls is a Bethesda title. Lore from there is higher that ZoS lore. The only place it matters to take one side over the other is conflict. Like with Thu'um being so easily and readily taught to everyone that is a DK. There just isnt good lore logic to it
Dustfinger81 wrote: »
There is no need for a lore conflict. It seems to be backed by lore sources. Opposition based on emotion isn't good lore logic.
notimetocare wrote: »
Except it is a lore conflict. Already been pointed out so no need to repeat. Read a bit more in the other thread he made
My wife thought a necromancer was someone who was in love with their neck.
Dustfinger81 wrote: »
ehhh, Whitecoat uses lore sources for pretty strong support. How the Thuum functions may just be a failure of game mechanics.
At first, it seemed to me that the lore kept it up in the air. But, the sources do seem to support that they use the Thuum.
16BitForestCat wrote: »"All these Crown Store mounts are breaking lore! What next, a unicorn mount?"
(Meanwhile, everyone who's played Oblivion rolls their eyes and heaves a huge sigh.)
MUSTACHMAN654 wrote: »
You mean there are unicorns in Cyrodiil?
WhiteCoatSyndrome wrote: »
Why is this a trigger? Dragonknights use the Thu'um, and the Tsaesci and their followers and students are the ones trying to spread it far and wide. Or is your issue that they're not the right strain of vampire?
Dustfinger81 wrote: »
Ehhh.. I read through it. The argument seems to boil down to that learning Thuum was to hard and rare to be achievable but you proved that wrong. Other than that, it seems to be based on game mechanics and the argument that not Everything the DK dies is Thuum.
Dustfinger81 wrote: »
Ehhh.. I read through it. The argument seems to boil down to that learning Thuum was to hard and rare to be achievable but you proved that wrong. Other than that, it seems to be based on game mechanics and the argument that not Everything the DK dies is Thuum.
@WhiteCoatSyndrome
Sorry what does shouts have to do with vampirism?
My point was that a dragonknight's attacks are all or mostly flame based.
Vampires are very weak to fire so it doesn't make sense at all. A vampire using lava whip? Or fiery breath? He'd probably melt himself in normal circumstances!
Not to mention magma armour ultimate or flames of Oblivion where a fire ball just floats and circles around you lol makes no sense for a vampire
She should read a little poem written by a mage in the Belkarth Outlaws Refuge.
lordrichter wrote: »Obviously, DK's and their use of the Thu'um will trigger.
@WhiteCoatSyndrome
Sorry what does shouts have to do with vampirism?
My point was that a dragonknight's attacks are all or mostly flame based.
Vampires are very weak to fire so it doesn't make sense at all. A vampire using lava whip? Or fiery breath? He'd probably melt himself in normal circumstances!
Not to mention magma armour ultimate or flames of Oblivion where a fire ball just floats and circles around you lol makes no sense for a vampire
WhiteCoatSyndrome wrote: »*checks* Has this one seriously not been brought up yet? Telvanni Mushroom towers.
Apparently!
@starkerealm I'm going to respond to you in the other thread to avoid derailing this one further.
@mb10 The whole Dragonknights-use-the-Thu'um bit I went into in detail in this thread. In addition to that, the Tsaesci (nation from Akavir which formed the Dragonguard which became the Blades, and more relevantly also formed the Dragonknights) were VAMPIRE snake people. The two Tsaesci Potentates who ruled after the Reman dynasty? Both vampires, that's why their reigns were so long.So while it's a bit odd from a resistance standpoint, it is perfectly lore-friendly to have a vampire DK.
But as it bothers you, think of it this way: how many soldiers in modern armies are weak to bullets, or explosives? Yet they use both.
WhiteCoatSyndrome wrote: »*checks* Has this one seriously not been brought up yet? Telvanni Mushroom towers.
Shhh.starkerealm wrote: »Or you mean the stone foundations, because that's a stupid hill to die on.
...but so far I don't see a reason to ignore what's written by one of lore authors.
starkerealm wrote: »
Yes. At least one.
starkerealm wrote: »
The point isn't to ignore it, so much as understand that it doesn't represent the setting's canon. It ends up kinda like Fallout: Tactics: if you enjoy the stuff in there, great, but don't expect to see furry Deathclaws coming back to the franchise.
If you enjoy C0DA, great. No, seriously. But, you probably shouldn't be using it as an analytical tool to examine the rest of the setting.
That's definitely something that causes consternationIdk, C0da is not just some guy's fan-finction. It's written by MK who was writing lore for TES and left after morrowind. It seems plausible that it's consistent with what was planned back then. Sure, they can always cancel plans and plan new things instead. But as of now, unless proven otherwise, I don't see why you wouldn't consider it canon. Also, the whole point of it is to show that everything can be canon according to MK's comments on reddit. So yeah, pretty much it is now known where dwemer went, what Akavir is (and that, he says in comments, was always planned and there were always clues in lore books), and a few other things.
Sure, we can hope that they'll surprise us and rewrite all that, but so far I don't see a reason to ignore what's written by one of lore authors.
starkerealm wrote: »Oh, right, also, "I want to play a Lilmothiit." *shudders*
starkerealm wrote: »To be fair, I'm legitimately unsure if the stuff from the two tie-in novels is considered canon.
anitajoneb17_ESO wrote: »
I know what "canon" means, thank you.
Except that the argument was "Kirkbride wasn't working for Beth anymore, therefore it's not canon". That argument is invalid.
Your current argument on the other hand ("Nothing is canon unless included by ZOS or Bethesda in an official release") is completely different - and valid, at least from a logical point of view.
Thank you for illustrating my point so effectively :-)
Referring to the TES series as "the Skyrim games".
"So how do you make your character dragonborn"
"You can't"
"But you can become dragonborn in all the other Skyrim games so why not this one?"
my first game was oblivion and holy *** you could become a lot of different things.the gray fox,the listener,a champion of cyridol(still no clue how to spell it lol),a vampire,an arena grand champion,archmage of the mages guild,fighters guildmaster,a vampire hunter,the divine crusader and a member of the blades.oh and its implied that you turn into a daedric prince eventually too.so theres that.Referring to the TES series as "the Skyrim games".
"So how do you make your character dragonborn"
"You can't"
"But you can become dragonborn in all the other Skyrim games so why not this one?"
lordrichter wrote: »Obviously, DK's and their use of the Thu'um will trigger.
lordrichter wrote: »