Kiralyn2000 wrote: »RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W.
I'm not coming down on it one way or the other, just curious - do you feel that Regular MMO Expansions also fit these definitions? After all, if a WoW player didn't buy Wrath of the Lich King when it came out, he was 10 levels lower than other players, and didn't have access to several zones/dungeons/raids worth of gear (there was BoE gear that could be traded, but since it required the higher level cap to even equip.....)
First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
THEDKEXPERIENCE wrote: »RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Except ... and here is the big thing you're leaving out ... a BIS staff wins you nothing in PVP. I don't have one, and I "win" plenty.
A maelstrom staff, in the perfect trait, can give you a small spreadsheet advantage but A) it's not given to yourequires potentially hundreds of hours of work to get and C) may as well be a broom in PVP if you're up against a seasoned PVPer.
And yes, there is a wrong answer. The one you are trying to shoehorn in. Your mount example is pay to tie. If they were giving a 70 speed mount via money when all you can get is 60 without cash, then you would be correct. You can't so you're not.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
Dude, you can pick up a copy of ESO for Eight bucks on humble or cheaper if you look around. a alt gmail account is free, so it is very simple to be invited.
I have a neighbor across the street from me that keeps around eight alts any given time because he enjoys trolling the forums.
THEDKEXPERIENCE wrote: »RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Except ... and here is the big thing you're leaving out ... a BIS staff wins you nothing in PVP. I don't have one, and I "win" plenty.
A maelstrom staff, in the perfect trait, can give you a small spreadsheet advantage but A) it's not given to yourequires potentially hundreds of hours of work to get and C) may as well be a broom in PVP if you're up against a seasoned PVPer.
And yes, there is a wrong answer. The one you are trying to shoehorn in. Your mount example is pay to tie. If they were giving a 70 speed mount via money when all you can get is 60 without cash, then you would be correct. You can't so you're not.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
Dude, you can pick up a copy of ESO for Eight bucks on humble or cheaper if you look around. a alt gmail account is free, so it is very simple to be invited.
I have a neighbor across the street from me that keeps around eight alts any given time because he enjoys trolling the forums.
For most trolls that's not worth the capital. If you want to convince people the forums on full of troll eggs you're gonna have to do better than that.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
All you need is an email account. I didn't know about this invite when I got the game back at launch so I lurked on the forums for a couple years. I finally just emailed them and asked for a forum account and they made one for me, All I needed to give them was an email address and three possible forum names.
First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Why?
If you don't buy the expansion you don't get access to the new levels and new gear, you will do 1/10 of the damage of other and take 10x as much damage.
You can still do the old stuff but all endgame moves to the new.
The forums use an invite system, so to have another account a person needs to acquire another copy of ESO. You keep making these alt account claims, but you don't understand how the forums work.
Dude, you can pick up a copy of ESO for Eight bucks on humble or cheaper if you look around. a alt gmail account is free, so it is very simple to be invited.
I have a neighbor across the street from me that keeps around eight alts any given time because he enjoys trolling the forums.
For most trolls that's not worth the capital. If you want to convince people the forums on full of troll eggs you're gonna have to do better than that.
Not really, it's a huge problem that I and several others on this forum have discussed with the CM's and they guys who were at Pax, one group on this forum believes that by using alt accounts to complain on the forums they can effect the direction of the game, it's idiotic and won't work, but stupidity never stopped people before.
But hey feel free to believe whatever narrative you want.
RinaldoGandolphi wrote: »THEDKEXPERIENCE wrote: »RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Except ... and here is the big thing you're leaving out ... a BIS staff wins you nothing in PVP. I don't have one, and I "win" plenty.
A maelstrom staff, in the perfect trait, can give you a small spreadsheet advantage but A) it's not given to yourequires potentially hundreds of hours of work to get and C) may as well be a broom in PVP if you're up against a seasoned PVPer.
And yes, there is a wrong answer. The one you are trying to shoehorn in. Your mount example is pay to tie. If they were giving a 70 speed mount via money when all you can get is 60 without cash, then you would be correct. You can't so you're not.
And here it is...AGAIN
"Stating something isn't P2W because its insignificant to them"
thank you proving my point.
RinaldoGandolphi wrote: »THEDKEXPERIENCE wrote: »RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Except ... and here is the big thing you're leaving out ... a BIS staff wins you nothing in PVP. I don't have one, and I "win" plenty.
A maelstrom staff, in the perfect trait, can give you a small spreadsheet advantage but A) it's not given to yourequires potentially hundreds of hours of work to get and C) may as well be a broom in PVP if you're up against a seasoned PVPer.
And yes, there is a wrong answer. The one you are trying to shoehorn in. Your mount example is pay to tie. If they were giving a 70 speed mount via money when all you can get is 60 without cash, then you would be correct. You can't so you're not.
And here it is...AGAIN
"Stating something isn't P2W because its insignificant to them"
thank you proving my point.
MaximusDargus wrote: »Every time I see someone say "its not P2W because you can't kill anybody with it"
RinaldoGandolphi wrote: »First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Why?
If you don't buy the expansion you don't get access to the new levels and new gear, you will do 1/10 of the damage of other and take 10x as much damage.
You can still do the old stuff but all endgame moves to the new.
Yes, WOW is one of the worst P2W offenders because they duped their player base into accepting it.
AGAIN, expansions are NOT exempt, they are simply P2W things large player bases have been duped into accepting. Solid marketing strategies and talking about how insignificant it is in return for content sold it hook, line, and sinker.
PT Barnum said it best:
"there is a sucker born every minute"
MaximusDargus wrote: »Every time I see someone say "its not P2W because you can't kill anybody with it" I can't help to wonder why people still use this P2W definition from the stoneage of MMO gaming.Every person have different goal in game and different condition of "winning". Because of that, depending on what that people want to achieve and what they do in game, they will perceive things in paid shop on different level and and grade them differently whether they are P2W for them or not.And just as I said before, P2W is not exclusive to "an item you can kill someone with", claiming something is absolutely not Pay 2 Win because you cant equip it is wrong on so many levels. Telling that "only if there would be gear 1000x better that what's in game would make it P2W" is not different than imposing your own in game goals on other players, ignoring their playstyle and what they want to achieve in game just as its wrong to tell other player that the way they play game is insignificant and bad (while claiming that something they see as P2W is not because majority of players don't care about it).
Because everyone considers "winning" as something else (again, the win does not need to be necessary killing other player or boss) you can't define a single state where "Game X became P2W". You can only discuss on what fronts game became P2W and then assigning weights to these parts and project it into estimate on what lvl game is P2W overall (still keeping in mind that on some fronts game would be not P2W at all, somewhere it would be a little bit P2W and in other least significant part it could absolutely P2W yet because of insignificance of that part it would not have enough weight for overall image of game).
Month after month, DLC after DLC, patch after patch the line is being drawn and crossed over and over again, more "meaningful" items are added into cash shop, items with more and more impact on gameplay. It started with pets, mounts, costumes. Crown store consumables, exp scrolls, mount upgrades. Adornments, hairstyles, appearance/race change tokens. Crown store exclusive motifs. Seeing that in PTS notes players will be able to obtain Research Scrolls to speed up their trait discovery, following example of Aetherial Ambrosia and 150% experience scrolls, its safe to assume Research Scrolls will also appear in Crown store.
With that in mind, each player needs to answer question on their own, where does the border lie, between "convenience" and "winning", when "saves your time" becomes "gives you edge over other player". If two players set themselves the same goal and start game at the same time, won't the one who uses cash shop to reach that goal get advantage over the 'legit' player, by reaching goal faster and claiming the reward which could be something as simple "being able to move on to other part of game"?
RinaldoGandolphi wrote: »First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Why?
If you don't buy the expansion you don't get access to the new levels and new gear, you will do 1/10 of the damage of other and take 10x as much damage.
You can still do the old stuff but all endgame moves to the new.
Yes, WOW is one of the worst P2W offenders because they duped their player base into accepting it.
AGAIN, expansions are NOT exempt, they are simply P2W things large player bases have been duped into accepting. Solid marketing strategies and talking about how insignificant it is in return for content sold it hook, line, and sinker.
PT Barnum said it best:
"there is a sucker born every minute"
MMO's are a prime example of the truth behind this statement.
Just because a P2W mechanic(Expansions) no matter how insignificant they are, are accepted doesn't make them any less P2W.....
Folks are really just arguing over semantics now
VMA and Maw = BIS slot weapons for PVP and PVE
If you don't buy that content and complete them, then you are at a disadvantage. Even if its a insignificant advantage, its still an advantage that you have to pay for which is P2W no matter how insignificant is.
Again, im done arguing...the definitions are clear to anyone who wants to look them up. There is always going to be those who defend the compnay line no matter what, and those who will bash the compnay line no matter what.
I sit firmly in the middle...i have cackled ZOS on stuff that I don't agree with, and have praised them on stuff they do well. I do my best to remain objective. The game still has some fun elements to it, and hasn't pushed the P2W envelope far enough for me personally to care, but to say P2W elements don't exist already in the game is simply being disingenuous.
LordSkyKnight wrote: »The main issue to me is the vast majority of the gamers today have been mentally conditioned to accept micro transactions. That's why you see the behavior in the vast majority of games today. They consider being able to buy items to speed your leveling or other process along totally acceptable.
To me pay to win equates to paying additional money to bypass standard game mechanics. For example: being able to purchase experience potions to bypass the standard leveling rate is paying to win.
First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Why?
If you don't buy the expansion you don't get access to the new levels and new gear, you will do 1/10 of the damage of other and take 10x as much damage.
You can still do the old stuff but all endgame moves to the new.
Oh trust me.. you're not the only one. My eyes are bleeding from some of the things he said.exeeter702 wrote: »RinaldoGandolphi wrote: »First DLC and expansions is excluded. If not WOW is among the worst P2W games out there,RinaldoGandolphi wrote: »Lets have a common sense and logical discussion shall we:
1. What is Pay to Win?"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
We have this already with Orsinium, either you have the Orsinium DLC or the BIS weapons for most PVP and many PVE setups (VMA weapons) are locked behind a paywall.
With the Maw of Lorkhaj Trial added in the Thieves Guild DLC, the absolute BIS gear, Jewelry, etc for trials and PVE DPS is again hidden behind a paywall....if you want the absolute BIS items you have to have those two DLC's(Pay a Sub or Buy them) and if you PVP against people who access to these weapons(because they bought the content) you are at a significant disadvantage. This = P2W no matter how many of you ZOS apologists want to try and spin it....the Definition is as clear as Crystal Water.
Introducing BIS gear locked behind paywalls called DLC or expansions are just P2W philosophies people have accepted, it doesn't make them any less P2W....they are just accepted forms of P2W."Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
The Horse feeding Crown Store items is flat out a blatant example of this. It would take 180 days to max out Speed, Carry Capacity, and Stamina on a horse if you only feed your horse once a day with in-game gold. That's nearly 6 months....a person with subs crowns can reduce this significantly, and a person who is willing to spend the money can avoid the horse feeding grinding completely. As insignificant as many will come on here and claim this is, your playing right into the hand ZOS wants. Crown Store Horse feeding may be an insignificant P2W mechanic, but its P2W nontheless. Simply because it allows you to bypass the 180 days it would take to normally max out a horse, thus your paying money to avoid a grind an otherwise non-paying player would have to grind.
Its the same with the XP bonus Subs get, and the increased XP bonus of Crown Scrolls over the makeable EX Buff potions, the Craft Bag...again it may be an insignificant P2W mechanic, but its still P2W nontheless.
The only questions left is:
Can you live or accept these P2W elements?
Do these P2W elements effect your game play personally
There is no right or wrong answer to the two questions above. Everyone has to be their own man or woman and make their own decisions.
I personally no longer sub and only play on and off to PVP with friends and even that is less and less these days. However, that's just my personal preference, and everyone needs to do what they enjoy.
Im just not a big fan of those brushing off clear P2W mechanics that fit the definition of P2W just because its insignificant them...that's what they do in Washington.... its called kicking the can down the curb....what might not be important to you may be important to someone else, so please try to have a little bit of understanding.
Why?
If you don't buy the expansion you don't get access to the new levels and new gear, you will do 1/10 of the damage of other and take 10x as much damage.
You can still do the old stuff but all endgame moves to the new.
Yes, WOW is one of the worst P2W offenders because they duped their player base into accepting it.
AGAIN, expansions are NOT exempt, they are simply P2W things large player bases have been duped into accepting. Solid marketing strategies and talking about how insignificant it is in return for content sold it hook, line, and sinker.
PT Barnum said it best:
"there is a sucker born every minute"
MMO's are a prime example of the truth behind this statement.
Just because a P2W mechanic(Expansions) no matter how insignificant they are, are accepted doesn't make them any less P2W.....
Folks are really just arguing over semantics now
VMA and Maw = BIS slot weapons for PVP and PVE
If you don't buy that content and complete them, then you are at a disadvantage. Even if its a insignificant advantage, its still an advantage that you have to pay for which is P2W no matter how insignificant is.
Again, im done arguing...the definitions are clear to anyone who wants to look them up. There is always going to be those who defend the compnay line no matter what, and those who will bash the compnay line no matter what.
I sit firmly in the middle...i have cackled ZOS on stuff that I don't agree with, and have praised them on stuff they do well. I do my best to remain objective. The game still has some fun elements to it, and hasn't pushed the P2W envelope far enough for me personally to care, but to say P2W elements don't exist already in the game is simply being disingenuous.
The shear ridiculousness of this comment has triggered me