Waffennacht wrote: »Waffennacht wrote: »They listened, Pirate going from 6% chance to 5%
You wanted a 1% chance reduction to balance it, right?
Lol
Hahahahahaha. This is hilarious. I just read the patch notes.
I know 1% seems insignificant, but it is actually pretty significant change when the base is single-digit.
5 is 17% less than 6, so the actual chance it will proc is 17% less than what it was before.
To put it in perspective, if the patch note said "3% less" then you would see the current proc rate halved.
Yeah, ok, sure. I guarantee you'll notice 0 difference in proc chance. Going from 2% to 1% will only change 1 out of a 100, not 50
Going from 2% to 1% will cut the proc chance in half compared to what it was before. It does not matter that the cut was "only" 1% - you will see only half the procs you saw before. Before, 2 out of every 100 tries was a success, after, only 1 out of every 100 tries is a success. That's a 50% decrease.
Or in other words, you will on average have to wait twice as long to see another proc. That's very noticeable.
The change from 6% to 5% only results in about 17% decrease in proc rate, but it still will be noticeable.
Waffennacht wrote: »4 secs, it's now 5 secs, so sure a 17% difference
Waffennacht wrote: »Point is that 17% is so small, it'll hardly be noticeable.
Waffennacht wrote: »I mean, sure there is a 1 sec difference, but how often do you notice 1 sec in PvP?
Waffennacht wrote: »4 secs, it's now 5 secs, so sure a 17% difference
If those times were correct, that would actually mean on average you have to wait for the proc 25% longer than before.Waffennacht wrote: »Point is that 17% is so small, it'll hardly be noticeable.
We'll have to agree to disagree on this point. I think 17% difference is significant.Waffennacht wrote: »I mean, sure there is a 1 sec difference, but how often do you notice 1 sec in PvP?
Seriously? I notice much smaller time units. Having a 300-500ms delay is already very noticeable. One full second is an eternity in PvP.
Honest answer is that you will probably notice the difference if you actually watch for the proc before doing something.
If you just let it do it's own thing, without really paying attention to it, you will only notice it indirectly, in dying slightly more on average that you did before.
Waffennacht wrote: »They listened, Pirate going from 6% chance to 5%
You wanted a 1% chance reduction to balance it, right?
Lol
Hahahahahaha. This is hilarious. I just read the patch notes.
I know 1% seems insignificant, but it is actually pretty significant change when the base is single-digit.
5 is 17% less than 6, so the actual chance it will proc is 17% less than what it was before.
To put it in perspective, if the patch note said "3% less" then you would see the current proc rate halved.